Death of a child in a game?

do you think that it is possible for any of the children in the game to die?

the death or killing of a child is usually to controversial to get in a game, so this could mean that we should play the game knowing that a child wont die.

i have tried very hard (dont think its possible) to agree with larry and kill duck, but i could never do it, so does this mean children cant die?
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Comments

  • edited July 2012
    I could be very wrong but I think we are going to get at least one child death in this game (Duck) and maybe two if they decide to kill the daughter of the crazy lady.

    It's the Walking Dead, and not only that it's The Walking Dead based on the comic where anything goes.
  • edited July 2012
    In the Walking Dead, "nobody is safe". Being said, there will have to be a certain plot point which affects the loss of a child in the game. We already got
    Jolene's daughter dead
    .
  • CapnJayCapnJay Banned
    edited July 2012
    If they do it they have to be veerrrrry careful how they do it.
  • edited July 2012
    CapnJay wrote: »
    If they do it they have to be veerrrrry careful how they do it.

    Agreed. Maybe even off-screen but like I said it's The Walking Dead so I'm not ruling out anything.
  • edited July 2012
    I'm all for it.

    Start with the stupid kid.
  • edited July 2012
    You never see zombie children in these kinds of games either. Even though its totally obvious that millions of children have already been killed by the end of episode 2, we've yet to see a single walker that wasnt an adult.
  • edited July 2012
    Read the Comics, watch the Show. It's possible and plausible. I, personally, want Duck to get the Chomp.
  • CapnJayCapnJay Banned
    edited July 2012
    I'm all for it.

    Start with the stupid kid.

    He had a name
    it's Ben :D
  • VainamoinenVainamoinen Moderator
    edited July 2012
    I'm all for it.

    Start with the stupid kid.

    The 8-year old in first grade? :D
  • edited July 2012
    The 8-year old in first grade? :D

    He's clearly talking about "dumb as a bag of hammers" Duck. :cool:
  • edited July 2012
    The Walking Dead number 1 rule is: Noone is safe. Including the kids. If Telltale is building a game of the Walking Dead, they sure know what they are doing, and they shouldn't be afraid of killing a kid. I think they are allowed to, if it's not gory....
    Sophia died in the TV show, but we couldn't see it. Also, Carl got shot, and a lot of kids die in the comics
    For the haters: Duck migth be grabbed by walkers and die, I just don't think we will see the death scene...
  • edited July 2012
    The Walking Dead number 1 rule is: Noone is safe. Including the kids. If Telltale is building a game of the Walking Dead, they sure know what they are doing, and they shouldn't be afraid of killing a kid. I think they are allowed to, if it's not gory....
    Sophia died in the TV show, but we couldn't see it. Also, Carl got shot, and a lot of kids die in the comics
    For the haters: Duck migth be grabbed by walkers and die, I just don't think we will see the death scene...

    if a child does get eaten by a zombie we wont see it
    just like we never saw sophia get bit (no flash back scene)
    and if a child zombie gets killed it wont be a brutal struggle to the death it will be a clean kill
    just like Spohia, that was a very delicate and calm moment no brutality
    i think children are still safe from a brutal end, even if nobody is safe from death.
  • edited July 2012
    Regarding Sophia in the TV series - true, we didn't see her get bit, but we saw her as a zombie and we most definitely saw Rick shoot her. It was absolutely heartbreaking.
  • edited July 2012
    if a child does get eaten by a zombie we wont see it
    just like we never saw sophia get bit (no flash back scene)
    and if a child zombie gets killed it wont be a brutal struggle to the death it will be a clean kill
    just like Spohia, that was a very delicate and calm moment no brutality
    i think children are still safe from a brutal end, even if nobody is safe from death.

    But, unfortunately, this is based on the COMICs... Which I hear, feature some brutal child deaths.
  • edited July 2012
    Sophia turned walker and death scene is one of the most brutal and heartripping scenes ive ever seen on tv. Thats a slam of reality right there with no happy ending. As much as i hated it, i also loved it.

    We need something similar in TWD game. But if Duck dies i think most will be happy.
    So that means Clem got to go. And umm, i dont think that will happen.
  • edited July 2012
    Regarding Sophia in the TV series - true, we didn't see her get bit, but we saw her as a zombie and we most definitely saw Rick shoot her. It was absolutely heartbreaking.


    but do you think they would have ever had her attack one of them and make them bash her brains in with a rock or something? that would be to much, even for the walking dead wouldn't it?
  • CapnJayCapnJay Banned
    edited July 2012
    wasnt their a dead kid in the first five minutes of the first episode of the show?
  • edited July 2012
    CapnJay wrote: »
    wasnt their a dead kid in the first five minutes of the first episode of the show?

    Yup. As a walker.
  • CapnJayCapnJay Banned
    edited July 2012
    so it's not completely out of the question
  • edited July 2012
    CapnJay wrote: »
    He had a name
    it's Ben :D

    He can get it too.
    The 8-year old in first grade? :D

    gotta keep at least one of the kiddies around for comic relief, or if nothing else a dramatic device to keep the tension up. "But what about the children?"
  • edited July 2012
    but do you think they would have ever had her attack one of them and make them bash her brains in with a rock or something? that would be to much, even for the walking dead wouldn't it?

    Compared to what happened to some of the other kids in the comic, that's literally nothing.
    Yup. As a walker.

    Wasn't it a little girl in a nightgown carrying a teddy bear? If I remember correctly, Rick shoots her in the head before the first commercial break.
  • edited July 2012
    Compared to what happened to some of the other kids in the comic, that's literally nothing.



    Wasn't it a little girl in a nightgown carrying a teddy bear? If I remember correctly, Rick shoots her in the head before the first commercial break.

    Yeah. Rick thought she was alive for a second.
  • edited July 2012
    I'm all for it.

    Start with the stupid kid.

    Does an "overgrown kid with questionable morals" count?

    Referring to Kenny, of course. :P

    I think Lee and the group would be a lot better without him on board. Duck can stay. I kinda like him - he looked SO happy when I offered him food!
  • CapnJayCapnJay Banned
    edited July 2012
    hmm why would a walker be carrying a teddy bear? Muscle Memory?
  • edited July 2012
    CapnJay wrote: »
    hmm why would a walker be carrying a teddy bear? Muscle Memory?

    Why would a walker try to open the door to her house? Or use a rock to smash in a window? They do all kinds of crazy things.
  • CapnJayCapnJay Banned
    edited July 2012
    maybe walkers aren't the monsters... maybe WE are the monsters
  • edited July 2012
    CapnJay wrote: »
    maybe walkers aren't the monsters... maybe WE are the monsters

    First rule of a zombie apocalypse.
  • edited July 2012
    Zeruis wrote: »
    First rule of a zombie apocalypse.

    I am legend
  • edited July 2012
    Why would a walker try to open the door to her house? Or use a rock to smash in a window? They do all kinds of crazy things.

    yeah i thought it was weird that the zombies used rocks to break down the glass doors to get in the building with Merle Dixon cuffed to the roof, but maybe using simple tools is counted as instinct
  • edited July 2012
    That's deep, you guys, and very true. Walkers are reduced to animals in a way - they go around in packs and try to hunt for food.

    But they don't attack each other. The living does.
  • edited July 2012
    NessaT wrote: »
    That's deep, you guys, and very true. Walkers are reduced to animals in a way - they go around in packs and try to hunt for food.

    But they don't attack each other. The living does.

    I found it odd they don't eat each other... Even Rabbits will eat each other.
  • edited July 2012
    humm, i guess something without concious thought cant be evil, so killing them for fun would be evil, but killing them for survival is neutral, it doesn't make you a monster, but capturing and performing scientific experiments on them is probably evil
  • edited July 2012
    I found it odd they don't eat each other... Even Rabbits will eat each other.

    I guess they like fresh meat. Rotting meat doesn't do anything for them.

    Still, I wonder how they manage to smell out living people when the stench of their rotting bodies would have drowned everything out. Maybe they are sensitive to other things? Sounds? Lights? Or am I overthinking things?
    humm, i guess something without concious thought cant be evil, so killing them for fun would be evil, but killing them for survival is neutral, it doesn't make you a monster, but capturing and performing scientific experiments on them is probably evil

    Yep yep yep... exactly right. The conscious decisions made by the living determines what is really "evil" or not.
  • edited July 2012
    CapnJay wrote: »
    maybe walkers aren't the monsters... maybe WE are the monsters

    Hmmm.... nah.
  • edited July 2012
    Clem already had a death scene, but it doesn't stick because if you don't save her Lee dies as well.
  • edited July 2012
    NessaT wrote: »
    I guess they like fresh meat. Rotting meat doesn't do anything for them.

    Still, I wonder how they manage to smell out living people when the stench of their rotting bodies would have drowned everything out. Maybe they are sensitive to other things? Sounds? Lights? Or am I overthinking things?

    It has been mentioned that they see people's life force...
    Maybe they're just really good in that field - walkers, masters of sight, smell and hearing! Clarifying, telling fortunes, parting the veil of the universe's mysteries!
  • edited July 2012
    humm, i guess something without concious thought cant be evil, so killing them for fun would be evil, but killing them for survival is neutral, it doesn't make you a monster, but capturing and performing scientific experiments on them is probably evil

    As far as i can tell the walkers don't need to eat. It is more of a craving.
  • edited July 2012
    trd84 wrote: »
    Clem already had a death scene, but it doesn't stick because if you don't save her Lee dies as well.

    can you say the part you are talking about? do you see clem die?
  • edited July 2012
    trd84 wrote: »
    As far as i can tell the walkers don't need to eat. It is more of a craving.

    yeah the way i see it is that they cant digest food anyway (rotting organs, no blood flow) so its just a craving, i think a zombie would probably eat until its stomach exploded if it could.
  • edited July 2012
    can you say the part you are talking about? do you see clem die?

    When she ate the human flesh?

    Yeah I noticed the screen turning red, the same way it does behind the tractor when the bandits shot arrows and at the motor inn when looking at walkers.

    Figure if you dilly dally she eats the meat and "dies" or in other words it has such a hard psychological impact on her that it would alter the game in such a way that its no longer the innocent girl you met at first. A lack of protection on Lee's part.

    Hard to be a innocent little girl and a cannibal at the same time.
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