Fallout Thread

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  • enter image description here

    I was a dick to Nick... :|

  • edited December 2015

    Something I found today on FB

    enter image description here

  • Seeing as I was speaking English and not Danish...

    Nope, she's not shit.

    So Piper is shit?

  • Okay, I want to say that this game doesn't feel like Fallout to me. I know some people might be pissed off at me for saying this, but I want to say my honest opinion.

    This game doesn't feel like Fallout. I dislike the downgraded dialogue. I don't like what our character say doesn't have a stronger influence on the people they are talking to or how they can solve quests with their wits and smarts. Most side-quests and quests are usually solved by shooting at people. Even if there is a charisma based dialogue option, it doesn't really do much except maybe additional information, extra xp and convince people to leave, ask for more money and sometimes peaceful solution. But the dialogue doesn't have that focus and it really annoys me. Also, our character can't have other dialogue option based on their other stats, such as intelligence or skill related.

    I also didn't like the changes to perk chart. I don't feel my character is customized the way I wanted, like in Fallout 3 and Fallout New Vegas.

    But I do like what Bethesda has done better. The companions are interested enough. I really like modifying my weapons and building a town. I also that the power armor is like an Iron Man suit. And I love the combat well enough. But I just feel like they have taken away what I personally felt made Fallout special.

    This is just my opinion. If you love the game and have fun with it, I understand and respect that.

  • edited October 4

    [Deleted]

    Okay, I want to say that this game doesn't feel like Fallout to me. I know some people might be pissed off at me for saying this, but I want

  • Sigh It's all true. Fallout 4 is a very fun game, but it could have been so much better if only Bethesda implemented some core ideas from New Vegas and mods. It's fun, but it could have been exceptional.

    DillonDex posted: »

    [Deleted]

  • edited October 4

    [Deleted]

    Sigh It's all true. Fallout 4 is a very fun game, but it could have been so much better if only Bethesda implemented some core ideas from New Vegas and mods. It's fun, but it could have been exceptional.

  • Okay, maybe my statement was too harsh. I agree with that.

    I always like to play as an intelligent, charismatic character whose super weak, but super skilled in science, lock picking and stealth

    Exactly! When I initially got the game, I went that route, but only realized how difficult it made my playthrough and weak it made my character. Although I did level up pretty fast thanks to the bonus from intelligence, but then I was forced to use my points on the stats rather than the cool perks.

    But like you said, I can't customize my character the way I wanted. And there aren't a lot of different playstyle because of it. You are always a fighter who need to kill a lot of stuff.

    But the "cities" or "towns" in the game suck

    Was there any other city besides Diamond City? I mean, all the farms or "towns" I encounters, are so simple. It doesn't look that inspiring and they usually consist of one building. But okay, we are allowed to customize and build the town and build shops, there is that.

    DillonDex posted: »

    [Deleted]

  • edited October 4

    [Deleted]

    Okay, maybe my statement was too harsh. I agree with that. I always like to play as an intelligent, charismatic character whose super

  • Hell at least in Skyrim, there is some better variety of playstyle. You can play an Assassin, Mage or Warrior, or combine all of that. Still fighting of course, but at least it feels different.

    LOL, I love what you said. You can at least show some respect by remembering me! I HAVE A NAME YOU KNOW!? DOES ANYBODY EXCEPT CODSWORTH KNOW HOW TO SAY MY BLOODY NAME!!!!?

    DillonDex posted: »

    [Deleted]

  • edited October 4

    [Deleted]

    Hell at least in Skyrim, there is some better variety of playstyle. You can play an Assassin, Mage or Warrior, or combine all of that. Still

  • "Dude! Where is my respect!? I have slain raiders, super mutant, synth, bears. I HAVE SLAIN DEATHCLAWS AND BEHEMOTH. AND FREAKING ALIENS TOO! THE LEAST YOU CAN BLOODY DO IS TO SHOW ME SOME GODDAMN RESPECT!!!!

    Sorry, having way to much fun with this. :)

    DillonDex posted: »

    [Deleted]

  • edited October 4

    [Deleted]

    "Dude! Where is my respect!? I have slain raiders, super mutant, synth, bears. I HAVE SLAIN DEATHCLAWS AND BEHEMOTH. AND FREAKING ALIENS TOO

  • edited December 2015

    Alrighty. I have finally picked up Fallout 4. I can say this surely from the 30 hours I have spent thus far; it is a good game, but it falls short of what I expect from Fallout.

    For one, the erasing of the skills system is a bit of a loss, but I quickly forgot that and got used to the perk tree. To summerise, I was alright with the special system.

    Secondly, the role playing aspect has taken a massive hit. In Fallout 3, they allowed you to develop your own character with a moral compass made from fresh clay, waiting to be moulded. In New Vegas, you were told that you were a courier and very little was elaborated beyond that and the rest was left for you. Here, it has established that I am a veteran of the US army, have a wife and son and that was that. Firstly, it left very little open to interpretation, and thus diminished from the role playing aspect. Secondly, it was handled and introduced so callously and hurridly that I had no reason to care for these people. At best, I was interested in what happened, and even then I got sidetracked so humiliatingly easily when Preston had me dealing with the settlements. Also, the choices feel too fixed for Fallout. Your options are oft restricted to go here and kill these scrubs, or talk to me for extra information and then kill these assigned scrubs. This also brings me to the ultimate let-down for me: the Dialogue system. Where previously, I could resolve many situations without having to fire a bullet and could work my way around things with my well-treated and polished silver tongue and thus resolve things peacefully, now, I can only coherce extra information in most cases, and will still have to kill assigned targets in the end. Furthermore, the options presented are done in a way that is very vague and sometimes misled me in what I thought it meant or that it simply had me saying something that I would not necessarily say. The system was already very good and deep, and still they managed to completely change ot for the worst. What the hell?

    This out of the way, it is a very good game and I will be playing it for a while yet. I just feel that this is something of a mistep for a series like Fallout.

    Oh, and P.S. Nick, Piper and Dogmeat are da best!

  • Damnit ..... i don't know who to side with._

  • BoS

    Don't think. Just do it.

    Cope49 posted: »

    Damnit ..... i don't know who to side with._

  • edited December 2015

    Telling someone not to think about their decision, in a game where thinking about who you want to side with is a large point, is a bit odd don't you think?

    Why should she not think about her decision?

    BoS Don't think. Just do it.

  • Because the BoS are right, soldier. Save your thinking for how you're going to take out these ghouls, and let the top brass decide the rest for you.

    Flog61 posted: »

    Telling someone not to think about their decision, in a game where thinking about who you want to side with is a large point, is a bit odd don't you think? Why should she not think about her decision?

  • Railroad / Minutemen alliance.

    Mutual aid, synth liberation, no feudal overlords or shadow governments.

    Cope49 posted: »

    Damnit ..... i don't know who to side with._

  • BigBlindMaxBigBlindMax Banned
    edited December 2015

    Don't think. Just do it.

    Yep, that's Brotherhood dogma in five words.

    Don't think, just blindly follow Chairman Maxson.

    BoS Don't think. Just do it.

  • edited December 2015

    Sir, yes sir!

    BigBlindMax posted: »

    Don't think. Just do it. Yep, that's Brotherhood dogma in five words. Don't think, just blindly follow Chairman Maxson.

  • Thinking is dangerous. Studies show that 100% of people who do it, wind up dead!

    Because the BoS are right, soldier. Save your thinking for how you're going to take out these ghouls, and let the top brass decide the rest for you.

  • edited December 2015

    Well I like to live dangerously.

    Also, a hint - don't believe a word I say ;)

    BigBlindMax posted: »

    Thinking is dangerous. Studies show that 100% of people who do it, wind up dead!

  • Furthermore, studies also show that 100% of people that affiliate with anything at all in any way, shape or form die.

    BigBlindMax posted: »

    Thinking is dangerous. Studies show that 100% of people who do it, wind up dead!

  • I'm sure Bethesda will be able to learn from their mistakes.

    Alrighty. I have finally picked up Fallout 4. I can say this surely from the 30 hours I have spent thus far; it is a good game, but it falls

  • Paradox! UNACCEPTABLE!!!!!!!!!!!!!

    Well I like to live dangerously. Also, a hint - don't believe a word I say

  • The Brotherhood of Steel felt like a boring choice in my opinion. Been there done that in Fallout 3, and I'd hate to go with those soldier boys again. I had no respect for most of the members, unlike Elder Lyons. I so miss them. :(

    BigBlindMax posted: »

    Railroad / Minutemen alliance. Mutual aid, synth liberation, no feudal overlords or shadow governments.

  • Same feelings here. Sign me up for the crazy Synth SJW's and post-apocolyptic Tea Party.

    The Brotherhood of Steel felt like a boring choice in my opinion. Been there done that in Fallout 3, and I'd hate to go with those soldier boys again. I had no respect for most of the members, unlike Elder Lyons. I so miss them.

  • In the finale of the railroad ending they evacuate all non-hostile institute employees - wondering if this happens in the BoS route? It's a big plus for siding with the railroad imo since highly skilled (and mainly good intentioned) scientists will be around the wastes.

  • All factions can choose whether or not to evacuate.

    I didn't order the evacuation on my BoS play through though. It's out of character, as the Brotherhood advocates total war.

  • enter image description here

    Um, game, this is a rock...

  • Hm I can't remember it being a choice, thought Des just ordered it? Might be misremembering.

    BigBlindMax posted: »

    All factions can choose whether or not to evacuate. I didn't order the evacuation on my BoS play through though. It's out of character, as the Brotherhood advocates total war.

  • Hmmm, maybe it's not a choice for Railroad. In the Minutemen, you can also choose whether or no to evacuate, but Preston HATES it if you don't.

    Flog61 posted: »

    Hm I can't remember it being a choice, thought Des just ordered it? Might be misremembering.

  • Overall Fallout 4 was pretty disappointing and falls behind it's predecessors. Companions are all good and we'll leave you if you do anything a survivor would do. There are no opportunities to be an evil monster (which worked well in the previous games). And the story is just a dull, generic campaign imo. And another thing, where the hell is the Enclave?

  • The Enclave got mostly wiped out

    Clemenem posted: »

    Overall Fallout 4 was pretty disappointing and falls behind it's predecessors. Companions are all good and we'll leave you if you do anythin

  • Not in Bethesda's eyes.

    Um, game, this is a rock...

  • No it's a fucking Mister Handy and you will accept that.

    Um, game, this is a rock...

  • Fallout 4 is still good, but definitely didn't live up to the hype for me. Fallout 3 is still my favourite Fallout game.

    Clemenem posted: »

    Overall Fallout 4 was pretty disappointing and falls behind it's predecessors. Companions are all good and we'll leave you if you do anythin

  • R.I.P. Enclave, nobody will miss you.

    zeke10 posted: »

    The Enclave got mostly wiped out

  • edited December 2015

    Have you tried using Strong? (Or even hancock?)

    Arguably the institute android companion is morally dubious.

    Clemenem posted: »

    Overall Fallout 4 was pretty disappointing and falls behind it's predecessors. Companions are all good and we'll leave you if you do anythin

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