Wiiware couldn't HOLD it, which is the OPPOSITE of being "perfect" for that horrendous, irredeemable platform.
Horrendous, irredeemable platform? Do you even own one? Or do you own any games at all, or do you just sign up on forums to bash all games at every opportunity?
Horrendous, irredeemable platform? Do you even own one? Or do you own any games at all, or do you just sign up on forums to bash all games at every opportunity?
I own a Wii, and I own a handful of games for it(mostly Nintendo titles, though my backlog also includes a couple third party entries like Epic Mickey). Wiiware itself is even home to some excellent titles, like Gajin Games' Bit.Trip series.
The issue is that Nintendo crippled the platform with two major decisions:
1. Stupidly tiny storage space in the console at launch with no SDK with larger storage.
2. Imposing an immovable 40MB filesize restriction that essentially makes it impossible to put even the vast majority of Telltale's episodes or Super Meat Boy on the service.
Couple this with their absolute refusal to actually market the platform or its games, and you have a developer-unfriendly, restrictive platform that cannot come even close to competing in the same space as Steam, XBLA, PSN, or any other online distribution platform currently in business.
I own a Wii, and I own a handful of games for it(mostly Nintendo titles, though my backlog also includes a couple third party entries like Epic Mickey). Wiiware itself is even home to some excellent titles, like Gajin Games' Bit.Trip series.
The issue is that Nintendo crippled the platform with two major decisions:
1. Stupidly tiny storage space in the console at launch with no SDK with larger storage.
2. Imposing an immovable 40MB filesize restriction that essentially makes it impossible to put even the vast majority of Telltale's episodes or Super Meat Boy on the service.
Couple this with their absolute refusal to actually market the platform or its games, and you have a developer-unfriendly, restrictive platform that cannot come even close to competing in the same space as Steam, XBLA, PSN, or any other online distribution platform currently in business.
Refusal to market? I don't see that. Nor is it developer-unfriendly. Plenty of developers release games on it. Now, I will allow...hell, I'll allow and back up that most of those types of games are nothing more than "Hey, Wii Sports did well, let's take some of those games and make our own!"
I also don't have a problem with the size of the storage space on it, but then, I don't buy a crap ton of WiiWare or Virtual Console games...primarily because all the games I'd want I already have. However, I will say that a limit on the files for WiiWare is crappy. I won't disagree with that. However, that doesn't mean that TellTale and Nintendo couldn't work out a distribution agreement for retail. Why TellTale HASN'T done this prior to Jurassic Park with any of their games is beyond me. Well, and I think one other game was released in disk format? Anyone help me out on that?
I will say that while the Wii is a great platform for Nintendo(DUH), I am hoping that their new console(Project Cafe/Wii 2/Stream/Feel/whatever-the-bleep-they'll-call-it) will address many of the shortcomings that Nintendo's been dealing with. I just hope that they don't bring out this new console and then Sony and MS blow it away without thinking. Personally, I think Nintendo should probably wait and see what Sony and MS next consoles will be like...but that's just me.
EDIT: Notice that I am agreeing with some of Dashing's comments here. This probably won't happen very often, and this was difficult because I've been a Nintendo fanboy all my gaming life. If it wasn't for the fact that some of those things are the reasons my Wii sits rather lonely...well, that and games like The Last Story and Pandora's Tower stay in Japan and who knows when Skyward Sword will come out.
Refusal to market? I don't see that. Nor is it developer-unfriendly. Plenty of developers release games on it. Now, I will allow...hell, I'll allow and back up that most of those types of games are nothing more than "Hey, Wii Sports did well, let's take some of those games and make our own!"
Wiiware is the DEFINITION of developer-unfriendly. Restrictions that far exceed any other platform, next to no startup menu marketing, next to no marketing outside that single square in the top-right corner, and a system that doesn't reward or push success. One can barely say WiiWare EXISTS, let alone pushes developer success. This is not debatable. The biggest third-party supporter of Wiiware, and the developer of many of the service's best titles, has stated that they are leaving the platform due to low sales. Unlike XBLA and PSN, the install base for this service is completely non-existent, and much of the blame can be put at Nintendo's feet.
I also don't have a problem with the size of the storage space on it, but then, I don't buy a crap ton of WiiWare or Virtual Console games...primarily because all the games I'd want I already have. However, I will say that a limit on the files for WiiWare is crappy. I won't disagree with that.
You can't disagree. 512 megabytes is pathetic. 512 megabytes isn't even CLOSE to the lowest numbers provided by any of the competition, unless you count a hard disk-less Xbox 360, which hasn't even been an OPTION for many years. When it WAS an option, it didn't hold back Microsoft from allowing full-sized games on their service, and the size limit has only gone up with time. You might not buy a lot of Wiiware games, or own all of the ones that are worthwhile within that 512 megabyte limit, but that's more of a negative statement on the part of the store's library than it is a boon for the console's pathetic internal storage.
However, that doesn't mean that TellTale and Nintendo couldn't work out a distribution agreement for retail.
No, of course there's no reason. Take out Wiiware(which was the suggested distribution model in my quoted post) and it's quite possible that Back to the Future could run on the Wii's hardware. I don't know the specifics and I'm hardly a developer, but it's obvious that the disc format doesn't have Wiiware's restrictions and isn't as blatantly impossible.
Why TellTale HASN'T done this prior to Jurassic Park with any of their games is beyond me. Well, and I think one other game was released in disk format? Anyone help me out on that?
Both seasons of Sam and Max were released as Wii retail discs, and most(if not all) of their games have some form of PC retail release as well. Their CSI games are also released as disc games, but not on their website.
I will say that while the Wii is a great platform for Nintendo(DUH), I am hoping that their new console(Project Cafe/Wii 2/Stream/Feel/whatever-the-bleep-they'll-call-it) will address many of the shortcomings that Nintendo's been dealing with. I just hope that they don't bring out this new console and then Sony and MS blow it away without thinking. Personally, I think Nintendo should probably wait and see what Sony and MS next consoles will be like...but that's just me.
"Blow it away without thinking"? May I ask what that means?
It seems Nintendo is hoping to get in early with something a bit better than we have now. The problem with this, of course, is that our current console hardware(360 and PS3) is horrendously out-of-date as it is, and if Nintendo doesn't blow us out of the water, they'll be back where they are now(relatively speaking) hardware-wise in a couple years. I want them to produce an excellent console that allows them to compete in the current market, but it is going to require a major rethinking of their current online strategy, which has been the main thing holding them back from being a "hardcore" console with great third-party support, along with the somewhat poor hardware that can't run games made for the peer consoles(which limits third-party ports).
Basically, while a lot of rumors are saying that Nintendo's next console is superior to the PS3/360, even if that is true, Nintendo shouldn't plan for that. They need to plan on being better than the PS4 and the Xbox WETF. And I agree that the online service needs to be better. While I know that some games don't have problems online, one of their biggest, which should have had the BEST online support, Super Smash Bros. Brawl has TERRIBLE online play.
Basically, while a lot of rumors are saying that Nintendo's next console is superior to the PS3/360, even if that is true, Nintendo shouldn't plan for that. They need to plan on being better than the PS4 and the Xbox WETF. And I agree that the online service needs to be better. While I know that some games don't have problems online, one of their biggest, which should have had the BEST online support, Super Smash Bros. Brawl has TERRIBLE online play.
Basically, this has expanded FAR from the original point, and for that I apologize. All I meant to, and should have, said is that the Back to the Future games are five times larger than SBCG4AP or Tales episodes, and they couldn't fit within Nintendo's file size restriction. People can call the styles "similar" without qualifying it all they want, but the numbers don't lie on this one.
Basically, this has expanded FAR from the original point, and for that I apologize. All I meant to, and should have, said is that the Back to the Future games are five times larger than SBCG4AP or Tales episodes, and they couldn't fit within Nintendo's file size restriction. People can call the styles "similar" without qualifying it all they want, but the numbers don't lie on this one.
I think the entire topic has gotten lost...merely because none of us have a clue about what's going on at TellTale other than the people who work there.
It seems Nintendo is hoping to get in early with something a bit better than we have now. The problem with this, of course, is that our current console hardware(360 and PS3) is horrendously out-of-date as it is, and if Nintendo doesn't blow us out of the water, they'll be back where they are now(relatively speaking) hardware-wise in a couple years. I want them to produce an excellent console that allows them to compete in the current market, but it is going to require a major rethinking of their current online strategy, which has been the main thing holding them back from being a "hardcore" console with great third-party support, along with the somewhat poor hardware that can't run games made for the peer consoles(which limits third-party ports).
Yeah, it's all part of their plan to attract hardcore gamer's to their consles. On a more off-topic scheme of things; I'm also really excited for a rumored [to be shocking yet, VERY doubtful] annoucment for Half-Life 2 Episode 3! [Again doubtful, but wouldn't that be something if Valve continued it?]
Yeah, it's all part of their plan to attract hardcore gamer's to their consles. On a more off-topic scheme of things; I'm also really excited for a rumored [to be shocking yet, VERY doubtful] annoucment for Half-Life 2 Episode 3! [Again doubtful, but wouldn't that be something if Valve continued it?]
Valve already announced that they will be showing nothing at E3.
A Back to the Future episode is literally more than FIVE TIMES the size of an episode SBCG4AP. The problem with Wiiware, and the reason it is easily the worst downloadable game store running today, is its pathetic file size limit. Without even getting into whether or not the Wii could RUN Back to the Future, it doesn't matter. Wiiware couldn't HOLD it, which is the OPPOSITE of being "perfect" for that horrendous, irredeemable platform.
This is true.
The reason why the bar in Tales of Monkey Island is called "Club 41" and has no internal view of the bar on Ep. 1 is because of WiiWare's 40MB file size limit.
I'm sure we've all read the rumours about Nintendo's Project Café by now. There are rumblings that Nintendo want to recapture the hardcore market.
What do you think? Is this exactly the direction they need to take or are people skeptical?
To say that Nintendo would try to "recapture the hardcore market" is to assume that their target market lines directly up with Sony's and Microsoft's. The fact is, it doesn't and hasn't even since the original PlayStation was released.
Nintendo is notoriously family-friendly, while Sony's target audience even with the original PlayStation was for an older demographic that would be interested in playing more mature games. Since the two markets don't coalesce entirely, I would hazard a bet that Nintendo is at the very least going to stick with their family-friendly image.
I was immensely disappointed with the Wii and Nintendo as a whole afterwards. Even though it is immensely fun to hack. Nintendo will really have to come up with something special, taking advantage of at least the features of the PS3 and XBox. Namely, hard drive storage space, a much more feature-laden online store system, and at least one M-rated game at launch. Those are my personal requirements.
My guess though, and this is just me musing here, is that they will put out something that is better than the PS3, but by no means anywhere close to what Microsoft and Sony will release maybe a year or two after this new console's launch. The newness of it and the lack of competition for at least a few months will sucker idiots into thinking it's the new hardcore console for the next generation, but in the long run it will run into the Wii's issue of not being capable of running the games that the Playstation 3 and Xbox 360 successors will tout later on.
But then, that's just one possibility. I'd like to see Nintendo really blow us away, but my guess is that, like the Wii and 3DS, they'll rely on some gimmick that, executed at its very best, doesn't actively HURT gameplay.
True. But it probably won't be as vast a difference as this generation was. No new console is going to employ a greater-than-1080p resolution standard anytime soon. One of the Wii's biggest problems was that it had no HD support at all while everything else did. At least having that resolution capability will allow it to rub shoulders with the future Sony/Microsoft consoles more than the Wii did with the current consoles.
My guess though, and this is just me musing here, is that they will put out something that is better than the PS3, but by no means anywhere close to what Microsoft and Sony will release maybe a year or two after this new console's launch. The newness of it and the lack of competition for at least a few months will sucker idiots into thinking it's the new hardcore console for the next generation, but in the long run it will run into the Wii's issue of not being capable of running the games that the Playstation 3 and Xbox 360 successors will tout later on.
That's Nintendo's biggest flaw when it comes to the game consoles. Nintendo's consoles are known for it's innovating different ways for people to play games, but completely loses when it comes down to the graphical and online scheme of things.
Though this is both a good and bad thing. It's good because it shows that Nintendo is more concerned about making games that are good and that their players will enjoy playing for years to come. Which is far better than making a game with cool graphics (or at least graphics that are superior to that of the Wii's) but TERRIBLE GAMEPLAY. [And I'm going to leave this terrible game unamed, since I shudder whenever such a game comes up.]
On the down side, they lose oppurtunities with other developers. For example, wouldn't you think Portal 2 would be an ideal Wii game? Being able to point at the screen and press "B" or "A" to fire portals and use the nunchuck to control Chell, or something as equally fun. Though Valve is smart enough to know that the Wii hardware would not be capable with the graphics the game has to offer. So they went down easy street to PS3 and the 360 system, which includes better graphic support and better use for online-play. Which is great for Sony, Microsoft, and the other developers that post their content on their consoles; but bad for Nintendo.
But then, that's just one possibility. I'd like to see Nintendo really blow us away, but my guess is that, like the Wii and 3DS, they'll rely on some gimmick that, executed at its very best, doesn't actively HURT gameplay.
If Nintendo's next console succeeds that of the 360 and PS3, I'll be a little suprised. If Nintendo next console succeeds that of anything Microsoft and Sony has in store for the future I'll be quite shocked.
From what I see the cafe does look decent(with the no official information we have:D) but I want to know why a touchscreen on a controller is needed?
For menus? Yahtzee says thats bad for very good reasons. So what else is there? I could see more buttons, but then you need to memorize them all, which is hard if people dont use the touchscreen as that and need to memorize multiple ones.
I think the name is stupid, the touch screen is too big, the controller is too awkward to hold as a standard controller and there's no new Nintendo-made games that I particularly care about.
not really. again a console with tiny flash memory, which significantly limits the possibilities. the wii u online platform will still suck compared to PSN and xbox live.
Everyone says the name is dumb but it makes sense and you'll get used to it just like you did the Wii. (Wii U = We You)
No. No, I don't think I will. I got used to Wii because I was only ever slightly sceptical of it. it was one word, easy to say and, at the end of the day, meant something. Wii, as in 'Weeee, I'm having fun!'.
Wii U may have meaning, but it sounds like a character from Street Fighter, and literally all they did was shove a letter on the end of the last title. And it wasn't even X! And yes, I know they did it with the SNES, but that still worked because it stood for something. U? That stands for squat diddle.
I can't believe they honestly looked at this and thought 'Yep, this is perfect. They'll never get a chance to mock us with this!'.
And We You? That's not even grammatically correct! It should be Us, You. Or We, I. Or something.
Wii did not mean "Weeeee I'm having fun." It meant "We". As in community. Watch the Nintendo press conference, Reggie specifically says the meaning is "We You". And it's a console title. By the Japanese. It doesn't have to make grammatical sense. It's just meant to show that it still about community but now also about the individual.
What the heck does XBox 360 mean? It doesn't have to mean anything. At least the WiiU has an actual meaning.
I think the wiiU technology looks AMAZINGLY impressive (I especially like how it was a window into the gaming world as shown in that vid Irishmile linked), but I doubt I'll be getting one. The wii is all about playing with friends and family and not solo. Unfortunately for me, my friends don't care much for wii games and my family doesn't care much either. So I guess I'll go find more out about this Vita thingy and seeing if that holds more interest as I haven't heard anything about it other than its name.
And on a side note, I always thought the name wii stood for 'together' or something as the two i's represent two players together. As for wii U, is the U there to represent the 5th player with the new controller?
Seriously. I just explained the title in my posts before yours. The whole reason it's called WiiU is to put more focus back on the solo and hardcore players. ("We" and "You")
Comments
lets try again
Which face?
Yeah, very doubtful on WiiWare...the only way this would get on the Wii is with a disk.
Horrendous, irredeemable platform? Do you even own one? Or do you own any games at all, or do you just sign up on forums to bash all games at every opportunity?
The issue is that Nintendo crippled the platform with two major decisions:
1. Stupidly tiny storage space in the console at launch with no SDK with larger storage.
2. Imposing an immovable 40MB filesize restriction that essentially makes it impossible to put even the vast majority of Telltale's episodes or Super Meat Boy on the service.
Couple this with their absolute refusal to actually market the platform or its games, and you have a developer-unfriendly, restrictive platform that cannot come even close to competing in the same space as Steam, XBLA, PSN, or any other online distribution platform currently in business.
Refusal to market? I don't see that. Nor is it developer-unfriendly. Plenty of developers release games on it. Now, I will allow...hell, I'll allow and back up that most of those types of games are nothing more than "Hey, Wii Sports did well, let's take some of those games and make our own!"
I also don't have a problem with the size of the storage space on it, but then, I don't buy a crap ton of WiiWare or Virtual Console games...primarily because all the games I'd want I already have. However, I will say that a limit on the files for WiiWare is crappy. I won't disagree with that. However, that doesn't mean that TellTale and Nintendo couldn't work out a distribution agreement for retail. Why TellTale HASN'T done this prior to Jurassic Park with any of their games is beyond me. Well, and I think one other game was released in disk format? Anyone help me out on that?
I will say that while the Wii is a great platform for Nintendo(DUH), I am hoping that their new console(Project Cafe/Wii 2/Stream/Feel/whatever-the-bleep-they'll-call-it) will address many of the shortcomings that Nintendo's been dealing with. I just hope that they don't bring out this new console and then Sony and MS blow it away without thinking. Personally, I think Nintendo should probably wait and see what Sony and MS next consoles will be like...but that's just me.
EDIT: Notice that I am agreeing with some of Dashing's comments here. This probably won't happen very often, and this was difficult because I've been a Nintendo fanboy all my gaming life. If it wasn't for the fact that some of those things are the reasons my Wii sits rather lonely...well, that and games like The Last Story and Pandora's Tower stay in Japan and who knows when Skyward Sword will come out.
You can't disagree. 512 megabytes is pathetic. 512 megabytes isn't even CLOSE to the lowest numbers provided by any of the competition, unless you count a hard disk-less Xbox 360, which hasn't even been an OPTION for many years. When it WAS an option, it didn't hold back Microsoft from allowing full-sized games on their service, and the size limit has only gone up with time. You might not buy a lot of Wiiware games, or own all of the ones that are worthwhile within that 512 megabyte limit, but that's more of a negative statement on the part of the store's library than it is a boon for the console's pathetic internal storage.
No, of course there's no reason. Take out Wiiware(which was the suggested distribution model in my quoted post) and it's quite possible that Back to the Future could run on the Wii's hardware. I don't know the specifics and I'm hardly a developer, but it's obvious that the disc format doesn't have Wiiware's restrictions and isn't as blatantly impossible.
Both seasons of Sam and Max were released as Wii retail discs, and most(if not all) of their games have some form of PC retail release as well. Their CSI games are also released as disc games, but not on their website.
"Blow it away without thinking"? May I ask what that means?
It seems Nintendo is hoping to get in early with something a bit better than we have now. The problem with this, of course, is that our current console hardware(360 and PS3) is horrendously out-of-date as it is, and if Nintendo doesn't blow us out of the water, they'll be back where they are now(relatively speaking) hardware-wise in a couple years. I want them to produce an excellent console that allows them to compete in the current market, but it is going to require a major rethinking of their current online strategy, which has been the main thing holding them back from being a "hardcore" console with great third-party support, along with the somewhat poor hardware that can't run games made for the peer consoles(which limits third-party ports).
I think the entire topic has gotten lost...merely because none of us have a clue about what's going on at TellTale other than the people who work there.
Yeah, it's all part of their plan to attract hardcore gamer's to their consles. On a more off-topic scheme of things; I'm also really excited for a rumored [to be shocking yet, VERY doubtful] annoucment for Half-Life 2 Episode 3! [Again doubtful, but wouldn't that be something if Valve continued it?]
Valve already announced that they will be showing nothing at E3.
Really? Wow that website from the blogs must no something we don't
http://www.examiner.com/video-game-industry-in-san-francisco/valve-no-games-at-e3-this-year
The reason why the bar in Tales of Monkey Island is called "Club 41" and has no internal view of the bar on Ep. 1 is because of WiiWare's 40MB file size limit.
That's a stupid size limitation, if you ask me.
Or they're making up crap, because Alan Wake 2 hasn't been announced and I'm pretty sure the Halo series is over.
Just so you know.
To say that Nintendo would try to "recapture the hardcore market" is to assume that their target market lines directly up with Sony's and Microsoft's. The fact is, it doesn't and hasn't even since the original PlayStation was released.
Nintendo is notoriously family-friendly, while Sony's target audience even with the original PlayStation was for an older demographic that would be interested in playing more mature games. Since the two markets don't coalesce entirely, I would hazard a bet that Nintendo is at the very least going to stick with their family-friendly image.
This makes me happy. Seriously hope this is true.
They've learned their lesson.
Hopefully.
But then, that's just one possibility. I'd like to see Nintendo really blow us away, but my guess is that, like the Wii and 3DS, they'll rely on some gimmick that, executed at its very best, doesn't actively HURT gameplay.
Are you forgetting that they said the same thing about Gamecube? Granted, the Wii is an improvement but ... not a big one.
That's Nintendo's biggest flaw when it comes to the game consoles. Nintendo's consoles are known for it's innovating different ways for people to play games, but completely loses when it comes down to the graphical and online scheme of things.
Though this is both a good and bad thing. It's good because it shows that Nintendo is more concerned about making games that are good and that their players will enjoy playing for years to come. Which is far better than making a game with cool graphics (or at least graphics that are superior to that of the Wii's) but TERRIBLE GAMEPLAY. [And I'm going to leave this terrible game unamed, since I shudder whenever such a game comes up.]
On the down side, they lose oppurtunities with other developers. For example, wouldn't you think Portal 2 would be an ideal Wii game? Being able to point at the screen and press "B" or "A" to fire portals and use the nunchuck to control Chell, or something as equally fun. Though Valve is smart enough to know that the Wii hardware would not be capable with the graphics the game has to offer. So they went down easy street to PS3 and the 360 system, which includes better graphic support and better use for online-play. Which is great for Sony, Microsoft, and the other developers that post their content on their consoles; but bad for Nintendo.
If Nintendo's next console succeeds that of the 360 and PS3, I'll be a little suprised. If Nintendo next console succeeds that of anything Microsoft and Sony has in store for the future I'll be quite shocked.
Aww, that other website is a lie!
For menus? Yahtzee says thats bad for very good reasons. So what else is there? I could see more buttons, but then you need to memorize them all, which is hard if people dont use the touchscreen as that and need to memorize multiple ones.
Thanks for asking!
Wii U may have meaning, but it sounds like a character from Street Fighter, and literally all they did was shove a letter on the end of the last title. And it wasn't even X! And yes, I know they did it with the SNES, but that still worked because it stood for something. U? That stands for squat diddle.
I can't believe they honestly looked at this and thought 'Yep, this is perfect. They'll never get a chance to mock us with this!'.
And We You? That's not even grammatically correct! It should be Us, You. Or We, I. Or something.
What the heck does XBox 360 mean? It doesn't have to mean anything. At least the WiiU has an actual meaning.
And on a side note, I always thought the name wii stood for 'together' or something as the two i's represent two players together. As for wii U, is the U there to represent the 5th player with the new controller?