I rate Episode 4 a 8/10. What happened in it was different from it's select cover, but it was still great just like the other episodes. I took away -2 points because of how Nick and Sarah's fates were handled.
I've been really unimpressed with this season. The narrative is a mess and it's really unclear what story Telltale games are trying to tell here. Compared to how tightly plotted TWAU was, this is just a really unsatisfying story.
What really bugs me is that TWD continues its tradition of making every major player choice completely meaningless. It doesn't impact how the characters treat Clem and with this season's story feeling even more "made up as it goes along" than last season - I'm finding it really hard to be moved.
I like emotional gut punches to be earned by the story. But TWD feels like the writers are saying "hmmm... I can't think of what should happen here. Let's kill a character, play some maudlin music and hope nobody notices."
Because the deaths in this episode felt more like blatant writer fiat to clean up all the difficult narrative loose ends. Not because they fit with the story.
Compared to TWAU which managed to keep up the illusion of choice more effectively than this season of TWD - this is possibly the worst episode of the season so far.
I really enjoyed the first episode - it felt like it was opening up into something more player driven and varied as a story. But each episode since has felt like TTG's writers hadn't really planned the whole story out very well.
i am one of the few that was fine with how nick died. he got shot during the breakout, and thus he was going to die. having him turn out to be a walker was expected, and that he wanted to run off and find help is logical given that he would have been on death's door (1 less walker for sarah and luke to deal with at the very least).
i think sarah's second death should have been a given, but making an effort to save her at the expense of jane should have been an option (jane leave's anyway). maybe toss a gun down to her, that way if you stayed to teach her to shoot it would give her a nice heroic ending (again at the expense of losing jane, which would be a smoother way of driving home the point).
sarita's death was fine, but having a quick time event for it was lame. it is like they want you to feel like you have a choice, but if you gave a chance for kenny to do the right thing it became pretty obvious that the event was not a choice at all (and isn't really about directly saving yourself, or someone else either).
if you didn't steal from arvo you don't get the option of saying so, or maybe just giving his gun back would have been a nice gesture. having jane take the meds earlier would have made the final scene jive better (would make the whole you stole from me thing more believable), as it stands it feels forced and out of place (like as if you need an option to give back his gun, or say you didn't steal anything).
The following is a very basic review. I'd appreciate if anyone wishes to discuss it, add something to it or wants to counter any point made … moreon it, whether good or bad.
The good:
Jane. She gives surviving the apocalypse another angle that many don't consider because of their morality. She brings some harsh truths. Her development, although reminiscent of another character, was welcome, and I liked what she had going with Clementine. She arguably taught her a lot this episode, and feels more like a "friend" (I use that term lightly) than poor Sarah as a character ever did.
Rebecca's death. Although I still feel weird seeing her attitude towards me/Clementine change so suddenly in Ep2, she had a nice enough arc (as to what this season is concerned) that ended in a sad, mildly unexpected but I think ultimately satisfying way. In Harm's Way made me see her as a strong woman, and I appreciated what Amid The Ruins had to offer of her.
M… [view original content]
Not sure. The lack of emotion that went into Nick and Sarah's deaths along with the abrupt end to theirs and Rebecca's character arcs really has dragged things down for me. Jane copied a few too many things from Molly, and Luke's become increasingly unlikable for reasons that are beyond me.
Honestly, the main highlight for me may have been the Bonnie and Mike interactions, as few as there were.
Id give it an 8. One of the better episodes.
1). Episode 2
2). Episode 4
3). Episode 1
4). Episode 3
This is my order so far. I think episode 5 will be in the top 2
I'll give it a 5/10. It was pretty slow-paced and even boring for the most part. The way they treated Nick's death was horrible and Sarah's death was pretty anti-climatic too. Luke went from the good, strong guy in the beginning of the season to a screw-up that has no control over his dick. Jane felt too similar to Molly, a Mary Sue that just goes away to be on her own. And where the hell was Eddie? Overall the episode was pretty unimpressive. Meh.
I'd give it a 7 or an 8. I actually thought it was the best episode of the season so far, but I've also considered season two to be weaker on the whole than season one.
8/10. The "illusion of choice" felt very weak this episode in some respects, but it was still a lot of fun. Really got my blood pumping at certain moments; rarely does the series have the kind of truly frightening and action packed moments that this one has.
The choices have never really mattered. It's all been an illusion of choice for the purpose of immersion.
Lying episode banner
Kids are a lot smarter than you give them credit for and traumatic experiences can mold them (or force them to mature).
Should've make Kenny shoot Duck then huh ,Jane?
Yep.
Jane - clone of Molly
Not all survivalists are the same character. You people are ridiculous.
Clementine's aim
I shot zombies fine in episode 2, it was all about timing.
Sarah's death
Unfortunate and heartbreaking. But people die, sometimes without "redeeming" themselves or serving a purpose. Welcome to the apocalypse.
Russians in America
Russians have immigrated to America for years and people from foreign countries do go on vacation (and thus in this scenario get caught in a shit scenario). BTW if Eddie's "group" got killed in this mexican standoff you would be livid. The russians are characters you aren't supposed to understand and serve as an unemotional antagonistic presence.
+Hubs are back - Woohoo, even though there were 2 where you just move forward...but still pretty good.
+New locations - Yaaaay...more thi… morengs to explore!
+The Pacing - it was decent, reminds me of episode 1, with the whole back and forth...
Here we go...
-Choices DON'T matter any more. - because whatever you do,the outcome is the same.Sarita, Sarah, Nick ,everything...and the consequences are short termed...Kenny's pissed at you...then baby is born.Yay, forgiveness.Teach Sarah how to use a gun, doesn't even use it,Steal, don't steal, etc...
-Lying episode banner - No Eddie, no hatless Clementine,no smearing fresh human blood on her face to prove that Clem lost her innocence, nothing, was hoping for Clem to swear a lot at everybody(She only called Kenny an asshole though, not enough) in this episode, she's an 11 year old Telltale...you're turning her into a mature adult that has good ideas and solves problems rationally, that's… [view original content]
This. Please, no more cliffhangers. Enough already. The first three episodes of season one, which were the best episodes of the entire series, had no cliffhanger and felt a lot more satisfying than anything that came after that.
It isn't really valid when it comes to the score given. In fact, it's quite disrespectful giving the game/episode a 1/10. Why? Because that sort of score is basically reserved for games that are unplayable and broken or at least ones of the lowest quality if you're willing to utilise the 0/10 score. (if it was 1/5, I suppose it could have more legitimacy because you have less numbers to play with, but certainly not out of 10)
It's like the people who go on metacritic and bombard games with 0/10 or 1/10 and 10/10. Some people just shouldn't have access to the internet.
And yes, season 2 is the same as season 1 when it comes to choice. In fact, because I was rather bored the other day, I went to the last page of The Walking Dead forums. I went through about fifty pages and found people complaining about choices, amongst other things. I should post my findings on the complaints at some point, but there obviously wasn't anywhere near as much complaining, partly due to the fanbase not being as big (for instance, in fifty or so pages, I managed to look through all the threads dedicated to S1 E1 - E5 to give you an idea of how active the forum used to be compared to now)
PS: Sorry, thought this was one of the newer replies. Didn't check the date. Wish these forums would send you to the latest posts/pages you haven't looked through when you first open them. Likewise, annoying that I can open a page and have posts from the previous page on it, amongst other things.
Well that's your opinion and it's perfectly valid. Still, you have to understand that not everyone is going to lower his score to 1/10 for t… morehat kind of "flaws". People dying offscreen, Sarita/Sarah dying no matter how much you try to help, Kenny losing it and blaming it all on Clem, Luke being less and less heroic and more self-centered... that kind of things might piss you off, but they are perfectly realistic given the circunstances. I didn't like Kenny's reaction myself, I felt it was unfair, but him being a jerk didn't make me hate the game, not even a bit.
About the ilusion of choice you mentioned, it's the same as in season one. You couldn't save Larry no matter what you did. Same with Hershel's son, and in the end even Carley/Doug died pretty much the same way. You could extend Ben's lifetime, but as with Sarah and Nick he was bitting the dust sooner or later. This is just how TT games are.
I dont get why people didn't like it but everyone has their own opinion. For me best ep of season 2 so far except the lack of choices meaning anything such as the whole Sarah choice. It gets an 8/10.
9.7/10. My only misgivings is that we weren't given a proper reaction from the whole group regarding Sarah and Nick's death. That and I'm kinda bummed that Jane didn't stick around, I liked her. And her relationship with Luke would have been interesting to see more of in my eyes, he seemed to really like her.
Comments
I rate Episode 4 a 8/10. What happened in it was different from it's select cover, but it was still great just like the other episodes. I took away -2 points because of how Nick and Sarah's fates were handled.
9/10
9/10
Episode 4 had more character development than the other episode, especially with Jane.
10/10...it had flaws but I really enjoy it.
5/10
Is anyone keeping track of the score?
10/10 I love all the episodes :-) :-)
4/10 for me.
I've been really unimpressed with this season. The narrative is a mess and it's really unclear what story Telltale games are trying to tell here. Compared to how tightly plotted TWAU was, this is just a really unsatisfying story.
What really bugs me is that TWD continues its tradition of making every major player choice completely meaningless. It doesn't impact how the characters treat Clem and with this season's story feeling even more "made up as it goes along" than last season - I'm finding it really hard to be moved.
I like emotional gut punches to be earned by the story. But TWD feels like the writers are saying "hmmm... I can't think of what should happen here. Let's kill a character, play some maudlin music and hope nobody notices."
Because the deaths in this episode felt more like blatant writer fiat to clean up all the difficult narrative loose ends. Not because they fit with the story.
Compared to TWAU which managed to keep up the illusion of choice more effectively than this season of TWD - this is possibly the worst episode of the season so far.
I really enjoyed the first episode - it felt like it was opening up into something more player driven and varied as a story. But each episode since has felt like TTG's writers hadn't really planned the whole story out very well.
So yeah. 4/10.
9/10, damn good story that kept me on edge the whole way through.
i am one of the few that was fine with how nick died. he got shot during the breakout, and thus he was going to die. having him turn out to be a walker was expected, and that he wanted to run off and find help is logical given that he would have been on death's door (1 less walker for sarah and luke to deal with at the very least).
i think sarah's second death should have been a given, but making an effort to save her at the expense of jane should have been an option (jane leave's anyway). maybe toss a gun down to her, that way if you stayed to teach her to shoot it would give her a nice heroic ending (again at the expense of losing jane, which would be a smoother way of driving home the point).
sarita's death was fine, but having a quick time event for it was lame. it is like they want you to feel like you have a choice, but if you gave a chance for kenny to do the right thing it became pretty obvious that the event was not a choice at all (and isn't really about directly saving yourself, or someone else either).
if you didn't steal from arvo you don't get the option of saying so, or maybe just giving his gun back would have been a nice gesture. having jane take the meds earlier would have made the final scene jive better (would make the whole you stole from me thing more believable), as it stands it feels forced and out of place (like as if you need an option to give back his gun, or say you didn't steal anything).
Not sure. The lack of emotion that went into Nick and Sarah's deaths along with the abrupt end to theirs and Rebecca's character arcs really has dragged things down for me. Jane copied a few too many things from Molly, and Luke's become increasingly unlikable for reasons that are beyond me.
Honestly, the main highlight for me may have been the Bonnie and Mike interactions, as few as there were.
A stron 7.5/10. Liked the bonding between Clem and Jane but didn't like how she just up and left and the way they handled Nick and Sarah was HORRIBLE.
9/10
9/10
except Nick's treatment all was good !
Can't wait for Ep5
8.5/10
Reason not a 10.
Felt hubs were a tease. Forced what you had to do and go where.
Lots of laggy scenes.
8/10
8.5 It was my favourite of this season so far and this was the first episode that actually made me like Rebecca.
Well, some people don't agree with his opinion. That's what down votes are for, right?
Again i think it was really bad. It has terrible writing. What's up with telltale hiring alot of writers? That explains everything though. 5.5/10
Id give it an 8. One of the better episodes.
1). Episode 2
2). Episode 4
3). Episode 1
4). Episode 3
This is my order so far. I think episode 5 will be in the top 2
I'll give it a 5/10. It was pretty slow-paced and even boring for the most part. The way they treated Nick's death was horrible and Sarah's death was pretty anti-climatic too. Luke went from the good, strong guy in the beginning of the season to a screw-up that has no control over his dick. Jane felt too similar to Molly, a Mary Sue that just goes away to be on her own. And where the hell was Eddie? Overall the episode was pretty unimpressive. Meh.
cause it was for me like "it's fucking stupid ben"
really it was...................li....like luke
9/10. Slightly better than A House Divided.
I'd give it a 7 or an 8. I actually thought it was the best episode of the season so far, but I've also considered season two to be weaker on the whole than season one.
I'm a harsh critic.
If I wanted to, I could write a whole essay on why Season 1 isn't as good as people think it is.
I have to agree with that.
8/10. The "illusion of choice" felt very weak this episode in some respects, but it was still a lot of fun. Really got my blood pumping at certain moments; rarely does the series have the kind of truly frightening and action packed moments that this one has.
6.5/10
Would have got more if you mADE NICK DIE BETTER.
7.5/10
The choices have never really mattered. It's all been an illusion of choice for the purpose of immersion.
Kids are a lot smarter than you give them credit for and traumatic experiences can mold them (or force them to mature).
Yep.
Not all survivalists are the same character. You people are ridiculous.
I shot zombies fine in episode 2, it was all about timing.
Unfortunate and heartbreaking. But people die, sometimes without "redeeming" themselves or serving a purpose. Welcome to the apocalypse.
Russians have immigrated to America for years and people from foreign countries do go on vacation (and thus in this scenario get caught in a shit scenario). BTW if Eddie's "group" got killed in this mexican standoff you would be livid. The russians are characters you aren't supposed to understand and serve as an unemotional antagonistic presence.
8.5, I really enjoyed it =D
7/10
The third episode DID have a cliffhanger. It was when Lee discovered the voice on Clem's walkie-talkie.
Season 2 is a solid 6 out of 10. Episode 4 needs a mulligan.
I give it.. A solid 8.256![:D :D](https://community.telltalegames.com/resources/emoji/lol.png)
Off scene death for Nick.. Saving Sarah didn't make a difference and Jane leaving .__. ...
3/10 - too much evil russians and episode very short
7.5 It's getting better, but this is a little late in the series for it all to start picking up, this should've been more like Episode three.
It isn't really valid when it comes to the score given. In fact, it's quite disrespectful giving the game/episode a 1/10. Why? Because that sort of score is basically reserved for games that are unplayable and broken or at least ones of the lowest quality if you're willing to utilise the 0/10 score. (if it was 1/5, I suppose it could have more legitimacy because you have less numbers to play with, but certainly not out of 10)
It's like the people who go on metacritic and bombard games with 0/10 or 1/10 and 10/10. Some people just shouldn't have access to the internet.
And yes, season 2 is the same as season 1 when it comes to choice. In fact, because I was rather bored the other day, I went to the last page of The Walking Dead forums. I went through about fifty pages and found people complaining about choices, amongst other things. I should post my findings on the complaints at some point, but there obviously wasn't anywhere near as much complaining, partly due to the fanbase not being as big (for instance, in fifty or so pages, I managed to look through all the threads dedicated to S1 E1 - E5 to give you an idea of how active the forum used to be compared to now)
PS: Sorry, thought this was one of the newer replies. Didn't check the date. Wish these forums would send you to the latest posts/pages you haven't looked through when you first open them. Likewise, annoying that I can open a page and have posts from the previous page on it, amongst other things.
I dont get why people didn't like it but everyone has their own opinion. For me best ep of season 2 so far except the lack of choices meaning anything such as the whole Sarah choice. It gets an 8/10.
9.7/10. My only misgivings is that we weren't given a proper reaction from the whole group regarding Sarah and Nick's death. That and I'm kinda bummed that Jane didn't stick around, I liked her. And her relationship with Luke would have been interesting to see more of in my eyes, he seemed to really like her.