Give me season 3 Clem & Kenny! F***k the michonne timeline

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Comments

  • This is one of the best replies I've seen on this forum , awesome! With the 5 different endings written by the season 2 team , do you think they planned it as the end of series because they have left a hell of a lot of work to do to tie up the endings and killing kenny and jane off quick will be a cheap way of doing this .

    Jennifer posted: »

    Season Three hasn't been released yet because the team is still working on the logistics of it. Season Two ended with five different ending

  • Why is this... uh.....why....

  • Blind SniperBlind Sniper Moderator
    edited January 2016

    From the Walking Dead Forum FAQ:

    (14) Is the release of this game holding up the release of The Walking Dead: Season Three?
    No. The release of Michonne is not holding up development of The Walking Dead: Season Three (nor is any other game currently in development). The Walking Dead: Season Three is simply not ready to release yet. It still needs more time in the oven, so to speak, as the second season ended with five different possible outcomes, which means that the third season has to continue from five different outcomes, which is something that the Telltale team has never attempted before. The logistics of figuring out how to do something that is a new concept for your team take time to sort out.

    The release of The Walking Dead: Michonne is meant to be a game for The Walking Dead fans to play while waiting for the release of Season Three, in the same manner as 400 Days was meant to tide fans over until Season Two was released.

    Harian96 posted: »

    Clem and someone else. Please no more Kenny... Still, I'm kind of looking forward to this Michonne mini-series, even if its a total detra

  • Yep, KCohere has pretty much hit the nail on the head. Granted, the first post comes off a little strong, but the discussion here overall is fine for the most part and hasn't reached a point where the thread needs to be locked or have lots of posts flagged.

    KCohere posted: »

    It hasnt errupted into madness yet. It seems like threads only get closed if they are pointless or have a lot of posters attacking each other, and of course rule breaking, and that doesnt seem to be happening here.

  • I was not or was not going to start anything

  • They announced Season 3 before Season 2 was over, so I guess they made the final Episodes with that in mind as they knew the series would continue, and probably had known for a time.

    Clemmy1 posted: »

    This is one of the best replies I've seen on this forum , awesome! With the 5 different endings written by the season 2 team , do you think

  • ¿Porque no los dos?

    I'm actually really hopeful that telltale will make season 3 mind blowingly awesome. Now I'm not saying they'll give us all what I want, which is pretty much 5 different games to go along with our 5 different endings. I am saying I think the fact that they're taking their time on it is a really good thing. They get to deeply think about seasons 1 & 2, and all the characters they killed off.

    Also, I think Telltale branching into the comics is a really good thing. They get to pretty much write 3 missing issues, which is a huge honor bestowed by Kirkman. The fact that it's Michonne makes me even more interested, because she's so interesting.

  • really? i didn't know that (no sarcasm),i thought it was done in a way to end the series .

    They announced Season 3 before Season 2 was over, so I guess they made the final Episodes with that in mind as they knew the series would continue, and probably had known for a time.

  • Gundam anime, well the darker ones. I know Mobile Suit Zeta Gundam earned the director the nickname "Kill'em all Tomino" even the main protagonist lost his mind by the end of it.

    prink34320 posted: »

    I'm wondering, are there any shows that ended up killing off their entire Season 1 cast?

  • Reason being, it does not take this long to make a game.

    Says fan who obviously has no idea of the thought process of the company nor how long it actually takes to make a game.

    I couldn't have put it more eloquently myself. Telltale, some forum members and admins would have us believe that doing this Michonne mini

  • Still waiting for Red Baron 3, then I didn't have to because by then someone came along and made the same kind of game but 1000x better. Because people got tired of waiting. hehe

    Anthorn posted: »

    So therefor Rockstar are not expert game makers because they didn't release GTA 5 a year after GTA 4? by your logic. Sorry Snakecharmer you're talking crap

  • edited February 2016

    7 endings actually.

    1. Kenny dead, Jane Alive, at Howes, Without family.
    2. Kenny dead, Jane Alive, at Howes, with family.
    3. Jane dead, Kenny alive, at Wellington.
    4. Jane dead, Kenny alive, Clem and Kenny leave Wellington.
    5. Jane alive, Clem alone.
    6. Kenny alive, Clem alone.
    7. Kenny, Jane dead, Clem alone.
    GiantKiller posted: »

    ¿Porque no los dos? I'm actually really hopeful that telltale will make season 3 mind blowingly awesome. Now I'm not saying they'll give

  • JenniferJennifer Moderator
    edited February 2016

    Yeah, Season Three was announced at the 2014 Comic Con, shortly before the end of the second season. The end of Season Two seems like a big evolution in Telltale's game play model, but Telltale has always experimented with their formula.

    They first tried episodic gaming with Bone: Out from Boneville and Bone: The Great Cow Race, adapted it to their current model of seasons with Sam & Max: Season Two, changed up the formula to have less reused locations in Sam & Max: Season Two, added mini-games and the ability to play after the ending in Strong Bad's Cool Game for Attractive People, first had true cinematic framing in Wallace & Gromit's Grand Adventures, began the current method of five episodes connected with cliff-hangers and opening episode summaries with Tales from Monkey Island, experimented with using other mechanics than their usual inventory puzzles in Sam & Max Season Three, started using quick time events in Jurassic Park: The Game, changed up the formula to have less QTE's and added choices and consequences with The Walking Dead, added the ability to choose locations and have both play out in real time in The Wolf Among Us, and added the ability to scan the environment (and had multiple output from those scans based on choices) in Tales from the Borderlands, and added direct controlled weapon combat in Minecraft: Story Mode.

    Not all of those changes have showed up in their other seasons, but they all can be seen as stepping stones towards the games we have today. The Walking Dead: Season Two seems like one of the biggest stepping stones they've made yet, although time will tell just how much they plan to have those five different endings matter in Season Three. Hopefully it's as big of an evolution for their formula as we all hope it will be.

    Clemmy1 posted: »

    really? i didn't know that (no sarcasm),i thought it was done in a way to end the series .

  • (I fixed the formatting of your post)

    Anthorn posted: »

    7 endings actually. * Kenny dead, Jane Alive, at Howes, Without family. * Kenny dead, Jane Alive, at Howes, with family. * Jane dead,

  • edited February 2016

    Even more endings, depending on if Bonnie is alive or not. And where the 400 days characters are.

    Anthorn posted: »

    7 endings actually. * Kenny dead, Jane Alive, at Howes, Without family. * Kenny dead, Jane Alive, at Howes, with family. * Jane dead,

  • I know right, if the Michonne story doesn't involve any original Telltale Walking Dead characters in it, then who gives a shit? Waste of time.

  • edited February 2016

    They'll probably cheat a little with that. For example the alone endings with Clementine will probably play out the same for example, regardless if Kenny and Jane are alive or dead, but just with some minor changes of dialogue if the characters are mentioned. The same for the Kenny and Jane endings. It's possible it could boil down to as something as a few as 3 different outcomes with just a number of alterations within those said outcomes.

    Anthorn posted: »

    7 endings actually. * Kenny dead, Jane Alive, at Howes, Without family. * Kenny dead, Jane Alive, at Howes, with family. * Jane dead,

  • Other than Michonne, wont they all be original characters?

    I know right, if the Michonne story doesn't involve any original Telltale Walking Dead characters in it, then who gives a shit? Waste of time.

  • Amen! I'd MUCH rather have Kenny and Clementine.
    I think the the reason the game is so good, is that it's kept separate from the Tv and the comic universe, (I've never read the comics, but I don't have to in order to see that the TWD game is a franchise all it's own.)

  • It's not separate from the comics. It's in the same universe as the comics but not the tv show. Hence why we had Glen and Hershal in season 1 and Lilly was originally intended to be the Lilly from the comic books.

    Kenny/Lee posted: »

    Amen! I'd MUCH rather have Kenny and Clementine. I think the the reason the game is so good, is that it's kept separate from the Tv and the

  • Well there is that other comic character, Pete, but aside from that yeah.

    KCohere posted: »

    Other than Michonne, wont they all be original characters?

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