You can't expect the same rendering, because of OpenGL. Even OpenGL itself runs better on Windows, we all know Apple doesn't care about videogames (at least, didn't before iPhone games success). I think complaining about ToMI now is totally off-topic, it's really nothing compared to the problems of S&M301 (and rendering issues of Season 2).
I'm not complaining, i just said that things could run faster if beeing optimized and now as Sam&Max is in a convincing shape i wondered if TOMI could benefit from this as well.
I'm not sure if i would agree that OpenGL runs better on Windows, actually it depends on what you want to do and with Apple you at least have a more consistent world. As for the same rendering, obviously you don't get this out of the box but with some additional tweaks you can get the look much closer.
You can't expect the same rendering, because of OpenGL.
Well that's a complete fallacy. S&M most definitely isn't using any DirectX 10+ features, and OSX's OpenGL implementation (10.6) is pretty close to being OGL 3.0, which would mean it's got all of DX10's capabilities. But as it stands, the OGL in 10.6 can do everything that DX9.0c can do.
The problems lie with the drivers and how OSX handles OGL as a whole compared to Windows, which will always make it slower.
Steam and Valve's games showing up should push Apple a little harder with their drivers, but it's early days yet, and Apple are quite likely to cut and run when it comes to the drivers for older hardware, as they seem to have done with the 7600 GT.
I've been having problems playing this episode too on my Mac OS X 10.5.8. It is definitely impossible to play on graphic 9, but still lags too much on 1. Even with the window game screen at its smallest, it lags . Only the parts with the narrator runs smoothly, then on the street, the game barely moves at all. It's virtually implayable now . I hope all this helps.
I was talking, er , typing about the first episode "The Penal Zone." The version for it is 1.0.0.25. I even downloaded it again when I played the improved version of episode 2 hoping it would change as well, but it was still the same version. I'll just wait till its patched up. Sorry for the inconvenience.
Hey Larka, could you check your version number to make sure you are on 1.0.1.25? Also, you are talking about Ep2, right? We haven't patched Ep1 yet.
Any ETA on a 301 patch? I shelved the first episode due to the poor performance, so I haven't played through it yet, and don't want to jump to 302 yet.
It's being worked on. Unfortunately this requires a full engine update so it's going to need a thorough test pass, but it shouldn't be too much longer.
Good news everyone! The updated version is going up now. I'd say give it an hour before you try to download just to make sure it propagates to all of the servers, but the new version should be 1.0.2.25.
This should see some pretty drastic increases in framerate in most situations and you shouldn't see the gradual slowing down that happened going from scene to scene.
Where is this new version of Episode 1 available to download?? I've downloaded it from the Telltale games section and it still seems to be the same slow/skipping MAC version.
Where is this new version of Episode 1 available to download?? I've downloaded it from the Telltale games section and it still seems to be the same slow/skipping MAC version.
That's strange. I've downloaded the episode again yesterday and I got the new version. The server must have a switching back and forth disorder or something.
Hey guys, I just cleared out my internet cache and downloaded it from my purchases, and it is definitely showing the right version to me. It may just be that your computer is trying to redownload the cached version? Could you try clearing your cache and trying again?
Cleared my cache, downloaded 301 from "My Purchase" one hour ago, and it’s still 1.0.0.25 when I read the CMD+i panel from the DMG. I copied the game on my hard drive, launched it, the launcher says it’s 1.0.0.19 in its lower left corner. I launched the game, it’s unplayable like the original download.
There is something off here, for sure. I tested by downloading Chrome (which I never use), went to TT the first thing I did, downloaded and still got 1.0.0.25
Popping in to say this update resolved my crash issues with the title sequence. (Link to the other thread for posterity) Hooray, huzzah, and thanks muchly for the fix!
For the record, most of this problem has to do with ISPs caching items on the web into their servers, and then giving the users their cached version to reduce their cost of bandwidth. The problem really only happen when their caching system is poorly implemented, and doesn't check often for updated versions.
Comments
I'm not sure if i would agree that OpenGL runs better on Windows, actually it depends on what you want to do and with Apple you at least have a more consistent world. As for the same rendering, obviously you don't get this out of the box but with some additional tweaks you can get the look much closer.
Well that's a complete fallacy. S&M most definitely isn't using any DirectX 10+ features, and OSX's OpenGL implementation (10.6) is pretty close to being OGL 3.0, which would mean it's got all of DX10's capabilities. But as it stands, the OGL in 10.6 can do everything that DX9.0c can do.
The problems lie with the drivers and how OSX handles OGL as a whole compared to Windows, which will always make it slower.
Steam and Valve's games showing up should push Apple a little harder with their drivers, but it's early days yet, and Apple are quite likely to cut and run when it comes to the drivers for older hardware, as they seem to have done with the 7600 GT.
Any ETA on a 301 patch? I shelved the first episode due to the poor performance, so I haven't played through it yet, and don't want to jump to 302 yet.
This should see some pretty drastic increases in framerate in most situations and you shouldn't see the gradual slowing down that happened going from scene to scene.
Thanks!
Jay
That's strange. I've downloaded the episode again yesterday and I got the new version. The server must have a switching back and forth disorder or something.
Yes I did. Why?
(and a CMD+i on the DMG file itself shows 2010年4月16日 as creating date, and http://telltale.vo.llnwd.net/o15/games/samandmax/301/SamMax301_Mac_Setup.dmg as download location)
It's playable alright, a HUGE improvement, although not precisely at Usain Bolt's speed... at least I got to the beginning of the playable game (when
It's working now! I've just downloaded version 1.0.2.25