This is one of the best replies I've seen on this forum , awesome! With the 5 different endings written by the season 2 team , do you think they planned it as the end of series because they have left a hell of a lot of work to do to tie up the endings and killing kenny and jane off quick will be a cheap way of doing this .
Season Three hasn't been released yet because the team is still working on the logistics of it. Season Two ended with five different ending… mores, which had never happened before that in a Telltale season. Season Three is likely going to be a different feeling game than the seasons before it because of that. Because of all of the logistics in working that out (in terms figuring out how all the branches work, writing the story line to work around those branches, and figuring out the new branches in the new story, and working the story around those as well), it takes time.
The third season of Sam & Max is a good example to look at in Telltale's history for a precedent in this. Sam & Max: Season One was released in late 2006 and 2007, and Season Two was released in 2008. Both of those seasons were very similar. Season Two had differences from One, but like Season Two of The Walking Dead, the differences from the first season were min… [view original content]
(14) Is the release of this game holding up the release of The Walking Dead: Season Three?
No. The release of Michonne is not holding up development of The Walking Dead: Season Three (nor is any other game currently in development). The Walking Dead: Season Three is simply not ready to release yet. It still needs more time in the oven, so to speak, as the second season ended with five different possible outcomes, which means that the third season has to continue from five different outcomes, which is something that the Telltale team has never attempted before. The logistics of figuring out how to do something that is a new concept for your team take time to sort out.
The release of The Walking Dead: Michonne is meant to be a game for The Walking Dead fans to play while waiting for the release of Season Three, in the same manner as 400 Days was meant to tide fans over until Season Two was released.
Clem and someone else. Please no more Kenny...
Still, I'm kind of looking forward to this Michonne mini-series, even if its a total detra… morection from Telltale should be doing (aka TWD S3 w/Clementine) at least we are getting something Walking Dead related from them.
Yep, KCohere has pretty much hit the nail on the head. Granted, the first post comes off a little strong, but the discussion here overall is fine for the most part and hasn't reached a point where the thread needs to be locked or have lots of posts flagged.
It hasnt errupted into madness yet. It seems like threads only get closed if they are pointless or have a lot of posters attacking each other, and of course rule breaking, and that doesnt seem to be happening here.
They announced Season 3 before Season 2 was over, so I guess they made the final Episodes with that in mind as they knew the series would continue, and probably had known for a time.
This is one of the best replies I've seen on this forum , awesome! With the 5 different endings written by the season 2 team , do you think… more they planned it as the end of series because they have left a hell of a lot of work to do to tie up the endings and killing kenny and jane off quick will be a cheap way of doing this .
I'm actually really hopeful that telltale will make season 3 mind blowingly awesome. Now I'm not saying they'll give us all what I want, which is pretty much 5 different games to go along with our 5 different endings. I am saying I think the fact that they're taking their time on it is a really good thing. They get to deeply think about seasons 1 & 2, and all the characters they killed off.
Also, I think Telltale branching into the comics is a really good thing. They get to pretty much write 3 missing issues, which is a huge honor bestowed by Kirkman. The fact that it's Michonne makes me even more interested, because she's so interesting.
They announced Season 3 before Season 2 was over, so I guess they made the final Episodes with that in mind as they knew the series would continue, and probably had known for a time.
Gundam anime, well the darker ones. I know Mobile Suit Zeta Gundam earned the director the nickname "Kill'em all Tomino" even the main protagonist lost his mind by the end of it.
I couldn't have put it more eloquently myself.
Telltale, some forum members and admins would have us believe that doing this Michonne mini … moreseries has no impact on Season Three, on how long it takes to be released.
Sorry, but I call bullsh*t on that. If it weren't for the Michonne mini series, Season Three would be started and at least episode one released.
All this rubbish about wanting to take their time with the story and needing time to sort out the different endings makes me laugh.
Rather the people that swallow and believe it make me laugh.
Reason being, it does not take this long to make a game. Specially not from telltale who are (so we are led to believe) experts.
Everywhere from Facebook to Twitter, forums to Youtube and dare I say it, real life, want Season Three rather than Michonne. Check yourself if you don't believe me.
Still waiting for Red Baron 3, then I didn't have to because by then someone came along and made the same kind of game but 1000x better. Because people got tired of waiting. hehe
So therefor Rockstar are not expert game makers because they didn't release GTA 5 a year after GTA 4? by your logic. Sorry Snakecharmer you're talking crap
¿Porque no los dos?
I'm actually really hopeful that telltale will make season 3 mind blowingly awesome. Now I'm not saying they'll give … moreus all what I want, which is pretty much 5 different games to go along with our 5 different endings. I am saying I think the fact that they're taking their time on it is a really good thing. They get to deeply think about seasons 1 & 2, and all the characters they killed off.
Also, I think Telltale branching into the comics is a really good thing. They get to pretty much write 3 missing issues, which is a huge honor bestowed by Kirkman. The fact that it's Michonne makes me even more interested, because she's so interesting.
Yeah, Season Three was announced at the 2014 Comic Con, shortly before the end of the second season. The end of Season Two seems like a big evolution in Telltale's game play model, but Telltale has always experimented with their formula.
They first tried episodic gaming with Bone: Out from Boneville and Bone: The Great Cow Race, adapted it to their current model of seasons with Sam & Max: Season Two, changed up the formula to have less reused locations in Sam & Max: Season Two, added mini-games and the ability to play after the ending in Strong Bad's Cool Game for Attractive People, first had true cinematic framing in Wallace & Gromit's Grand Adventures, began the current method of five episodes connected with cliff-hangers and opening episode summaries with Tales from Monkey Island, experimented with using other mechanics than their usual inventory puzzles in Sam & Max Season Three, started using quick time events in Jurassic Park: The Game, changed up the formula to have less QTE's and added choices and consequences with The Walking Dead, added the ability to choose locations and have both play out in real time in The Wolf Among Us, and added the ability to scan the environment (and had multiple output from those scans based on choices) in Tales from the Borderlands, and added direct controlled weapon combat in Minecraft: Story Mode.
Not all of those changes have showed up in their other seasons, but they all can be seen as stepping stones towards the games we have today. The Walking Dead: Season Two seems like one of the biggest stepping stones they've made yet, although time will tell just how much they plan to have those five different endings matter in Season Three. Hopefully it's as big of an evolution for their formula as we all hope it will be.
7 endings actually.
* Kenny dead, Jane Alive, at Howes, Without family.
* Kenny dead, Jane Alive, at Howes, with family.
* Jane dead,… more Kenny alive, at Wellington.
* Jane dead, Kenny alive, Clem and Kenny leave Wellington.
* Jane alive, Clem alone.
* Kenny alive, Clem alone.
* Kenny, Jane dead, Clem alone.
7 endings actually.
* Kenny dead, Jane Alive, at Howes, Without family.
* Kenny dead, Jane Alive, at Howes, with family.
* Jane dead,… more Kenny alive, at Wellington.
* Jane dead, Kenny alive, Clem and Kenny leave Wellington.
* Jane alive, Clem alone.
* Kenny alive, Clem alone.
* Kenny, Jane dead, Clem alone.
They'll probably cheat a little with that. For example the alone endings with Clementine will probably play out the same for example, regardless if Kenny and Jane are alive or dead, but just with some minor changes of dialogue if the characters are mentioned. The same for the Kenny and Jane endings. It's possible it could boil down to as something as a few as 3 different outcomes with just a number of alterations within those said outcomes.
7 endings actually.
* Kenny dead, Jane Alive, at Howes, Without family.
* Kenny dead, Jane Alive, at Howes, with family.
* Jane dead,… more Kenny alive, at Wellington.
* Jane dead, Kenny alive, Clem and Kenny leave Wellington.
* Jane alive, Clem alone.
* Kenny alive, Clem alone.
* Kenny, Jane dead, Clem alone.
Amen! I'd MUCH rather have Kenny and Clementine.
I think the the reason the game is so good, is that it's kept separate from the Tv and the comic universe, (I've never read the comics, but I don't have to in order to see that the TWD game is a franchise all it's own.)
It's not separate from the comics. It's in the same universe as the comics but not the tv show. Hence why we had Glen and Hershal in season 1 and Lilly was originally intended to be the Lilly from the comic books.
Amen! I'd MUCH rather have Kenny and Clementine.
I think the the reason the game is so good, is that it's kept separate from the Tv and the… more comic universe, (I've never read the comics, but I don't have to in order to see that the TWD game is a franchise all it's own.)
Comments
This is one of the best replies I've seen on this forum , awesome! With the 5 different endings written by the season 2 team , do you think they planned it as the end of series because they have left a hell of a lot of work to do to tie up the endings and killing kenny and jane off quick will be a cheap way of doing this .
Why is this... uh.....why....
From the Walking Dead Forum FAQ:
(14) Is the release of this game holding up the release of The Walking Dead: Season Three?
No. The release of Michonne is not holding up development of The Walking Dead: Season Three (nor is any other game currently in development). The Walking Dead: Season Three is simply not ready to release yet. It still needs more time in the oven, so to speak, as the second season ended with five different possible outcomes, which means that the third season has to continue from five different outcomes, which is something that the Telltale team has never attempted before. The logistics of figuring out how to do something that is a new concept for your team take time to sort out.
The release of The Walking Dead: Michonne is meant to be a game for The Walking Dead fans to play while waiting for the release of Season Three, in the same manner as 400 Days was meant to tide fans over until Season Two was released.
Yep, KCohere has pretty much hit the nail on the head. Granted, the first post comes off a little strong, but the discussion here overall is fine for the most part and hasn't reached a point where the thread needs to be locked or have lots of posts flagged.
I was not or was not going to start anything
They announced Season 3 before Season 2 was over, so I guess they made the final Episodes with that in mind as they knew the series would continue, and probably had known for a time.
¿Porque no los dos?
I'm actually really hopeful that telltale will make season 3 mind blowingly awesome. Now I'm not saying they'll give us all what I want, which is pretty much 5 different games to go along with our 5 different endings. I am saying I think the fact that they're taking their time on it is a really good thing. They get to deeply think about seasons 1 & 2, and all the characters they killed off.
Also, I think Telltale branching into the comics is a really good thing. They get to pretty much write 3 missing issues, which is a huge honor bestowed by Kirkman. The fact that it's Michonne makes me even more interested, because she's so interesting.
really? i didn't know that (no sarcasm),i thought it was done in a way to end the series .
Gundam anime, well the darker ones. I know Mobile Suit Zeta Gundam earned the director the nickname "Kill'em all Tomino" even the main protagonist lost his mind by the end of it.
Says fan who obviously has no idea of the thought process of the company nor how long it actually takes to make a game.
Still waiting for Red Baron 3, then I didn't have to because by then someone came along and made the same kind of game but 1000x better. Because people got tired of waiting. hehe
7 endings actually.
Yeah, Season Three was announced at the 2014 Comic Con, shortly before the end of the second season. The end of Season Two seems like a big evolution in Telltale's game play model, but Telltale has always experimented with their formula.
They first tried episodic gaming with Bone: Out from Boneville and Bone: The Great Cow Race, adapted it to their current model of seasons with Sam & Max: Season Two, changed up the formula to have less reused locations in Sam & Max: Season Two, added mini-games and the ability to play after the ending in Strong Bad's Cool Game for Attractive People, first had true cinematic framing in Wallace & Gromit's Grand Adventures, began the current method of five episodes connected with cliff-hangers and opening episode summaries with Tales from Monkey Island, experimented with using other mechanics than their usual inventory puzzles in Sam & Max Season Three, started using quick time events in Jurassic Park: The Game, changed up the formula to have less QTE's and added choices and consequences with The Walking Dead, added the ability to choose locations and have both play out in real time in The Wolf Among Us, and added the ability to scan the environment (and had multiple output from those scans based on choices) in Tales from the Borderlands, and added direct controlled weapon combat in Minecraft: Story Mode.
Not all of those changes have showed up in their other seasons, but they all can be seen as stepping stones towards the games we have today. The Walking Dead: Season Two seems like one of the biggest stepping stones they've made yet, although time will tell just how much they plan to have those five different endings matter in Season Three. Hopefully it's as big of an evolution for their formula as we all hope it will be.
(I fixed the formatting of your post)
Even more endings, depending on if Bonnie is alive or not. And where the 400 days characters are.
I know right, if the Michonne story doesn't involve any original Telltale Walking Dead characters in it, then who gives a shit? Waste of time.
They'll probably cheat a little with that. For example the alone endings with Clementine will probably play out the same for example, regardless if Kenny and Jane are alive or dead, but just with some minor changes of dialogue if the characters are mentioned. The same for the Kenny and Jane endings. It's possible it could boil down to as something as a few as 3 different outcomes with just a number of alterations within those said outcomes.
Other than Michonne, wont they all be original characters?
Amen! I'd MUCH rather have Kenny and Clementine.
I think the the reason the game is so good, is that it's kept separate from the Tv and the comic universe, (I've never read the comics, but I don't have to in order to see that the TWD game is a franchise all it's own.)
It's not separate from the comics. It's in the same universe as the comics but not the tv show. Hence why we had Glen and Hershal in season 1 and Lilly was originally intended to be the Lilly from the comic books.
Well there is that other comic character, Pete, but aside from that yeah.