"No Time Left" Fixed (SPOILERS)
Ladies and gentlemen, I have fixed Telltale Games' awful, insulting, lazy, bottle-necked Mass Effect 3 ending.
Please, hold your applause.
Please, hold your applause.
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This isn't the ending of TWD. Instead, it is like ME1. Your choices will (hopefully) eventually matter (unlike ME3). So, how many endings are there to ME1? 4. In this thing, considering you count hoode and no-hoodie clem's different endings, that means there are ALSO 4. (kill lee and walker lee 2 x 2 is obviously 4) Sure, it isn't much, but it still is 4 endings.
This is meant to just be a little taste of what's to come, I guess.
When TWD ends; we'll see how it all turns out. If there aren't many endings, then you can complain.
In saying that, there were a couple of ideas/moments I rather liked.
Yup. Never would happen. If it happened, that would be unrealistic and ruin it. Thus, this wouldn't happen, along with what I said. This isn't the full TWD. This is the beginning.
I think Vernon magically turning evil just because it's convenient for the writer was unrealistic.
I don't think he magically turned anything.
He wanted to ensure the survival of his group in the face of the approaching herd. That doesn't mean he didn't act like an incredibly selfish and cold-hearted prick. He didn't warn Lee and Co. re the herd, threatened/overpowered anyone guarding their 'lifeline' and stole it. Unforgivable, but I get why he did it.
And with seeing thousands of Walkers in the distance approaching, I think the guy panicked. Vernon wasn't stupid, but taking a bunch of medically frail and/or eldery people he cares about out onto the streets to pinch a boat, take it all the way down to the water and launch it, with walkers closing in and with no real destination, was riskier than staying put in the morgue.
Vernon's one guy I would have loved to have personally dispatched. I couldn't stand him; but he's not evil, or rather, didn't up and turn evil. Not to me.
I'll definitely agree that was one of the series's weakest moments so far....assuming, of course, Kenny was actually killed.
Yeah, I'll hold my applause all right.
You leave the ending alone. It was great and made us cry.
The ME3 ending, in my opinion, was WAAAAYYY worse than TWD.
120 plus hours of doing missions and liking characters, and then BOOM! You get (if you are bad at the game or chose the wrong color)
And if you want closure, you need to scrounge out 15 bucks just to get the Citadel DLC. Anyway, this ending wouldn't have worked out. I don't want to wait 2 years just to get more Walking Dead. I'm sorry, I'm impatient.
http://www.youtube.com/watch?v=bFEoMO0pc7k
Better yet: http://www.youtube.com/watch?v=X18mUlDddCc
Remember to turn off the annotations.
I feel the same way, Vernon isn't evil, he's just selfish towards his own people. He is willing to put his group above another to save them, which really isn't much different from the way Kenny and Lilly act (or Lee if you choose). I can understand how bad things go because of the choice but I have a hard time hating him for it because if it were me making that choice, I think I'd do the same thing and steal Vernon's boat for Clem, Kenny, Christa, and Omid to get to safety.
I don't think he's evil. If he was, he would have shot Lee right there and then below Crawford.
How is Lilly evil? She's selfish without a doubt, but evil? I don't think so.
Crazy is a better word for Lilly, I think.
Okay I can buy that. She did go crazy. Evil I don't think we've even seen yet. (Maybe Danny St. John or Campman), but don't think I can really call anyone "evil".
1.) Bioshock Infinite's ending was stupid too. It confused the infinite universes theory with time travel, despite the fact that if there are infinite universes, they only really fixed ONE of them by killing _____.
When in actuality, none of that would have happened without the Lutece Twins, so the only way to really stop those events from happening would be to go back in time and kill them.
2.) The theme of the Walking Dead is NOT "hopelessness" and "loss". If that were true, Lee would have just shot himself in Episode 1 and there wouldn't be a series. Rick Grimes would have just shot himself in the first season and there wouldn't be a show. And the comics have put the characters through enough to make them bite the big bazooka enough times, but THEY KEEP GOING.
It's about holding onto that one tiny speck of hope in a lawless world. Telltale only looked at the superficial aspects of the franchise, without understanding the purpose behind it. A game where none of your choices matter, and nothing you do helps anyone, and it all just bottlenecks into a cliffhanger where every major character is dead but one, THAT is "hopeless".
I can think of other titles that have multiple different endings based on a few choices you make, but only a handful of them could really make me care.
The bandits were probably the closest we got to one-dimensionally evil.
It wasn't stupid necessarily. It was just very confusing at first, but once I got it, it was very thought provoking and opened the doors to many opportunities for the Bioshock franchise.
RIP
And don't dis the bioshock infinites ending. You probably just didn't get it
Shove it up his big fat as-
'brought it back to save them'
Also this is my 900th post, I've been on here for some time now, almost feels like years, but it's not, I've enjoyed being on the forums and I look forward to future threads and posts. Here's too 1000 posts and more.
Well the OP likes Ben more than Clementine and he/she thinks that she is a hollow plot-devide and said that Ben felt like someone who might actually exist as you saw in " Why does everyone hate Ben? " thread so what can you expect from him/her in this thread .
Check his/her posts to confirm my theory .
I'll bring the cake .
CLEMENTINE. She's the speck of hope. Don't say Telltale didn't get the purpose just because you wanted a bigger speck.
And the thing about how nothing you do helps anyone? Really? I don't know about your Lee, but mine certainly helped the people he cared about. He did everything in his power to ease the suffering of those around him, usually causing himself immense suffering as a result. Or do you only consider it helping someone if after you do so, nothing bad ever happens to them again?
Finally, it's just not true that the Walking Dead isn't about hopelessness and loss. Those are a HUGE part of the universe. The fact that no matter what you do, unless someone puts a bullet in your head before you die, you WILL become one of the living dead is nothing if not hopeless. The fact that most of the people you meet in the world are either dead, dead inside, or will very soon be dead is nothing if not an exploration of loss. Yes, ultimately it's how humanity deals with that hopelessness and loss that's really the central theme but those things are just as much a part of the theme as human nature.