Nintendo 3DS

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Comments

  • edited September 2011
    Icedhope wrote: »
    So rumor has it now that the Minish cap will be making an apperance later in the year.

    Oh, I hope so. Even though I just bought the cartridge from Gamestop earlier this year to play on my GBA Micro, I still hoped that it would be one of the GBA games ported to 3DS from the moment that ambassador program was announced. Partly because I'd love another excuse to play it again, but also because I think it's important that everybody who missed it the first time should definitely get the opportunity to play it. It's a great game design with a great art style that makes me wish there was still a chance of another true 2D Zelda like it at some point.
  • edited September 2011
    Minish Cap. That was a great little Zelda game. I thoroughly enjoyed every moment of it. It was a little easy, though. Much more interesting than Phantom Hourglass.
  • edited September 2011
    Right now I'm trying to catch up on my Zelda games. Before Skyward Sword comes out.
  • edited September 2011
    Minish Cap. That was a great little Zelda game. I thoroughly enjoyed every moment of it. It was a little easy, though. Much more interesting than Phantom Hourglass.

    Oh I loved Phantom Hourglass :(
  • edited September 2011
    I would have loved PH if it wasn't for the ruddy Temple of the Ocean King. Which is why Spirit Tracks is so much better. That's only let down by the microphone instrument playing.

    *edit*
    EW.
    391680324.jpg
    *edit 2* wait, this was posted on the last page. Woops.
  • edited September 2011
    The rumor has been that Nintendo will be announcing this and/or a new model of 3DS that has a thumbpad built in at their "New Product Conference" that they're holding on the 13th, and the price drop was a way of clearing out old model stock. The idea is that they'll de-emphasize 3D in marketing and actually focus on games, with a second thumbstick actually being something that can put them(control-wise) at least somewhat closer to on par with the Vita's range of input options.
  • edited September 2011
    Good. I want them to stop the advertisements on 3D.
  • edited September 2011
    That thing is horribly ugly. Hopefully they really do reveal a revision...
  • edited September 2011
    yeah I'm not a fan of how it increases the width of the 3DS and pushing you away from the buttons. My hands are tiny and the 3DS fits perfectly right now
  • edited September 2011
    Forget you hands- think about your pockets, man!
  • edited September 2011
    oh I can fit 5 DVD cases in my pockets, each. I've once walked from my house to my friends house with 5 DVD cases in 4 of my pockets. I like big pockets.
  • edited September 2011
    Elvenmonk wrote: »
    5 DVD cases in 4 of my pockets.

    I'm trying to picture this... my brain just won't process it.
  • edited September 2011
    I used to have 6-8 sets of pockets on my pants. Now I'm down the only 4 (including the ass ones). While my side pockets are big enough to fit 3 DVD cases in them (my pants are so much tinier now :( damn new fads). So, overall I'm not worried on what is or isn't portable. I mean hell right now I can fit like 2 game gears in my pockets.
  • edited September 2011
    Well I can't. Aeropostale pockets are tiny. :p
  • edited September 2011
    I go to like JC Penny or where has cheapest pants with biggest pockets and enough room to not hug my downstairs and cut off my blood circulation.

    Pretty hard to find these days.
  • edited September 2011
    But yeah, enough about pants. I still can't look at that add-on without cringing.
  • edited September 2011
    The rumor has been that Nintendo will be announcing this and/or a new model of 3DS that has a thumbpad built in at their "New Product Conference" that they're holding on the 13th, and the price drop was a way of clearing out old model stock. The idea is that they'll de-emphasize 3D in marketing and actually focus on games, with a second thumbstick actually being something that can put them(control-wise) at least somewhat closer to on par with the Vita's range of input options.

    Honestly, the 3DS would do better if they'd focus on the games and the fact that the darn thing has very good graphics!
  • edited September 2011
    Honestly, the 3DS would do better if they'd focus on the games and the fact that the darn thing has very good graphics!

    Very good? The 3D effect murders the processing power and the graphics are actually horrible compared to what the hardware COULD do if Nintendo had left out the crappy tacked on 3D gimmick.
  • edited September 2011
    Very good? The 3D effect murders the processing power and the graphics are actually horrible compared to what the hardware COULD do if Nintendo had left out the crappy tacked on 3D gimmick.

    Really. I haven't had any problems with the 3D effect in Ocarina of Time. In fact, most of the time, I play with the 3D on. Hardly seems crappy, tacked-on, or gimmicky to me. Now, I will admit to slow-down in Dead or Alive Dimensions. However. THERE'S A SLIDER. The 3D is an option. And one thing I find funny is how many people are complaining about the names 3DS and Wii U, how they're building on what's been established. Nintendo->Super Nintendo->Nintendo 64->Nintendo Gamecube; Game Boy->Game Boy Pocket->Game Boy Color->Game Boy Advance->Game Boy Advance SP. This is not a new business practice for Nintendo. They have to build off a successful brand.
  • edited September 2011
    Very good? The 3D effect murders the processing power and the graphics are actually horrible compared to what the hardware COULD do if Nintendo had left out the crappy tacked on 3D gimmick.

    and Developers are allowed to turn off the 3D function at will to use the proc. powers for whatever they deem worthy.
  • edited September 2011
    Very good? The 3D effect murders the processing power and the graphics are actually horrible compared to what the hardware COULD do if Nintendo had left out the crappy tacked on 3D gimmick.

    What? The graphics are good.
  • edited September 2011
    Really. I haven't had any problems with the 3D effect in Ocarina of Time. In fact, most of the time, I play with the 3D on. Hardly seems crappy, tacked-on, or gimmicky to me. Now, I will admit to slow-down in Dead or Alive Dimensions. However. THERE'S A SLIDER. The 3D is an option.

    It is an ugly and pointless effect that adds nothing to the experience, and more often kills immersion than provides it.
    Elvenmonk wrote: »
    and Developers are allowed to turn off the 3D function at will to use the proc. powers for whatever they deem worthy.

    Yes, because a developer is definitely going to release a non-3D game on a system Nintendo is pushing so hard as a 3D system. How many games are released on Wii that offer classic controller schemes? Oh yeah, almost none.
    DAISHI wrote: »
    What? The graphics are good.

    Compared to what? PS1? The graphics are super low resolution blurry nightmares. With 3D on, OoT actually manages to alias more than the N64 version, somehow. The game is only somewhat tolerable to look at with the 3D slider turned all the way off.

    400x240/320x240 is an absolutely atrocious display resolution, even for a handheld. Even PSP has 480x272.
  • edited September 2011
    I personally love the 3D, and played the majority of Oot with it on. It improves the graphics, I think. It makes them seem crisper.
  • edited September 2011
    Friar wrote: »
    I personally love the 3D, and played the majority of Oot with it on. It improves the graphics, I think. It makes them seem crisper.

    I don't see how adding extreme aliasing to every single edge of every single polygon in the game can look better to anyone, but okay.
  • edited September 2011
    I don't see how adding extreme aliasing to every single edge of every single polygon in the game can look better to anyone, but okay.

    Well, it does. The games look much better with 3D at full-blast.
  • edited September 2011
    This arguing is all irrelevent.

    Because:

    Star Fox.
  • edited September 2011
    This arguing is all irrelevent.

    Because:

    Star Fox.
    Vwwky.jpg
    $10

    e2SDB.jpg

    $35. Chances are, if you give a fuck about Star Fox 64, you already have one of these.
  • edited September 2011
    Vwwky.jpg
    $10

    e2SDB.jpg

    $35. Chances are, if you give a fuck about Star Fox 64, you already have one of these.

    You mean there are people out there without Star Fox!!!??!?

    INCOMPREHENSABLE!!!

    Everyone should have this game on everything! :D
  • edited September 2011
    You mean there are people out there without Star Fox!!!??!?

    INCOMPREHENSABLE!!!

    Everyone should have this game on everything! :D

    HAHA! I HAVE no foxes of the stars! Or even foxes of other planetary bodies!

    I AM VICTORIOUS!
  • edited September 2011
    HAHA! I HAVE no foxes of the stars! Or even foxes of other planetary bodies!

    I AM VICTORIOUS!

    I CAN'T BELIEVE I LOST TO THIS SCUUUUUUMMMM!!!!
  • edited September 2011
    I think the 3D is neat, and I think Zelda 64 came out looking pretty nice, but I can't help but think that overall, I'd rather have a system with double the resolution and no 3D.

    Like, here's a promo screenshot for OoT 3D:

    screenshot_248638.jpg

    And here's a screenshot from the game we actually got:

    oot_3d_s-11.png

    If that's not a little bit depressing, in terms of missed opportunity, I don't know what is
  • edited September 2011
    I have both Starfox for SNES and Star Fox 64 for N64. I don't need another.

    However, I do need OOT 3D. Even if I never own a 3DS.
  • edited September 2011
    Even in 2D Ocarina is nice looking on the 3DS with the updated graphics.
  • edited September 2011
    I currently have one game where the 3D is always turned off past the intro movie. Also Cubic Ninja uses no 3D. So far that is 2. Also quite a few games offer Game Cube and/or Classic controller schemes. I've about 10 that do.
  • edited September 2011
    Irishmile wrote: »
    Even in 2D Ocarina is nice looking on the 3DS with the updated graphics.

    Definitely better looking than the N64 version.
  • edited September 2011
    Irishmile wrote: »
    Even in 2D Ocarina is nice looking on the 3DS with the updated graphics.
    Definitely better looking than the N64 version.

    It still looks worse than the Gamecube version of Twilight Princess.
  • edited September 2011
    It still looks worse than the Gamecube version of Twilight Princess.

    You are comparing semirealistic(as realistic a nintendo game gets) with cartoony. Not the best comparison.

    As for other news, who actually got Star Fox 64 3d? I may pick it up, but am not too sure yet.
  • edited September 2011
    It still looks worse than the Gamecube version of Twilight Princess.

    It's not that bad. And it IS a handheld.
  • edited September 2011
    Yeah gamecube TP is the version of that game I prefer too.
  • edited September 2011
    Gman5852 wrote: »
    You are comparing semirealistic(as realistic a nintendo game gets) with cartoony. Not the best comparison.

    As for other news, who actually got Star Fox 64 3d? I may pick it up, but am not too sure yet.

    I'm waiting for the money to pick it up.
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