If they do manage to find the boat, then what?

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Comments

  • edited September 2012
    I think if they do get to the boat I think they would lead us into Season 2 with the game. Not sure what to expect until I see it
  • edited September 2012
    I don't want a boat. Bad idea.
    nublar93 wrote: »
    What about Lilly? Maybe she might change her mind and decide to rejoin Lee and the others (depending on the player's relationship to her) if she did manage to escape the walker infested prison.

    I don't think the timeline would match and somehow I don't see Kenny allowing Lilly on a boat as anything other than bait.
  • edited September 2012
    Cyreen wrote: »
    I don't want a boat. Bad idea.



    I don't think the timeline would match and somehow I don't see Kenny allowing Lilly on a boat as anything other than bait.

    ahh but Lilly on the boat isnt an option anymore!
  • edited September 2012
    Anyone live in the Southeast that can say what the hazards are of surviving out in the water during a hurricane? Are there any other regional environmental hazards?
  • edited September 2012
    WowMutt wrote: »
    ahh but Lilly on the boat isnt an option anymore!

    Just addressing someone else's wishful thinking. Too bad really, she'd make a great anchor.
  • edited September 2012
    DreadMagus wrote: »
    I doubt they'll copy that.

    I ment in terms of whats actually out there. ie-more zombies vs a safe haven
  • edited September 2012
    Cyreen wrote: »
    Just addressing someone else's wishful thinking. Too bad really, she'd make a great anchor.

    crab bait too!
  • edited September 2012
    Well, even in the happy-go-lucky-zombie-slaying-fun-filled-apocalypse world of Left 4 Dead, one of them died doing this same plan.

    I predict 200% casualties between episodes 4 and 5, there is no boat, and a hurricane wipes out all of Savvanah as soon as the faintest glimmer of hope appears.
  • edited September 2012
    I don't think they will find a boat. I also don't think a boat is the best solution. Too many conditions. I like the idea of them being able to find a naval ship that's fully loaded so to speak but somehow doubt that will happen. Just like someone just mentioned, the outbreak means that all deaths cause zombie rebirth so I can't even see the navy ships being safe. Those on board won't know that about the infection and by the time they figured it out, it would be too late.
  • edited September 2012
    nublar93 wrote: »
    If they do manage to survive Savannah and find Kenny's boat, then what? Are they going stay in the Atlantic Ocean for the rest of their lives, sail to another country, or what?
    One very workable scenario would be to have season 2 take place entirely on an island. It's as workable as setting it entirely within a city, or on a farm, or within a prison...

    Another would be to see a city in flames from a few miles out, and hear a distress call from a credible source. Thus, you'd start season two by making the moral choice to help other survivors.

    Yet another trigger would be, you make it safely to sea, but at some point need supplies and therefore go ashore, during which time you stumble onto a scenario that draws you in to doing the right thing....
  • edited September 2012
    The general idea is, that if there ever was zombie break out, you want to be where there is fewest zombies, and that would be on the occean or small islands out there.

    So its a good plan. Less people means less zombies.

    eventually over the course of some time, the zombies will die of starvation or have eaten each other and the rest die. and then people can return from the small island.

    Definitely a good plan in my book. i live close to a small island that is like 1-2 miles out in the water, so im already semi prepared if there is ever zombie outbreak :)

    Lets just hope they got it right about zombies dont swim lol.
  • edited September 2012
    Its a great plan.
    Boat living,even on the ocean is fairly easy and very sustainable.

    A simple solar oven,even one made by yourself,can handle all your cooked food and drinkable water needs.

    And if your smart enough to pick a good boat for this,or as they are called, a "ship",things get even easier.

    And large rivers and lakes are just as good as oceans, better in some ways.Great lakes 1000 islands would be a perfect location to safely spend the rest of your days.
  • edited September 2012
    RMJ1984 wrote: »
    The general idea is, that if there ever was zombie break out, you want to be where there is fewest zombies, and that would be on the occean or small islands out there.

    So its a good plan. Less people means less zombies.

    eventually over the course of some time, the zombies will die of starvation or have eaten each other and the rest die. and then people can return from the small island.

    Definitely a good plan in my book. i live close to a small island that is like 1-2 miles out in the water, so im already semi prepared if there is ever zombie outbreak :)

    Lets just hope they got it right about zombies dont swim lol.

    In Land of the Dead, didn't Big Daddy lead his zombie pack to the colony of the living by having them walk across the bottom of the river separating the colony from the mainland?

    'Course, if your island is in the ocean, I doubt zombies would have the strength to navigate the current. Still, you'd have to figure a few would find your beach from time to time.
  • edited September 2012
    That's how it was in WWZ as well. Entire swarms of the undead would roam across the bottom of the ocean. Yeah, they'd get picked apart by fish and whatnot, and they decay a bit faster, but they were still a threat. I remember one part, where the crew of a nuclear submarine went to an island where they found a ton of refugees living. They hooked up their sub's reactor to the other boats, or something, and provided electricity for all the refugees. Twice as many zombies began to come ashore at night because of the lights, so they had to double their beach patrols.
  • edited September 2012
    WowMutt wrote: »
    Well, then figure how long the ZA has been happening.. Episode 1 suggest's the very beginning, Episode 2 is 3 month's later, episode 3 is a week later.

    I spent 10 years in the US Navy so I have a little reference to call on!

    Let's just assume the ZA has been in effect for 6 weeks.. That's hardly long enough for the majority of the US Navy to completely collapse. Sure a couple ships may get lost to the outbreak, but I would think most ships would be safe. Drydocks would fall under land bases and as they are just Drydocks, they are not really very secure.

    I think your comment on the piracy is realistic, but not after only 6 weeks..
    Remember that most ship's are geared for 6 month deployments, eventhough they do need to replenish, they would be able to sustain themselves for months. I think any Navy ship wouldnt resort to piracy til after years.

    Fuel and food would be the main issues for most ships, but we also have Nuclear powered vessels including carriers and sub's. More than capable to survive for many years at sea.

    And for your last comment that they wouldnt know what was happening is way off.. You can bet that as soon as the ZA was realized, every branch of the military would know it ASAP.. Satalite communications would still be active, most of all military communications. Maybe land bases would be over-run, but I would bet the vast majority of the Naval forces would be intact and the safest bet!

    Great post.

    The navy and isolated military posts would probably be the last, almost certain survivors of the ZA, unless we're looking at something like the rage virus, and even then, how would the original infection happen in these places?

    You're right, that a ship meant to remain at sea for months at a time would have all the communications gear necessary to knowing what was happening. They'd take steps to ensure that anyone dying in their sleep would be able to infect a minimum of others. I can also see a navy rallying to a specific point, and creating an ever enlarging safe zone. They'd presumably pick the most defensible spot, perhaps near a city where supplies could be scavenged, but not so close as to be dangerous. An island connected to the mainland by a causeway makes a lot of sense. Easy to defend, close to supplies, perhaps close to a nuclear power station that could be kept running for a while.
  • edited September 2012
    I think a boat (if large enough) is the best idea. Just set it maybe 50ft off shore and work your way along the coast raiding ports / fishing towns when needed.
    It has its problems but mobility will never be one of em
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