Episode 2 Horrible S-sound quality why? [re-download for higher quality voice!]
we must have an answer now Telltale, why you absolutely wanna ruin, this great dialog with this horrible S-sound quality, especially on elaine, i mean my GOD my ears they hurt
Seriously, i just dont get it. why use so much time on dialog to put up such bad quality. Will you continue ignoring us ?
Thinks its time we get a responce, because its pretty horrible to say it nicely.
Seriously, i just dont get it. why use so much time on dialog to put up such bad quality. Will you continue ignoring us ?
Thinks its time we get a responce, because its pretty horrible to say it nicely.
This discussion has been closed.
Comments
I recently got a new sound system for my PC, and haven't played Launch of the Screaming Narwhal on it since, so I thought maybe it was just more noticeable with my new system, but apparently it's related specifically to Siege of Spinner Cay.
I wasn't pleased, especially with the Royal Chamber conversation so far.
I thought Guybrush was bad, but then I heard Elaine talking... wow.
I hope they can fix this somehow, because it's bad enough now that it's affecting my enjoyment of the game.
So Telltale, pretty pleaSssse with marSsssmallowSssss fix this because it ruins all the immersion.
It's dropped down to Sam & Max levels of quality.
It's a damn shame, as the better sound quality was utterly blissful in the first episode. It was responsible for a large chunk of my enjoyment.
Edit: I think Will posting in here is the first time we've ever had a Telltale Team member actually post in a thread about sound quality. I hope this means we'll at least get a response.
I always fully record my playthroughs for avatarmaking and remembering quotes so I could look up where the sound goes bad.
Is that something I could wait for a patch for, or am I better off just powering through?
As I've now completed Siege, the audio quality was the only drawback for me.
In short, accepting it for now and playing on is very much worth it, in the rest of the game the sound is great!
Same
And I understand Telltale wants to keep downloads small, but couldn't they offer a "less compressed" version for those of us willing to go for the bigger download? Maybe that takes a lot more resources to make than I'm thinking.
still, the audio quality is really the only glitch standing out in this one. The rest seems top-notch,
Please fix this telltale!
Even Beluga had hints of it. Macgillcutty too.. but it seemed to fit with his voice a bit better than the others.
Then... don't compress the dialogue so much?
Please? I understand bandwidth is expensive, but we've paid for the game. I've bought hundreds of games in the last ten years, both downloads and at retail, with prices ranging from 59p to £250, and Telltale games are the only ones with such poor sound quality.
I've never experienced anything like this. At least you have acknowledged it now, that's more than you did during the S&M seasons, but can you please make sure something is done to fix it?
Seriously, though... this has been a constant complaint, and I don't think it's an unreasonable one either. These games have been so meticulously crafted, the sound compression really strips the polish right off of them. Surely the folks writing and performing the dialog can't be pleased that people are cringing at the way they've been processed.
So far, I've noticed the bad S-sound in every one of your games - often to the point that it got distracting or even annoying. And I can't think of any other games from the same time period where I noticed something similar. It's really a shame because it seems so totally unnecessary. If it's just about the bandwidth, I'd even pay for that.
The reason I'm complaing is that I really enjoy your games. Otherwise I wouldn't even bother. But I'd enjoy them even more, if you would fix this issue. Maybe it's because I'm mostly playing with headphones on, but it's really distracting. So, pretty please with marshmallows? At least do it for the DVD.
I thought at first maybe it was my computer and came on the forums to see if anyone else had the problem. Alas, it seems there are plenty. (Both fortunately and sadly.)
Again, fantastic episode so far and I'm really loving all the nods in this episode to the former MI games -- but the poor compression really does stand out!
I'm not going to pretend to know anything about the development process, but I will assume that someone has listened to all the audio post compression, noticed this, and decided it wasn't feasible to fix for some reason.
They should up it on the DVD though.
I love this game but you really need to do something about the sound. It is as much as a part of the gameplay as anything else and this horrible sound quality in parts of the game is just ruining it for me atleast.
I can very much understand the reason's you want to keep the download size down, but i don't think you are doing yourself any favors by sacrificing the sound like this.
*EDIT*
I realized my post wasn't all that useful for tracking the problem i'm having, so here are the specific problems i'm seeing.
*General bad sound quality: Hard to quantify and very nondescript, but im hearing an overall degradation of audio quality from episode 1, voices are flatter is maybe the best way to say it.
*Hisses and pops: Most noticeably around the library and the chamber so far, again this is something i never heard in episode 1.
*Voices: Elains voice is the worst so far, her s:es seems to vanish in a cloud of pops and hisses, but ive also noticed voices wonking out into hisses and pops on guy and the librarian. Altho with elain it's always there, haven't heard a dialog so far with her voice that hasn't gone bad at some point.
This is on the same exact hardware as episode 1, a macbook pro early 2008 running under bootcamp. And again id like to say that these problems didn't exist for me on episode 1.
After the Royal Chamber I simply quit. When I remind myself of Elaine's lisping I don't even want to load the game again (((