(really) small wolf among us 2 development update
The ideal candidate should be able to work with a mixture of the Unreal Engine and proprietary tools to help bring studio projects to fruition.
Wolf 2 will have bits and pieces of other tools ported into Unreal Engine, similar to how most of the Telltale Tools choice-branching tools were ported into Unity for Stranger Things by old Telltale before it got canceled. This job listing could possibly imply this happening to TWAU2.
While it's a BIG assumption to make from this tiny detail, this would make it more likely for TWAU season one save files to be directly portable into Season 2. This could very well just be third party lighting plugins.