Well, it's already ruined.
Take a close look at this screenshot from the new game:
Now, look at this screenshot from the Strong Bad Email techno, which introduced that light switch.
Clearly, Telltale has overlooked the very important fact that Strong Bad's carpet is inexplicably but clearly missing from that chunk of the room.
What else did you ignore? :mad:
Now, look at this screenshot from the Strong Bad Email techno, which introduced that light switch.
Clearly, Telltale has overlooked the very important fact that Strong Bad's carpet is inexplicably but clearly missing from that chunk of the room.
What else did you ignore? :mad:
Sign in to comment in this discussion.
Comments
Maybe that's some back-story that could be explained in an email or in the game itself?
-Kato
Did you guys forget about the window too? I'll give you guys the benefit of the doubt and assume it's just out of frame... for now.
If you tried to take all the refrences of that room and actually make a real room of it, it would look like an Escher interpretation of a Picasso painting
You have no idea... the Homestar wiki is the prime example.
Yeah, the devoted fans are pretty bad. Here's an example of a Goof someone found in the most recent cartoon from HRwiki.
"When Strong Bad is listing RRR-rated movies and the Axe-Gun: Legends of the Brain-Outener poster appears, the sound of Strong Bad typing suddenly stops, but when it disappears off-screen, the words Strong Bad was saying are on the Lappy's screen."
We do indeed know about and consult the H*R Wiki regularly. We also understand that there is no way possible to please everyone and some people are just gonna pick at every little thing! Even the Chaps admit that they cant keep up with every detail that people follow on that thing!
Hrwiki is the best wiki ever, if only the other wikis were so detailed. I mean where else can you find full detail information on what Floppy Disks Strong Bad has???
Another Edit:
That would be Strong Bad Email #142, secret identity.
The episodic nature of the series would make it possible to provide in-universe explanations for continuity and other errors discovered in previous episodes by fans - although, of course, it'd be best to do so in an entertaining way. Like, for example:
STRONG BAD: Didn't that carpet used to extend only halfway across the room?
STRONG SAD: I think it might be growing. I don't think it's been cleaned since the early 80's.
STRONG BAD: Oh well. The tried and tested kill-it-with-fire method can wait for another day.
Of course, you don't even need to explain the errors. Just acknowledging them in-universe is probably enough (an example would be the first line of the example above without the other two lines). This method implies that there is an explanation without ever actually giving it.
Oh Crap! I'm BOTH!!
As a HRWiki-type person, I'll be picking apart the game to find all the hidden Easter eggs and things to do, not to find inconsistencies, etc. Everybody's really thrilled that this game is being made and is going love whatever it turns out to be! The group of people who look for and point out goofs and inconsistencies is a small but vocal minority
I guess we shouldn't take said cartoon as canon, considering that the layout of the house wasn't really fleshed out until this game.
For the record, I think it's much better to have the whole room carpeted, because it's not actually half-carpeted, just sometimes carpeted and sometimes not. If they made it so the carpet disappears when viewed from certain camera angles, that'd be the most accurate, but I think that joke would be lost on most people
I just want to say that I understand how difficult it is to make something with the consistency of Rock & Roll out of something whose canon is about as chaotic as Bebop Jazz.
strongbad:... SHUT UP!
Uhh.. how do you know that window isn't on the OTHER SIDE of the room.
i totally hope it will look unusuably poor (in a good way)...that would be so awesome..i guess.
Note: Hey guys, I'm back...
I was wondering about that. I would also like to point out how it might be kind of hard to make Homestar Runner. If you haven't noticed yet, his eyes are always on the side of his head.
Which side?
The side you are looking at.
This proved to be a bit of a problem with the hand puppet too, if I'm correct, where they had to switch the side the eyes were on using Velcro. I'm sure they figured something out... Heck, a lot of the characters are like that.
Whoa, I've seriously never noticed that before!
...Whoa! :eek:
I always just assumed that his eyes are in the right place, and he's just standing at a weird isometric angle - look at where they are compared to his star - it just makes sense.
I also came up with a weird way for the Cheat to make sense without his body "mirroring". It involved his head being a weird bowl shape with the eyes at the front and the tuft of hair at the back. It just made sense.
ehhh ok?
Mark's lead designer on this project. He knows what he's talking about.