[Demo] Can't change Graphic Resolution.
As object. The game starts at 1024x768 and there's no way to make it run at above resolution (even at lower). Found the option but when clicked nothing happen.
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|> 800x600
|> 1024x768
|> 1280x1024
|> 1280x1024
And I can't choose any of the other resolution than 1024x768.
Sure.
Asus Geforce 9800GT Ultimate (a former GTS).
Resolution: 800x600, 1024x768, 1280x960, 1280x1024.
Also I had a custom resolution made using NVIDIA Control Panel at 1280x960 that I used to solve the -never solved issue- in Sam&Max Season One that doesn't consider ratio different than 4:3 (and I have a 19" LCD, native resolution 1280x1024 that is 5:4) and prevent you to choose the above resolution if the next one is not avaible (in my case I couldn't select 1280x960 that was near the one I needed).
nVidia GeForce 9500 GT (from Gainward). I can choose 800x600, 1024x768 and 1280x1024 in Windows.
Sam & Max recognizes all of them and works well (Season 2 only, the first season can't set more than 1024x768).
The list of resolutions is populated by what your graphics card / monitor tell the game should work. You've tried clicking on all of the resolutions and it refuses to change?
Even in the Reg editor I couldn't find any data about this (but I did found the "language", that permitted me to choose "english" back, as I prefer to have english subtitles)
In Document and Settings/<Current User>/Telltale Games/Demo/ there's a prefs.prop file that contain the settings. But it's binary and I don't know what do what (and however it's not my place to solve this).
It's interesting the things about changing the language, I found it an important defect that it can't be choose in the option menu (instead of doing all that makeup useless ui).
- Sam & Max Season 1 didn't accept 5:4 resolutions like 1280x1024
- Sam & Max Season 2 didn't accept 16:9-ish resolutions like 1360x768
- Strong Bad still didn't list the 1360x768 resolution
- The new W & G demo finally takes 1360x768 (thanks!), but it has other resolution changing issues reported by several people, plus you can't change music volume and can't change language settings from the game (you can tinker with the system registry, but the only "easy" way to change languages is reinstalling the game, which is ultra-cumbersome). It would be good to have a really easy way to change subtitle languages, like in a DVD movie (sometimes I like switching back and forth between the original text and the translation)
I think you should stop changing the user's system resolution when the game starts. It should play at whatever resolution the user has, which is almost always the resolution the user wants to play at (usually the screen's native resolution). This should fix most issues with screen resolutions that keep popping up with every new of your releases. Of course, the resolution should be still changeable inside the game, but should be optional, not forcing a resolution change as soon as you start the game.
I hope you take this as constructive criticism. Your games are cool, but maybe the user interface for configuring things could be done a bit better. It's mostly my only complaint, which says a lot about the quality of your games.
This likely has to do with the game being fashioned for the X-Box 360 and widescreen TVs. Still, it would be great if the PC version allowed additional tweaking.
In old times, there were two executables : one for hardware configuration, and the other for the game itself. I think you should be able to change options in the screen that appears before the game starts ("Launch the demo !"). This way you could setup the display/sound options (why not choose the output device too), and then lauch the game.
The following resolutions are listed:
800 x 600 (in grey)
1024 x 768 (darker grey, bold)
1152 x 864 (in the same grey as 800 x 600)
1280 x 1024 (also same grey as 800 x 600)
Clicking on any of the resolutions does not change anything. The game shows no reaction at all.
My graphics card is an 8800GT also running the 181.20 drivers
I tried it from the main menu before, and tried it in the game now (both in the tutorial and in front of Wallace's house). It doesn't work there, either.
Also, whenever I try to set the graphics quality below 4, not only the program, but the whole computer crashes and reboots immediately. But that may be primarily caused by the age of this system.
Edit: The resolutions shown are 800x600, 1024x768, 1280x720 and 1280x1024. Both 1024x768 and 1280x1024 are highlighted (dark grey) at the same time, the other two resolutions are light grey.
After deactivating TV-Out, resolution switching works fine with me. Maybe an issue with running multiple displays?
I'm looking forward tomorrow release.
Same here. In the end it has not fixed and the anticipated release was not delayed. And that's not cool.
If we sum up the fact that they used the same controls of the xbox version (that are totally redundant and unconfortable in the pc ones) instead or rewriting that for the pc (and that's a bit lazy), I have bad feeling on how Telltale is working now giving the fact that they did great until now (except for not adapting S&M Season 1 on non 4:3 monitor).
Both in the startup menu and in-game the resolution choices are:
800x600
1024x768
1280x1024
1280x1024
The game setting is stuck at 1024x768 and pressing any of the other settings doesn't change anything. I've tried selecting them with either the mouse or the keyboard.
Clicking 'fullscreen' to OFF makes the game go into a tiny widescreen mode. I took a screenshot of it which measures out to be 800x450 (who uses a 16:9 ratio for computer games?)
When fullscreen is OFF, the graphics menu shows the options:
800x600
1024x768
1280x1024
None of which are selected or can be selected.
If I switch fullscreen mode to ON again, the extra 1280x1024 entry reappears at the bottom of the selection once more.
Because of the different resolutions I need to play games at either the same resolution as my main screen (1440x900) or in windowed mode or it messes up the other screen. I'd happily play in windowed mode if it wasn't so small.
I'm on XP and my graphics card is a nvidia GeForce 8800 GTS.
This doesn't solve the problem, but if your screen's built-in hardware does bad rescaling and crummy anti-aliasing you can try having the graphics card scale the output before passing it to the screen. I don't know how it works on other cards, but the Nvidia Control Panel has a menu option called Display->Change Flat Panel Scaling
Select the monitor(s) and set to 'Use NVIDIA scaling with fixed-aspect ratio'
We are currently looking into why some people can't change there resolutions. In the meantime I have posted some prefs.prop here http://www.telltalegames.com/forums/showthread.php?t=8101 with different sizes and quality for you try.
Substantial changes to the graphics engine might be related.
I have only one monitor.
To what I have seen until now it seems that it is an only nvidia users issue.