most choices weren't really diverse there are like 1 or 2 action sequences they are cool but other than I mean it's worth playing and you should form your own opinion but keep an open mind. It is the worst episode of the game though.
so I shouldn't play this episode at all? Nothing was good about it right? It really shouldn't matter about the time. As long as it was a gre… moreat story then it good. But yea seems like the hype wasn't worth it. I didn't play yet and your reaction seems to sum up the episode. It must have been boring?
Concerning length: NukemDukem's twitch stream clocks in at 107 minutes - that seems to be a tad longer than the last episode, although much of the Let's Play could be filler. Any (spoiler free!!) experiences here, similar or not?
most choices weren't really diverse there are like 1 or 2 action sequences they are cool but other than I mean it's worth playing and you should form your own opinion but keep an open mind. It is the worst episode of the game though.
I good chunk of the start was him just sitting there preparing to start the episode and there were at least 4 or 5 times inbetween the episode where he would stop to upload parts to youtube. A lot of the choices just I don't know did not matter at all only one of them changes the "route" so you could say although very slightly from what I noticed since you go to both places most likely but others only really change the scene slightly lol.
Concerning length: NukemDukem's twitch stream clocks in at 107 minutes - that seems to be a tad longer than the last episode, although much of the Let's Play could be filler. Any (spoiler free!!) experiences here, similar or not?
The crux with the choices is always - you either feel they're important or you don't. I've had a much better time with TWaU than with TWD up to now because they don't exaggerate the importance of the intended consequence so much. There's never really that much of a consequence in either series...
I good chunk of the start was him just sitting there preparing to start the episode and there were at least 4 or 5 times inbetween the episo… morede where he would stop to upload parts to youtube. A lot of the choices just I don't know did not matter at all only one of them changes the "route" so you could say although very slightly from what I noticed since you go to both places most likely but others only really change the scene slightly lol.
So your saying Telltale should hold back a finished product to give EU Sony extra time for certification? That's ludicrous. This isn't a Telltale problem, it's a Sony problem.
All I'm saying is that Telltale should plan accordingly. And Telltale is a part of the problem. It's their game. Their name ist attached to it, not Sony's. Their goal should be to satisfy all customers and right now I don't feel satisfied.
Edit: Besides, holding back a finished product, so that PSN EU has more time for the certification process, would not only improve the chances for a global release in the same week, but also show that Telltale cares about their PSN EU customers.
So your saying Telltale should hold back a finished product to give EU Sony extra time for certification? That's ludicrous. This isn't a Telltale problem, it's a Sony problem.
The total Length of the pure walkthrough was around 65-70 minutes since, I paused the stream for about 5 minutes total to upload parts of the stream to YouTube
Adam Harrington the voice actor for Bigby, The Woodsman, Andy St. John, and several of the walking dead characters dropped by the stream to say hello
Concerning length: NukemDukem's twitch stream clocks in at 107 minutes - that seems to be a tad longer than the last episode, although much of the Let's Play could be filler. Any (spoiler free!!) experiences here, similar or not?
For GMT/BST its normally around 18:00 and for CEST its around 19:00, sometimes it might arrive late or early depending on when steam decides to update.
From what I hear the episode is a big disappointment. Shorter than average Telltale episode length, rushed story and a lack of action sequences. I hope I'm very wrong about this as I was really looking forward playing it. If it's similar to Ep2 in writing and length it's not worth my time to be fully honest here. As I have always said Telltale must quit working on this many titles at once. This is the result. The Wolf Among Us started with 110 minutes and now only 70 minutes? If they keep going like this the finale will only be a couple of minutes long.
From what I hear the episode is a big disappointment. Shorter than average Telltale episode length, rushed story and a lack of action sequen… moreces. I hope I'm very wrong about this as I was really looking forward playing it. If it's similar to Ep2 in writing and length it's not worth my time to be fully honest here. As I have always said Telltale must quit working on this many titles at once. This is the result. The Wolf Among Us started with 110 minutes and now only 70 minutes? If they keep going like this the finale will only be a couple of minutes long.
If it is really 70 minutes such shame. I always loved Telltale and now i am not even sure if i want to play their games anymore. Starting with quality episodes and now 70 minutes? This is the final bs. I am not even excited about the episode. Normally i would be so hyped that i couldn't sleep but now i can even make it wait until tomorrow. Such a shame, good job ruining an amazing game for me telltale. Good job. I hope you guys experience better stuff in the future.
All I'm saying is that Telltale should plan accordingly. And Telltale is a part of the problem. It's their game. Their name ist attached to … moreit, not Sony's. Their goal should be to satisfy all customers and right now I don't feel satisfied.
Edit: Besides, holding back a finished product, so that PSN EU has more time for the certification process, would not only improve the chances for a global release in the same week, but also show that Telltale cares about their PSN EU customers.
After hearing this now I'm not sure if i stay around for S2 if it happen and S1 ends not without a Cliffhanger. Didn't get into the whole Thing as much as i first thought.
Telltale, with all due respect, I think it's high time you start making your games over 2 hours again. You should give each game series the same amount of love. Also I currently believe the hype for GOT and TFTB seems to have outshining the current series being made. And it should not be like that, all series are supposed to be equally hyped. And this episode (which I haven't played myself yet) seems to be proof that the focus is too thin, hence the 90 minute formula.
Please consider making episodes longer again as it's one of things that helped make the stories so awesome. And focus on you're current releases more, it's important.
Telltale, with all due respect, I think it's high time you start making your games over 2 hours again. You should give each game series the … moresame amount of love. Also I currently believe the hype for GOT and TFTB seems to have outshining the current series being made. And it should not be like that, all series are supposed to be equally hyped. And this episode (which I haven't played myself yet) seems to be proof that the focus is too thin, hence the 90 minute formula.
Please consider making episodes longer again as it's one of things that helped make the stories so awesome. And focus on you're current releases more, it's important.
Since I saw the name of the achievements for this episode, I knew it was going to be lame. But I will give it a chance since I still haven't played it.
Nice to see PSN users in Europe getting no information. AGAIN. You'd think by now telltale MIGHT have realised it'd be better for customer satisfaction if they kept customers a bit better informed. But no, we get a "it's coming soon" followed by a guy who works for telltale getting retweeted saying "it's coming soon". Then once it's released next Wednesday or Friday, fully a week after most other platforms have got it, someone from the telltale team will wail "oh but it's so complicated with PSN in Europe, it's completely different from North America". While it may have been excusable the 1st time, after the 4th and 5th time the EXACT SAME THING happens, customers in Europe get the impression you're not actually that bothered. Consolation prize this time round, it doesn't sound as though the episode has been that well received, so at least we're not having to wait around for anything good.
Nice to see PSN users in Europe getting no information. AGAIN. You'd think by now telltale MIGHT have realised it'd be better for customer s… moreatisfaction if they kept customers a bit better informed. But no, we get a "it's coming soon" followed by a guy who works for telltale getting retweeted saying "it's coming soon". Then once it's released next Wednesday or Friday, fully a week after most other platforms have got it, someone from the telltale team will wail "oh but it's so complicated with PSN in Europe, it's completely different from North America". While it may have been excusable the 1st time, after the 4th and 5th time the EXACT SAME THING happens, customers in Europe get the impression you're not actually that bothered. Consolation prize this time round, it doesn't sound as though the episode has been that well received, so at least we're not having to wait around for anything good.
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Edit: Besides, holding back a finished product, so that PSN EU has more time for the certification process, would not only improve the chances for a global release in the same week, but also show that Telltale cares about their PSN EU customers.
Adam Harrington the voice actor for Bigby, The Woodsman, Andy St. John, and several of the walking dead characters dropped by the stream to say hello
I miss the days when I spend hours and hours on The Walking Dead Season 1... This just killed my hype, really.
Stop rushing for those games and focus on the ones you still have! DUH!!!
Please consider making episodes longer again as it's one of things that helped make the stories so awesome. And focus on you're current releases more, it's important.
but still nothing for me