The successor to the Nintendo DS is announced!

edited March 2010 in General Chat
http://gonintendo.com/viewstory.php?id=118173
Coming from an official Nintendo PDF...

thumb_3ds_1.jpg

Nintendo Co., Ltd. (Minami-ward of Kyoto-city, President Satoru Iwata) will launch "Nintendo 3DS"(temp) during the fiscal year ending March 2011, on which games can be enjoyed with 3D effects without the need for any special glasses.

"Nintendo 3DS"(temp) is going to be the new portable game machine to succeed "Nintendo DS series", whose cumulative consolidated sales from Nintendo amounted to 125million units as of the end of December 2009, and will include backward compatibility so that the software for Nintendo DS series, including the ones for Nintendo DSi, can also be enjoyed.

We are planning to announce additional details at E3 show, which is scheduled to be held from June 15, 2010 at Los Angeles in the U.S.


Holy hell, this came out of absolutely nowhere! 3D without glasses...what in the world is this thing going to be?! The backwards compatibility with DS/DSi is the icing on the cake. I called that aspect during our last podcast! Thanks to everyone that sent this in!

http://gonintendo.com/viewstory.php?id=118176

Basically it will be like-

3d-movie.jpg

-but you won't need glasses.

Apparently it also has rumble, and a control stick.

Discuss.
«13

Comments

  • edited March 2010
    I just got a newsletter that mentioned this. It sounds pretty cool, but Nintendo should probably come up with a new system instead of just upgrading the DS. Now everyone who just got there DSi XL will want to upgrade to this.
  • edited March 2010
    dentbuds wrote: »
    I just got a newsletter that mentioned this. It sounds pretty cool, but Nintendo should probably come up with a new system instead of just upgrading the DS. Now everyone who just got there DSi XL will want to upgrade to this.
    Huh? If this source is accurate, this is as much "just an update to the DS" as the SNES was "just an update from the NES".
  • edited March 2010
    Oh great, and I had just bought a new DS. But tiny screens are able to do 3D images without glasses?
  • edited March 2010
    Yeah, it's not just ANOTHER DS. Successor to the DS means that it's a completely new handheld system.
  • edited March 2010
    Yeah, it's not just ANOTHER DS. Successor to the DS means that it's a completely new handheld system.
    And because it's a new Nintendo handheld, you're better off waiting until hardware revision #3.
  • edited March 2010
    This is all well and good, but it won't be long before 3DTVs that don't require glasses are out, and then developers will probably start putting 3D into their ps3/xbox games.
  • edited March 2010
    Hopefully that means it'll be released within one or two years instead of the next five months. I'm still trying to figure out how it would be 3D without any glasses. Is it like a multi-layered screen that will create the illusion of 3D or something?

    I also hope this will have another silly-sounding name that will create nerd rage everywhere.
  • edited March 2010
    Yeah, it's not just ANOTHER DS. Successor to the DS means that it's a completely new handheld system.

    Yeah, I know this. I just think that announcing it right after the XL was released is a little soon.
    I'm still trying to figure out how it would be 3D without any glasses. Is it like a multi-layered screen that will create the illusion of 3D or something?

    I also hope this will have another silly-sounding name that will create nerd rage everywhere.

    I have no idea how they'll pull it off. In the interview on gamespot, Iwata said ''I have doubts whether people will be wearing glasses to play games at home. How is that going to look to other people?" I wonder if this means that he doesn't think he can pull it off, or if people just wouldn't buy it if glasses were necassesary.

    As for the name, they should just call it the Super Nintendo DS or something.
  • edited March 2010
    dentbuds wrote: »
    Yeah, I know this. I just think that announcing it right after the XL was released is a little soon.



    I have no idea how they'll pull it off. In the interview on gamespot, Iwata said ''I have doubts whether people will be wearing glasses to play games at home. How is that going to look to other people?" I wonder if this means that he doesn't think he can pull it off, or if people just wouldn't buy it if glasses were necassesary.

    As for the name, they should just call it the Super Nintendo DS or something.

    Iwata never makes sense.


    This could be extremely interesting, but I, too, have some uncertainty as to how they could pull this off.
  • edited March 2010
    dentbuds wrote: »
    I have no idea how they'll pull it off. In the interview on gamespot, Iwata said ''I have doubts whether people will be wearing glasses to play games at home. How is that going to look to other people?" I wonder if this means that he doesn't think he can pull it off, or if people just wouldn't buy it if glasses were necassesary.

    As for the name, they should just call it the Super Nintendo DS or something.

    Well now thats not so far off. I spoke to a guy recently who said that playing the Wii makes him look like a jackass, and plenty have complained about using the microphone in games in public on the DS. Having to wear 3D glasses in public while playing your handheld could end up looking kind of embarrassing for a lot of people. Personally, I think it would be freakin awesome. I could look just like the kid from Ghoul Patrol.

    Oh and that quote was from PecanBlue, not me. XD
  • edited March 2010
    Glad I didint buy the dsi XL yet(i know i have dsi but this is the second time this month that the thing broke down) I can get this.

    You know gaming has really been upgraded these past years, first it was pixels and pixels, then it was drawings, followed by 3D like effects(super mario 64) then motion controls(wii) followed by FULL motion controls(xbox Natal) and now, full 3d pop out with no glasses. Wow, just wow.
  • edited March 2010
    am I the only one who thinks this is a bad idea?
  • edited March 2010
    Yeah, it makes me wonder if they didn't learn anything from the Virtual Boy.
  • edited March 2010
    Well, everyone thought the DS touch screen was a bad idea, and Wii's motion sensor would turn out badly, (it did, but only because Nintendo became lazy due to no competition) so who knows.
  • edited March 2010
    They prolly did. I mean they learned from the power glove, which had the same basic idea as the wiimote, but a different technique behind it.
    I'm sure Big N can pull it off somehow, but until I see how, I'll get myself a nice DS XL :)
  • edited March 2010
    PecanBlue wrote: »
    Well, everyone thought the DS touch screen was a bad idea, and Wii's motion sensor would turn out badly, (it did, but only because Nintendo became lazy due to no competition) so who knows.

    Nah not really. I see the Wiimote, as well as the new project Natal from MS as gimmicks, but not really mechanics that will make a gamepad obsolete.
    Just for fun, look for what kind of things the motion sensor or the wiimote was used. As a cursor and as a control unit for minigames. I know that some people prolly can pull of owning me hardcore while using the wiimote controls in Mario Kart, but even for that I stuck with the Nunchuks Analog Stick (as well as almost everybody I played with).
    The only thing that REALLY made a difference was actually the DS touchscreen thing. Which really changed the way you play. Granted, it got used by a lot of minigames as well, but it never seemed forced to me.
  • edited March 2010
    PecanBlue wrote: »
    Well, everyone thought the DS touch screen was a bad idea, and Wii's motion sensor would turn out badly, (it did, but only because Nintendo became lazy due to no competition) so who knows.

    It is a bad idea, Nintendo should go back too good old console gaming like Xbox or PS3! Not motion sensors or touch screens.

    Apparently it also has rumble, and a control stick.

    And they're trying to impress people with that too?
  • edited March 2010
    splash1 wrote: »
    It is a bad idea

    I'm sure that's why they sold so well.
  • edited March 2010
    Katsuro wrote: »
    Nah not really. I see the Wiimote, as well as the new project Natal from MS as gimmicks, but not really mechanics that will make a gamepad obsolete.

    Well.... is more fun smack Miis by imitating a sword than pushing a button. At least for me.

    But hey, they really actual GREAT thing about the Wii is the fact I can play with all my friends when they come along (Once we were 8 people playing the motion version of Dr. Mario (Which is the name in english?, I don't know). 4 people with the Wiimotes and 4 just watching and giving orders. That was a blast of a Night!). Yes, is a party machine, but for that I buy it. And, for Fire Emblem, because my sister is fan =P.

    But yeah, the point of the Wii is not made the Gamepad obsolete, but made new people play and old gamers play again. And with friends. Granted, depend of how you use the controler, but that also is important with the Gamepad.

    Now in topic: I'm missing something here. No, really, because you can have a good input device and a good output device, but, if you doesn't know what to do with them, the answer is the same. And this 3DS is just a sustaining upgrade, not a... an approach change. Ok, I can't say it in english, but look to this: The DSi is a companion device, so, instead of have a Cellphone which do that for me, I have the DSi, because I like my cellphones just for Calls. Then the DSi XL, which is for play DS games with another people (I have a friend who plays Professor Layton with his mom and sister, and apparently, other people do as well), but I still can't see what is changing in this device.

    Probably you don't care about this, but Nintendo this generation always has this kind of explanation, and it's seems it's work for them, and, for this device, there's none of this explanations.

    The only thing I can actually wait for it is the annuncement of the PSP2 or something like that. Because, if it's not this, WHY Nintendo will announce a new device?
  • edited March 2010
    GinnyN wrote: »
    The only thing I can actually wait for it is the annuncement of the PSP2 or something like that. Because, if it's not this, WHY Nintendo will announce a new device?

    It's been like 6 years after the original DS, it's not really that strange they would start working a new generation handheld.
  • edited March 2010
    or microsoft comes up with the MicroBox or something of similar name.

    truth be told as a mac fanboi, I would likely buy that
  • edited March 2010
    http://gonintendo.com/viewstory.php?id=118260
    Some serious Sony butthurt here, folks.
  • edited March 2010
    Remolay wrote: »
    or microsoft comes up with the MicroBox or something of similar name.

    truth be told as a mac fanboi, I would likely buy that
    I think Microsoft are more concerned with fighting Apple in the handheld space, hence the Windows 7 Phone. I think the problem with an Xbox handheld would be that it wouldn't be always linked into the Live network like a phone would be. Live really is the center of Microsoft's gaming push. Again, hence the phone.
  • edited March 2010
    PecanBlue wrote: »
    It's been like 6 years after the original DS, it's not really that strange they would start working a new generation handheld.

    Ok, it's not rare, but, why will they announce something this big in a PDF panflet instead of reserve the really big surprise for the E3? It's like when they announced the Motion Plus before Microsoft conference in a web page, just for the rumors of a motion controller from them.

    Appart, the Console Cycle is not decided by hardware, is decided by consumers. If the people still buys DSs, why will they want another one?

    By the way, in Japan, this one will be the Second handheld with 3D technology. I read a Blog of a Spanish guy in japan (The blog is in spanish T_T) and he said there's another handhelds from Hitashi with 3D technology, but, how are the Japanese and all, this information probably is only in Japanese, so, please, trust me in that one.

    My problem with this is not the fact they announce another handheld, is the fact about do not match how Nintendo has been acting since the Wii. That why I wonder, what the hell?
  • edited March 2010
    GinnyN wrote: »
    The blog is in spanish T_T
    So?
  • edited March 2010
    So?

    You can't check out if I'm saying the truth unless you know spanish (Or if you trust google translator, but I do not)
  • edited March 2010
    GinnyN wrote: »
    Ok, it's not rare, but, why will they announce something this big in a PDF panflet instead of reserve the really big surprise for the E3?

    Leaks, accidental or deliberate, stir up hype, so why not? Of course their reason for doing so might be Sony's announcement, but that is perfectly natural in a competitive world. The DS original and DS Lite sold well, so why the DSi? It's the same mentality here. To ensure people don't get bored over their product over a new competitor release they release something new.
    My problem with this is not the fact they announce another handheld, is the fact about do not match how Nintendo has been acting since the Wii. That why I wonder, what the hell?

    I'm not really sure what you mean by this. What do you mean by how they have been acting since the Wii?

    Also Secret Fawful, my friends and I had a hearty laugh at that article for about thirty minutes, so thanks for sharing. That is some unusual b'awww reaction, even from Sony.
  • edited March 2010
    PecanBlue wrote: »
    Leaks, accidental or deliberate, stir up hype, so why not? Of course their reason for doing so might be Sony's announcement, but that is perfectly natural in a competitive world. The DS original and DS Lite sold well, so why the DSi? It's the same mentality here. To ensure people don't get bored over their product over a new competitor release they release something new.

    Probably we're talking about the exactly same thing, but I do wanna know why. That's all. Appart, technically, the DSi is for gather the people do not want the DS Lite (Appart of the people who get bored with the DS Lite). It's also for expand the gaming base.

    PecanBlue wrote: »
    I'm not really sure what you mean by this. What do you mean by how they have been acting since the Wii?

    Unless I need to know japanese for that, Nintendo hadn't say how they will gather more people who aren't gaming or get bored about gaming. Nintendo, since the Wii, has always talking about that. That why this doesn't make sense unless is a defensive move. Like the Motion Plus.
  • edited March 2010
    GinnyN wrote: »
    You can't check out if I'm saying the truth unless you know spanish (Or if you trust google translator, but I do not)
    Oh. Not a problem for me.

    And actually, I'm going to give some corrections.

    "Hitachi en algunos de sus móviles con pantallas 3D que venden en Japón."

    Doesn't "móviles" refer to mobile phones in this case? Hitachi does have a line of 3D phones in Japan. It would definitely be a conflict of interest for them to release a handheld game console, because they actually make the screens for the Nintendo DS(at least, I'm pretty sure they do).

    Also, you should probably try linking directly to the post you're talking about next time. I was pretty confused reading through the post above the relevant one.
  • edited March 2010
    Katsuro wrote: »
    Just for fun, look for what kind of things the motion sensor or the wiimote was used. As a cursor and as a control unit for minigames. I know that some people prolly can pull of owning me hardcore while using the wiimote controls in Mario Kart, but even for that I stuck with the Nunchuks Analog Stick (as well as almost everybody I played with).
    The only thing that REALLY made a difference was actually the DS touchscreen thing. Which really changed the way you play. Granted, it got used by a lot of minigames as well, but it never seemed forced to me.

    Has anyone in this thread ever gone anywhere near Metroid Prime 3 or Metroid Prime Trilogy? Not only were the Wiimote controls in Corruption amazing, they also vastly improved the experience when applied to the first two games, which were pretty amazing already. Unfortunately, this is a very rare example, but there's been a few times when a company actually used the Wii Remote correctly and the result was astonishing.

    But alas, all we seem to get these days is shovelware. By no means do I regret making the Wii my console of choice, but this is why I'm saving for a PS3.
  • edited March 2010
    Well, handheld for me is a portable gadget. Include video game consoles, cellphones and PDAs.

    That probably will lead to a confusion. Sorry.
  • edited March 2010
    GinnyN wrote: »
    Well, handheld for me is a portable gadget. Include video game consoles, cellphones and PDAs.

    That probably will lead to a confusion. Sorry.
    Ah, I see. Wasn't completely clear, given the context.

    I found a english source on Hitachi's 3D screens, by the way. And another. Given their current relationship with Nintendo, I wouldn't be surprised if this was the technology we'll see in the 3DS.
  • edited March 2010
    Sounds extremely gimmicky.

    In a bad way.
  • edited March 2010
    Said like that, it doesn't sound like anything I would be interested in (and it's true the announcement is pretty close to the latest handheald release from nintendo) but I'll wait to know more.
    Nintendo has always impressed me the most with handheld gaming (okay, they're almost the only ones doing it, still. I had a game gear, and there is the PSP now). This being said, the DSi never interested me. I was mostly disappointed by the lack of GBA compatibility.

    Which I guess is silly since I still have my GBA SP (I kinda need it to play the original GB games after all).

    If it's completely new though I might give it a chance, although probably not right on release.

    The article that mentions one big screen acting as two worries me, though. I've been very happy with the "closing" part of the GBA SP and DSs (be it the original or the Light, and the DSi and DSi XL have it too). If the screen is just one big screen, does that mean the "3DS" wouldn't close? That would be a step backwards as far as I'm concerned.

    On the other hand, if what they mean is that the 3DS games would have one giant image using both screen rather than a different image on each screen, for instance, then that's different.

    At any rate, right now I'm really wondering. I don't think the console has anything over my DS Light right now. It doesn't seem that it would have GBA compatibility, and in exchange it adds stuff I'm not interested in, like cameras and 3D. So I really reserve judgment on that. It might turn out to be something I'd really like, or it might turn out not to be a significant enough progress for me to trade up.
  • edited March 2010
    I'm a hoarder. I admit it. The thought of going to GameStop and trading in my old stuff for new stuff makes me cringe. In addition to my crazy console collection (not pictured: the 32X now attached to my Genesis, now that I got the missing cable for it after 10 years), I have a Sega Nomad, two Game Boy Colors, two Game Boy Advances, Two GBA SPs, and a DS Lite (which Nintendo repairs sent me when they couldn't fix my original model DS). My sister (who the duplicate handhelds technically belong to) has a DSi and a Wii of her own, neither of which she ever uses. So I suppose I'm pretty much set as far as backwards compatibility goes.

    So as you might be able to figure out from my collection, I'm the type of Nintendo fanboy who has never even considered skipping on any of their systems (not counting the Game Boy Micro, because seriously, what a mess). Depending on the final features, this is the system that could get me to skip on the DSi, though honestly the only reason I was interested in the DSi was DSiWare, particularly the new Shantae game.

    So...I don't know what my point was, but at any rate, there's some background on me, I guess.

    By the way, not counting Atari or PC games, I have a total of 203 games for all those systems. I recently made a list where I cross them off when I beat them. I'm about 70% done.
  • edited March 2010
    Avistew wrote: »
    Which I guess is silly since I still have my GBA SP (I kinda need it to play the original GB games after all).
    I can't stand to play the older games on anything but the SP. The DS doesn't feel right playing Advance games.
  • edited March 2010
    Really? I was blown away the first time I tried a GBA game in my DS. It could be that I have an original model SP, so the screen and sound were phenomenally better.

    Also, how do you feel about the Game Boy Player for the GameCube?
  • edited March 2010
    Has anyone in this thread ever gone anywhere near Metroid Prime 3 or Metroid Prime Trilogy? Not only were the Wiimote controls in Corruption amazing, they also vastly improved the experience when applied to the first two games, which were pretty amazing already. Unfortunately, this is a very rare example, but there's been a few times when a company actually used the Wii Remote correctly and the result was astonishing.

    While I agree, that they succeeded with Metroid Prime, they still used only the curser function of the wiimote. The movement itself was still mainly the good old analog stick. They basically just did what the zappergun (?) did years before only now in 3D. In a good way of course.
    What I thought is the main feature is the actual detection of the wiimote in 3D space. And this feature is only present in mini games. I think Red Steel tried to use it in the regular Gameplay but kind of failed at it.

    For example I was somewhat annoyed of the controls of Twilight Princess. While I thought using the wiimote to aim your boomerang (again the cursor) it was really really really stupid to wave the wiimote around making Link swing his sword.
    Finding the connection to Natal again: I doubt it will replace the regular gamepad. Nobody will play a beat em up or an RPG while constantly twitching around with the whole body and maybe even (as seen with the wii) buggy motion detection.
  • edited March 2010
    Okay, I'll give you that. Every time motion controls were introduced into Corruption, they came off as cumbersome and gimmicky. The only use of them that I didn't mind was for the Jump Ball. Sort of the same thing with the spin in Galaxy. I have yet to see a motion-based control that I really like, and there's been quite a few that I hated, like the quick-time events in Resident Evil 4.

    On the other hand, the pointer, while still mainly gimmicky, has had a few very satisfying applications. Again, I point to Resident Evil 4. Mmmmmmmmmmm...
  • edited March 2010
    Also, how do you feel about the Game Boy Player for the GameCube?
    "How do you feel about ______ for the Gamecube" can almost universally be answered with "it sucked".

    Exceptions include Eternal Darkness, Geist, and Super Smash Bros. Melee. I'd say there are, at most, five more.

    I'm not the Gamecube's biggest fan.
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