Is it so wrong? Legally, sure, but I'd argue that one's own set of ethics could be the judge there. Personally, I see it as no worse than porn since they both cost money and both serve the same basic purpose. Er, before the Internet at least.
Is it so wrong? Legally, sure, but I'd argue that one's own set of ethics could be the judge there. Personally, I see it as no worse than porn since they both cost money and both serve the same basic purpose. Er, before the Internet at least.
It's a hot potato to be sure but I would argue that it's probably better to regulate such things, as opposed to making them illegal. It's like drugs; those who want it are going to find it, so it's better to make sure everything's above board and safe. The system in Amsterdam seems to work well.
For the record, I would NEVER use the services of a prostitute.
2000 Wii Points purchased, (in addition to 200 already available) which were used to buy the following Virtual Console titles:
Final Fantasy III [(FF6 Japan) -- originally for SNES]
Chrono Trigger (SNES)
Blaster Master (NES)
I bought the original Blaster Master, not the remake, because I much prefer the original music to the horrible remixes.
I have never played FF6 nor Chrono Trigger before. I'm also considering playing through a ROM of the FF6 GBA port, instead of the original, as I do have the VBA GX emulator installed on my Wii.
It's a hot potato to be sure but I would argue that it's probably better to regulate such things, as opposed to making them illegal. It's like drugs; those who want it are going to find it, so it's better to make sure everything's above board and safe. The system in Amsterdam seems to work well.
For the record, I would NEVER use the services of a prostitute.
Nor would I. It would be unfaithful to my fiancee and as long as they're illegal, their services won't be safe.
What is safe, however, is the assumption that you can ban the world's oldest profession into oblivion. It won't happen. It can never happen. Best to legalize it, regulate it, and monitor it. It keeps the girls healthy, keeps the patrons responsible and keeps there from being pimps. It's hard to find anything wrong with the Amsterdam system unless you're an uptight prude; in which case I'm bound to disregard your opinion anyway.
Nor would I. It would be unfaithful to my fiancee and as long as they're illegal, their services won't be safe.
What is safe, however, is the assumption that you can ban the world's oldest profession into oblivion. It won't happen. It can never happen. Best to legalize it, regulate it, and monitor it. It keeps the girls healthy, keeps the patrons responsible and keeps there from being pimps. It's hard to find anything wrong with the Amsterdam system unless you're an uptight prude; in which case I'm bound to disregard your opinion anyway.
And hey, it would probably increase tourism to the US and goodness knows we could use the money.
It's hard to find anything wrong with the Amsterdam system unless you're an uptight prude...
Agreed. I've been there three times in my life and I've always found it to be an extremely chilled environment. No doubt that's partially due to it's liberal nature and the coffee shops that go with the territory.
I love that you can play Xenoblade with the classic controller... Its like they were like.. Lets make a massive legit deep RPG and pretend its NOT on the Wii ignoring all the gimmicky flailing around motion controls.. Totally worth playing.
I love that you can play Xenoblade with the classic controller... Its like they were like.. Lets make a massive legit deep RPG and pretend its NOT on the Wii ignoring all the gimmicky flailing around motion controls.. Totally worth playing.
I wish that during the design phase of the Wii, Nintendo had said "let's make a legit games console, without all the flailing around motion controls."
Motion controls aren't all bad. They're even amazing when done right. The problem is that most games fail to see past them as a gimmick and use them properly. But the few that do are some of the best things I've ever played.
I agree with Guru, I don't want motion control in all my games, hell I don't want it in most of them, but the few that have done it right (Red Steel 2, Skyward Sword, Wii Sports Resort) have been compelling, excellent to play and fun.
Motion contorls aren't inherently the problem, implementation is. And if motion controls don't work for your game just leave them out, Nintendo's not forcing anyone to use them.
Yeah, but I only know of 3 that use motion controls well.
Kinect Sports, Wii Sports Resort, and Skyward Sword in everything but swordplay ironically(a second delay on a game that requires split-second reactions aren't exactly good).
All the other games I played either barely use it(Galaxy and Twilight Princess come to mind) or use it for simply pointing a cursor somewhere(all of telltale's titles/My Sims come to mind).
If you feel like you're exercising, either the game wasn't made right, or you're playing it wrong. For most of the time I spent playing Skyward Sword, I was in a Google+ hangout with Icedhope and Fawful, and they couldn't tell that I was moving my hands most of the time.
I was in a Google+ hangout with Icedhope and Fawful, and they couldn't tell that I was moving my hands most of the time.
.....nah, too easy.
Honestly though, I pretty much stopped playing my wii. I just don't like the controls at all. Donkey Kong was pretty fun but I tried a few other games that I ended up bailing on because of the controls. The Wii is just not for me.
They are £18.99 each on Amazon now! (used to be £32-35)
Since I have a blu ray player on my lappy now, AND I've almost finished watching the first season, I thought I would grab some more episodes to watch at my leasure!
Awesome. I love the original 'Twilight Zone'. The episode 'It's a Good Life' is one of the best things I've ever seen in my life. There's no such thing as a bad episode of the show, only some so-so episodes but all are at the very least memorable. An absolute classic of a show.
There's only one 'Twilight' in this dojo and it doesn't involve any sparkling vampires.
Awesome. I love the original 'Twilight Zone'. The episode 'It's a Good Life' is one of the best things I've ever seen in my life. There's no such thing as a bad episode of the show, only some so-so episodes but all are at the very least memorable. An absolute classic of a show.
There's only one 'Twilight' in this dojo and it doesn't involve any sparkling vampires.
Just been watching "The Big Tall Wish" (thats how far I am now)
And even in that lesser known episode, its just superb.
(The acting, the attention to detail, everything just way ahead of its time! )
My favourite so far has to be "Time Enough At Last". Just Fantastic. But many of the episodes I have seen so far have just been excellent!
EDIT: A World of Difference is another interesting one I watched recently.
Really makes you think at the end.
Kinect Sports, Wii Sports Resort, and Skyward Sword in everything but swordplay ironically(a second delay on a game that requires split-second reactions aren't exactly good).
Split-second reactions in Skyward Sword? Not when I played it. I found the delay to be more noticeable when watching someone else play as opposed to when I myself played, more than likely cos i'm mid-gesture when the animation begins to play.
The motion controls weren't perfect but I certainly say the delay wasn't one of the things that was an arse rash. The constant recentering's far higher up my list or the few times that the controls just spaz out.
Split-second reactions in Skyward Sword? Not when I played it. I found the delay to be more noticeable when watching someone else play as opposed to when I myself played, more than likely cos i'm mid-gesture when the animation begins to play.
The motion controls weren't perfect but I certainly say the delay wasn't one of the things that was an arse rash. The constant recentering's far higher up my list or the few times that the controls just spaz out.
I'm taking about how the enemies have their attacks block in different ways. Sometimes they change up rather quickly and when Link takes a second to swing, you get screwed over real fast, especially when you take damage on certain enemies from their blocks.
I'm taking about how the enemies have their attacks block in different ways. Sometimes they change up rather quickly and when Link takes a second to swing, you get screwed over real fast, especially when you take damage on certain enemies from their blocks.
If you're referring to Ghirahim, the key to beating him is to wait until he's right up next to you. Like... really right up next to you. Then your attacks will work. If you're merely in sword striking distance, he deflects it way too fast.
The constant recentering's far higher up my list or the few times that the controls just spaz out.
I had though about this. The reason for it is because either the game would require you to point directly at the screen, or else it could center Link's sword on the screen given the position in which you're holding the controller.
They apparently decided on the latter. That way, you are not required to constantly point the controller forward every time you try to aim.
The problem is, when you press the button to aim and then decide to point your controller at the screen, the game has already centered on your controller position, thus you have to recenter. If you realize that you don't actually need to point at the screen, and then become used to not having to, you find you don't have to recenter so often (or else you do point anyway and just become adept at quickly recentering.)
That is primarily how Skyward Sword's controls are different than Twilight Princess (besides the 1:1 control, obviously): In Twilight Princess, the IR sensor controls aiming; In Skyward Sword, the accelerometer and gyroscope do.
Comments
Also, a six pack of
and one of these:
Yet strangely, there's nothing wrong with "F**KING" as well.
Careful, Darth. People with bad double entendre humor are all around us.
Then that would be Prostitution and that's wrong.
Just be glad I didn't post a picture.:D
Damn right, I love a good fuck!
Aye, see above.
Is it so wrong? Legally, sure, but I'd argue that one's own set of ethics could be the judge there. Personally, I see it as no worse than porn since they both cost money and both serve the same basic purpose. Er, before the Internet at least.
For £8.
It's a hot potato to be sure but I would argue that it's probably better to regulate such things, as opposed to making them illegal. It's like drugs; those who want it are going to find it, so it's better to make sure everything's above board and safe. The system in Amsterdam seems to work well.
For the record, I would NEVER use the services of a prostitute.
Final Fantasy III [(FF6 Japan) -- originally for SNES]
Chrono Trigger (SNES)
Blaster Master (NES)
I bought the original Blaster Master, not the remake, because I much prefer the original music to the horrible remixes.
I have never played FF6 nor Chrono Trigger before. I'm also considering playing through a ROM of the FF6 GBA port, instead of the original, as I do have the VBA GX emulator installed on my Wii.
Nor would I. It would be unfaithful to my fiancee and as long as they're illegal, their services won't be safe.
What is safe, however, is the assumption that you can ban the world's oldest profession into oblivion. It won't happen. It can never happen. Best to legalize it, regulate it, and monitor it. It keeps the girls healthy, keeps the patrons responsible and keeps there from being pimps. It's hard to find anything wrong with the Amsterdam system unless you're an uptight prude; in which case I'm bound to disregard your opinion anyway.
And hey, it would probably increase tourism to the US and goodness knows we could use the money.
Agreed. I've been there three times in my life and I've always found it to be an extremely chilled environment. No doubt that's partially due to it's liberal nature and the coffee shops that go with the territory.
I know where you can put it:
Color me interested.
I wish that during the design phase of the Wii, Nintendo had said "let's make a legit games console, without all the flailing around motion controls."
Motion contorls aren't inherently the problem, implementation is. And if motion controls don't work for your game just leave them out, Nintendo's not forcing anyone to use them.
Under any circumstance, a tool is only as good as the guy who uses it.
Kinect Sports, Wii Sports Resort, and Skyward Sword in everything but swordplay ironically(a second delay on a game that requires split-second reactions aren't exactly good).
All the other games I played either barely use it(Galaxy and Twilight Princess come to mind) or use it for simply pointing a cursor somewhere(all of telltale's titles/My Sims come to mind).
And I never played Red Steal 2.
.....nah, too easy.
Honestly though, I pretty much stopped playing my wii. I just don't like the controls at all. Donkey Kong was pretty fun but I tried a few other games that I ended up bailing on because of the controls. The Wii is just not for me.
They are £18.99 each on Amazon now! (used to be £32-35)
Since I have a blu ray player on my lappy now, AND I've almost finished watching the first season, I thought I would grab some more episodes to watch at my leasure!
Awesome. I love the original 'Twilight Zone'. The episode 'It's a Good Life' is one of the best things I've ever seen in my life. There's no such thing as a bad episode of the show, only some so-so episodes but all are at the very least memorable. An absolute classic of a show.
There's only one 'Twilight' in this dojo and it doesn't involve any sparkling vampires.
Just been watching "The Big Tall Wish" (thats how far I am now)
And even in that lesser known episode, its just superb.
(The acting, the attention to detail, everything just way ahead of its time! )
My favourite so far has to be "Time Enough At Last". Just Fantastic. But many of the episodes I have seen so far have just been excellent!
EDIT: A World of Difference is another interesting one I watched recently.
Really makes you think at the end.
Split-second reactions in Skyward Sword? Not when I played it. I found the delay to be more noticeable when watching someone else play as opposed to when I myself played, more than likely cos i'm mid-gesture when the animation begins to play.
The motion controls weren't perfect but I certainly say the delay wasn't one of the things that was an arse rash. The constant recentering's far higher up my list or the few times that the controls just spaz out.
I'm taking about how the enemies have their attacks block in different ways. Sometimes they change up rather quickly and when Link takes a second to swing, you get screwed over real fast, especially when you take damage on certain enemies from their blocks.
If you're referring to Ghirahim, the key to beating him is to wait until he's right up next to you. Like... really right up next to you. Then your attacks will work. If you're merely in sword striking distance, he deflects it way too fast.
I had though about this. The reason for it is because either the game would require you to point directly at the screen, or else it could center Link's sword on the screen given the position in which you're holding the controller.
They apparently decided on the latter. That way, you are not required to constantly point the controller forward every time you try to aim.
The problem is, when you press the button to aim and then decide to point your controller at the screen, the game has already centered on your controller position, thus you have to recenter. If you realize that you don't actually need to point at the screen, and then become used to not having to, you find you don't have to recenter so often (or else you do point anyway and just become adept at quickly recentering.)
That is primarily how Skyward Sword's controls are different than Twilight Princess (besides the 1:1 control, obviously): In Twilight Princess, the IR sensor controls aiming; In Skyward Sword, the accelerometer and gyroscope do.
(Not actually complete as it were, but its over 80 games for like £17 (Cost me £15 due to IGN discount)
Steelwing: Zone of Alienation £8
Not the best band in the world, but I kind of like them.
They have good potential.
I can already hear the annoying sounds of Pomp and Circumstance like some sort of sound-only vision of the future.
Congrabulation!
All I bought was some Chinese food and defense against the Jedi. Turns out the mob have a protection racket on that, now.