plenty of adventure games have "beta males" eg: tales from monkey island: guybrush threepwood, day of the tentacle: Bernard Bernoulli, discworld: Rincewind, simon the sorcerer: simon, back to the future: Marty McFly, Broken age:Shay and broken sword: george stobbart, are just a few i can think of now, and that is just adventure games, it is actually pretty common for male character to be "beta" unless killing people endlessly is what the game is about.
In this context it means what OP wrote - weak and submissive.
Nevermind the fact that in real life if we're talking about the animals the betas are second in command, and not nearly are the weaklings since only the leaders (or alhpas) are higher in the hierarchy, for OP's to know and what he described would be omegas. But that's beside the point.
Lucas from Mother 3. Isaac from The Binding of Isaac. Marty McFly. Luigi. Daxter from Jak and Daxter. Phoenix Wright from Ace Attorney.
Cowardly male protagonists being pushed around by confident females is also a pretty common trope in anime games, but I don't play those kinds of games very often.
I felt both protagonists were quite equal in their own special way. They both have moments of weakness, but also triumphs that stood out way… more more. Sure Rhys was more of a punching bag than Fiona, but his hits felt more like it was for comedic effect than anything to take seriously.
I barely even cared about this. Once I noticed the dudes were weak and the girls were tuff, I was like "huh". And moved on.
EDIT: That being said, if Rhys X Axton happens, you bet your ass Rhys is going submissive.
Because a lot of people feel that the simplified gender relationships between inconsistent, implausible and inauthentic fictional characters both reflect and affect far more complicated issues between real men and real women in the real world. And those people can be pretty scary.
In Resident Evil 1 Jill, In Resident Evil 3 Jill, in Code Veronica Claire, In RE Revelations Jill, in Revelations 2 Claire, Lara in the Tomb Raider games, Juliet in Lollipop Chainsaw, Bayonetta in Bayonetta, Joanna in Perfect Dark Zero, Aya and Saki in Onechanbara, Ayumi in Blades of Time, Hana in Fear Effect, Aya Brea in Parasite Eve, etc. etc....
Those people might be right, though. If you seriously think the cultural enviroment of the author cannot have an influence on the characters he creates you are just wrong. So, the relationships between fictional characters are probably not going to affect anything in the real world but they sure as hell can be a reflection of it.
Because a lot of people feel that the simplified gender relationships between inconsistent, implausible and inauthentic fictional characters… more both reflect and affect far more complicated issues between real men and real women in the real world. And those people can be pretty scary.
Oh I'm saying nothing of the sort, just that people who look everywhere for implications they don't like without thinking about either the actual influences involved or the actual real-world facts of the issues they're so offended about and then try to bully the creative industry into conforming to their lazy half-assed philosophies are something to be considered in discussions like this.
Those people might be right, though. If you seriously think the cultural enviroment of the author cannot have an influence on the characters… more he creates you are just wrong. So, the relationships between fictional characters are probably not going to affect anything in the real world but they sure as hell can be a reflection of it.
Comments
plenty of adventure games have "beta males" eg: tales from monkey island: guybrush threepwood, day of the tentacle: Bernard Bernoulli, discworld: Rincewind, simon the sorcerer: simon, back to the future: Marty McFly, Broken age:Shay and broken sword: george stobbart, are just a few i can think of now, and that is just adventure games, it is actually pretty common for male character to be "beta" unless killing people endlessly is what the game is about.
Just let the thread die people...Just let it die...
In this context it means what OP wrote - weak and submissive.
Nevermind the fact that in real life if we're talking about the animals the betas are second in command, and not nearly are the weaklings since only the leaders (or alhpas) are higher in the hierarchy, for OP's to know and what he described would be omegas. But that's beside the point.
Lucas from Mother 3. Isaac from The Binding of Isaac. Marty McFly. Luigi. Daxter from Jak and Daxter. Phoenix Wright from Ace Attorney.
Cowardly male protagonists being pushed around by confident females is also a pretty common trope in anime games, but I don't play those kinds of games very often.
Having a male character be beta is a common amongst RPGs because it gives a character that can have easy character development and relatability.
Yeah, I'd say everyone who isn't a leader of a group in a game is beta.
Agreed
Not gonna happen. >{ Rhys X Zer0 4 LYF
Not like TWD and various other series happened.
Also, why does the women or men have to be weak or strong?
Because the characters need a personality?
Because a lot of people feel that the simplified gender relationships between inconsistent, implausible and inauthentic fictional characters both reflect and affect far more complicated issues between real men and real women in the real world. And those people can be pretty scary.
In Resident Evil 1 Jill, In Resident Evil 3 Jill, in Code Veronica Claire, In RE Revelations Jill, in Revelations 2 Claire, Lara in the Tomb Raider games, Juliet in Lollipop Chainsaw, Bayonetta in Bayonetta, Joanna in Perfect Dark Zero, Aya and Saki in Onechanbara, Ayumi in Blades of Time, Hana in Fear Effect, Aya Brea in Parasite Eve, etc. etc....
Those people might be right, though. If you seriously think the cultural enviroment of the author cannot have an influence on the characters he creates you are just wrong. So, the relationships between fictional characters are probably not going to affect anything in the real world but they sure as hell can be a reflection of it.
Oh I'm saying nothing of the sort, just that people who look everywhere for implications they don't like without thinking about either the actual influences involved or the actual real-world facts of the issues they're so offended about and then try to bully the creative industry into conforming to their lazy half-assed philosophies are something to be considered in discussions like this.