Things that never made it into the final product of video games
I thought it would be interesting if we had this topic. Now whenever a video game is in development, some concepts for the game are often taken out(for various reasons). Although sometimes you see this proposed idea being used for something else. Like for example. Full throttle had this psychedelic scene that Ben would encounter, but Tim would later use that idea for Pyschonauts. So what are video games that had things that wouldn't be in the final product of the game? Now I should mention that this goes for video games OUTSIDE of telltale's games. You can mention the stuff that didn't make it into Telltales games, but try to aim for the other stuff as well.
Epic Mickey originally had three design changes for Mickey. These designs would appear depending how you played the game. Which were Hero, Wastelander, and Scrapper. Gameinformer showed screenshots of both Hero and Scrapper mickey. Although this was cut from the game and was replaced with the guardians tints and turps.
Epic Mickey originally had three design changes for Mickey. These designs would appear depending how you played the game. Which were Hero, Wastelander, and Scrapper. Gameinformer showed screenshots of both Hero and Scrapper mickey. Although this was cut from the game and was replaced with the guardians tints and turps.
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Speaking of Telltale games, Graham posted a comic that was supposed to be a puzzle for puzzle agent. Where you have to fill in the blanks of the comic with the words.
Wait...does quoting it count?
Sorry. I of course wouldn't want to insult anyone. I just couldn't resist.
Some differences include but are not limited to:
-A clock that told the time within the game. Supposedly, Luigi was supposed to finish the game before a certain time.
-The heart bar was out of 100 (ie 90/100) as opposed to simply stating the number (90).
-Luigi had a different scream
-The Boo Radar worked with all ghosts.
-Coins resembled those in previous Mario games and spun around in a vertical position
-A creepier Game Over screen
Considering he mentioned it first, I think that means he has to ban himself....
Luigi's Mansion 2 will have coins. They look really awkward and I understand why they took them out of the first one.
Ohh yeah.
It wasn't the triforce was in the game it was always on you.
-Buildings of the Delfino Plaza are different(looks like Nintendo was using Brazil as a reference).
- The sludge is rainbow mixture than just one color.
- Barrels are bigger.
- Fludd has the color white on him(while in the final game he's yellow).
- Giant sludge monsters(I dont know the name of it, but its safe to say these werent in the final product).
- Water meter is different.
Here's a piece of artwork from somebody who worked on Epic Mickey, it was a working design for Thinner Mickey. He has posted other stuff regarding on Epic Mickey on what didnt get into the final product in his Deviantart account.
http://hamilton74.deviantart.com/art/Thinner-Mickey-193969166
Yep, it was cut.
Also cut from Ocarina of time: permanently smashable pots. As in, you destroy a pot, it stays destroyed rather then mending itself when you leave the room. It was in the Zelda 64 beta, which then was intended for the 64DD.
@leplaya: The mario sunshine video doesn't work!
Oh, and Mario 64 at one point had a multiplayer mode featuring Luigi, but it didn't work properly so they cut it.
Say, like Mr Friendly the giant penis that rapes you. (No joke!)
Or the Immolater, a janitor of sorts. Burning things was his forte. You can see his head in Half Life 2, in Eli's Lab.
Player two could play as an undead version of Bottles the mole and had the ability to take control of enemy characters to hinder Banjo in his quest. This mode was originally intended to be used in gameplay.
It can now only be accessed through an emulator or GameShark code.
Wait a minute...You knew somebody from Naughty dog? You got the redesign artwork of Tawna on you? I heard that one of the DS crash games had her in it.
Hey! I made it here!
http://forum.unseen64.net/viewtopic.php?f=2&t=77
Aw, that would have been awesome. What a shame.
I agree, it would have looked a lot better and certainly more consistent as an all 2D game. However, I'd imagine the change was made for reasons of time and money.
Speaking of 2D games. Full Throttle originally had two things in the game that would be changed. One was changed while the other was scrapped. There was supposed to be a hallucination scene that Ben would get from a cactus, but the idea was saved for an inspiration for Pyschonauts. And the ending was changed as well. The game's ending had Ben and Maureen having a relationship. But most of the people(Some of them) working on the game had problems with their relationships and it ended with Ben and Maureen going their separate ways.
That's actually interesting, and something I hadn't heard before. I wonder how much game plots have changed mid-production based only on the personal lives of their creators.