Absolutely doable. I'm not saying they'll make it in any case, but this looks GOOD. We've already seen glimpses of the late surge they need - all that's left to do for the backers is to pull trough with exactly that energy.
It's only got about $12,000 to go with 11 hours left. I really hope it makes it. It would be a real shame to see it not get funded when it's this close.
10,087 to go. Would be a damn shame if this wouldn't succeed so awfully close to the finish line. But it will. 2.5% to go, this kickstarter will succeed.
9 hours to go - ouch, some pledges were revoked. So, 10,316 to go. Stupid kickstarter backers.
8 hours to go - 8,960 left. They're crawling here, but even with that pace, they'll reach the finish line.
I'm really happy for them. I can't wait for the game, I'm kind of getting a soft spot for adventure hybrids.
And I'm happy that they're over the funding amount, since Kickstarter doesn't let people revoke their pledges if it means that the project won't be funded.
OK, so in a move that actually makes me kinda happy, the latest update includes this tidbit:
Terry [Robinson, lead artist]'s first "modest" change was to scrap the square tile interface in favor of an isometric art style. The game will still be 2D, but this will give it more of a 3D look. In particular, characters and objects on the screen will look more natural. The change will require a significant engine change, but will greatly enhance the visual appeal.
Comments
9 hours to go - ouch, some pledges were revoked. So, 10,316 to go. Stupid kickstarter backers.
8 hours to go - 8,960 left. They're crawling here, but even with that pace, they'll reach the finish line.
http://kck.st/WwVlp7
edit: IT'S DONE!!!
And I'm happy that they're over the funding amount, since Kickstarter doesn't let people revoke their pledges if it means that the project won't be funded.
Just thought it worth sharing.