Personally I hate boss I-no in Guilty Gear more than any of the BB bosses. That's unless it's in Score Attack of course, **** Score Attack.
As for SNK bosses... http://www.youtube.com/watch?v=Vk_PxKL_1q4
For reference, that Iori was ratio 4, which means he should be taking the least amount of damage possible, so yeah...
Seth is pathetic and totally overrated, play an SNK game if you want to know what real cheapness is.
Sorry, every time Seth is mentioned in topics like this I can't help posting that >.>
Yeah, well I did say that Seth was the cheapest that sprang to mind.
Truth is, though, that I don't play many games with cheap bosses, because they just don't interest me. Bosses are one of the worst hangovers from the early days of game programming. I mentioned Arkham Asylum, a top game that I really enjoyed - except for the boss battles. In a game of stealth, observation and free-flowing combat, standing around waiting to hit a guy in his glowing weak-points was hugely disappointing. It's lazy game design.
Despite all the numerous reasons to criticise the Modern Warfare games, I really liked the way they ended their single-player campaigns. No bosses, just an action-packed final level with an imaginative and story-led epilogue.
That said, I don't dislike all bosses - the Great Mighty Poo from Conker's Bad Fur Day is a personal favourite. I just wish game designers would put a bit more thought into them.
Xaldin. F---ing Xaldin. Easy, standard, and proud mode, the son of a bitch would OBLITERATE me on any level. I beaten KH2 several times over, so I decided to challenge myself on Proud mode, however as I was playing I realized that if Xaldin was a pain on standard mode, he would be a thousand times worst on Proud mode. I wasn't far off. I stopped playing for 3 years until recently. But still! Oh my god, cheapest fight ever.
Thank God Square Enix added a "get rescued by Micky" mode or else to this day I probably wouldent have beaten the game.
And to those that dont know on certain boss fights in Kh 2 that I guess they deemed hard, if you die, a little option comes up and you can choose to play as Mickey Mouse who can fight the boss, or what I did, heal Sora, the main character, when Mickey dies, you replay as Sora with whatever health you healed him and then the cycle repeats so I reccomend just healing in this mode.
Personally I hate boss I-no in Guilty Gear more than any of the BB bosses. That's unless it's in Score Attack of course, **** Score Attack.
As for SNK bosses... http://www.youtube.com/watch?v=Vk_PxKL_1q4
For reference, that Iori was ratio 4, which means he should be taking the least amount of damage possible, so yeah...
I never got far into Guilty Gear. I went from BB to GG while waiting for my PS3 and copy of BB, which was about a month, then back to BB. I let my fiance borrow GG so she can understand BB's engine better.
And I was talking about Score Attack and Arcade Hazama on Hell Difficulty.
I can think of about four bosses that make me ragequit by their sheer cheapness, but the worst two are:
The bonus boss of Golden Sun, Deadbeard, was a pain, but his successor, Dullahan, is cheap as hell. He'll debuff your entire party and the next turn (which, because you're debuffed and he's so fast, will be immediately after) he'll waste you with the second most powerful summon in the game.
The Omega Metroid at the end of Metroid Fusion. You're fighting it in the narrow docking bay, there's no room to dodge and it's claws have ridiculous reach. Any time I've cleared this boss, it's been by sheer luck and dogged determination
It always kicks my ass hard, the shortest I've ever cleared it is about 10 seconds before the place goes up. It's pretty much the only Metroid boss which has ever given me trouble too.
The bosses that I hated the most:
Barrier trio and the Masked Man from Mother 3
Any Frontier Brain in Pokemon
Huff n. Puff from Paper Mario
Boss Rush on intense difficulty in Brawl.
Ugh, I forgot about the boss battles in Brawl. That's the other insurmountable challenge I still have left, and unlike Sonic Heroes, it's one I know I'll never be able to beat. Those are just like...what the hell? And what's the most annoying is that (at least in the US version) all of the boss battle challenge windows are the only ones that can't be broken with a hammer.
The final Boss of Terra's Story in Kingdom Hearts Birth By Sleep has recently topped my list. The fight is so one sided the only strategy you can really use is block and counter attack.
There's a fun One Piece game called Unlimited Adventure. I have yet to beat it because of the final boss:Evil Gaurdian. How's that for originality? Anyway, that damn thing is a two part boss battle in which you have to virtually perfect his first form if you want a chance at his transformation. Not to mention this game uses a leveling up system which is a laboring must before facing this guy.
For some reason, Final Fantasy 13 is getting me angry too! I've played the past FF games and RPGs that are much harder but my god! Barthandelus onward is just a F***FIST right in the gluteus. Most of the bosses here on cast something called a doom clock if you don't kill them fast enough. Basically instant death in X amount of time. Once you get to a place called Pulse though, any random battle could be a game over if you don't master Paradigm Shift.:mad:
It is a fun game by the way!
Really? I found SA-X to be kind of a let down as far as a boss fight went. I had more trouble with it during the absurd chase through Sector 2 before the Plasma beam boss.
Almost every boss is able to one hit kill you essentially, since your character falls down for 62 hours upon being hit, and can be hit again before he gets back up 267 hours later.
Ok, seriously now! Did anyone here play final fantasy 13?
I did!
It has the most annoying final boss in any FF games ever!. When you get to half of it's health, he will cast an extremely annoying instant death spell which has a 75% chance of killing your characters if they don't have any equipment and if that was your leader, then it's Game Over. Not to mention his strongest attack which will take 95% of your HP and reset it's stagger meter!
It has the most annoying final boss in any FF games ever!. When you get to half of it's health, he will cast an extremely annoying instant death spell which has a 75% chance of killing your characters if they don't have any equipment and if that was your leader, then it's Game Over. Not to mention his strongest attack which will take 95% of your HP and reset it's stagger meter!
Wow, not lookin forward to that.
Last I played I was stuck on that guardian at the top of the tower on Pulse:(
Easy if you're using overpowered weapons, borderline impossible if you're not.
Books helped me a lot.
I wound up getting the true ending in the overtime mode, or whatever it was. That last fight was a bit annoying, but past that I breezed through the story parts of the game. Only thing I found hard was saving the people, and that's far from a boss. All the bosses went down pretty easily for me.
Books helped me a lot.
I wound up getting the true ending in the overtime mode, or whatever it was. That last fight was a bit annoying, but past that I breezed through the story parts of the game. Only thing I found hard was saving the people, and that's far from a boss. All the bosses went down pretty easily for me.
I really hated how you had to play and lose the game like 100 times before your character was high enough level to not be totally horrible. That was one of the most poorly designed games I've ever played, honestly.
I really hated how you had to play and lose the game like 100 times before your character was high enough level to not be totally horrible. That was one of the most poorly designed games I've ever played, honestly.
I'll agree there. Still haven't tried the second one out, mostly due to the flaws of the first.
Saddly, I found the Wii one (while with less generic zombies) to be more fun. Ofcourse the super zombies were amazing in that one.
The time limit also made the game really hard for me to enjoy, as I was constantly being rushed along and not allowed to even spend more than a couple minutes fighting zombies. If you're giving me a zombie sandbox, don't rush me through it and tell me that I lose the main game if I take my time. :mad:
Wow I was just playing Birth By Sleep and found my next cheap boss
XEHANORT IN TERRA'S BODY!!!
I has extreamly powerful attacks that he can SPAM FOREVER!!! The "stragety" to killing him is to block and use counter hammer, but that isnt even a good stragety, and it still is the only one that somewhat works. He has done this once all in about a SECOND! He first attacked me to near death, then spammed a meteor attack which is basically a ONE HIT KILL! and while Im running for my life, he spammed HEAL! Then stabbed me to death. I read that everytime you heal, he will heal once. That is a lie for he flat out spammed it and I only used cura once(yes cura) I have a decent shotlock, but he can TELEPORT and make any shotlock only to be used for the seconds of invincibility, which is needed massivly for the meteor attack, which he spammed to the point where I ran out of power for my shotlock. Plus I honestly think his stats are random, for one time I could easily get a combo in before he could block, and another he blocked my blocj(how I have no clue) or I could perform an attack that he would block, but it would still send him in the air(followed by spamming cure and meteor) and another he would block the attack and send me flying.
And to think the boss fight before this(which was
The time limit also made the game really hard for me to enjoy, as I was constantly being rushed along and not allowed to even spend more than a couple minutes fighting zombies. If you're giving me a zombie sandbox, don't rush me through it and tell me that I lose the main game if I take my time. :mad:
yeah, which was a main reason I also prefered the Wii one more. Sure, instead of being 80 zombies on screen there was about 56 along with Special zombies but I wound up getting more zombie kills with the Wii one then I did with the 360 one within about 4 hours of playing. Since I was rushed on 360.
Sonic Adventure 2, the Biolizard. I actually paused in the middle of the fight to type this post. It's a boss fight that's easy in theory but a pain in the ass in practice.
What's particularly "cheap" about it is the second half of the fight, when instead of grinding up the tube on the side of his mouth, you have to homing attack up these bubbles that hang in the air until he fires them at you. The last two times I've died were because the bubble Shadow was locked onto started firing at me after I'd started the homing attack.
Edit: And as soon as I vent about it, I beat it instantly.
It has the most annoying final boss in any FF games ever!. When you get to half of it's health, he will cast an extremely annoying instant death spell which has a 75% chance of killing your characters if they don't have any equipment and if that was your leader, then it's Game Over. Not to mention his strongest attack which will take 95% of your HP and reset it's stagger meter!
One thing I HATED about FFXIII was the 'leader dies=game over'. Otherwise the end boss is just persistence. Get to know what he's doing and its not too hard.(It is a little time consuming though.)
I know its not a boss, but the only thing I've raged over in a video game is the last level of Trials HD.
Sonic Adventure 2, the Biolizard. I actually paused in the middle of the fight to type this post. It's a boss fight that's easy in theory but a pain in the ass in practice.
What's particularly "cheap" about it is the second half of the fight, when instead of grinding up the tube on the side of his mouth, you have to homing attack up these bubbles that hang in the air until he fires them at you. The last two times I've died were because the bubble Shadow was locked onto started firing at me after I'd started the homing attack.
Edit: And as soon as I vent about it, I beat it instantly.
I found the grinding part to be annoying and the bubble part easy. I just hated how if you missed it counted bad for you and you lost rings
One thing I HATED about FFXIII was the 'leader dies=game over'. Otherwise the end boss is just persistence. Get to know what he's doing and its not too hard.(It is a little time consuming though.)
I know its not a boss, but the only thing I've raged over in a video game is the last level of Trials HD.
Oh yes and THAT! When this first happened to me, I thought; WTF Snow and Sahz are still there! The unlimited magic balances that out, I guess. Then the doom clock spell negates that... I still question the fairness of this game.
Ooo, hard one. In the end, I think the prize has to go to the twisted and painful Sephiroth from KH2.
You must have made a typo.
Sephiroth in KH1 is WAY harder.
I have been playing KH1 for 4 years and i still havn't beaten him.
Also KH2 I beat Sephiroth proud mode on my 62nd try!:rolleyes:
Huh. I can't remember if I ever put myself through the pain of beating Sephiroth in KHI. I know I did it in KHII both times I played, since I collected all the Keyblades and completed the journal both times.
Two of the hardest boss I've found (I haven't been able to defeat them without cheating) were the Dahaka from "Prince of Persia: Warrior Within" and the Vizier from "Prince of Persia: The Two Thrones"
Comments
As for SNK bosses...
http://www.youtube.com/watch?v=Vk_PxKL_1q4
For reference, that Iori was ratio 4, which means he should be taking the least amount of damage possible, so yeah...
Yeah, well I did say that Seth was the cheapest that sprang to mind.
Truth is, though, that I don't play many games with cheap bosses, because they just don't interest me. Bosses are one of the worst hangovers from the early days of game programming. I mentioned Arkham Asylum, a top game that I really enjoyed - except for the boss battles. In a game of stealth, observation and free-flowing combat, standing around waiting to hit a guy in his glowing weak-points was hugely disappointing. It's lazy game design.
Despite all the numerous reasons to criticise the Modern Warfare games, I really liked the way they ended their single-player campaigns. No bosses, just an action-packed final level with an imaginative and story-led epilogue.
That said, I don't dislike all bosses - the Great Mighty Poo from Conker's Bad Fur Day is a personal favourite. I just wish game designers would put a bit more thought into them.
Thank God Square Enix added a "get rescued by Micky" mode or else to this day I probably wouldent have beaten the game.
And to those that dont know on certain boss fights in Kh 2 that I guess they deemed hard, if you die, a little option comes up and you can choose to play as Mickey Mouse who can fight the boss, or what I did, heal Sora, the main character, when Mickey dies, you replay as Sora with whatever health you healed him and then the cycle repeats so I reccomend just healing in this mode.
I never got far into Guilty Gear. I went from BB to GG while waiting for my PS3 and copy of BB, which was about a month, then back to BB. I let my fiance borrow GG so she can understand BB's engine better.
And I was talking about Score Attack and Arcade Hazama on Hell Difficulty.
The bonus boss of Golden Sun, Deadbeard, was a pain, but his successor, Dullahan, is cheap as hell. He'll debuff your entire party and the next turn (which, because you're debuffed and he's so fast, will be immediately after) he'll waste you with the second most powerful summon in the game.
The Omega Metroid at the end of Metroid Fusion. You're fighting it in the narrow docking bay, there's no room to dodge and it's claws have ridiculous reach. Any time I've cleared this boss, it's been by sheer luck and dogged determination
Barrier trio and the Masked Man from Mother 3
Any Frontier Brain in Pokemon
Huff n. Puff from Paper Mario
Boss Rush on intense difficulty in Brawl.
This.
It's the SA-X Battle right before it that gets me
Oh jeez, I'd managed to repress that memory. Yes, the SA-X is freaking ridiculous.
For some reason, Final Fantasy 13 is getting me angry too! I've played the past FF games and RPGs that are much harder but my god! Barthandelus onward is just a F***FIST right in the gluteus. Most of the bosses here on cast something called a doom clock if you don't kill them fast enough. Basically instant death in X amount of time. Once you get to a place called Pulse though, any random battle could be a game over if you don't master Paradigm Shift.:mad:
It is a fun game by the way!
Really? I found SA-X to be kind of a let down as far as a boss fight went. I had more trouble with it during the absurd chase through Sector 2 before the Plasma beam boss.
No.
Easy if you're using overpowered weapons, borderline impossible if you're not.
I did!
It has the most annoying final boss in any FF games ever!. When you get to half of it's health, he will cast an extremely annoying instant death spell which has a 75% chance of killing your characters if they don't have any equipment and if that was your leader, then it's Game Over. Not to mention his strongest attack which will take 95% of your HP and reset it's stagger meter!
Wow, not lookin forward to that.
Last I played I was stuck on that guardian at the top of the tower on Pulse:(
Books helped me a lot.
I wound up getting the true ending in the overtime mode, or whatever it was. That last fight was a bit annoying, but past that I breezed through the story parts of the game. Only thing I found hard was saving the people, and that's far from a boss. All the bosses went down pretty easily for me.
I really hated how you had to play and lose the game like 100 times before your character was high enough level to not be totally horrible. That was one of the most poorly designed games I've ever played, honestly.
Saddly, I found the Wii one (while with less generic zombies) to be more fun. Ofcourse the super zombies were amazing in that one.
I has extreamly powerful attacks that he can SPAM FOREVER!!! The "stragety" to killing him is to block and use counter hammer, but that isnt even a good stragety, and it still is the only one that somewhat works. He has done this once all in about a SECOND! He first attacked me to near death, then spammed a meteor attack which is basically a ONE HIT KILL! and while Im running for my life, he spammed HEAL! Then stabbed me to death. I read that everytime you heal, he will heal once. That is a lie for he flat out spammed it and I only used cura once(yes cura) I have a decent shotlock, but he can TELEPORT and make any shotlock only to be used for the seconds of invincibility, which is needed massivly for the meteor attack, which he spammed to the point where I ran out of power for my shotlock. Plus I honestly think his stats are random, for one time I could easily get a combo in before he could block, and another he blocked my blocj(how I have no clue) or I could perform an attack that he would block, but it would still send him in the air(followed by spamming cure and meteor) and another he would block the attack and send me flying.
And to think the boss fight before this(which was
yeah, which was a main reason I also prefered the Wii one more. Sure, instead of being 80 zombies on screen there was about 56 along with Special zombies but I wound up getting more zombie kills with the Wii one then I did with the 360 one within about 4 hours of playing. Since I was rushed on 360.
What's particularly "cheap" about it is the second half of the fight, when instead of grinding up the tube on the side of his mouth, you have to homing attack up these bubbles that hang in the air until he fires them at you. The last two times I've died were because the bubble Shadow was locked onto started firing at me after I'd started the homing attack.
Edit: And as soon as I vent about it, I beat it instantly.
11 or 12 Years Old.
M.Bison.
What a ****
One thing I HATED about FFXIII was the 'leader dies=game over'. Otherwise the end boss is just persistence. Get to know what he's doing and its not too hard.(It is a little time consuming though.)
I know its not a boss, but the only thing I've raged over in a video game is the last level of Trials HD.
I found the grinding part to be annoying and the bubble part easy. I just hated how if you missed it counted bad for you and you lost rings
Oh yes and THAT! When this first happened to me, I thought; WTF Snow and Sahz are still there! The unlimited magic balances that out, I guess. Then the doom clock spell negates that... I still question the fairness of this game.
You must have made a typo.
Sephiroth in KH1 is WAY harder.
I have been playing KH1 for 4 years and i still havn't beaten him.
Also KH2 I beat Sephiroth proud mode on my 62nd try!:rolleyes: