Anyone Kinda Resent How Popular Its Become?
I liked it in the beginning when episode 1 came out and the only people who knew about it were people in the know. those that played that first episode with no hype going in knew it was something special. but now that its won countless awards it just kinda leaves a sour taste in my mouth.
its reached this pantheonic level in gaming (at least in game narrative) that I feel the next iteration is going to be dumbed down to get the mass appeal (like the TV show)
it getting as popular as it is is not really a good thing IMO..
its reached this pantheonic level in gaming (at least in game narrative) that I feel the next iteration is going to be dumbed down to get the mass appeal (like the TV show)
it getting as popular as it is is not really a good thing IMO..
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Comments
imo ep1 was awesome and the rest still good but they lacked the same feel, mainly cos of the violence that was done...i went in to this game after only watching the tv show...not read the comics..as not keen on black and white prefer colour..
so my experience was tainted slightly by all the violence seemingly over top qte
but the story and the look and of course ickle clem had me engaged throughout.
I'd say the game deserved all the praise it got.
Funny, episode one was by far my least favorite.
It always gets dumbed down. Marketing assholes w/o soul analyze what people enjoy, which character developments people want to see etc. Then some not-so-talented writer writes for the specific scenarios created by the marketing assholes. Just look at how rehashed and boring everything is in Bilbo.
So, my voting option, would be: It's just a side effect of a good product. Nothing can be done to avoid it.
They aren't strangers to sequels either. All of their Sam & Max and CSI sequels vastly improved upon the narrative quality of their predecessors.
That all said, I sincerely hope TTG take BioWare as a cautionary tale and continue to treat their products with the love and care they deserve rather than as just another "cash in now that we have a large target audience" scheme. Fans can tell.
They are making another game after 1 year?
It just makes me wonder if we ever will get our Sam and Max season 4...
So those, who throw crappy games, that have "rushed out!" written all over them, at us, see that there is another way, that money making isn't all, of course I know gaming industry is a business, I'm not that naive, but I see Telltale is not all about money, but they also have fun doing what they do, and we feel it in their games.
That said, I'm not a huge Telltalegames fan, as I only played The Walking Dead, but I watched some lets plays of the other games, and I'll get them myself once I'll have more time.
A season coming only one year after the last isn't unprecedented for Telltale. Sam & Max: Season Two came out only one year after Sam & Max: Season One.
Remember that Jurassic Park: The Game pushed the release dates of everything forward. The Wolf Among Us will finally release in the next few months, and that was originally scheduled for the beginning of 2012. Once that finally comes out, Telltale's 2011 announcements will be all accounted for, so they can get their projects back on schedule.
Telltale's said that they have multiple unannounced projects in the works. Since Sam's appearance in Poker Night 2 shows that Telltale's still interested in the Sam & Max license, I wouldn't be surprised at all if one of the unannounced projects was Sam & Max: Season Four.
i would really say that COD started to fail when they realised that multiplayer was the reason many people bought the game (not me i liked the single player) and that to most of it's fans it didn't matter how stupid the single player was because they were only interested in playing online where they get positive reinforcement for nearly every action they perform
Still, I hate expanded universe Walking Dead fans. Comic readers know that people die constantly and deal with it. The damn TV watchers keep screaming "Daryl Dixon forever!" like they're watching Friends or something. I remember everyone complaining about Carley.
So maybe I resent some fans.
truth this guy speaks !
You discredit the game because it's no longer considered an Indie product due to it's popularity.
The cursed life you must live with... To begin to despise something when others begin enjoying it.
Sad.
http://i.imgur.com/xzJbFa9.jpg
Not to mention, the new wave of popularity might reconstruct Telltale's way of game making to fit the new base, which might (might not) shit up the company we've loved for quite a bit now.
But anyway, just speculations, time will tell.
What I resent is the same thing that I ALWAYS resent - people acting so damned entitled.
Not everyone, mind - just the select few who ruin things for everyone. The people wining and complaining when an episode is delayed, those who spam other threads and news posts to demand their game NAOW!!!, those who bitch and moan about how the ending wasn't all flowers and rainbows and everyone skipping hand-in-hand into a perfect sunrise. THOSE people, the ones who need to die in a fire. I resent THEM.
Otherwise, it's all cool with me.
Episode 2...
The Horror...
Because amazing success has been well known for fucking things up that follow it and it's only natural to be worried about things like: will everything change over to a better or worse side?
If TellTale had a bigger overlord (like say... EA *pinky to mouth*) it probably would be dumbed down due to outside interference, but as long as TellTale self-publish using modernised distribution methods, I think it's one thing you don't have to worry about.
If however, you ever hear about one of these giant publishers buying TellTale for 2.3 zillion dollars and read a statement by TellTale saying 'we are very excited about this merger, and with the financial resources of EA will be able to make bigger and better games than we ever imagined' don't believe a word, the ride is over.
Yes, if you sell your company to EA, you sell your soul to EA. (EA may be replaced by Activision as well)
True! True!
I still miss the days of Westwood Studios and BioWare.
Well, it's not as bad as being bought out by EA, One of people who works for TellTale did once say the company would be eager to be bought out by... DISNEY!
exactly :P
Success on its own shouldn't be seen as something that limits the creators' potential, it's the thing that allows them to keep creating. We should be happy for them.
It starts limiting them when the new "quantity over quality" or "IF DARYL DIES I'LL STOP WATCHING THE SHOW" or "IF IT TAKES A NECROMANCER TO BRING BACK CARLEY, I DON'T CARE, DO IT, TELLTALE" fans become such a big part of their income, that they couldn't deal or wouldn't wanna deal with such a hit to their losses.
And The Walking Dead got A LOT of popularity.