Suggestion for Improvement
On some of the more mechanical puzzles (especially the
And I'm still not sure how the first
Awesome game! Here's hoping for a full season, or at least on-going sequels! GREAT story and GREAT ending - kudos to Graham!!!
hydraulic lifts
it would be REALLY helpful if there was a "test" button to see what will move and how. For instance, it's not really clear that all of them will move at once, not one at a time. If you still want to keep difficulty up, make the button disappear after the first/only use.And I'm still not sure how the first
Steve's carrier birds puzzle
can consider their weight/loads even when it seems to clearly NOT be.Awesome game! Here's hoping for a full season, or at least on-going sequels! GREAT story and GREAT ending - kudos to Graham!!!
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Comments
I totally agree. It would be helpful if the puzzle rules stated that the lifts will all move simultaneously.
In general the puzzles were great, however a few of the instructions were a bit ambiguous - particularly the watchman puzzle. I broke my brains on that before I took the hints, and realized the shifts start at 00:00 and end at 24:00. I'm not sure if I'm just daft and this is a common-sense kind of assumption, but the puzzle isn't really solvable without that premise. I think the rules ought to specify that.
it states that the watchmen worked from midnight to midnight right at the explanation(the beginning of the puzzle).
I didn't get it until I tried once and watched it fail. Then I felt stupid for having not figured it out.
U c wut i did thar?