Special Edition looks way better

2

Comments

  • edited June 2009
    Check this out!

    3595966260_af8dddfeab_o.jpg
  • edited June 2009
    LuigiHann wrote: »
    There we go! Now THAT'S a 1990 look!
    Wasn't there a Duke Nukem lookalike-contest somewhere?

    Guybrush would totally win it in an instant...

    np: Deadbeat - A Joyful Noise (Part I) (Something Borrowed, Something Blue)
  • edited June 2009
    Check this out!

    3595966260_af8dddfeab_o.jpg
    Ahaha :D Nice.

    I actually like that a lot better.
  • edited June 2009
    Check this out!

    3595966260_af8dddfeab_o.jpg

    haha great
  • edited June 2009
    I don't feel like they've ever gotten Guybrush right since 1 and 2. 3 was such a radical change. 4 actually was closer to the original Guybrush. TOMI looks like 3 to me.

    I long for the day when I really feel like I'm playing an evolution of the originals.
  • edited June 2009
    EfMI Guybrush was pretty good. he should've been the third. then maybe I could accept CoMI as the fourth.
  • DanHDanH Telltale Alumni
    edited June 2009
    LuigiHann wrote: »
    Something about the hair...

    1990sguybrush.png

    There we go! Now THAT'S a 1990 look!

    This is pure perfection.
  • edited June 2009
    TOMI is far more invovative and has its own style.
  • edited June 2009
    I'm actually OK with all of them... as long as he acts the same throughout all of the games.
  • edited June 2009
    i will say that the gameplay vid looks much better than the screenshots, and it looks like nice and responsive and quick too. hopefully it stays that way. i would still much rather see some high res artwork with details like rotting wood, decay, fog, moody lighting, vast landscapes, etc intricate details like that add so much to the old ones.
  • edited June 2009
    Maybe they just mixed up the games for the remake... this would've worked:

    mmgz.jpg
  • edited June 2009
    ^^^^ thats awesome ^^^^^


    Here is what I would have done differently.... His forehead was too high... his hair is all wrong.. Something odd about his eyes and lighting between them... and he had elf ears.

    32516927.jpg
  • edited June 2009
    you should send it to LA, because I agree with you.
  • edited June 2009
    Am I the only one who - gasp! - likes the remake's version of Guybrush, then?
  • edited June 2009
    LukeSW wrote: »
    Am I the only one who - gasp! - likes the remake's version of Guybrush, then?

    OMG. Get this man (or woman) in a Zoo so we can watch and study him.
    This has to be the only person on the planet who likes Guybrush Foreheads - the mighty pirate.
  • edited June 2009
    Wtf is with his whole face?

    Look at his ears for christ sakes
  • edited June 2009
    nah he's alright. I agree that the hair is a bit over the top. literally.
  • edited June 2009
    Looks like he belongs in a horror flick, in that picture anyway.
  • edited June 2009
    LukeSW wrote: »
    Am I the only one who - gasp! - likes the remake's version of Guybrush, then?

    Honestly I think it's fine except for his sharp-sided hair. Particularly from the side, the shadow is just so stark it's like he's got a helmet on.

    fckhead.jpg
  • edited June 2009
    I appreciate the whole art direction. I like it. Period. I've been waiting too long for good adventures to come back to get all purist like I used to.
  • edited June 2009
    LuigiHann wrote: »
    Honestly I think it's fine except for his sharp-sided hair.

    not just hair, check SE artwork, looks much better

    mi1segb1.th.png

    mi1segb2a.th.png
  • edited June 2009
    I'm fine with the other characters in the SE, and even Guybrush would be not bad... if not for the mentioned hairstyle. It makes it all simply UNWATCHABLE in my opinion.

    I will simply pass on SE.

    On the contrary I quite like ToMI graphics, and I especially love the hand-drawn concepts of Guybrush.
  • edited June 2009
    Maybe they just mixed up the games for the remake... this would've worked:

    mmgz.jpg

    This cracked me up. He fits right in with that wacky bunch
  • edited June 2009
    I think that both Tales of Monkey Island and the remake look great, but in different ways. Yeah, I know that sounds a bit wishy-washy, but it's true. Game franchises should move on; it's always a mistake for them to remain unchanged. Although I'm always wary about 2d franchises making the move to 3d, it can be done well in some cases and I believe that Telltale are on the right track.

    I really like the vibrant, atmospheric lighting of the remake, but the animation in Telltale's game seems to add a lot of character to both the environments and the, err, characters.
  • edited June 2009
    Having only read page 1 I got to join to say that SoMI:SE has two major turn-offs for me so I will not buy it over 5$

    1) Guybrush looks like an idiot[0]. I think it is mainly his half closed eyes characterizing him as if he is doing dope at least every 5 secons. I just hate that look on people (though in real life I get over it as several people can't do anything against it.) To me the model had to be altered in terms of eyes, eye brows and forehead. I can live with the hair do but if somebody would be on it change that to a more normal degree as well. Other characters, as far as I have seen them, look much nicer and more fitting. It's a shame the main character fails so epic.

    2) It comes from a company that I spent a huge amount of my pocket money for only to see them go chickenshit[1] because of some now wrong proved happy marketing horseshit[2] with a 70% - 90% finished game[3]. That really made me go apeshit[4]. After seeing the artwork I wished they stayed under my radar with some more Star Wars games[5].


    Anticipating in the same way as when S&M was announced:
    Michael
    (wow... learned a thing about me today: I really seem to like footnotes O_o)


    [0] sorry, other good alternatives were more mean and nicer alternatives do not fit here :( Though this is solely my opinion and luckily you do not have to agree with me ;-)
    [1] I am sorry for swearing :(
    [2] I am really sorry for swearing :(
    [3] tanks to god events lead to the foudation of a really great and lovealbe company
    [4] if you wouldn't have guessed by now I was really upset that day I read the announcemet and still get when thinking of it. A really sad day, following a really sad week and month after it. Again sorry for swearing in this post :'(
    [5] I really love Episode 4-6 and some games but there is a point where you can overdo and make a fan lose his interest.
  • edited June 2009
    I thought CMI was the best Monkey Island in terms of graphics.

    Although I agree MI3 looked better in Tales, we have to be realistic. The 3D is actually pretty decent, and captures the cartoonyness really well. It's not perfect, but it's the only form we are going to see in an Episodic form, due to costs. So I'm fine with it.

    Special Edition does look a bit better, but we've already heard (sorry read) the lines before, and we've already done puzzles. So I'm looking forward to TOMI the most.
  • edited June 2009
    Did someone seriously just say that they're not going to get SE because of hair?
  • edited June 2009
    You know old-timers. Stuck in their ways.
  • edited June 2009
    I'm not saying they should go with a loss. did you even read what I wrote? I said it's sad that money is an issue.

    also - yes I would work for free.

    Sounds noble, and easy to say... but consider this. There is a cost of living. Sad, but true. Noble as it is to say "I won't dance the dance, or play their game" (not literally, but you get what I mean), it just doesn't work. You still must pay taxes, and eat, and pay for water, electricity, gas, insurance, medicine... you simply must be able to sustain yourself for a living. Working for free is very noble... but it isn't at all permanent. Consider this; working for free, you may be able to get by for a few months, assuming you have money put away... working for pay, you may be able to continue for years, before worrying about living. It is just simply implausible to believe you can get by on no pay.
  • edited June 2009

    After seeing the artwork I wished they stayed under my radar with some more Star Wars games[5].

    [5] I really love Episode 4-6 and some games but there is a point where you can overdo and make a fan lose his interest.

    The artwork isn't THAT bad. You're overreacting. The backgrounds look gorgeous in HD; you can also still play the ORIGINAL game with just the press of a button.
    And even if Guybrush was replaced with a model of Jar Jar Binks the game would still stand up under it's great writing, puzzles, and music. (But I would play the game with my eyes closed)
  • edited June 2009
    I think that this guybrush was supposed to be a mixture of Mi3- and 2 and 1 guybrush. It looks to me like a mutant m3 -m1 guybrush, mixed with duke nukem . The rest of the characters, which aren't as controversial and widely disputed are drawn just fine. Elaine looks nicely designed, beautiful , and natural , smooth, Guyrbush looks over thought, pressured, un-natural . Lucas arts was so much more, like a shop on dagobah swamp offering the ultimate tales . Monkey island , DOTT , sam and max , etc etc . Then they lost sight of the imanigation, the scenery and they moved their shop to the death star's cold, dark, scarey basement . Rebel Assualt was one of the few truly innovative SW games they ever made.
  • edited August 2009
  • edited August 2009
    jp-30 wrote: »

    His forehead has a big straight line across it that prevents me from wanting to use that.
  • edited August 2009
    jp-30 wrote: »

    It's an improvement but as closeups remain the same it'd be a bit weird to have his hair change in the middle of the game.
  • edited August 2009
    In my opinion, it needed more work before it was released. In this stage I don't think I would use it. But keep working on it and it'll be a great alternative.
  • edited August 2009
    Rofl it's brilliant they actually did that - good work :) I will certainly get it for next time I play through the Special Edition.
  • edited August 2009
    You know old-timers. Stuck in their ways.
    That's stupid. Guybrush looks ridiculous and for some people it actually matters what the guy you have to look at throughout the entire game looks like.
    Doesn't have to have anything to do with being an 'old-timer', it certainly isn't in my case.
    I did buy the game, but I hate how Guybrush looks.

    I could just as easy say that you are one of the people so desperate for new adventure games that you will make yourself fall in love with anything, regardless of quality.

    That's just an example, I don't believe that's the case - but the point is, it's a silly statement, just like yours.

    I know there are people like what you describe, but people are much to keen to ignore pretty much all criticism and just blame it on 'stubborn old-timers set in their ways'.
  • edited August 2009
    <Sigh> It's not HORRID, it's not BAD, it's not MEDIOCRE, it's not GOOD, it's not GREAT.
    It's just a little frickin' hurried.



    FIN.

    The backgrounds are great, I mean, if you complain about THAT, then yes, you are a stubborn old-timer.
  • edited August 2009
    2D isn't instantly better because that's how things were in the past.

    3D games can look just as good, and they don't need to be ultra advanced Gears of War 2 style graphics to achieve that. Personally, I think Tales look far better than the Special Edition graphics. MI3's style was much better, in my opinion, but going the hand drawn route is just even more time consuming and expensive to produce.
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