Is it possible to release a new episode each week?
1 month is too long to wait, why cant they do a season approach instead where it is 1 episode per week with a break in between seasons (kinda like the TV show)?
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If they wanted to release an episode a week..they might as well just release the season as whole and put it on disc.
Anyway, Telltale doesn't do weekly episodes because...well, because you just can't make a video game in a week. Telltale already has to rush things a bit to make monthly episodes. Weekly episodes would not be pretty.
Just be patient. Part of the fun with Telltale is the wait between episodes, getting yourself excited, speculating about what will happen...that sort of thing.
It would, however, only be 25% as long as the usual episodes.
I can see how people new to Telltale are both terrified and amazed that these games are in active, ongoing development after the first episode is released. But this is how they work, and so far, it has been a rather rewarding concept.
Go with the rest of the community, hope they squeeze as much effort into this month as they possibly could, and when it's a bit more than a month, it could at least be a slightly longer episode.
I said "ongoing development". The words "coding", "concept", "from scratch" or anything else you have said up there were not part of my message.
The only episodic game that I can think of that released on a consistent weekly schedule was American McGee's Grimm, and that was uh... well, it was perhaps not on the same scale as Telltale's episodes.
PS: I'm well aware others might/were basically saying the same thing with different or similar wording, I just wanted to get my own words out.
If they release already episode 1 this mean they have:
- already ready story line
- already game engine
- already all need concept arts for work
Its anyway pain to play only 2h per month. I better like to taste this game in one "full meal", but its to addictive after "demo version" 2h episode 1 to not eat between the meals before full edition.