The Telltale NBC Universal license

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  • edited June 2010
    Puzzlebox, that's pretty much exactly what I fear.

    As for Nikki, she's still listed on Telltale's staff page, but it's possible that she did leave and it just hasn't been updated since Majus and Suro joined. Will did say that there had been a bit of a shake up in the web team.
  • puzzleboxpuzzlebox Telltale Alumni
    edited June 2010
    jp-30 wrote: »
    I think the Pilot Program provides nice balance to these big licenses. They're still dabbling with indie style games while becoming one of the Big Boys.

    Yes, and big licences could provide the funding that allows them to take additional risks with things that are more experimental. Change is just something that's to be expected, and there are usually both upsides and downsides.
  • edited June 2010
    Pale Man wrote: »
    Well, given that she was an intern, possibly she's just done with her internship, or something, but I don't know whether that means she's done with Telltale or not.
    I thought of that as well. She's still listed on the Telltale staff page as Online Community Intern, and her forum account still has the TTG icon (and her name's in red), so it looks like she's still affiliated with Telltale.
  • edited June 2010
    the commentery mode in Monkey Island 2:SE proves my Mystery Science Thearter 300 game idea can work
  • edited June 2010
    I've slept over it one night and honestly i'm still more in a dissapointed mood because what i always wanted from TTG is that they bring back the joy of the old point&click adventure games.

    I've hoped that with the years the games will improve in aspects like (riddle design, complexity, interesting story, more humour for adults, ...) and that beside of bringing back some nice adventure IP they'll invent some own original ones and licence IPs which i'm really interested in.

    There are so many interesting books, comics and films out there but Back to the Future and Jurassic Park nowadays comes around like some second class licence. Sorry, it just doesn't get me exicted and i'm more expecting getting the same of what we got so far for the masses, although i'm not sure if the masses are interested in this as well. No original IP, no improvements to lift TTG adventures to excellent ones, ...

    Maybe Indiana Jones is kind of compareable with Jurassic park but then again i think there still is a difference and Indy is hotter than Jurassic Park but compared to Back to the Future, Jurassic Park sounds more interesting.

    It's sad in a way that when you're thinking of what won't be done when they'll work on such licences. I prefer seeing TTG as a company which developes excellent adventures for a smaller audience.
  • edited June 2010
    taumel wrote: »
    It's sad in a way that when you're thinking of what won't be done when they'll work on such licences. I prefer seeing TTG as a company which developes excellent adventures for a smaller audience.

    So pretend BttF and JP aren't happening, and play the games they will continue to make for smaller audiences with the Pilot program. Problem solved.
  • edited June 2010
    Yeah...still not sold on the pilot program. To me it's a phrase without any meaning behind it yet that everyone's throwing around as a universal defense. That's not to say that it doesn't have potential, but...I'm going to see how it plays out before I accept it as a catch-all defense.

    God, I think I'm turning into Fury...
  • edited June 2010
    Pale Man wrote: »
    So pretend BttF and JP aren't happening, and play the games they will continue to make for smaller audiences with the Pilot program. Problem solved.
    Seems like you didn't get my point.
  • edited June 2010
    taumel wrote: »
    although i'm not sure if the masses are interested in this as well.

    You haven't looked around the net have you.
  • edited June 2010
    Nope, because personally i know what i like and mostly i can judge the tastes of my friends as well. But if the net is yearning for this, then it at least makes sense for the net.
  • TeaTea
    edited June 2010
    http://jurassicparkwtf.ytmnd.com/

    Slightly NSFW (it said a swear :o)
  • edited June 2010
    I'm actually a bit disappointed that they still have to resort to already existing license, no matter how old they are.

    Also, at first I thought BttF and JP would become new series like S&M, but perhaps these are one-season-only games. So they are just new titles in their game catalogue.
  • edited June 2010
    taumel wrote: »
    I've hoped that with the years the games will improve in aspects like (riddle design, complexity, interesting story, more humour for adults, ...) and that beside of bringing back some nice adventure IP they'll invent some own original ones and licence IPs which i'm really interested in.

    Yes, but much like an indie actor who does the occasional blockbuster, Telltale need a few IPs that will being them plenty of cash in order to be able to do the smaller projects.

    I'm excited about these two games at the moment, two of my favourite childhood films and my favourite games company. As long as they don't alter the way their games work (ie no platforming, gunplay, death-related-failure etc) I don't see how they can fail. I would like some clever and difficult puzzles and one of my main requests is a massive inventory... I don't think the latter is going to happen though.
  • edited June 2010
    I also once said on this forum that it's probably a wise strategy having a wide portfolio with titles which appeal to core adventure gamers as well as some blockbusters for the masses but

    a) At the bottom of my heart i appreciate fresh, unique and original content, or a licence i'm really after, a lot more.

    b) Why does TTG need plenty of cash this way? Haven't they done well in the last couple of years and have been expanding all through the time already?!

    I don't like quick growth when it waters down the final result for me as a gamer. I see the improvements on the technical side but not so much on the inner values which are important to me as an adventure gamer and when targeting a larger audience i don't see these points improving automatically either.
  • edited June 2010
    I just watched the trailer on the site and wee'd a little bit.
  • edited June 2010
    Meet TaumelTale Games.
    taumel wrote:
    I don't like quick growth when it waters down the final result for me as a gamer.

    We get it, you don't like two Telltale licenses. Here's an idea. Wait until you've seen the final result before you pass judgement.
  • edited June 2010
    Sure i will, i'm just extrapolating from the experiences gathered here so far and i'll probably giving JP a shot but i really can't imagine myself getting interested in BTTF at all again, just the same way i don't want a haircut from the 80s as well. :O)
  • edited June 2010
    Taumel, I'm pretty sure TTG are making these games because they want to make them, not just for the cash. They're not titles we're interested in, but that doesn't mean they're titles no one is interested in. Quite the contrary. And Telltale has been growing in leaps and bounds since they got started; this really isn't anything new.

    Also, I feel so, so sorry for the designers still working for Telltale ... two new series and possibly some more pilot projects in the work? And Brendan and Chuck gone? Yeah ...

    Maybe that's it, they've upgraded nikasaur to designer! I'd say she's definitely still working at Telltale what with her opening a TTG-based facebook account and such.
  • edited June 2010
    I hereby demand a list of the TTG employees who are in charge of this!

    No, not really, but it felt good writing this. :O)
  • edited June 2010
    Well, good luck with your deal, Telltale. Hopefully, the will of Leno will be on your side, and you'll be able to finish them.
  • edited June 2010
    I can't be the only one who's noticed a significant decrease in Telltale's presence on the forums over the last couple months.

    As far as I know, they're super busy, so are the forums, which means when they do have a little more time there is way too much to catch up with.
    I'm going to be honest: I haven't been super busy, but I've been going on the forums a LOT less too, reading a LOT less posts and so on. Too many subforums, too many people postings, too many threads I couldn't care less about.
    And I have no job and pretty much spend my days surfing on the Internet. I'm not going to blame them for being less active, although I miss them.
    Wapcaplet wrote: »
    We haven't heard from nikasaur in a while, though -- could she be on vacation?

    I miss her so much :( When they announced Jurassic Park, I thought maybe it was related. That she was so excited about it she didn't go on the forums so she wouldn't spill the beans, or something. I mean, it's dinosaurs.
    Now it's been announced and as far as I know she hasn't been back, so I'm still missing her. I'm sure she's fine though. And I don't think she's gone, I can't imagine nobody telling her about it. They know how much we love her.
    puzzlebox wrote: »
    Telltale needs to keep doing new things though. They can't churn out endless versions of Sam & Max and Monkey Island forever.

    God, I've never wished for that. Honestly, I was way more worried that Monkey Island would become their "Star Wars". I'm just hoping for original games. I'm not sure how to explain it in a way that doesn't sound offensive to someone, but I'm going to try...
    You know the difference between fanfics and novels? Fanfics might be written by extremely talented writers, but they're "still fanfics". At some point, if you admire an author, you're going to want them to write their own stuff. And even if their next fanfic is about something you love, you're going to just be annoyed every time they're announcing something that isn't their very own project.

    That's how I've been feeling, and it's weird in a way, but I think I might have been interested in a Back to the Future game if it wasn't by Telltale. But now, I'm so focused on the "it's another franchise" that I just can't see anything else. If I'm making sense.

    Now, I don't think they "sold out" or anything silly like that. I think they're still making games about stuff they're stoked about, and trying to make the best games for the player. I do things these are profitable and from my point of view, it might be giving them money to invest into projects I'm more interested in, but I definitely don't think it was their main goal or anything like that.
    puzzlebox wrote: »
    Will Armstrong or Jake Rodkin will be the next Dan Connors - you heard it here first.

    Tss. Will Armstrong and Jake Rodkin will only ever be themselves, and not the next someone else. And I wouldn't have it any other way.
  • TorTor
    edited June 2010
    For those, like me, who are suckered into the latest technology trends: There are rumors claiming that the Jurassic Park and Back to the Future trilogies are coming out on Blu-ray at the end of the year. Seems like a fortunate coincidence, perhaps the movies and games will be promoted together. (Voucher for a free episode included inside the movie cover? They did something similar with the Star Trek Season 3 set)

    Oh, and the Back to the Future trilogy will be "remastered", although that doesn't tell us much these days. They claim that about almost everything now.
  • edited June 2010
    Avistew wrote: »
    As far as I know, they're super busy, so are the forums, which means when they do have a little more time there is way too much to catch up with.
    I'm going to be honest: I haven't been super busy, but I've been going on the forums a LOT less too, reading a LOT less posts and so on. Too many subforums, too many people postings, too many threads I couldn't care less about.
    And I have no job and pretty much spend my days surfing on the Internet. I'm not going to blame them for being less active, although I miss them.

    I keep up by only opening the threads I care about and then marking each subforum as read. Plus I only pay attention to the Monkey Island, Sam and Max, General Chat, Jurassic Park, and Back to the Future discussion subforums.
  • edited June 2010
    God, I've never wished for that. Honestly, I was way more worried that Monkey Island would become their "Star Wars". I'm just hoping for original games. I'm not sure how to explain it in a way that doesn't sound offensive to someone, but I'm going to try...
    You know the difference between fanfics and novels? Fanfics might be written by extremely talented writers, but they're "still fanfics". At some point, if you admire an author, you're going to want them to write their own stuff. And even if their next fanfic is about something you love, you're going to just be annoyed every time they're announcing something that isn't their very own project.

    BULLSHIT. So the Sam and Max and Monkey Island games were fanfics too? Come on. There's a difference between fanfiction and writers and developers who have been hired and paid by the owning company to create an original story based on their property. Geez, one of my best friends likes to screw with me by calling Telltale fanfiction writers all the time and he constantly puts the company down by saying they're nothing but losers who write fanfics of good games all day. I can't believe I just saw someone use that bullshit argument around here too! I still don't get what's so damn cool or important about an original IP. I do not get it at all. To me it'd be nothing more amazing than what Telltale has already done, so why is everyone complaining when it doesn't happen?

    jerry_seinfeld1.jpg
    WHAT is the deal with this original IP talk? I mean, WHAT. IS. The Deal.
  • edited June 2010
    Tor wrote: »
    Oh, and the Back to the Future trilogy will be "remastered", although that doesn't tell us much these days. They claim that about almost everything now.

    And sometimes you have to avoid the new versions as well. I had quite some problems buying the unenhanced original serie of Star Trek (TOS). The picture is worse but i just like the old effects more. :O)
  • TorTor
    edited June 2010
    taumel wrote: »
    And sometimes you have to avoid the new versions as well. I had quite some problems buying the unenhanced original serie of Star Trek (TOS). The picture is worse but i just like the old effects more. :O)
    Really? The new remastered DVDs and Blu-rays include both original and enhanced versions of the episodes, using the seamless branching feature. At least that's the case for the North American versions of the discs, I haven't seen the European ones. Maybe they sacrificed that feature for all the translated audio tracks the think they have to cram in there.

    Edit: turns out I'm talking out of my ass. Only the Blu-rays include both versions. Ah well.
  • edited June 2010
    @Secret Fawful:

    Firstly, seriously, calling something fanfiction isn't an insult. As I said, you can be as talented an author when you write fanfiction. You just used a world and/or characters that have been previously established by someone else.

    Secondly, if you prefer, another comparison I can make would be to an author writing more and more books of a series instead of writing something different.
    Every time you write a sequel, it's easier, yes, because you have an established word and established characters. But it's also much more limited. You've got to respect everything that's been established, and while it can help you, it can also be damaging. Not to mention that anything you add might also diminish the impact of the previous stuff. Especially in some series when an event was super weird and rare the first time, and then it starts happening every five minutes. Or a character was the "last something ever" and new ones appear. Or enemies who have been defeated "for good" just keep coming back.

    I want to see what they can do with their own stuff, not someone else's or their own from decades ago. That's all. It's not meant to insult them in any way, or insult people who like their other stuff, either.
  • edited June 2010
    Avistew wrote: »
    God, I've never wished for that. Honestly, I was way more worried that Monkey Island would become their "Star Wars". I'm just hoping for original games. I'm not sure how to explain it in a way that doesn't sound offensive to someone, but I'm going to try...
    You know the difference between fanfics and novels? Fanfics might be written by extremely talented writers, but they're "still fanfics". At some point, if you admire an author, you're going to want them to write their own stuff. And even if their next fanfic is about something you love, you're going to just be annoyed every time they're announcing something that isn't their very own project.

    I agree. Puzzle Agent was a step in the right direction (kind of like the Sam & Max to the old LucasArts), but not quite there. I'm still holding out hope that they'll hire some good senior game designers who can design their own stuff along with all these well-known IPs.

    To me this is TTG's only fault, nothing they do has been made from scratch (except MAYBE Puzzle Agent). I just want to see something new. New stories of old franchises are fun and I'll continue to enjoy them, but honestly it's creatively stagnating at the same time. I mean, come on. Without creative ingenuity we wouldn't have Monkey Island, Sam & Max, Maniac Mansion, Broken Sword, Gabriel Knight, Grim Fandango or any other classic games. I like sequels (good sequels) as much as the next guy, but I don't want to focus primarily on it. This is also the reason why I like Pixar better than Dreamworks Animation. But even Dreamworks is doing better than TTG right now. They're making sequels galore, but also a lot of brand new stories as well. It's just more notable to create from scratch than to rehash the same thing, no matter how well the rehash is done.

    I've been hoping that all these pre-existing IPs that TTG's been working with were just to build experience (even though they already have enough experience creating new ideas when they were working at LA) and notability to be trusted enough to create brand new IPs from scratch. But it's taking quite a while....I'm still holding out hope, though.
  • edited June 2010
    @Tor
    I was after the german DVDs and there it was quite a problem as they stopped selling the old ones, shops ran ot of stocks and on ebay people tried to sell you the dutch as the original german version, i took me some time to solve it.

    Btw Start Trek (TOS) would have been a nice mass compatible franchise.

    I liked beaming on planets with a team in the Star Trek adventure they once did, *thinking*, yes from Interplay.
  • edited June 2010
    After Telltale gets so rich they can buy and sell human beings they will make original IPs.
  • edited June 2010
    Avistew wrote: »
    @Secret Fawful:

    Firstly, seriously, calling something fanfiction isn't an insult. As I said, you can be as talented an author when you write fanfiction. You just used a world and/or characters that have been previously established by someone else.

    Secondly, if you prefer, another comparison I can make would be to an author writing more and more books of a series instead of writing something different.
    Every time you write a sequel, it's easier, yes, because you have an established word and established characters. But it's also much more limited. You've got to respect everything that's been established, and while it can help you, it can also be damaging. Not to mention that anything you add might also diminish the impact of the previous stuff. Especially in some series when an event was super weird and rare the first time, and then it starts happening every five minutes. Or a character was the "last something ever" and new ones appear. Or enemies who have been defeated "for good" just keep coming back.

    I want to see what they can do with their own stuff, not someone else's or their own from decades ago. That's all. It's not meant to insult them in any way, or insult people who like their other stuff, either.

    I wasn't saying you meant it as an insult. However, I just don't agree with labeling Telltale's stories as fanfiction. I think that's bull. I do agree though that if they mess up, it can damage their reputation, people are quick to hate after one mistake. I just don't agree with the label. Maybe I'm just too used to the word being used to goad me and that's part of my problem, but I just don't agree.

    You see I just don't agree; what can I do
    It's like tryin' to make a Nazi out of a Jew
    I gotta break it straight; got to speak the truth
    I'm not gonna lie; I think the labels uncouth
    Not to be hasty; not be snappy
    I just think the comparison is really crappy
    So don't be hatin on me cause I'm rappin' at you
    I know this rap just came out of the blue
    But what can I do hey what can I say
    I watch too much Whose Line Is It Anyway
    Hey hey Hey hey Hey hey Hey hey
    Wakka wakka wakka wakka wakka doo
    Scooby dooby dooby dooby dooby dooby doo
  • edited June 2010
    Also, I am stunned that they got these licenses. Stunned. This must have cost a lot of money to do.

    I'm not in love with either franchise but they could be really good games. More interesting to me than the pilot program (I like cohesive story lines, my biggest problem with most TTG games).
  • edited June 2010
    I wasn't saying you meant it as an insult. However, I just don't agree with labeling Telltale's stories as fanfiction.

    I don't think their games are fanfiction. They're official and all. I was just making a comparison I thought people on the Internet might relate to. When you appreciate a writer or artist that you got to know from fanfics or fanart, there is usually that time when you want to know what kind of stuff THEY would make from scratch. It's the same kind of feeling I've been having about telltale's games.
  • edited June 2010
    Avistew wrote: »
    I don't think their games are fanfiction. They're official and all. I was just making a comparison I thought people on the Internet might relate to. When you appreciate a writer or artist that you got to know from fanfics or fanart, there is usually that time when you want to know what kind of stuff THEY would make from scratch. It's the same kind of feeling I've been having about telltale's games.

    Now see, that actually makes sense. Moreso than GRARGH RAWRGH HYPE HYPE HYPE ORIGINAL IP HYPE HYPE FOR NO REASON RAWRGY GRARGY NEED ORIGINAL IP, which is all I've been hearing whenever someone mentioned Original IPs anymore. I just didn't get the point.
  • edited June 2010
    Come on TTG, stop making sense and make something unique, something which makes me wanna scream like a mindless groupie!
  • edited June 2010
    Now see, that actually makes sense. Moreso than GRARGH RAWRGH HYPE HYPE HYPE ORIGINAL IP HYPE HYPE FOR NO REASON RAWRGY GRARGY NEED ORIGINAL IP, which is all I've been hearing whenever someone mentioned Original IPs anymore. I just didn't get the point.

    I explain it every time I bring it up. You just choose not to read it I guess.
  • edited June 2010
    I explain it every time I bring it up. You just choose not to read it I guess.

    Not in terms I understood.
  • edited June 2010
    As far as the average fan is concererned, these are two totally different companies. As you may know NBC and Universal joined together a few years ago and now they function as one. Back to the Future and Jurassic Park were origanally Universal, not NBC. I'm fine with these being the only Universal games, but would love to see more from the NBC side of the deal. The Office, SNL and 30 Rock are two of the highest rated comedies on television today and there are many more past small-screen blockbusters. Those should be the ones being made into a game.
  • edited June 2010
    Strong Max wrote: »
    The Office, SNL and 30 Rock are two of the highest rated comedies on television today and there are many more past small-screen blockbusters. Those should be the ones being made into a game.


    Psst. Community!

    Though The Office or 30 Rock would also be great, though the limited locations (especially in The Office) could prove challenging to build a game world in.
  • edited June 2010
    jp-30 wrote: »
    Psst. Community!

    Though The Office or 30 Rock would also be great, though the limited locations (especially in The Office) could prove challenging to build a game world in.

    Limited locations never stoped them before (Puzzle Agent). They would maybe go to other companies to make big sales.
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