Sonic the Hedgehog

edited October 2009 in General Chat
How many people like Sonic the Hedgehog? Im uessing a lot of you including producers at telltale.

Which is your favourite Sonic game and why?

Who is your favourite character and why?

Do you think telltale could make a Sonic game with SEGA?
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  • edited July 2009
    W&G156 wrote: »
    How many people like Sonic the Hedgehog? Im uessing a lot of you including producers at telltale.

    Which is your favourite Sonic game and why?

    Who is your favourite character and why?

    Do you think telltale could make a Sonic game with SEGA?


    I am not as much a fan as I was.

    Game: Sonic and Knuckles

    Character: Knuckles

    and finally no, never
  • edited July 2009
    I think probably the best Sonic was 2.

    Not sure why, but Sonic 3 didn't sit with me as well.
  • edited July 2009
    You just reminded me, Sonic Robo Blast v2.0 was apparently released yesterday. :cool:

    Anyways...
    1. I quite like Sonic the Hedgehog, bit of a cool dude and he runs pretty fast.
    2. The first two games, personally I liked the first game better.
    3. #1
    4. Never
    Something along those lines, I guess.
  • edited July 2009
    Oh man I just realised, a Sonic point n click adventure game based on the old cartoons (the ones with Scratch and Grounder) would be so awesome.
  • edited July 2009
    Sonic 2 has always been my favourite... brings back memories of getting really excited watching a VHS that was free with Mean Machines Sega that had some clips from it before it came out.

    Knuckles is probably my favourite... and no, I don't think a Telltale game would work at all.
  • edited July 2009
    I'm probably the only person in the world that liked Sonic Adventure more than the 2D ones....and yes, I've played CD.
  • edited July 2009
    Sonic has been pretty much screwed up as a franchise.
  • edited July 2009
    PariahKing wrote: »
    Sonic has been pretty much screwed up as a franchise.

    Definitely... the Sonic Advance series was pretty good, especially the first two and Sonic Rush is OK but everything else post-Mega Drive/Genesis is nothing more than average.
  • edited July 2009
    I just read Gamesmaster's original review of Sonic 2 - 65%?!?!
  • edited July 2009
    I just read Gamesmaster's original review of Sonic 2 - 65%?!?!

    Sure that's not the 8 bit Sonic 2?
  • edited July 2009
    W&G156 wrote: »
    Do you think telltale could make a Sonic game with SEGA?

    Well, considering that such a thing wouldn't make any sense, wouldn't fit the character at all, and would basically be a big insult to the franchise, I'd say there's a good chance SEGA would do it

    Don't think Telltale would be into that, though
  • edited July 2009
    i like it i love charatrs who run fast so yeah. and i personally loved sonic heroes.knuckles duh and fail no offense
  • edited July 2009
    I used to love it to death as a kid, not as much now. I will give the series one thing: it has great music. Jun Senoue is very good at writing this kind of stuff.
  • edited July 2009
    Sonic Adventure 1... end of story
  • edited July 2009
    There's no love for Miles Tails?

    I much prefer cute flurry things than cute spikey things. And I remember I almost died laughing whenever Tails fall off the cliff while following Sonic in Sonic 2.

    But my favourite game gonna be Sonic & Knuckles. It was probably the first game where abilities subtly differ from one character to another, and 'flying' with Tails was pure fun (and slow).
  • edited July 2009
    1. I don't know how many people like Sonic. A lot apparently since Sega continues to make games. I, for one, love Sonic. I have Sonic 2's 'normal ending' sprite tattooed on my right shoulder. I grew up with him and Sonic 2 was one of the first games I played the heck out of. I don't really like the new games. It's not because of the jump from 2D to 3D. It's because Sega insists they need more and new characters. Way too unnecessary and unwieldy.

    2. Sonic 2. There's so much to say about it, game wise and nostalgia.

    3. Sonic, of course. In my universe, the characters end at Sonic Adventure 2. After that, I have no idea who is who and what. Never really cared.

    4. They could, but no.
  • edited July 2009
    Bagge wrote: »
    Sure that's not the 8 bit Sonic 2?

    Completely certain. They said it was too easy and didn't do enough to improve upon the first game. Madness.
  • edited July 2009
    Sonic was cool back in the day when I played it on my Sega Mega Drive. Honestly? Sonic should stick to the jump-and-run games. Thats what he did best. What's next? A Mario adventure game?
  • edited July 2009
    You guys need to realize one thing. The thing that actually made the Sonic franchise suck was not the games themselves. It was and still is the fans.

    See, there are two factors in play here:

    1) How the "fans" perceive the game;
    2) How SEGA responds to the "fan" feedback.

    Let me first explain the second one. SEGA has always been listening to the fans, about everything basically. They said so in several interviews, and it also shows in the gameplay footage I've seen. Sonic Rush wouldn't be there if there wasn't a cry for a classic type Sonic platformer. However, the thing is, either these games never get bought by the "fans", or the "fans" have yet another thing to complain about the games.

    For example, Sonic Heroes. It's the game that started this whole whinefest. Sure, the cameras were at times horrible, and the controls were all but fast, but the game wasn't bad. Now I don't know what the "fans" said that caused Sonic the Hedgehog (the XBox360 and PS3 version) to suck, but for some reason that game actually blew.

    Or how about the aforementioned Sonic Rush. I actually have seen people blatantly say that the game sucks. Why? Either because it's too fast, which is ridiculous, seeing as people actually asked for fast, or it's too slow, which is preposterous, seeing as it does have enough speed in my opinion. Either that, or people have something to complain about the frigging soundtrack, or the fact that they just had to invent Blaze the Cat or whatever reason they can think of. What message do you bring out to SEGA? That they shouldn't do 2D anymore? In my opinion saying that they need to stop inventing new characters is balls, new characters don't influence gameplay, people have to remember that.

    This also brings me to the next point. From what I've heard from people who've actually bothered playing the (XBox360 and / or PS3 version of) Sonic Unleashed for longer than 30 minutes, the game wasn't bad. People actually found the game pretty good. Sure, they didn't like the Werehog levels, but at least for the aforementioned consoles these levels were pretty balanced. Also, some even compared it with the slow stages in the old Sonic games.

    And then you have Sonic and the Black Knight, a game I still have to buy, but from what I've seen, the game doesn't look bad, the thing people just complain about is the sword and that it makes the game very slow. From what I've seen, it doesn't make the game slower. You can just spindash you way out.

    Point is, fans today have a too low expectation, even if there are good Sonic games, people find ways to bash the franchise, saying the Sonic games are dead. No, they're not, it's just that YOU made it so that Sonic died a slow, painful but unnecessary death.

    I mean, wasn't the cause of the downfall of the Dreamcast the lack of sales? And who actually provided these sales all those years on these other consoles? It had always been the fans. So why the heck would the Dreamcast sell that bad? It's not because of the lack of games, because I did see enough good Dreamcast games, and the amount of Dreamcast games surely wasn't that low, especially compared to the Nintendo 64's library. It wasn't because of the graphics of the Dreamcast sucked, because, for its time, it was probably better than the other two consoles (the Nintendo 64 and the Playstation).

    I think these "fans" and "gamers" should just stop whining, or stop gaming altogether, because they know jack about games, in my opinion. If you refuse to pay for a game just because "the rest" was crud, you don't deserve to call yourself a gamer.
  • edited July 2009
    Interesting point of view from GaryCXJK.

    Just like to point out that people always whine. Even in the best of times they whine. So wanting gamers not to whine altogether is prolly as difficult as establishing a real utopia, where everyone lives in harmony and peace eternally.

    By saying that a person who whine should just stop playing is again not likely, as you are choosing the kind of players for your game. Not the brightest strategy I dare say.

    But yar, the demise of Sega had been their fans, but they also continue to strive because of this as well. In fact, Sega is doing so well now, it is really a pity that they left their home console market altogether, with exception to the few studios under them.

    You assessment about fans making or breaking the game is quite true as well. The way I see it, the problem with Sonic is more like the problem with Star Wars. There will always be pressure from fans to put out a new game from the franchise. And many a times, because of economic pressure from investors of the company or the licensing company, the game mechanics do not change much. This may alienate a group of fans who may see the new game as "old". More critically, it is usually seen by the media that this is the next attempt to milk the franchise dry.
  • edited July 2009
    GaryCXJk wrote: »
    You guys need to realize one thing. The thing that actually made the Sonic franchise suck was not the games themselves. It was and still is the fans.

    So in short you like the recent Sonic games and everyone who doesn't is wrong?

    The Sonic Advance series was great and they are the games that got me back into gaming after losing interest in it for several years. Sonic Rush, in my opinion is mostly fine if a little flawed but Sonic Rush Adventure I found to be dull. The platform levels were quite boring and the 3D speedboat section was totally unnecessary. Both Sonic Adventure games were enjoyable, particularly the first if I remember rightly and Heroes was OK but I didn't like it enough to spend time finishing it. Shadow the Hedgehog was terrible and Sonic Riders simply awful. These are my opinions. I may not know a lot about games but I am quite capable of deciding whether I like something or not.

    If Sega manage to make a Sonic game that I enjoy as much as the Mega Drive classics I'll say so. I have no desire to say something's bad just because I expect it to be and I'm sure the same can be said for most of the other people here.
  • edited July 2009
    GaryCXJk wrote: »
    WHINE WHINE WHINE

    Point is, fans today have a too low expectation, even if there are good Sonic games, people find ways to bash the franchise, saying the Sonic games are dead. No, they're not, it's just that YOU made it so that Sonic died a slow, painful but unnecessary death.

    I mean, wasn't the cause of the downfall of the Dreamcast the lack of sales? And who actually provided these sales all those years on these other consoles? It had always been the fans. So why the heck would the Dreamcast sell that bad? It's not because of the lack of games, because I did see enough good Dreamcast games, and the amount of Dreamcast games surely wasn't that low, especially compared to the Nintendo 64's library. It wasn't because of the graphics of the Dreamcast sucked, because, for its time, it was probably better than the other two consoles (the Nintendo 64 and the Playstation).

    I think these "fans" and "gamers" should just stop whining, or stop gaming altogether, because they know jack about games, in my opinion. If you refuse to pay for a game just because "the rest" was crud, you don't deserve to call yourself a gamer.

    No I did not. Sonic team are not consistant with their games, they range between terrible to acceptable. I for one do not want to play a game that is at best acceptable, this is disregarding the advance series, due to them being on handhelds and to an extent a homage. The reason newer sonic games aren't good is due to bad cameras, unresponsive controls and weak and horrible characters. Another reason Sonic has become less popular is due to the decline of platform games, how many (good) platformers will come out in a year... 1 maybe 2. Mario is still as popular as ever due to two things: The character is one of the most recognised in the world, as well as Mario games being constantly good.

    The Dreamcast failed for a number of reasons some of which were: a weak advertising campaign, Piracy, lack of 3rd party support and finally the PS2, which had DVD. The most graphically powerful console will not win the console "war" at least from information gathered from the previous generations.

    In regard to your final statement; why in hell should any one person drop $60/£40 on a game they haven't played and know very little about apart from the fact it is from specified IP, when said amount is not a small amount of money. It is far easier to not buy it, get a game which you have played a demo for, or played at a friends house. The following video shows my thoughts on the subject: http://www.youtube.com/watch?v=joOZ8DlT2sU&eurl=http://www.destructoid.com/rev-rant-donate-141041.phtml&feature=player_embedded .
  • edited July 2009
    W&G156 wrote: »
    How many people like Sonic the Hedgehog? Im uessing a lot of you including producers at telltale.

    Which is your favourite Sonic game and why?

    Who is your favourite character and why?

    Do you think telltale could make a Sonic game with SEGA?

    I am quite a fan of the Sonic the Hedgehog games. Not including Sonic 06 or Shadow the Hedgehog of course!

    My favourite game is either Sonic 3 & Knuckles (it had the classic feel of the first ones, but with lock-on, and loads of well designed levels and music.) or Sonic Adventure 2. (It felt like a good conversion of Sonic to 3D, but with a pretty awesome storyline.) Sonic Unleashed (360 Version) was quite good too.

    I would say that Sonic is my favourite (not really any reason though), although I like Tails and Knuckles too. Sega really didnt need to expand the cast as much as they did.

    As much as I love Sonic and Telltale, I don't really feel that they would be the right company for the Sonic franchise. After all, it probably wouldn't be platforming, and the last genre change Sonic had (Sonic Chronicles (RPG)) didn't go very well. This is despite the great reputation of BioWare.
  • edited July 2009
    GaryCXJk wrote: »
    In my opinion saying that they need to stop inventing new characters is balls, new characters don't influence gameplay, people have to remember that.

    I never said anything about characters effecting gameplay. I never played a Sonic game I didn't like because of gameplay (other than probably 'Sonic 3D Blast' or 'Labyrinth'). I can work with cameras and bear with bad controls. (I've played many games and I definitely know what bad camera angles and controls are.) But when I buy a Sonic game, I want to play as Sonic. I don't want to be forced into playing other characters to beat the game.

    New characters all started back in the Game Gear games, but at least then, they stayed as NPCs. 'Sonic and Knuckles' was an iffy with me. You didn't necessarily need to play as Knuckles to beat the game, but there were some new areas to explore if you did play him.

    I don't care what other people say, but I absolutely love 'Sonic Unleashed'. You mostly had only Sonic's side of the story and played only as him (sure, two forms but he was still Sonic).

    Bottom line, more characters equals split screen time from my favorite character Sonic. That is what makes me unhappy.
  • edited July 2009
    Taken from G4 News - Sega: Fixing Sonic Will Take Time
    Speaking with IndustryGamers, vice-president of marketing for Sega of America, Sean Ratcliffe, explained:

    “The quality is something that will be fixed over time. It's not something where you wake up one morning and say, 'You know what, we're going to improve our quality on this franchise,' and it magically happens. A lot of hard work goes into striving for quality.”

    --

    In terms of what Sega has in store for Sonic, that’s something that Sega has yet to figure out, although the company seems quit interested in exploring the digital download sector a bit more in the future.


    “From a mobile and iPhone point of view, we've been very successful with Sonic. So we can look at XBLA and so on, and it means we can give those core fans experiences in different ways now. So that's a big part of our strategy, in terms of taking classic IP and making it available digitally, rather than spend a huge amount of money trying to re-imagine that IP on 360 and PS3; there's a lot more financial risk attached to that."

    Yup! We will see more Sonic in future, and I guess at least it is a good thing that Sega is not entirely sure what is the direction to move, since we could definitely influence them.

    Be a sport! Write to your local Sega representatives now!
  • edited July 2009
    I heard from some interview a while back that they would "Like to expand on the Werehog idea"

    Oh, and to reply to the first post;
    Sonic Adventure (1 or 2)
    E-102 y (Or if we're getting obscure here, Bunnie)
    And no.

    ...So who is everyone's LEAST favorite character?
  • edited August 2009
    Before I got my dreamcast I loved Sonic 2. Then Sonic Adventure 1 and 2 where just AWESOME. I liked the darker characters. Shadow, Chaos and that robot in Adventure!

    Heroes was nothing special. I had fun with it. Werehog was O.K, the werehog scenes where so long and boring. The story was nothing special!
    I still have Sonic 06 and enjoy the story a lot but loading times and bugs ruin it, also I had no idea where to go in the HUB world as tales..

    Shadow the Hedgehog was one of the good ones IMHO. I loved Shadows story.
    Never touched the wii games. They looked bad.
  • edited August 2009
    I seriously started to dislike the characters in Sonic when they became vocal. I just don't think the series was ever suited to be cinematic like that.

    And there's just too many dull and instantly forgettable characters within the series now.

    So the very idea of a Telltale Sonic series makes me cringe. Lucky for me it will never happen.

    Not to mention for the latest ones they seem intent on moving away from the green fantasy worlds of old and setting it within towns of people etc.

    Eggman should have been the only human to ever make an appearance imho.

    Ever since Sega went multiformat and became chummy with Nintendo, I had kinda hoped they'd ask Shigeru Miyamoto to either work on a Sonic game or at least provide some input.

    I'd quite like to see what direction he'd take the series.
  • edited August 2009
    This is the only way Sonic can be saved... reboot the series as Sonic The Ham:
    http://www.eegra.com/comics/2009/01/72.png

    (Slightly NSFW)
  • edited August 2009
    ShaggE wrote: »
    This is the only way Sonic can be saved... reboot the series as Sonic The Ham:
    http://www.eegra.com/comics/2009/01/72.png

    (Slightly NSFW)

    Now that version of Sonic I could see as a Telltale game:D
  • edited August 2009
    Proposal to make the Sonic games better: hand the series over to or buy out Dimps (developers of the Sonic Advance and Sonic Rush series, and designed the day stages in the Wii and PS2 versions of Sonic Unleashed).
  • edited August 2009
    I'm going to make this very clear... the only way to revive Sonic is to make Sonic Adventure 3... & I don't mean just slap that title on a game... I quite literally mean make Sonic Adventure 3.

    I seriously started to dislike the characters in Sonic when they became vocal. I just don't think the series was ever suited to be cinematic like that.

    And there's just too many dull and instantly forgettable characters within the series now.

    I would have to disagree on your first statement, because in my opinion the first two Sonic Adventure games had pretty good storytelling. It wasn't until they replaced the voice actors with 4kids Sonic anime dub that they really started to suck... & hard.

    I would have to agree with your second statement though... after Sonic Adventure 2, things definitely went downhill. I mean how many characters are there now for christsake... it is reaching Pokemon proportions (a bit of an exageration... I know). What makes it worse is that half of the time the new characters really REALLY suck (Silver anyone?).
  • edited August 2009
    what makes it worse is that half of the time the new characters really really suck

    Want some chocolate?
  • edited August 2009
    Sonic Unleashed is Sonic Adventure 3. It was called Sonic World Adventure in Japan to reflect this.

    If they got Dimps to make Sonic games based on the daytime levels from Sonic Unleashed, without any gimmicks or added characters, then I think that'd make for a great game. They could make it a series of downloadable Playstation Network/XBox Live Arcade games. Seriously, that'd make them a ton of money and, crucially, people would like them.

    As for the original post, my favourite game is Sonic 3 & Knuckles, my favourite character is Shadow (but only because everyone else sucks even more) and the only company that should be allowed to make new Sonic games is Dimps. Or maybe Bioware. Sonic Chronicles wasn't bad. But only them!
  • edited August 2009
    I don't really care about calling myself a "gamer", I just enjoy games.

    For me the best two parts were Sonic and Sonic Chaos on the Sega Master System and GameGear. Part of it was certainly the technology. Both games looked outstanding at the time and not because they tried to do fancy effects, but because (much like the Super Mario games on the NES) the designers succeeded in turning the limitations of the system into an art style of its own.

    Gameplay wise, Sonic back then was remarkably simple. Jump & Roll were your only attacks. The graphics (again) were very clear and hardly ever got into the way. Actions were very, very predictable, so you hardly ever thought that it was the game's fault when you made a mistake.

    My biggest gripe with newer parts is that this air of effortlessness is gone. You trip over framerate issues, clipping errors, camera annoyances all the time and while the issues are probably not much bigger than for other games, they seriously clash with what you're expecting of a Sonic game.
  • edited August 2009
    I refuse to acknowledge that. Sonic Adventure.... well just play it & you'll understand why Unleashed can't be SA3.
  • edited August 2009
    I actually have enjoyed the two "storybook series" games for the Wii. Neither was perfect. But they're enjoyable, push the Wii graphically more than most games, have fun stories, and have great music (especially Sonic and the Black Knight, what a great soundtrack).

    Anyway,
    Favorite Character: Sonic
    Favorite Game: I'm going to give a 2D and a 3D
    2D: Sonic 2, Sonic 1, Sonic Advance 2, Sonic Rush
    3D: SA2 Battle, Sonic and the Secret Rings, Sonic and the Black Knight, Sonic Heroes
  • edited August 2009
    I refuse to acknowledge that. Sonic Adventure.... well just play it & you'll understand why Unleashed can't be SA3.
    I've played most of the Sonic series, and all of the 3D ones (except Sonic Jam).

    And I was slightly wrong - according to Wikipedia, Sonic Unleashed started off as SA3 before the developers realised that the game was taking a different direction, hence the new name - but not in Japan, for some crazy reason.
  • edited August 2009
    I heard from some interview a while back that they would "Like to expand on the Werehog idea"

    Oh, and to reply to the first post;
    Sonic Adventure (1 or 2)
    E-102 y (Or if we're getting obscure here, Bunnie)
    And no.

    ...So who is everyone's LEAST favorite character?

    Bunnie Rabbot has an irritating voice
  • edited August 2009
    I love Sonic. I'll always remember when Santa Claus brought me a Megadrive (= Genesis) for Christmas with the first Sonic. What a blast !

    I still like the character, even if I don't always agree with Sega's choices. I enjoyed very much Sonic Adventure and Sonic Heroes (but not much Sonic Adventure 2, I found it was annoying to change character every level, I preferred how it worked in the first SA).

    Sonic Advance 3 was brilliant (and used quite cleverly a gameplay mechanic from one of the most underrated games of all times : Knuckles Chaotix) but the emeralds were too hard to find. I loved Sonic Rush and its sequel (but I admit the sequel was not as good as the first one).

    And finally I had lots of fun with Sonic and the Secret Rings and Sonic Unleashed on Wii. The hedgehog levels in Unleashed were amazing, really close to the feeling of the old 2D games. The werehog stages were OK, but all I wanted was to finish them quickly to go back to the daytime levels :D Sonic and the Black Knight had wonderful graphics for a Wii game, but the gameplay was a bit repetitive (and the game was really short). I still enjoyed it, but less than Secret Rings for instance :)

    But to answer the topic's questions :

    1. Sonic & Knuckles. The Sky Sanctuary zone, the final battle in space... Unforgettable !
    2. I guess it's either Sonic or Knuckles. They make a good team.
    3. I think not, at least not with Sonic as main character. An adventure game starring Tails could work, though. As long as they use another voice actor than in the last games...
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