I mean, it's basically just an offhand comment he made years ago
It wasn't an offhand comment years ago though, he stated this in a tweet to someone in March this year after the reddit AMA where Telltale brought the subject up. Someone tweeted him to confirm and that was his response.
EDIT: Infact, I just took a look at the reddit ama just now and a TTG member claimed that we knew that Clem's mother is African American but that we didn't know what her father looked like... except for the fact that we actually do, there's a family photo of all of them.
edit2: nevermind, that's where they hinted that Ed wasn't her biological dad. Which is how this whole mess started sigh.
Sean claimed that it was actually the other way around than what Telltale stated. He said that Ed was her biological dad and Diana was her s… moretep mom. He also confirmed that Clem is biracial. Telltale got it wrong (or retconned it, who knows).
He may have just forgotten about it. I mean, it's basically just an offhand comment he made years ago, about something he wasn't that interested in to begin with.
Think about it this way-- would you expect a friend to remember the name of some random underground band that he didn't like 10 years later?
It wasn't an offhand comment years ago though, he stated this in a tweet to someone in March this year after the reddit AMA where Telltale brought the subject up. Someone tweeted him to confirm and that was his response.
Hold up, I think I might have completely read your post the wrong way. Let's just walk through this again-- so Sean made a comment on this in 2013, then Telltale had that AMA earlier this year, where they said the opposite of what Sean said... then Sean commented on it again to correct Telltale on what he said, right?
I assumed your post meant that Sean contradicted what he said before. And uh...
I mean, it's basically just an offhand comment he made years ago
It wasn't an offhand comment years ago though, he stated this in a … moretweet to someone in March this year after the reddit AMA where Telltale brought the subject up. Someone tweeted him to confirm and that was his response.
EDIT: Infact, I just took a look at the reddit ama just now and a TTG member claimed that we knew that Clem's mother is African American but that we didn't know what her father looked like... except for the fact that we actually do, there's a family photo of all of them.
edit2: nevermind, that's where they hinted that Ed wasn't her biological dad. Which is how this whole mess started sigh.
It wasn't an offhand comment years ago though, he stated this in a tweet to someone in March this year after the reddit AMA where Telltale b… morerought the subject up. Someone tweeted him to confirm and that was his response.
Hold up, I think I might have completely read your post the wrong way. Let's just walk through this again-- so Sean made a comment on this in 2013, then Telltale had that AMA earlier this year, where they said the opposite of what Sean said... then Sean commented on it again to correct Telltale on what he said, right?
I assumed your post meant that Sean contradicted what he said before. And uh...
man, this shit's just starting to confuse me now
Quite simple, actually-- if you dropped Ben, there'd be an extra scene of Kenny asking where Ben is, and you'd be able to tell him what happ… moreened, then it'd continue as normal from there. This would lead to the above scene, or the version we currently have, where he's like "Lee stepped up and did what he had to."
Since it got removed, they just made it default to Kenny telling everyone that Lee left him behind.
The Carver one isn't really a big surprise, is it? It's implying the scene of him snooping around the cabin went on for longer (checking beh… moreind the shower curtains, checking Sarah's room, etc). They probably cut it down so it wouldn't drag on for too long. If you had him going through each individual room for the next 10 minutes, I think it'd start to get a bit silly.
At last, I can finally disprove a certain nitpick people had with S2.
You remember episode 3, when zombies break into that store with Kenny and Mike? A common complaint I've seen about that part is "How did they get in? There's a fence!" which is followed by "And now the fence is fine again? What gives?" when Clementine goes back outside.
Well, as it would turn out...
There actually isn't anything wrong with this scene. The window they break in through-- the cracked one on the bottom right of the picture-- is outside of the fence. They were supposed to be fortifying the windows, and Kenny... sorta did the exact opposite.
And if anyone's curious, the random blue tiles are objects I haven't textured yet. This is the map, straight from the game files, compiled in 3ds Max. Textures have to be applied by hand, and as you can probably imagine... it's not a quick process.
At last, I can finally disprove a certain nitpick people had with S2.
You remember episode 3, when zombies break into that store with Ken… moreny and Mike? A common complaint I've seen about that part is "How did they get in? There's a fence!" which is followed by "And now the fence is fine again? What gives?" when Clementine goes back outside.
Well, as it would turn out...
There actually isn't anything wrong with this scene. The window they break in through-- the cracked one on the bottom right of the picture-- is outside of the fence. They were supposed to be fortifying the windows, and Kenny... sorta did the exact opposite.
And if anyone's curious, the random blue tiles are objects I haven't textured yet. This is the map, straight from the game files, compiled in 3ds Max. Textures have to be applied by hand, and as you can probably imagine... it's not a quick process.
At last, I can finally disprove a certain nitpick people had with S2.
You remember episode 3, when zombies break into that store with Ken… moreny and Mike? A common complaint I've seen about that part is "How did they get in? There's a fence!" which is followed by "And now the fence is fine again? What gives?" when Clementine goes back outside.
Well, as it would turn out...
There actually isn't anything wrong with this scene. The window they break in through-- the cracked one on the bottom right of the picture-- is outside of the fence. They were supposed to be fortifying the windows, and Kenny... sorta did the exact opposite.
And if anyone's curious, the random blue tiles are objects I haven't textured yet. This is the map, straight from the game files, compiled in 3ds Max. Textures have to be applied by hand, and as you can probably imagine... it's not a quick process.
Even after all these years, many people are still unaware that Clementine has long been confirmed to be mixed-race. This was confirmed at le… moreast as far back as 2013 by Sean Vanaman himself during a Game Developers Conference. He stated that Clementine's mixed-race background, including those of her parent(s), had already been established by the creative team, but that the game itself never revealed the specific details of her race because there was never any need to bring them up. The only aspect of Clementine's mixed-racial identity that was necessary for the game to imply was that she's African American, which the narrative required in order to explain why other characters often mistake Clementine for Lee's daughter. Here's a link to the video of Vanaman's presentation below. Skip to about 36 minutes to listen to him talk about Clementine's mixed-race background.
https://www.gdcvault.com/play/1017807/Saving-Doug-Empathy-Character-and
I… [view original content]
Why the hostility? I honestly can't tell if you're serious or trolling, but yes, Clementine is mixed race. Again, this was confirmed by Sean Vanaman himself during a presentation in 2013. I provided the link to the source above.
Please help with important question: It is about The Walking Dead: A New Frontier (final episode) I purchased from STEAM.
thank you for helping me.
In the final episode the group encounters a helicopter. They are able to swing the helicopter blade in order to get across to the other side . Is there any scenario or strategy here that allows Tripp to survive and get across to the other side?
Please help with important question: It is about The Walking Dead: A New Frontier (final episode) I purchased from STEAM.
thank you for … morehelping me.
In the final episode the group encounters a helicopter. They are able to swing the helicopter blade in order to get across to the other side . Is there any scenario or strategy here that allows Tripp to survive and get across to the other side?
Why the hostility? I honestly can't tell if you're serious or trolling, but yes, Clementine is mixed race. Again, this was confirmed by Sean Vanaman himself during a presentation in 2013. I provided the link to the source above.
At last, I can finally disprove a certain nitpick people had with S2.
You remember episode 3, when zombies break into that store with Ken… moreny and Mike? A common complaint I've seen about that part is "How did they get in? There's a fence!" which is followed by "And now the fence is fine again? What gives?" when Clementine goes back outside.
Well, as it would turn out...
There actually isn't anything wrong with this scene. The window they break in through-- the cracked one on the bottom right of the picture-- is outside of the fence. They were supposed to be fortifying the windows, and Kenny... sorta did the exact opposite.
And if anyone's curious, the random blue tiles are objects I haven't textured yet. This is the map, straight from the game files, compiled in 3ds Max. Textures have to be applied by hand, and as you can probably imagine... it's not a quick process.
In all honesty, I think Carlos was right on the money with what he said in the truck-- "There are consequences to rash actions. Something that he seems to be misreading as capitulation!"
What's he's saying here is that Kenny is mistaking them giving themselves up to Carver as total surrender, when it was done in order to avoid more conflict/bloodshed. They weren't giving in out of weakness, they were giving in to avoid any more death or violence. Kenny's someone who simply doesn't see things that way. He's the "you give your enemy an inch, and they'll make a mile" type of person, someone who just doesn't see surrender or submission as a solution to your problem, no matter the situation.
And to be fair, he's not entirely wrong-- complacency can sometimes be as dangerous as defiance. Each run the risk of getting you or someone else hurt in their own separate ways. Now I have a feeling you're going to disagree with this next point, but I'm more or less convinced that if our group stayed at Howe's, someone would have ended up dead, one way or another. But at the same time, Kenny's gung-ho attitude got himself beaten half to death, and risked the lives of everyone around him in the process. I mean hell, when you think about it, the only reason Carver stopped was because Bonnie showed up and got his attention. If she didn't show up, Kenny almost certainly would have been killed right then and there.
In all honesty, I think Carlos was right on the money with what he said in the truck-- "There are consequences to rash actions. Something th… moreat he seems to be misreading as capitulation!"
What's he's saying here is that Kenny is mistaking them giving themselves up to Carver as total surrender, when it was done in order to avoid more conflict/bloodshed. They weren't giving in out of weakness, they were giving in to avoid any more death or violence. Kenny's someone who simply doesn't see things that way. He's the "you give your enemy an inch, and they'll make a mile" type of person, someone who just doesn't see surrender or submission as a solution to your problem, no matter the situation.
And to be fair, he's not entirely wrong-- complacency can sometimes be as dangerous as defiance. Each run the risk of getting you or someone else hurt in their own separate ways. Now I have a feeling you're going to disagree with this next point, but I'm… [view original content]
Jesus, I got a little heart attack seeing this amount of letters, I haven't seen such long post for quite a while, and it's not even that long.
Ever since the 2x03 came out I was torn between Kenny and Carver, I wanted the whole group to fricking stay at Howes or AT LEAST wait a couple of more days instead of dragging fully pregananat lady across the walker's party centre... Noticing how this plan worked and how everyone basically died miserably out there, only adds to the point there were in no position to even try escaping, they were exhausted, wounded, crippled, with no supplies or plan (what if the place they wanted to go was occupied by other people or already invested with walkers?), they just got up and run in classic Kenny's style improvised adventure.
Carver's way of handling things wasn't really that bad, it had strong, clear hierarchy, everyone had tasks based on what they could do (Clem cuts berries, Mike & Ken carry heavy planks and fix the fence) on which depended their well-being and positions in the community; it was mainly Kenny who kept revolting others and fucking things up.
It's obvious they were afraid of him for good reasons, but good Christ it was so badly handled (go in -> we're not free, we must escape -> victims, loss of important body parts -> wE sTiLL mUSt EscApe -> Carver explaining his point of view -> who cares, we MUST ESCAPE) it just straight on butchered Carver's character for the majority of people. Many forget he mostly wanted to raise a new generation and three prospering members of this generation just left his utopian community without him even getting a chance to do something about it.
I'm more or less convinced that if our group stayed at Howe's, someone would have ended up dead, one way or another.
My bet is on Kenny, like you said, if Bonnie didn't intervene he would've been as handsome as a red puddle of brain goop and blood. Also Alvin, Carver kinda killed him in both scenarios.
In all honesty, I think Carlos was right on the money with what he said in the truck-- "There are consequences to rash actions. Something th… moreat he seems to be misreading as capitulation!"
What's he's saying here is that Kenny is mistaking them giving themselves up to Carver as total surrender, when it was done in order to avoid more conflict/bloodshed. They weren't giving in out of weakness, they were giving in to avoid any more death or violence. Kenny's someone who simply doesn't see things that way. He's the "you give your enemy an inch, and they'll make a mile" type of person, someone who just doesn't see surrender or submission as a solution to your problem, no matter the situation.
And to be fair, he's not entirely wrong-- complacency can sometimes be as dangerous as defiance. Each run the risk of getting you or someone else hurt in their own separate ways. Now I have a feeling you're going to disagree with this next point, but I'm… [view original content]
Many forget he mostly wanted to raise a new generation and three prospering members of this generation just left his utopian community without him even getting a chance to do something about it.
Guilty. Which is weird considering the only time he actually seemed to have anything remotely resembling a clue and/or interesting motivation (during my first playthrough, no less) is his interactions with Sarah.
Jesus, I got a little heart attack seeing this amount of letters, I haven't seen such long post for quite a while, and it's not even that lo… moreng.
Ever since the 2x03 came out I was torn between Kenny and Carver, I wanted the whole group to fricking stay at Howes or AT LEAST wait a couple of more days instead of dragging fully pregananat lady across the walker's party centre... Noticing how this plan worked and how everyone basically died miserably out there, only adds to the point there were in no position to even try escaping, they were exhausted, wounded, crippled, with no supplies or plan (what if the place they wanted to go was occupied by other people or already invested with walkers?), they just got up and run in classic Kenny's style improvised adventure.
Carver's way of handling things wasn't really that bad, it had strong, clear hierarchy, everyone had tasks based on what they could do (Clem cuts berries, Mike & Ken carry hea… [view original content]
And we didn't even get to hear that conversation. i cri evritajm.
From forums ancient 2014 assumptions I remember we speculated how Carver was trying to turn Sarah against Carlos, hence her reaction during the beatdown, when she decided to hide in Rebecca's arms instead of Carlos'. But we probably don't have enough evidence to be suspecting something big as this, especially that Carver was using Sarah as a bargaining card to motivate Carlos to be obedient. But who the fuck knows.
Many forget he mostly wanted to raise a new generation and three prospering members of this generation just left his utopian community witho… moreut him even getting a chance to do something about it.
Guilty. Which is weird considering the only time he actually seemed to have anything remotely resembling a clue and/or interesting motivation (during my first playthrough, no less) is his interactions with Sarah.
Personally, I always thought they were setting up that he was either trying to turn her against Clementine to sow discord amongst the group, use her as a backup in case Clementine doesn't agree with him, or simply intimidate her into keeping tabs on the group.
And we didn't even get to hear that conversation. i cri evritajm.
From forums ancient 2014 assumptions I remember we speculated how Carve… morer was trying to turn Sarah against Carlos, hence her reaction during the beatdown, when she decided to hide in Rebecca's arms instead of Carlos'. But we probably don't have enough evidence to be suspecting something big as this, especially that Carver was using Sarah as a bargaining card to motivate Carlos to be obedient. But who the fuck knows.
And if anyone's curious, the random blue tiles are objects I haven't textured yet. This is the map, straight from the game files, compiled in 3ds Max. Textures have to be applied by hand, and as you can probably imagine... it's not a quick process.
Pretty much why I don't bother touching the map models that much, they're a chore to work with.
At last, I can finally disprove a certain nitpick people had with S2.
You remember episode 3, when zombies break into that store with Ken… moreny and Mike? A common complaint I've seen about that part is "How did they get in? There's a fence!" which is followed by "And now the fence is fine again? What gives?" when Clementine goes back outside.
Well, as it would turn out...
There actually isn't anything wrong with this scene. The window they break in through-- the cracked one on the bottom right of the picture-- is outside of the fence. They were supposed to be fortifying the windows, and Kenny... sorta did the exact opposite.
And if anyone's curious, the random blue tiles are objects I haven't textured yet. This is the map, straight from the game files, compiled in 3ds Max. Textures have to be applied by hand, and as you can probably imagine... it's not a quick process.
Comments
It wasn't an offhand comment years ago though, he stated this in a tweet to someone in March this year after the reddit AMA where Telltale brought the subject up. Someone tweeted him to confirm and that was his response.
EDIT: Infact, I just took a look at the reddit ama just now and a TTG member claimed that we knew that Clem's mother is African American but that we didn't know what her father looked like... except for the fact that we actually do, there's a family photo of all of them.
edit2: nevermind, that's where they hinted that Ed wasn't her biological dad. Which is how this whole mess started sigh.
Hold up, I think I might have completely read your post the wrong way. Let's just walk through this again-- so Sean made a comment on this in 2013, then Telltale had that AMA earlier this year, where they said the opposite of what Sean said... then Sean commented on it again to correct Telltale on what he said, right?
I assumed your post meant that Sean contradicted what he said before. And uh...
man, this shit's just starting to confuse me now
You got it right. I wish I had saved the screenshot but yeah, Sean was just restating what he said previously.
They also added him signalling Lee to do from the window.
True. Plus, they specifically had him see Pete's room door close at the last second so he'd know exactly where to look.
Also, the joke was that I posted it not only because I didn't know about it, but also to have it followup "Cuddle Time".
Carver is bae.
Too bad they cut this off, this whole scene with Carver in the cabin was one of the best in the game.
Eh, it has some of the better lines from him at least.
"Can I come in"
"no"
comes in anyway
Was this the tweet you read, by any chance? It's a question sent to Sean on March 31, the same day that Telltale's Reddit AMA took place.
https://twitter.com/search?l=&q=@vanaman from:AnEvilHag&src=typd
I couldn't find Sean's answer to his/her question, though.
I'm still pissed about the way Nick died.
RIP Nick, he was one of the best characters in the whole series.
At last, I can finally disprove a certain nitpick people had with S2.
You remember episode 3, when zombies break into that store with Kenny and Mike? A common complaint I've seen about that part is "How did they get in? There's a fence!" which is followed by "And now the fence is fine again? What gives?" when Clementine goes back outside.
Well, as it would turn out...
There actually isn't anything wrong with this scene. The window they break in through-- the cracked one on the bottom right of the picture-- is outside of the fence. They were supposed to be fortifying the windows, and Kenny... sorta did the exact opposite.
And if anyone's curious, the random blue tiles are objects I haven't textured yet. This is the map, straight from the game files, compiled in 3ds Max. Textures have to be applied by hand, and as you can probably imagine... it's not a quick process.
Great Fish Mate!
Oh yeah, it's quite the alaskan cod, ain't it
Uh, didn't you prove this back when @marcost3 did his review of the episode?
Not to say that you couldn't/can't reproduce it here and there since it's your point, but still.
Clementine is not mixed race fuckofffuckofffuckofffuckoff
Why the hostility? I honestly can't tell if you're serious or trolling, but yes, Clementine is mixed race. Again, this was confirmed by Sean Vanaman himself during a presentation in 2013. I provided the link to the source above.
Please help with important question: It is about The Walking Dead: A New Frontier (final episode) I purchased from STEAM.
thank you for helping me.
In the final episode the group encounters a helicopter. They are able to swing the helicopter blade in order to get across to the other side . Is there any scenario or strategy here that allows Tripp to survive and get across to the other side?
No, Tripp will not make it.
There's no response, and even if he was he's lying
Now I know you're just trolling.
Thinking about it, Kenny's "fuk u i ain't doing this" attitude could've doomed all of them.
In all honesty, I think Carlos was right on the money with what he said in the truck-- "There are consequences to rash actions. Something that he seems to be misreading as capitulation!"
What's he's saying here is that Kenny is mistaking them giving themselves up to Carver as total surrender, when it was done in order to avoid more conflict/bloodshed. They weren't giving in out of weakness, they were giving in to avoid any more death or violence. Kenny's someone who simply doesn't see things that way. He's the "you give your enemy an inch, and they'll make a mile" type of person, someone who just doesn't see surrender or submission as a solution to your problem, no matter the situation.
And to be fair, he's not entirely wrong-- complacency can sometimes be as dangerous as defiance. Each run the risk of getting you or someone else hurt in their own separate ways. Now I have a feeling you're going to disagree with this next point, but I'm more or less convinced that if our group stayed at Howe's, someone would have ended up dead, one way or another. But at the same time, Kenny's gung-ho attitude got himself beaten half to death, and risked the lives of everyone around him in the process. I mean hell, when you think about it, the only reason Carver stopped was because Bonnie showed up and got his attention. If she didn't show up, Kenny almost certainly would have been killed right then and there.
Pretty much.
Jesus, I got a little heart attack seeing this amount of letters, I haven't seen such long post for quite a while, and it's not even that long.
Ever since the 2x03 came out I was torn between Kenny and Carver, I wanted the whole group to fricking stay at Howes or AT LEAST wait a couple of more days instead of dragging fully pregananat lady across the walker's party centre... Noticing how this plan worked and how everyone basically died miserably out there, only adds to the point there were in no position to even try escaping, they were exhausted, wounded, crippled, with no supplies or plan (what if the place they wanted to go was occupied by other people or already invested with walkers?), they just got up and run in classic Kenny's style improvised adventure.
Carver's way of handling things wasn't really that bad, it had strong, clear hierarchy, everyone had tasks based on what they could do (Clem cuts berries, Mike & Ken carry heavy planks and fix the fence) on which depended their well-being and positions in the community; it was mainly Kenny who kept revolting others and fucking things up.
It's obvious they were afraid of him for good reasons, but good Christ it was so badly handled (go in -> we're not free, we must escape -> victims, loss of important body parts -> wE sTiLL mUSt EscApe -> Carver explaining his point of view -> who cares, we MUST ESCAPE) it just straight on butchered Carver's character for the majority of people. Many forget he mostly wanted to raise a new generation and three prospering members of this generation just left his utopian community without him even getting a chance to do something about it.
My bet is on Kenny, like you said, if Bonnie didn't intervene he would've been as handsome as a red puddle of brain goop and blood. Also Alvin, Carver kinda killed him in both scenarios.
Guilty. Which is weird considering the only time he actually seemed to have anything remotely resembling a clue and/or interesting motivation (during my first playthrough, no less) is his interactions with Sarah.
And we didn't even get to hear that conversation. i cri evritajm.
From forums ancient 2014 assumptions I remember we speculated how Carver was trying to turn Sarah against Carlos, hence her reaction during the beatdown, when she decided to hide in Rebecca's arms instead of Carlos'. But we probably don't have enough evidence to be suspecting something big as this, especially that Carver was using Sarah as a bargaining card to motivate Carlos to be obedient. But who the fuck knows.
Huh. I suppose I can see that.
Personally, I always thought they were setting up that he was either trying to turn her against Clementine to sow discord amongst the group, use her as a backup in case Clementine doesn't agree with him, or simply intimidate her into keeping tabs on the group.
Gonna reproduce these here for easy access sake.
Credit to @InColdBlood
Characters look oily because Telltale didn't remove the rain texture off the characters.
. @Graysonn is InColdBlood
I know. Nice profile pic.
That definitely explains that.
Wait, when was it raining in the game?
Thank you.
Pretty much why I don't bother touching the map models that much, they're a chore to work with.
During the best scene in the game
Gabe's death
From The Gallows, when you go after Gabe/go to help Kate.
*Gabe's kiss
its a mixture of fear and confidence because he hasn't hit puberty yet but wants no one to know.