Why did she die?
I know it's because walker ate her, but what I wonder is what's the use of this. Sarah seemed like a character with a lot of potential and, even if we knew she probably wasn't gonna make it or she'd never become a badass survivor, I kind of wanted to see how she'd react to Carlos' death in the long (or longer) term. Maybe she'd stay catatonic for the rest of her sadly short life, but maybe she'd manage to move on and actually become less of a burden. She seemed to react at times, so it's not like she really ceased to function (EDIT: @Spooch comments on how much she cried for help in her second death as proof of how much she wished to live). Sarah could've gone in so many directions. I feel that without her dad to protect/smother her, she could finally come in touch with reality (or Clem's the new Carlos, whatever).
So, basically, what I'm asking is: Is there some metaphor behind her death? You know, besides the world is shit now, the death of hope (again), you can't save all of them and fuck weak people. Was there any reason, story wise, why she died? Does it represent something and I didn't get it? Or was she just killed off so we'd feel bad and 'cause determinant characters are a pain in Telltale's ass?
Comments
She was killed because fuck your choices. TellTale doesn't give a shit anymore.
she was kinda dumb, Clem not only lost Lee who was kinda of a father to her, but she had to shoot him(if you choose that) and thanks a bit too Omid and Christa she survived, while Sarah even being bigger than Clem couldnt do shit even if she had all of those people supporting her, sooner or later she was suppose to die
She died to show us that not everyone can be like Clementine, I guess.
yep
To show that her father gave her a death sentence when he decided he'd coddle her forever. He had nearly two years to start teaching her...
Pretty much what could have happened to Clem if it weren't for Chuck. I guess they were just trying to further prove his point.
she wasn't strong enough and was a huge liability it was pretty inevitable in the end really
I tried to save her TWICE and she died I guess Telltale really wanted her dead.
The thing is, if you save her at least, she doesn't die due to being coddled. She dies in a freak accident that was a result of luke not doing his job properly (I'm not hating, just saying) and even jane couldn't lift the stuff off her. So that doesn't really work.
I don't have many issues with Sarah dying because it was pretty much inevitable, the group now was in no shape to start teaching her, her father should have done it from the start.
Nick's death was still bullshit, though. He was all depressed in EP2, then we give him a reason to live "The cabin people are still your family", and he just dies the most stupid death ever. Ugh, Telltale.
"What's the point anyway. We'll just march to a new place and more people will die. Eventually, it'll be our turn."
I don't really agree with that logic, people have different mental stabilities.
I'm pretty mad about that...
Clementine's promise was for nothing....
Clementine having the option to teach Sarah how to shoot was for nothing...
Clementine could save her at the trailer park only to have a short conversation with her and she ends up dying...
Literally no one cared about what happened to Sarah after the baby was born...
Sarah really only played a part in Clementine's decisions and Jane's character development.
Sarah was a liability to the group, and while I do find it stupid that if you save her from the mobile home, she dies anyway, I think Telltate was really trying to get across the horrors of the world, especially by killing off a younger character in such a tragic way.
The metaphor is
First: If u too weak for this world u die. Even if ur a cute little girl.
Second: Even if u try it very hard, u cant save everyone
I think it was a masterpiece again even if it breaks my heart
Why not the baby? There's no character development to be had there, it's a baby. It cries, eats and craps and will do for the next few years. Plus it's a burden. Sarah had so much potential as a character. Who have we got left now? Kenny - No real development to be had there, we already know him too well. Luke - Again, I don't think there's much that can be done with him as a character. He is who he is, a principled guy who makes mistakes, a good guy, but just an average person. At this point most people either love him or hate him and their minds won't be changed. Bonnie and Mike? I think they could be interesting, Mike moreso. And we can be pretty sure some people will be dead by the beginning of the next episode.
Nick and Sarah on the other hand both had loads to offer in terms of the story and character interaction. Sarah could have had an entire arc devoted to her transformation from sheltered little girl into useful group member. Now she never had to become like clem, clem is super capable and sarah never had to be some badass zombie-slayer survival whiz but she could have gone from someone a lot of the community dislikes for being a "whiny burden" into an actual decent group member. Then they could kill her off and it would have been gloriously sad, especially if clem had helped her become that way and guided her as a friend the whole time.
Nick, although he had less potential than sarah imo, sure had a lot more than most of the remaining members of the group have in terms of storytelling. He had a lot of potential for development.
And for those who liked the offscreen death - how much more shocking would it have been if it were kenny hanging on that fence? Half of the forum would be crying for the next month and I think even people who weren't big fans would still have been sad to see him like that. Of course, whether the off-screen death thing was really good is up for debate but this is just to those who liked it. But Kenny's development is done, he doesn'thave more to offer in terms of character development and his unequivocal death would have had a HUGE impact. I'd personally prefer an onscreen death, perhaps in the style of sarahs - he's in some crappy position and simply can't be saved no matter how you try.
I'll probably get downvoted hard for saying that but go ahead, you all know kenny's death (I'd favour onscreen) would have been better storytelling even if it made you commit seppuku for failing to protect him. Maybe it could have been somehow Nicks fault and he spend the rest of the series trying to make up for it, I don't know.
To me, her death really meant "Before you can be saved by others, you must be able to save yourself". In other words, you must have your own drive to keep fighting and to never give up if you want to live in a world like the TWD universe.
Well I gave Sarah the feeling she had a friend in the ZA so I'm happy with that...
You know I wish we could have at least had the choice to shoot her before the zombies ate her nobody should have to go through that type of pain.
Ben dies as well, no matter what.
Yes, but he makes a difference before he does. He stands up to Kenny and gets a massive amount of character development. Sarah had so much potential for something like that.
Sarah's not Ben. Ben was aware of the apocalypse, Sarah's Death was the fault of her stupid dead.
I think the reason for her death was to show that; no matter how hard Clem tries, she really cant save everyone. I believe Jane also said that several times during the episode, and her back story (her sister) also enforces that.
Plus, I think it was also a throwback to some of the things Carver said to Sarah:
"Weakness. Incompetence. It puts us all at risk. You think about that the next time you're asked to do something."
And to Clementine:
"Killing one in order to save many is part of survival. It's one of the decisions that a weaker person couldn't make. It's why it falls to people like us."
Sarah's death made more sense than, say, Nick's did. It felt like he was just an obstacle in the way when we found him. ):
http://youtu.be/2uloDnuUoZU
I think Jane DID lift the stuff off her.. Jane said "MOVE" while doing it, but Sarah got too panic to do that.
So the deck collapsing was her dad's fault? Her determinant death had nothing to do with her character, it was a bullshit, arbitrary cop-out that eliminated a lot of potential character growth- you know, her actually becoming aware of the apocalypse with Clem's help?
She didn't have the will to survive. Jane with her sister explained it best. You can only push people like that for so long.
i think this might be it
. It wasn't enough to just show Sarah's inability to adapt to the world or overcome adversity, she had to die because that's the ultimate failure. Still sad to see her go...
She even states when you're talking to tl her " not everybody is strong like you" and when Clem states that she can be strong to she said "I wish that were true"
I did the same. I guess I really wanted her alive.
There was it's that some people can't be changed and sometimes you can't push them
As Sarah possibly says to Clem "I'm not strong like you" and wen Clem states she am be she says "I wish that were true"
First season did this right, second season did it wrong.
To me, it goes back to what Vernon said to Lee in episode 4. He said sometimes a child will ask you for more than you can give, and unfortunately it was true with Sarah. There was nothing Clementine/ anyone could do for her, she was gone I knew Sarah was done for after getting her back to the camp, she starts talking about her father. At that point i knew at that point there was no more Clementine could do for her, when she fell the game made me think there was a choice between Jane and Sarah. I chose Jane.
I can't upvote this enough, very good points all around. Only one thing I'd add, regarding SaraH:
There are many ways to be a contributing member of a survival group, even if it's not a vital role at first, but one you grow into (like Sarah, or any kid, could have): Group medic, scavenger/quartermaster, learning the best ways to secure and maintain a camp, keeping watch and knowing what to look for when something changes, etc. Being a bad-ass zombie killer is something for trained fighters, cops and soldiers, generally-speaking. Having one young person add that to her repertoire is hard enough to swallow as it is, so people shouldn't jump to the conclusion that ALL new members need to just be that one thing.
If you're willing to fully type-out words like "masterpiece" and "metaphor", there really is no excuse for the childish use of "u" and "ur".
Seriously, why?
^preach everything you just said x100000.
Because why not?
No matter how hard you try, you can't save everyone. An important realization, I think.
I had no problem with her dying.
I thought there being no difference in your choice to try and save her or not was a wasted opportunity.
It could have even ended with a competent survivor like Jane dying while saving someone who couldn't even take care of themselves. I think Jane is going to possibly show up again in episode 5 so this could of been a pivotal decision to change the entire last episode of the game where by having compassion in episode 4 makes it nearly impossible to survive episode 5.
Because she literally had no use to the story, she didn't give anything, I mean keeping someone like her around in the story? The foundation they laid out for her character was already destined to break, so yep
dude u need a spoiler tag
"Eventually everyone's luck runs out."