Who's Death was the most Unrealistic?
As much as I think Kenny would've just shot Ben and ran away in that alleyway, I think Ben's death in No Time Left was the most unrealistic. I don't get how a sturdy metal balcony can just suddenly "fall". It doesn't make sense. Not to me.
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As for the topic at hand..... that chick in episode 3... the one you can either shoot or use as a distraction. Unless her name is Rick Grimes, there's no way someone who had survived for three months would have made that kind of mistake.
Also, that would've been a greater challenge for us too if the people were alive, especially Oberson
I know that. SO the balcony just suddenly becomes loose? After, how many years has it been there? The one at my dorm is maybe fifteen years old!
You realize, I hope, that balconies aren't really designed to be used as launchpads
He isn't dead. TWD has done this sort of ambiguous thing before, and they always end up surviving by some stray stroke of chance.
It seems that there are unused audio files of Kenny's death screams
http://www.youtube.com/watch?v=PQFXevqefTk#t=1m54s
Possibly Doug? Eh, only other account that I can think of is Tyreese... and, well, Kenny's no Tyreese.
I suppose the weight of Kenny, Christa, Omid, Ben and Lee (or other combo, depending on who you went with) was too much for it, and to be fair, Ben hesitated before jumping and stood on it for a while.
He was the only death I cried at.
But seriously, how unrealistic was it for the pole to go through him and for him to say "I think my leg's hurt"?! I mean, no matter how unlikely it is for him to fall RIGHT ON THAT POLE out of all the places, how could he have survived that fall in the first place? Plus, how did his screaming not attract walkers sooner?
confused.
Also, Travis, Beatrice and Brenda.
Exactly. It's likely been there for years and years, and the owners of that apartment/building never took adequate care for it. My aunt and uncle's home has a balcony that goes off their master bedroom, but no one ever goes out on it because they've never taken the time to keep it properly maintained and don't think that it's safe anymore.
If the metal was rusted or loose at all, having four people climb up on it and leap up, forcing pressure down on it could easily have loosened it to the point of making it fall.
The Governor in the comics, Andrew and Carol in the TV show. Think about all the ambiguous "deaths" and you can probably think of even more.
Sturdy things, or things that people think are sturdy, collapse from time to time. Not really unrealistic.
I think Kenny's is the most unrealistic. From what we seen the whole game and just minutes earlier his speech about not checking out. He had no chance to save Ben and could have easily put him out of his misery and went up with Lee.
Carol's not dead in the TV show? :eek:
Yeah, it was obvious. I Knew there was walker so i checked the trash instead of taking the walkie. Poor Lee.
but i dont think it was made to be climed on.
Yeah, as i said before, it was obvious there was a walker, anyway we can't do anything about it what is... embarrassing
It would have to be built to withstand bad weather. If it can withstand a hurricane making its way up the east coast, it can withstand a 160 pound man.
Kenny's is a close second. He could've shot poor Ben, then easily escaped. Instead, if he survived that crowd of walkers he was trapped in, it would be ludicrous. He hangs around so pointlessly long... in a game full of compelling, painful losses, Ben and Kenny's deaths were the worst. Despite being thematically fitting, both losses had my brain chattering at me in the background of my emotions: "Oh, come on, that's just not realistic..." I wish that scene had never happened, and as much as I liked Kenny, I hope he doesn't come back. Unless maybe Ben does, too, by some miracle.
I just kinda wish the game had had the guts to let Ben, at least, if not Carley/Doug, survive. As it stands, it's less of a choice to save any of them than a brief delaying of their death. If you could keep them around longer, saving them would've felt like it mattered more and it would've added to replay value. I was glad to have them around in ep 2, but they're so agreeable that it became pretty clear it was too good to last. Especially with Carley, where she and Lee start getting so warm with each other.
Andrew from the tv show..? his death was unrealistic????? How is a headshot unrealistic???
I think he's talking more about the time before that when Rick left him out in the courtyard surrounded by walkers. Rick figured he was as good as dead since there really shouldn't have been any way for him to get away. In the end that choice bites the ground in the ass big time.
Shake those walkers off, (and im sure doug can pack some punch) or wiggle your body w/ force
ah okay, i mean it wasn't really his "death" so it didn't make sense
Uhhhh... Metal fatigue? Rust? Decay of the brickwork it was bolted to? Four full-grown people using it like a trampoline?
Seriously, maybe you're pro-Ben and that's cool and all (I'd say I'm Ben-neutral), but I'm far more surprised that Omid survived his fall from an overpass, bouncing off of a moving train, and landing in an uncontrolled manner with only a cut leg than that little proto-balcony collapsed.
To me, nobody's death was "unrealistic." The fact of the matter is everybody dies, it's out there waiting for all of us, and in the majority of cases it's something "stupid" that does it. One of my best friends was killed in late 2012 by a piece of asparagus — she's going along, living her life when bam she chokes to death after dinner in a side room where no one could see or hear her.
The zombie that got Lee might as well have been a snake, there's a reason they're reviled in every culture as evil and dangerous. And it's established in the comics, show and game that walkers can get "bored" and just sit quietly somewhere until something stirs them into activity.
Kenny's defense of Ben could have been better thought out by Kenny himself, but that's the flexible nature of time in a drama. No matter how long before you stand there arguing or debating with Kenny, the walkers are going to be on you just as you agree/he shoves you. Chuck was an old guy who probably got winded and cornered. Duck was also bitten by something poisonous. Katjaa gave in to despair when she saw her little boy wheezing his last breaths in this world. Carley/Doug had the bad luck to have fallen in with a psycho bitch. Larry had a big rock dropped on his head by a trigger-happy selfish asshole.
All those things have killed people in the real world and will do so today (if you just replace zombies with dangerous animals).
If it's obvious to someone at home, it's certainly going to be obvious to someone that's been living in that environment for months on end.
Incidentally, I actually worked with venomous animals (snakes included) as a hobby until I moved. One of the very first rules for anybody who lives in an area with them? Always be careful around potential cover sites. I have trouble believing people wouldn't adopt similar rules for zombies. Hell, just out of habit I still shake out my boots before putting them on even though the American Northeast isn't exactly known for being scorpion country.
I was actually one of the people who wasn't paying attention and didn't even think about a walker behind the wood. I went for the walkie talkie. So I have no problem with agreeing with your point of view.
He wasn't panicking so much that he apparently felt the need to run though. It's the funny thing about Lee, he almost never moves like stuff needs to get done.
More seriously, it does give the option of checking the garbage pile, so he apparently wasn't totally clueless. If a given Lee throws all caution to the wind and goes straight for the Walkie, it atleast looks more plausible. For cautious, observant Lees that check the pile however? Not so much, the bite scenario in that case even looks kinda awkward.
In that case, it's possible that Clem might not have been able to reach the top of the counter to get the purse. It did seem kinda forced though, a big part of the reason I actually helped Carley first was because she had a weapon - I figured that by helping her first, then there'd be enough time for her to help save Doug. Whoops.
This is a case of suspension of disbelief. Lee was distraught about Clem disappearing (remember how she went missing earlier in the episode?), finding her hat and then her freakin' walkie talkie in the middle of the road. I was distraught too, but checked the garbage pile first (since it was clickable) yet I was still "overconfident" in what the game was willing to do to Lee.
If you tell me that even with all the rules for handling dangerous animals that experienced people don't still get killed, well just remember the Crocodile Hunter.