Mac troubles (login etc.)
Anybody has sucessfully installed BTTF on a mac ?
I downloaded it, then install and when it said 100% it freezed. Now I can't do anything
No game icon, and when I try to execute the launcher again it fails with a huge error report.
:eek:
I downloaded it, then install and when it said 100% it freezed. Now I can't do anything
No game icon, and when I try to execute the launcher again it fails with a huge error report.
:eek:
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Comments
Are either of you running on a secured hard drive?
Tried to install the german version
Come on TT! Lets get it going!
Process: Mac_Game [181]
Path: /Applications/BackToTheFuture101 DRM 15.05.app/Contents/MacOS/Mac_Game
Identifier: com.telltalegames.BTTF101
Version: ??? (1.0)
Code Type: X86 (Native)
Parent Process: launchd [80]
Date/Time: 2010-12-22 17:18:29.186 -0600
OS Version: Mac OS X 10.6.4 (10F569)
Report Version: 6
Interval Since Last Report: 4410359 sec
Crashes Since Last Report: 54
Per-App Interval Since Last Report: 409 sec
Per-App Crashes Since Last Report: 5
Anonymous UUID: A39F0900-2875-4E3F-8686-21CC06243FF3
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000037e53428
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 com.telltalegames.BTTF101 0x00075ba7 TTArchive::InitAchive(String const&) + 1845
1 com.telltalegames.BTTF101 0x0007fde1 FileSys_Directory::OpenArchives() + 763
2 com.telltalegames.BTTF101 0x00080073 FileSys_Directory::OpenArchives() + 1421
3 com.telltalegames.BTTF101 0x001cc553 GameEngine::OpenUserData(String const&) + 251
4 com.telltalegames.BTTF101 0x001cf27f GameEngine::Initialize(char const*) + 1035
5 com.telltalegames.BTTF101 0x001cf8c3 GameEngine_Start + 36
6 com.telltalegames.BTTF101 0x000aba75 -[MyOpenGLView prepareOpenGL] + 164
7 com.apple.AppKit 0x92251ee6 -[NSOpenGLContext setView:] + 1536
8 com.apple.AppKit 0x922518c2 -[NSOpenGLView lockFocusIfCanDraw] + 198
9 com.apple.AppKit 0x92235fbe -[NSView lockFocus] + 42
10 com.apple.AppKit 0x9223a4ab -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1047
11 com.apple.AppKit 0x9223aa09 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
12 com.apple.AppKit 0x9223aa09 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
13 com.apple.AppKit 0x92238bf3 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 711
14 com.apple.AppKit 0x92238767 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 265
15 com.apple.AppKit 0x922350ae -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309
16 com.apple.AppKit 0x92195d3f -[NSView displayIfNeeded] + 818
17 com.apple.AppKit 0x9215f050 -[NSWindow displayIfNeeded] + 204
18 com.apple.AppKit 0x9215daeb -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1085
19 com.apple.AppKit 0x9215d64d -[NSWindow orderWindow:relativeTo:] + 105
20 com.apple.AppKit 0x922d7aad -[NSWindow orderFront:] + 50
21 com.apple.AppKit 0x92126648 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1846
22 com.apple.AppKit 0x92124508 loadNib + 257
23 com.apple.AppKit 0x92123900 +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 228
24 com.apple.AppKit 0x92123811 +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 158
25 com.apple.AppKit 0x9212375c +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 383
26 com.apple.AppKit 0x92120561 NSApplicationMain + 434
27 com.telltalegames.BTTF101 0x000302de start + 54
Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x98f2e942 kevent + 10
1 libSystem.B.dylib 0x98f2f05c _dispatch_mgr_invoke + 215
2 libSystem.B.dylib 0x98f2e519 _dispatch_queue_invoke + 163
3 libSystem.B.dylib 0x98f2e2be _dispatch_worker_thread2 + 240
4 libSystem.B.dylib 0x98f2dd41 _pthread_wqthread + 390
5 libSystem.B.dylib 0x98f2db86 start_wqthread + 30
Thread 2:
0 libSystem.B.dylib 0x98f2d9d2 __workq_kernreturn + 10
1 libSystem.B.dylib 0x98f2df68 _pthread_wqthread + 941
2 libSystem.B.dylib 0x98f2db86 start_wqthread + 30
Thread 3:
0 libSystem.B.dylib 0x98fce556 sem_wait$UNIX2003 + 10
1 com.telltalegames.BTTF101 0x0032e549 JobManager_Async::_WorkThread(void*) + 51
2 com.telltalegames.BTTF101 0x000461c1 Thread::_ThreadEntry(void*) + 41
3 libSystem.B.dylib 0x98f3581d _pthread_start + 345
4 libSystem.B.dylib 0x98f356a2 thread_start + 34
Thread 4:
0 libSystem.B.dylib 0x98fce556 sem_wait$UNIX2003 + 10
1 com.telltalegames.BTTF101 0x0032e549 JobManager_Async::_WorkThread(void*) + 51
2 com.telltalegames.BTTF101 0x000461c1 Thread::_ThreadEntry(void*) + 41
3 libSystem.B.dylib 0x98f3581d _pthread_start + 345
4 libSystem.B.dylib 0x98f356a2 thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x37e53428 ebx: 0xbfffe281 ecx: 0x6b636141 edx: 0x00000001
edi: 0x0500b30c esi: 0x003b3d1e ebp: 0xbfffe6a8 esp: 0xbfffe1e0
ss: 0x0000001f efl: 0x00010206 eip: 0x00075ba7 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x37e53428
Binary Images:
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0x94556000 - 0x9457cfff com.apple.DictionaryServices 1.1.1 (1.1.1) <02709230-9B37-C743-6E27-3FCFD18211F8> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices
0x9457d000 - 0x9460ffe3 com.apple.print.framework.PrintCore 6.2 (312.5) <7729B4D7-D661-D669-FA7E-510F93F685A6> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
0x94660000 - 0x94664ff7 IOSurface ??? (???) <66E11D8E-CF4B-EFD0-37F9-20177C647021> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
0x946e9000 - 0x9471aff7 libGLImage.dylib ??? (???) <9340012D-595A-6243-9C97-7D30D76D9D9E> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x94776000 - 0x94811ff7 com.apple.ApplicationServices.ATS 275.11.1 (???) <5FF65EC7-F512-530A-7771-3DE240EE6E43> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x94812000 - 0x94940fe7 com.apple.CoreData 102.1 (251) <E6A457F0-A0A3-32CD-6C69-6286E7C0F063> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
0x949f2000 - 0x949fcfe7 com.apple.audio.SoundManager 3.9.3 (3.9.3) <5F494955-7290-2D91-DA94-44B590191771> /System/Libr
restarted and then it just crashes before even opening every time...i tried rebooting the computer and even redownloading from the site...now when i redownload i noticed its a DIFFERENT file. and this file wont even unzip. at the end of the unzipping it gives me an error.
this is an freaking joke. i want money back. seriously. did they not test this thing out?
I got exactly the same problem!
I won't be buying another game from them.
edit:looks like they are just uploading a new file which explains why the zips are always corrupt, its not completely uploaded yet
yep same issue. this is utter bullshit. im refuting the charge on the credit card. unacceptable.
Update your Macbook Pro to 10.6.5 first.
Support them instead of acting like total buttheads, yeah i sucks that we can't play but so what!? You'll be playing this tomorrow, just be patience..
look who is saying.. the most.. NERDY about the launch of the game
Why support a company that does not deliver?
And also, i want my money back.
And your the biggest BUTTHEAD about the game launch..
Go stick your head in the toilet miste: ''this is unacceptable''
whine whine..
Telltale always delivers eventually. But they're made up of humans, who overlook possible glitches, just like any other group of humans.
http://www.telltalegames.com/forums/showthread.php?t=21398
They can't help that this problem occurs, sure they must have had some preparing and yes they could have foreseen this but what the hell.
This shit happens, it will get better..
If you would get a refund you'll regret it eventually
i will drown you on the toilet.. watch your mouth your little piece of scumm
And the latest download, at 326 mb, still doesn't work.
Pfff, what your gonna do about it butthead
Complain. Yes. Refund. No!
All this chaos and panic over a game.. be patience!!!