IGN Takes the Cake (gaming is dying apparently)
I've read a lot of crap from IGN in my time, by this is just truly remarkable. Apparently, video gaming is headed for doom. I've never read anything so poorly written, daft, out of touch, and deserving of a great big "O RLY" in my life.
http://games.ign.com/articles/122/1220883p1.html
http://games.ign.com/articles/122/1220883p1.html
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And where does the guy get his data from? PC gaming on the rise?! Has this guy even heard of Origin? Consoles dying out? Has this guy even read about Valve's "Steam box" plans for later this decade?
Its just metamorphisising to a new state.
I mean, the market stagnated back in the Atari days, and then came back in full force, due to cartidge-based gaming.
Its the idea of convenience. Cartridge is more convenient than having to buy a new console all the time.
Digital gaming is the logical progression from that.
Eventually maybe even Cloud-based gaming is the step beyond that.
(though technical and legal issues are crippling its potential)
Companies that are failing to adapt, (like GAME, THQ, EA to some extent) DO NOT signal the end of anything!
If there is one thing I've learned about gaming, is that THERE IS ALWAYS A WAY!
Indie devs have learned to adapt to new forms of technology and business models, and maybe one day, they may become the giants like EA or Activision. (Note WHY I chose those two)
(Though I argue Schafer has the right idea. Teams are getting too big. Its better to have several small-medium sized team with high quality staff and good communication focusing on a quality experience, over the standard bigger=better model that is traditional, not just in the video game industy, but in many other industries as well!)
The primary differences between console gaming and PC gaming are:
-- Consoles have specific hardware specs (which makes them easier to test for issues than PCs, as PC games may have different problems depending on hardware)
-- Consoles are designed for specific proprietary controls.
Why the heck should consoles die? If disc-based games are dying, all that will happen is future consoles will use proprietary download services and have larger hard drives (some form of XBLA-meets-Steam comes to mind.)
I also prefer console gaming because I don't see the point to gaming with an iPad.
Whaaaaaaaaaaa......?
And really, I prefer PC gaming. it's one less machine you have to worry about, the graphics are better, and it's easier (and cheaper) to upgrade a PC to play a newer game than it is to do the same with a console. In addition, you can also play older games and newer games on the same machine without buying distinct adaptations of the game specifically for a newer computer.
Also, mods. How I love mods.
As long there will be players interested in sitting on their couch for several hours straight and play video games with friends on ginormous TV screens, instead of tiny games you play on the go while you are waiting in a queue, commuting or sitting on the porcelain throne, there will be consoles.
Some kind of feature, where you know.. you could like sit together and play a videogame together... on the same screen..
I know its a bit of a crazy idea, but it could work!
I'm so sick of discussions like these... 'Oooh, AAA titles are dying because of the resurgence of Indie games!', and 'Oooh, hardcore experiences are dying because of the casual games!', and 'Ohhhh, single-player is dying because of all the multi-player thingies', and now it's 'Oooooh, consoles are dying because of hell-knows-what since I haven't read the article and don't know what he lists as reasons'.
This is all bullshit. Nothing will die in favour of anything. And it's pissing me off so much that a lot of people just can't think that things could CO-EXIST. And they'll EVOLVE.
Plus, there are 7 billion people on the planet, shitloads of them are gamers, and each and everybody has different tastes. And, if anything, the variety of the stuff we have now, from AAA titles to little Indie experiences, from phones that fit in your hand to fully customizable PCs, means that everything will find its audience.
You'll have to excuse me if I disagree slightly.. I'm not saying I agree with the article. But I can say being one of the older gamers here I witnessed first hand as lucasarts and sierra stopped making smart and entertaining adventure games in favor of making "current" games... Some of the games I liked BUT it was an end to their adventure game making days.
Just so you know, that's not disagreeing with me. It's more like me not being clear enough. I was speaking more in broad terms than specific instances. I.e., LA and Sierra not making adventure games = specific instance; the state of life of the adventure game genre (and it's not dead and it has its audience) = broad terms.
I do agree that things change, and if we use adventure games as an example again... we'll never see adventure games of the 80s again, unless it's a specific homage. But that's what I'm saying. They're evolving and co-existing with everything else.
Oh yeah. I'm sorry I doubted you, Icedhope.
Yeah, that's what I figured.
What might be in danger are portable systems that are primarily gaming machines. Cellphones, tablets, touch-screen MP3 players, etc. could conceivably take a big enough chunk out of the portable market to knock Sony out of it, though it seems unlikely they could completely banish Nintendo as long as Pokemon remains culturally relevant.
If I recall correctly, there have been devices which tried to do this (ie. compete directly with GameBoy), and they all sucked. Remember that one gaming device that doubled as a phone, but you looked like you're holding a taco to your head?
No one is going to put Nintendo out of the portable gaming market.
The poor N-Gage!
Yes, the N-gage (side taco!), the Xperia play and others have all sucked pretty bad. However, the iPhone doesn't suck, and there are a lot of capable Android devices as well. They aren't competing directly with the Gameboy, but they still scratch the portable gaming itch for a good number of people.
Devices that incidentally play games won't replace a dedicated gaming device any time soon, but not everyone who wants a game to play on the go cares enough to get a 3DS/PSV when they can play "Words With Friends" and watch media on their phone. Some of the market that Nintendo expanded into with DS games like Brain Age now has upgraded their phone to something that can play that same type of game, and they can pay $0.99 for an app instead of $15+ for a cart. Some of the market that Sony grabbed with the PSP's video playback now uses their phone to do the same. These phones may not play action games as well as a gaming handheld, but still have a lot of the other selling points that used to talk people into buying a DS/PSP.
Like I said, as long as there is Pokemon (and other big game franchises) Nintendo will still be able to sell their latest gaming device. However, the market might get small enough that the #2, Sony, might get bumped out; and Nintendo is going to have to work harder to get more casual gamers to buy a 3DS instead of just using their phone. The market is changing, and while I think Nintendo can keep up, they're not going to win on all the same selling-points that they used to.