400 Days (Season One DLC) review / discussion thread - SO MANY SPOILERS

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  • edited July 2013
    Boyd? For me it was Joyce, and she just said they "lost" Vernon or something like that.
  • edited July 2013
    Sanchiz wrote: »
    Can we conclude that Nate is bat guano crazy?

    I dunno, I kinda liked him, at least during my playthrough. He was definitely a little on the ... weird side, though. I was completely taken aback by the whole 'on a scale of 1-10' thing though, geez.

    I chose to leave him at the end if only because it was the morally right decision in my opinion, not because I thought he was serious about it. (I was very shocked by the gunshots I heard after - was there a way to prevent him from killing them altogether?)
  • edited July 2013
    i started with wyatt, russel, vince, bonnie and shel and out of all of them i like wyatt, bonnie and shel

    side note: russel to me is useless, and bonnie but i want to give her a chance and know more about her plus wyatt
  • edited July 2013
    ^^^ You forgot Vince ^^^

    And how can you hate on Russel </3
  • edited July 2013
    Also, does anyone know what happens if you tell the truth to Leland about Dee? I lied only because I didn't think we had the time to sit there and hash out details about who did what or if I did it on purpose - I thought he would have fought with Bonnie or caused a scene et cetera - and because I didn't think it would ever get found out, since the secret should have died with Dee. Imagine my surprise when Becca mentioned it...

    So I wonder, was it even worth it? What does Leland do if you explain what happened?
  • edited July 2013
    sardines wrote: »
    Also, does anyone know what happens if you tell the truth to Leland about Dee? I lied only because I didn't think we had the time to sit there and hash out details about who did what or if I did it on purpose - I thought he would have fought with Bonnie or caused a scene et cetera - and because I didn't think it would ever get found out, since the secret should have died with Dee. Imagine my surprise when Becca mentioned it...

    So I wonder, was it even worth it? What does Leland do if you explain what happened?

    I told him the truth. If you keep saying it was an accident he gets over it and goes with you. if you say whats done is done he stays behind and gets killed.
  • edited July 2013
    cojemo wrote: »
    I told him the truth. If you keep saying it was an accident he gets over it and goes with you. if you say whats done is done he stays behind and gets killed.

    interesting. i never chose that option on either of my playthroughs. does he actually die on screen or offscreen? or is it only implied?
  • edited July 2013
    cojemo wrote: »
    I told him the truth. If you keep saying it was an accident he gets over it and goes with you. if you say whats done is done he stays behind and gets killed.

    Actually, I chose to tell him what's done is done and he still left with Bonnie.
  • edited July 2013
    george1120 wrote: »
    interesting. i never chose that option on either of my playthroughs. does he actually die on screen or offscreen? or is it only implied?

    When Bonnie is running away you here gunshots. then during the credits one of the scenes is him dead beside dee.
  • edited July 2013
    Wow, I think I screwed up bad. Only Bonnie went with Tavia. But are we really sure that its the best option:confused:, I mean how well did other settlements in The Walking Dead really turn out. I just wonder how season two will be affected by 400 Days' outcome. Anyway these were my results:

    Vince: shot Justin(the guy who was arrested for a pyramid scheme) and escaped with Danny(the rapist).
    Russel: Stood up to Nate and left.
    Bonnie:Lied to Leland.
    Schel(chel?): Killed Stephanie.
    Wyatt: Tryed to help the cop but his friend(Eddie I think) drove away.
  • edited July 2013
    Tjd78 wrote: »
    Wow, I think I screwed up bad. Only Bonnie went with Tavia. But are we really sure that its the best option:confused:, I mean how well did other settlements in The Walking Dead really turn out. I just wonder how season two will be affected by 400 Days' outcome. Anyway these were my results:

    Vince: shot Justin(the guy who was arrested for a pyramid scheme) and escaped with Danny(the rapist).
    Russel: Stood up to Nate and left.
    Bonnie:Lied to Leland.
    Schel(chel?): Killed Stephanie.
    Wyatt: Tryed to help the cop but his friend(Eddie I think) drove away.

    And Bonny is the only one that always comes.:rolleyes:
  • edited July 2013
    So what exactly was in Dee's bag? Maybe another zombie head like the Stranger's bag. :p
  • edited July 2013
    I'd have to give the DLC an 8/10. Maybe an 8.5/10.

    The episode would have been even better if it focused on all these characters at once instead of throwing them at us in 20 minute intervals. There simply wasn't enough time for character development.

    There were times that the timer was too slow and times the timer was too fast for the options to be chosen.

    Certain choices were fairly hard to understand or use, such as leaving Nate. I tried to every chance I got except for with the old couple, because the gun was pointed right at him and I felt Russel would be killed otherwise.

    The way this played out, it was certainly interesting to try different combinations and find small differences.

    I ended up liking all the main characters, although in my opinion that isn't always a good thing. Sometimes hating is great too.

    There wasn't much free movement, and mainly just dialogue, and although it was fine, I suppose I was used to the exploration and such.

    There were situations that were slightly difficult to piece together. Nate seemed to have some sort of split-personality disorder; cool one moment and a murderer the next.

    I liked that Telltale tried to make choices really matter, so I am hoping it really does affect you as to how you portrayed your characters and whether they went with the woman or not.

    Finding Doug/Carley out there was so nasty. I saw Carley with a worm through her eyeball(what was left of it...).
  • edited July 2013
    Tommyo3000 wrote: »
    So what exactly was in Dee's bag? Maybe another zombie head like the Stranger's bag. :p

    Medicine. (stolen from Roman's group) Also a flashlight, but it was lost.
  • edited July 2013
    Mark$man wrote: »
    Medicine. (stolen from Roman's group) Also a flashlight, but it was lost.

    no, bonnie picked up the flashlight from the ground to see who she hit. she then puts it inside her jacket pocket and runs away with leland.
  • edited July 2013
    The only person that didn't end up going with me was Vince, which was really disappointing considering he was my favorite guy and of course, nope. Does anyone know what makes him NOT want to go? I'm confused myself here.

    EDIT: I also couldn't tell, when Russel is walking is that Doug/Carley laying on the road? It was difficult to tell if that was actually Doug or not for me. I had originally thought that from the first trailer but I just couldn't tell if it was or not. If so, guess that squashes any hopes people had of them being alive.
  • edited July 2013
    To make Vince go you apparently have to shoot the rapist and escape with the White Collar Criminal.

    Heard this around the forums haven't tested it myself yet.
  • edited July 2013
    That dlc was fun I liked it :D
  • edited July 2013
    The only person that didn't end up going with me was Vince, which was really disappointing considering he was my favorite guy and of course, nope. Does anyone know what makes him NOT want to go? I'm confused myself here.

    EDIT: I also couldn't tell, when Russel is walking is that Doug/Carley laying on the road? It was difficult to tell if that was actually Doug or not for me. I had originally thought that from the first trailer but I just couldn't tell if it was or not. If so, guess that squashes any hopes people had of them being alive.

    yes it was doug/carly and to get vince to join you need to shoot the convicted rapist.
  • edited July 2013
    Shel's story was the best for me because she remind me of Lee & facial wise Lilly. But Becca bug the hell out of me, she is the total opposite what Clementine is. It will be interesting to see how Shel, Becca, Clementine, Omid & Christa interact with eachother when they are at that camp w/ Tavia.

    Bonnie is also a favorite of mine and she is kinda interesting, I do love the british accent she have. All the other guys are not my favorites, Wyatt & Vince (even if my name is the same like him) are useless for me.
  • edited July 2013
    george1120 wrote: »
    If you freed the thief instead of the rapist, Vince seems to go because he is upset how the guy just left you. If you freed the rapist, he says he doesn't want to go because the guy was a team player and feels bad that he had to die. I find this stupid, because if you made the whole group go while Vince stays, this would make him a hypocrite. How would he be a team player if everyone in the team left to go with Tavia?
    Yeah, this is my only major problem with the game. Vince is the only character I couldn't get to leave with Tavia on my first playthrough and it feels kind of cheap that it's dependent on whether or not you kill Danny.

    If you kill Danny: "Guys, if there's one thing I learned from Danny, it's that we need to stick together and protect one another!" [later: "VINCE STAYED AT CAMP, EVERYONE ELSE WENT WITH TAVIA"]

    If you kill Justin: "Ugh, that guy Justin ditched me to go find one of those survival communities, what an asshole. Oh, but, you know what, this lady looks pretty healthy, let's do it!"

    His actions in each scenario feel completely mismatched to what he says. Every other character decision I made had natural-feeling results while Vince's decision here feels arbitrary.
  • edited July 2013
    Yeah, this is my only major problem with the game. Vince is the only character I couldn't get to leave with Tavia on my first playthrough and it feels kind of cheap that it's dependent on whether or not you kill Danny.

    If you kill Danny: "Guys, if there's one thing I learned from Danny, it's that we need to stick together and protect one another!" [later: "VINCE STAYED AT CAMP, EVERYONE ELSE WENT WITH TAVIA"]

    If you kill Justin: "Ugh, that guy Justin ditched me to go find one of those survival communities, what an asshole. Oh, but, you know what, this lady looks pretty healthy, let's do it!"

    His actions in each scenario feel completely mismatched to what he says. Every other character decision I made had natural-feeling results while Vince's decision here feels arbitrary.

    i wonder if this was an accident made by telltale. There was no reason for him to not go along had you saved Danny. I hope a patch is made to correct this, because it's really confusing and unfair.
  • edited July 2013
    Is it just me or does Becca have a problem with Bonnie or is trying to make fun of her because Becca think that Bonnie is mentally unstable ? I mean at the end scene where Bonnie speak that it's sound great what Tavia is saying and Becca directly say that "YOU should know that". She is also so negative about every possible new thing like the camp that Tavia was talking about. Why is Becca like that ?

    Becca would had shot her "best friend" Stephanie if Shel wouldn't had done it or put one from the cancer group (Boyd I think) as a new watch dog if the other one die. What the hell is wrong with her?
  • edited July 2013
    FoxxyFox wrote: »
    Bonnie is also a favorite of mine and she is kinda interesting, I do love the british accent she have.

    British? Sounded like a Savannah accent to me. I like Bonnie too, and I think with her past and what happened during her storyline, she could be very interesting in Season 2. I may have missed it, but did she say what happened to Leland (assuming he leaves the corn field with you)? I liked him too.
  • edited July 2013
    I bet the people at the end were the ones who found Clem. The woman and the guy who was talking to her on the radio. And they will appear at the camp.

    This is what should happen!
  • edited July 2013
    Viner16 wrote: »
    ^^^ You forgot Vince ^^^

    And how can you hate on Russel </3
    True, Russell is great.
  • edited July 2013
    Russel don't trust anyone and is even rude to Bonnie like Becca. Both attack Bonnie... Becca with the "killing" and Russel use the word "medicine" for drugs because Bonnie was a junkie (when you believe Dee). I don't like it when one specific person who was going through so much, get picked up by 2 people & Shel don't say anything to Becca. In one playthrough Vince tell Becca that it is enough.

    @BlankCanvasDJ
    Well she didn't really say something but Becca does: "(...) Like Leland cared when he let you run off alone ? "
  • edited July 2013
    Yeah, this is my only major problem with the game. Vince is the only character I couldn't get to leave with Tavia on my first playthrough and it feels kind of cheap that it's dependent on whether or not you kill Danny.

    If you kill Danny: "Guys, if there's one thing I learned from Danny, it's that we need to stick together and protect one another!" [later: "VINCE STAYED AT CAMP, EVERYONE ELSE WENT WITH TAVIA"]

    If you kill Justin: "Ugh, that guy Justin ditched me to go find one of those survival communities, what an asshole. Oh, but, you know what, this lady looks pretty healthy, let's do it!"

    His actions in each scenario feel completely mismatched to what he says. Every other character decision I made had natural-feeling results while Vince's decision here feels arbitrary.

    Yeah makes about 0 sense IMO also, would be nice if Telltale would patch it but I doubt it's going to happen.
  • edited July 2013
    FoxxyFox wrote: »
    Is it just me or does Becca have a problem with Bonnie or is trying to make fun of her because Becca think that Bonnie is mentally unstable ? I mean at the end scene where Bonnie speak that it's sound great what Tavia is saying and Becca directly say that "YOU should know that". She is also so negative about every possible new thing like the camp that Tavia was talking about. Why is Becca like that ?

    The problem with these short episodes is that we can't really learn how most of the characters got to where they are now. I thought some of Becca's comments in Shelley's episode were absolutely bloodcurdling, but we don't have much of an idea of how she turned out that way. She could be desensitized to all the violence around her, or she could be similar to Molly, in that her unpleasant disposition is a cover for some deep-seated insecurity, or she could be just a natural sociopath.
  • edited July 2013
    Did anybody else hear Lilly's voice in the corn field as one of the people trying to find you with the flash lights:confused:
  • JakeJake Telltale Alumni
    edited July 2013
    SPINEBLOOD wrote: »
    Did anybody else hear Lilly's voice in the corn field as one of the people trying to find you with the flash lights:confused:

    It's not Lilly, it's one of the people
    from Becca and Shel's camp
    .
  • edited July 2013
    Jake wrote: »
    It's not Lilly, it's one of the people
    from Becca and Shel's camp
    .

    Atleast you used for Shel the voice-over girl who did Katjaa's voice. ;)
  • edited July 2013
    Jake wrote: »
    It's not Lilly, it's one of the people
    from Becca and Shel's camp
    .

    Oh ok:D
  • edited July 2013
    Did anyone else see Kenny in the intro sequence? You can also see Duck running over to him.
  • edited July 2013
    I thought the DLC was great. Vince and Shel's stories were the best imo. I have a feeling that the two figures Clem saw were Tavia and someone else and we will find her at the community in Season 2. Thats what I'm hoping anyway.
  • HRzHRz
    edited July 2013
    roco300 wrote: »
    Did anyone else see Kenny in the intro sequence? You can also see Duck running over to him.

    When?
  • edited July 2013
    HRz wrote: »
    When?

    I just saw this! It's literally the first thing you see when you start up the game. Look at the gas station carefully. It's before the outbreak started.
  • HRzHRz
    edited July 2013
    Damn. A chance we might see Kenny?
  • edited July 2013
    okay, we can squash the Carley/Doug is still alive theory.
  • edited July 2013
    I'm guessing that the two shadow figures who spot Clem in season one are two of these characters?
    I don't think the 2 figures who saw Clem at the end of season 1 were any of the people we played with in 400 days since episode 5's ending was probably nearer to the 90 days mark and none of them mentioned her when Tavia was encouraging them to come to her community. I still think the 2 people Clementine saw were survivors from Savannah, Omid and Christa most likely since they would have been looking for someone of her size.
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