Escape from Monkey Island... worth playing?
You know. There's a lot of old puzzle solving/adventure games I have yet to touch. One was that 2001 Escape from Monkey Island. I was thinking about buying it for ps2 (unless there's a place I can download the pc version directly onto my computer) I wanted to know from anyone on here who's played it, if it's worth getting.
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In my opinion its an excellent game that gets a lot more flak than it deserves. Definitely worth a play and at prices like 14-25$ on ebay its a bargain.
Yep, I just bought it off of ebay for $25. I'm really looking forward to it.
There was some complaining about that came because it was different from (and arguable not as great as) the earlier games, but in an absolute sense it's great fun, even if you haven't played the earlier games.
- PS2 version has native gamepad controls. Note though that the PC version supports gamepad controls should you have one
- PS2 version has higher quality voice and cutscenes, since the game is on a DVD whereas the PC version was mandated to fit on two CDs
- PS2 version has choppier animation, and is choppier overall
- PS2 version has "nine times as many polygons" for character models, but I can't actual see any difference with my own eyes, except maybe that aliasing isn't as noticeable
- PC looks better overall for obvious reasons, though both versions are sadly the same resolution (higher resolution options for the PC would have been much better...I'm guessing disc space is again the culprit)
- PS2 version features two-player Monkeyball (the unlockable mini-game)
- PS2 version features bonus unlockable mini-game, "Monkey Invaders"
- PS2 version lacks iMUSE as well as voice overlap effects due to having to read everything off a disk
- PS2 version has much longer load times than the PC version, which has near-nonexistent load times if you elect for full hard drive install
- PS2 version has very nifty in-game Monkey Kombat chart
- PS2 version has rumble support
- PS2 version renders a couple of things differently and has bigger text to accommodate TV display
- PS2 version has a concept art gallery
- There is apparently slight disparity between some dialog between the two versions. Specifically the PS2 version may weirdly have an extra line of dialog or two. I remember finding one of them but I can't think of it at the moment.
Bottom line is that the PC version is superior excepting controls and audio compression, and since I have a PC gamepad and the keyboard controls don't really bother me, the PC version is the clear choice for me. I can definitely see someone liking the PS2 version better though - it was the complete opposite of a shoddy port.
Yes it's a good game but no, it's not a good MONKEY ISLAND game. Disregarding the blatant raping of the MI mythos (bah I say, BAH) it's still a fine and enjoyable adventure game.
I had the PS2 version which was reasonable enough, and I have tried the PC version (didn't get too far in it though, the controls were horrible and I didn't have any PC controllers to hand).
I played CMI and EFMI pretty much simultaneously, and, whilst i didn't get the full plot experience (i hadn't met the hermit before) they were still very enjoyable (ignoring the filing system, and the fact at the time i couldn't use an analogue clock)
I think I would have enjoyed it better if it was not a Monkey Island Game. I agree, if you have never played any Monkey Island games, it is a good game. It feels like this game was professionally done fan fiction, rather then part of the monkey island series.
I came in from EMI and I didn't like the second half.
Loved the mid game plot twist
And I enjoyed Monkey Kombat... although it took some learning.
Was excited when I saw another Monkey Island in 1997, but was disappointed at the time with the game (replayed it recently: thought it's great, great graphics for the time, cool story, nice try to resolve the ending of LeChuck's Revenge).
When Escape from Monkey Island was announced, I was excited again nonetheless ("yay, Grim Fandango isn't the last adventure game by Lucasarts!"). And I LOVED the game, very funny. And what was wrong with Monkey Kombat? It totally worked for me.
Recently, it was time to be excited AGAIN, and you all know, Tales of Monkey Island was worth the whole 9-year-wait!
(So, yes, you could love MI4, even if you started with Secret of.)
It was a novel idea, and I gather then PS2 version had an in-game chart that kept record of all the moves and whether Anxious Ape beats Gimpy Gibbon or not, but on the PC version, it got old fast.
That's the end twist.
Mid twist was Charles'D'Charles
It's a great game in my opinion. But not up to scratch with the other three, but there's no shame in that. I still say CMI was one of the best games ever designed, at least graphically. And in terms of humour. :P
-The puzzles were cruel
-the story was not very exciting
-there was no humor
-the animations and art were experimental
-there was too much efford to make a lot of things funny and weren´t
-why the hell did it all look like an episode of the smurfs?
-the interface was VERY VERY BAD
-I didn´t finish the game, I got bored of Guybrush crashing into walls and having to use the keyboard to solve a puzzle I had to go check in the internet because it was imposible....
The graphics were abysmal, even in the pre-rendered cutscenes. Scurvy-inducing 3D indeed.
By the way Pedro, AMEN BROTHER!
Well to be fair, nobody explicitly stated any spoilers... they just alluded to them.