Games That Didn't Deserve To Be Forgotten

13

Comments

  • JenniferJennifer Moderator
    edited June 2012
    600full-wallace-and-gromit%27s-grand-adventures-cover.jpg
  • edited June 2012
    Woopsie posted an angry reaction thinking this was the games that deserve TO be forgotten :P my bad.
  • edited June 2012
    Maybe we should merge the threads and see what happens.
  • JenniferJennifer Moderator
    edited June 2012
    coolsome wrote: »
    Woopsie posted an angry reaction thinking this was the games that deserve TO be forgotten :P my bad.
    Completely understandable considering both thread names are so similar. :) Also, the games that deserve to be forgotten thread is slightly more popular, which is kind of disturbing when you think about it. I don't know if that reflects on people's tastes or on the quality of the games being released. :D
  • edited June 2012
    der_ketzer wrote: »
    Maybe we should merge the threads and see what happens.

    CHAOS ENSUES.

    I love the idea.
  • edited June 2012
    Jennifer wrote: »
    Completely understandable considering both thread names are so similar. :) Also, the games that deserve to be forgotten thread is slightly more popular, which is kind of disturbing when you think about it. I don't know if that reflects on people's tastes or on the quality of the games being released. :D

    I think it comes down to taste and the fact that most of us aren't huge on obscurity.

    Tales_of_Symphonia_case_cover.jpg

    No one talks about this one anymore...
  • VainamoinenVainamoinen Moderator
    edited June 2012
    der_ketzer wrote: »
    Maybe we should merge the threads and see what happens.

    I would do that.
  • edited June 2012
    I think it comes down to taste and the fact that most of us aren't huge on obscurity.

    Tales_of_Symphonia_case_cover.jpg

    No one talks about this one anymore...
    Seconded. Great game. Wii sequel wasn't as great, but was still OK.

    Has anyone mentioned Psychonauts yet? Pretty sure it's been done, but just in case: Psychonauts.

    Also, a little known gem I adored playing through:

    Ghosthunter.jpg

    It was the Ghostbusters: The Video Game of its day. And I still think its gameplay was better.
  • edited June 2012
    Pata pata pata pon...
  • edited June 2012
    Nope. Still got nightmares from that game. I want to forget it.
  • edited June 2012
    der_ketzer wrote: »
    Nope. Still got nightmares from that game. I want to forget it.

    Chaka Chaka Pata Pon?
  • edited June 2012
    Those words... I remember there was a time when I would be constantly humming them and singing them in my head, and I even wasn't playing the friggin' game! (it was my brother) ... And now, they're in my head again... WHAT HAVE YOU DONE?!
  • edited June 2012
    Farlander wrote: »
    Those words... I remember there was a time when I would be constantly humming them and signing them in my head, and I even wasn't playing the friggin' game! (it was my brother) ... And now, they're in my head again... WHAT HAVE YOU DONE?!

    Pon Pon Pata Pon!
  • edited June 2012
    You MONSTER!
  • edited June 2012
    der_ketzer wrote: »
    You MONSTER!

    Pon Pon Chaka Chaka...

    >: D

    EDIT: Not even the devil himself can avoid them now! BWAHAHAHAAAAA!!!
  • edited June 2012
    Seconded. Great game. Wii sequel wasn't as great, but was still OK.

    My only real complaint with the sequel is that you only ran into the original characters once and a while and the game really trolled you with Lloyd for a while...
  • edited June 2012
    Project_Zero.jpg

    Otherwise known as Fatal Frame. Quality game.
  • edited June 2012
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    KOLO-LIMPA!!
  • edited June 2012
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  • edited June 2012
    Not sure if this game is forgotten or not, but I've only ever met one other person (who was not forced to play it by me) who has played this game.

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    Truly, this is (to me) pretty much my favorite RPG. It's fairly simple by modern terms (no leveling up, no skills, just very specific equipment-related builds and ship classes), but it was really a game that allowed and encouraged you to do as you liked with no real moral high ground that you had to stick to to get the "best" ending. All the endings were different and distinct, depending on your actions, and even after the game was over, you could continue to play and do whatever you liked.

    I probably sunk a couple hundred hours into this game as a kid. And even though I started out with a copy that I had obtained from a friend, I bought another using a month and a half allowance money (which I had to mail to them because I didn't have a credit card) because I wanted the developers to have a sale from the good time I'd had. I can't think of any other game that I went to such lengths to pay for.
  • edited June 2012
    your image failed.
  • edited June 2012
    It did at first for me, but I can see it now. Also-

    44843c12a1bcb4b2e141e109157ad62b8b741d46.jpg
  • edited June 2012
    Okay, I changed it. Better?
  • edited June 2012
    Yep.
  • edited June 2012
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    This game is great. But it is dead even though there is a Steam group that claims otherwise.
  • edited June 2012
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    Did anyone mention it? I really can't be having this game at all.
  • edited June 2012
    Is Myst forgotten?
  • edited June 2012
    Sugar, wrong thread!

    I wish it were though!
  • edited June 2012
    JedExodus wrote: »
    Sugar, wrong thread!

    I wish it were though!

    I own 6 copies of this game because I adore it.
  • edited June 2012
    der_ketzer wrote: »
    I own 6 copies of this game because I adore it.

    I adore you.
  • edited June 2012
    I loved Myst because it felt like such a foreign and lonely world. I like the idea of being tossed into an existence of no explanation and isolation with many secrets to uncover.
  • edited June 2012
    DAISHI wrote: »
    I loved Myst because it felt like such a foreign and lonely world. I like the idea of being tossed into an existence of no explanation and isolation with many secrets to uncover.

    Word.
  • edited June 2012
    Oh...The Dig.
  • edited June 2012
    I'm torn on the Dig.
  • edited June 2012
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  • edited June 2012
    DAISHI wrote: »
    I'm torn on the Dig.

    That's fine. I'm not. I think it's bloody fantastic. Also if anyone here dislikes the Dig due to the difficulty, they sure as hell won't enjoy Resonance then. Because holy shit....that game's puzzles.
  • edited June 2012
    It sort of lost me at the Turtle puzzle. But I loved many other parts of it. It's general conception, production, storyline all fascinated me.
  • edited June 2012
    Because holy shit....that game's puzzles.

    What surprised me is that Resonance has a 'super' achievement for decoding the Journal... which is, like, one of the easiest puzzles there. There should be a super achievement for completing the fuse wiring puzzle (in the lab near the beginning) instead.

    What I like about Resonance is that it's puzzles really make sense. What I don't like about it is that sometimes even when you know what you've got to do, you can't do it because you need a short term memory or right click instead of a left click on an object and stuff like that... which sometimes annoys me.

    I still haven't completed the game. But I can say that it's fun :D
  • edited June 2012
    coolsome wrote: »
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    That looks suspiciously like Heart of China.
  • JenniferJennifer Moderator
    edited June 2012
    DAISHI wrote: »
    I'm torn on the Dig.
    I love The Dig, but the ending seemed like it was missing something. After I read the novel, I realized what was missing:
    Boston was able to find his way out of the collective conciousness without explanation
    . In the novel, this was explained. The novel's explanation about
    Brink's apparent aging
    and his reaction to it was also great. I would love to see an extended version of the ending of The Dig with the stuff from the novel.
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