Tatesville: Another Silly Adventure!

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Comments

  • edited February 2009
    >Stare too long and maybe break down and cry
  • edited February 2009
    >No, just no....
  • edited February 2009
    > Do an MGS3 styled Sorrow Speech that makes no sense and is only there to add some Nightmare Fuel.
  • edited February 2009
    You do so, and a tree yells at you... A TREE YELLS AT YOU?!
  • edited February 2009
    Tatesvilleadventure84.jpg

    It sure is dark... and quiet... what's the point of that teleportation device if it couldn't-

    Tatesvilleadventure85.jpg
  • edited February 2009
    >Turn around slowly
  • edited February 2009
    > Say 'I've been expecting you, Mr. Bond' and do dramatic turn.
  • edited February 2009
    >Make horror sound effects
    (doo-DOO-doo-DOO-doo-DOO!!)

    >Turn around and scream
  • edited February 2009
    > throw a rock over your shoulder, for no appaent reason to YOU.
  • edited March 2009
    >Get bored then sleep.
  • edited March 2009
    Sorry. I'll update soon.
  • edited March 2009
    Uh huh...

    You turn around, saying, who goes there?! You hear heavy breathing and you start to shake and shiver.
  • edited March 2009
    It's the natives of the Forest of Sorrows!

    Tatesvilleadventure86.jpg

    "What's going on? Where are you taking me?"

    Tatesvilleadventure87.jpg

    "Oh, yeah. That's original."
  • edited March 2009
    >Use your beak to cut through the ropes
  • edited March 2009
    >Look around
  • edited March 2009
    > say you're whatever god they worship.
  • edited March 2009
    Mouldcube wrote: »
    > say you're whatever god they worship.

    They don't worship gods, they worship turnips, and you don't like turnips.
  • edited March 2009
    > tell them off and run away while they're ashamed.
  • edited March 2009
    Mouldcube wrote: »
    > tell them off and run away while they're ashamed.

    You cannot tell them off, they're to mean.
  • edited March 2009
    >Tell them that the turnips have left them and they should now find a new god
    >Hint about you being a good god
  • edited March 2009
    They don't have "gods" they just worship turnips.
  • edited March 2009
    > Bring a turnip with you to the fire. That'll cause some chaos.
  • edited March 2009
    You're tied up.
  • edited March 2009
    > Tell them you're a turnip-Bird.
  • edited March 2009
    They laugh at you and put a bottle of wine next to the fire.
  • edited March 2009
    >Learn hypnosis
    >Use it on everyone there
  • edited March 2009
    > pretend to be invisible and hope they think you've disappeared.
  • edited March 2009
    They're smarter then you all take them for. That wine looks interesting..
  • edited March 2009
    >Break bottle and use shards to cut rope
    or
    >Invite for "one glass" of wine
  • edited March 2009
    > spit some poison into the wine, then ask them to drink it.
  • edited March 2009
    SidGarcia wrote: »
    >Break bottle and use shards to cut rope

    It was a good idea, but it's not breakable, it's a big bottle though, maybe the theory of alcohol vs fire will work here as well..
  • edited March 2009
    > knock over the bottle so it land in the fire, then say that it was because the turnips don't want you killed.
  • edited March 2009
    Wait.. It's working! The fire is.. You wait for a second, then you remember that your feathers are flammable..
    SwiftTasteville2.jpg

    I'M ON FIRE!!!!
  • edited March 2009
    > go for a swim.
  • edited March 2009
    You have no map to the nearest lake, but the Timberlings have a map! It's over there!
  • edited March 2009
    > Tell them that you're the sacred Turnip-Bird and the fire is only a sign of your holy magnificence.
  • edited March 2009
    They know it's you, they're just scared that you'll burn them.
  • edited March 2009
    >Scare the Timberlings away
  • edited March 2009
    It worked! Oh crap it burns!!!!
  • edited March 2009
    > Embrace the fire long enough to become Corrupt and Evil and suffer real bad Burn Wounds.
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