Nintendo 3DS

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  • edited August 2011
    A few places seem to be dropping the price of the 3DS early. As much as I'd like to drop in between early adopters and the NES game deadline at the $170 price point, I'm finding myself drawing a blank when coming up with reasons to own this thing.
  • edited August 2011
    A few places seem to be dropping the price of the 3DS early. As much as I'd like to drop in between early adopters and the NES game deadline at the $170 price point, I'm finding myself drawing a blank when coming up with reasons to own this thing.

    I would say good first party games, but I dont think you are a huge fan of nintendos first party games.
  • edited August 2011
    There's not even any decent first party games out right now, other than Ocarina of Time and Star Fox. Even at $170, this thing is not worth picking up for Steel Diver or Pilotwings.
  • edited August 2011
    Ahem!

    I would like to argue that Super Street Fighter 4 and Dead Or Alive Dimensions are also good games!

    (If you like fighting games, which I do. Very much so)

    Plus if you didn't have a DSi, then its pretty cool to have a 3DS and buy DSiWare for it.

    Still am disappointed in the lack of titles though.

    I'd probably suggest buying it next year, as hopefully some more good titles will be be on there.

    If the 3DS gets as much RPGs as the DS did, then it should do fine.
  • edited August 2011
    If you can get the 3DS for 170 and get the 20 free games, I'd say go for it, since at least the upcoming first party games are going to be cool. A lot of waiting in the meantime, though.
    DAISHI wrote: »
    I want to get my hands on it but there's a good chance the music will be available freely within a month. I kind of want the poster and packaging though.

    The music has (by and large) been available freely for years. This is the same soundtrack that came out when the N64 version was on store shelves, plus one bonus track. Pretty sure, anyway.
  • edited August 2011
    There's not even any decent first party games out right now, other than Ocarina of Time and Star Fox. Even at $170, this thing is not worth picking up for Steel Diver or Pilotwings.

    True, but the future shows games that I'm interested in. Sadly, these games are not titles everybody is interested in.
    Im waiting for
    Mario Kart 7
    Kingdom Hearts DDD
    Super Mario 3d land(cautious on this one though)
    Resident Evil Revations
    Luigi's Mansion
    Kid Icarus Uprising
    Smash Bros(which isnt even in production yet)

    So for me it seems pretty good, sadly not everyone shares my opinion, and the 3ds' future doesnt look too bright in sales.
  • edited August 2011
    I'm also looking forward to most of those, but games I want in the future don't justify a system purchase today.
  • edited August 2011
    I'm also looking forward to most of those, but games I want in the future don't justify a system purchase today.

    True, but the fact that any further price reductions are unlikely anytime soon, and the added bonus of the freebie stuff, It's certainly worth considering.

    Plus, Rayman 3D is pretty decent. Moreso if you haven't played the other rayman 2 ports. The only reason it scores low on metacritic and the like is because it's had very little added/changed.
  • edited August 2011
    I also don't have $170, so there's that too. But even if I did, I'd be more likely to put the money toward the PS3 I've been wanting.
  • edited August 2011
    I'm also looking forward to most of those, but games I want in the future don't justify a system purchase today.

    Good point.
    I also don't have $170, so there's that too. But even if I did, I'd be more likely to put the money toward the PS3 I've been wanting.

    Even better point.
  • edited August 2011
    LuigiHann wrote: »
    If you can get the 3DS for 170 and get the 20 free games, I'd say go for it, since at least the upcoming first party games are going to be cool. A lot of waiting in the meantime, though.



    The music has (by and large) been available freely for years. This is the same soundtrack that came out when the N64 version was on store shelves, plus one bonus track. Pretty sure, anyway.

    Ok I need some clarification. I thought this CD had like, 50 tracks on it or something. The Zelda: Ocarina of Time soundtrack I currently have has like 13 orchestrated tracks.
  • edited August 2011
    OOT is the only thing urging me to buy this. Heck, I'm buying the game even if I never get a 3DS. I have to complete my collection.
  • edited August 2011
    DAISHI wrote: »
    Ok I need some clarification. I thought this CD had like, 50 tracks on it or something. The Zelda: Ocarina of Time soundtrack I currently have has like 13 orchestrated tracks.

    I haven't opened mine (i'll be flogging it on someday) but it only comes on one disc, either the tracks are all super short or there's only the 13/14 or whatever.

    No track listing on the back i'm afraid.
  • edited August 2011
    Club Nintendo America is running an extremely time-sensitive offer for early buyers of The Legend of Zelda: Ocarina of Time 3D. If you register your copy of the game by midnight Pacific time tonight (June 20, 2011), you’ll receive a free soundtrack CD in about 2-4 weeks.

    What’s so impressive about a soundtrack CD for a 13-year-old game? Take a look at the features:

    50 tracks from the game, many never before released
    1 fully orchestrated medley specially recorded for the soundtrack
    Liner notes include new character illustrations created for the Nintendo 3DS release, and a special message from Mr. Miyamoto and Mr. Kondo

    That’s quite a nice little bonus, especially at the price of FREE! You’d better hurry up if you want it – the offer ends at midnight PDT tonight!! If you live in the USA or Canada register your game here for your free soundtrack.

    http://gameswag.com/2011/06/did-you-buy-ocarina-of-time-3d-register-it-for-a-free-soundtrack-cd/
  • edited August 2011
    DAISHI wrote: »
    Club Nintendo America is running an extremely time-sensitive offer for early buyers of The Legend of Zelda: Ocarina of Time 3D. If you register your copy of the game by midnight Pacific time tonight (June 20, 2011), you’ll receive a free soundtrack CD in about 2-4 weeks.

    What’s so impressive about a soundtrack CD for a 13-year-old game? Take a look at the features:

    50 tracks from the game, many never before released
    1 fully orchestrated medley specially recorded for the soundtrack
    Liner notes include new character illustrations created for the Nintendo 3DS release, and a special message from Mr. Miyamoto and Mr. Kondo

    That’s quite a nice little bonus, especially at the price of FREE! You’d better hurry up if you want it – the offer ends at midnight PDT tonight!! If you live in the USA or Canada register your game here for your free soundtrack.

    http://gameswag.com/2011/06/did-you-buy-ocarina-of-time-3d-register-it-for-a-free-soundtrack-cd/

    Oh sweet, it has the 50! Wanna buy a soundtrack then?
  • edited August 2011
    lulz. Yes.
  • edited August 2011
    Figured out the album I am in possession of:
    http://www.soundtrackcentral.com/pics-large/legendzeldaoot_hyrulesymphony.jpg

    legendzeldaoot_hyrulesymphony.jpg
    Title
    Kokiri Forest
    Hyrule Field
    Hyrule Castle
    Lon Lon Ranch
    Kakariko Village
    Death Mountain
    Zora's Domain
    Gerudo Valley
    Ganondorf
    Princess Zelda
    Ocarina Medley
    The Legend Of Zelda Medley
  • edited August 2011
    Hyrule Symphony was an orchestrated recording, not the original soundtrack I was thinking of. Though it seems like the soundtrack I was thinking of only has 35 tracks, there were apparently a variety of CDs released in Japan, apparently including an OST set with 82 tracks (though this included sound effects and jingles as well). So uh, I guess my point is that all these songs are already floating around the internet if you want them, but obviously there's some logic in wanting to own a legit copy with a nice box. There's not much to the booklet but what's there is pretty, anyway
  • edited August 2011
    Yeah I'm not such a completionist that I want the one with jingles :)
  • edited August 2011
    Oh but they make for such lovely text message sounds on one's phone
  • edited August 2011
    http://3ds.nintendolife.com/news/2011/08/more_official_details_of_3ds_ambassador_scheme_emerge

    Well, that makes Mario Kart(and the rumored Kirby, for the most part) useless.

    (Also, I now have a 3DS, too.)
  • edited August 2011
    £115 at quite a few places in the UK (Tesco, and Amazon to name a few). If only I had the money!
  • edited August 2011
    http://3ds.nintendolife.com/news/2011/08/more_official_details_of_3ds_ambassador_scheme_emerge

    Well, that makes Mario Kart(and the rumored Kirby, for the most part) useless.

    (Also, I now have a 3DS, too.)

    you can't do wireless GB games because of how they had set the linking system to rely so heavily on the speed of the cable that to do it wirelessly would involve remaking the game.
  • edited August 2011
    Elvenmonk wrote: »
    you can't do wireless GB games because of how they had set the linking system to rely so heavily on the speed of the cable that to do it wirelessly would involve remaking the game.

    Didn't they pack in a wireless GBA link-thing with FireRed/LeafGreen?
  • edited August 2011
    Yeah, but it's not useable as a link cable (in fact, you have to go to a different person in-game to use the wireless adapter than you do for the link cable), and I think it was only compatible with FireRed, LeafGreen, and Emerald.
  • edited August 2011
    Sigh, I caved at the £115 price. (Good job I did too, price has gone back up to £135 now on Amazon). Only thing I'm really disappointed with, excluding the lack of games, is the backwards compatibility. It looks a bit washed out and blurry. It isn't game breaking or anything, but still disappointing never the less.
  • edited August 2011
    Rawr wrote: »
    Sigh, I caved at the £115 price. (Good job I did too, price has gone back up to £135 now on Amazon). Only thing I'm really disappointed with, excluding the lack of games, is the backwards compatibility. It looks a bit washed out and blurry. It isn't game breaking or anything, but still disappointing never the less.

    There's a button command you can do upon starting to shrink the games down.
  • edited August 2011
    Elvenmonk wrote: »
    There's a button command you can do upon starting to shrink the games down.
    Oh I realise that, start and select, but that isn't exactly ideal as well, since it creates rather large black bars. I'll just continue to use my ds lite to be honest.
  • edited August 2011
    I don't know why people are getting so OTT over the DS playback on the 3DS.

    It seems absolutely fine to me.
  • edited August 2011
    Because playing DS games on a 3DS is inferior to playing DS games on a DS, and the DS is the only system between the two that actually has a library with any good titles in it?
  • edited August 2011
    ...the DS is the only system between the two that actually has a library with any good titles in it?

    Aye, that's a fair comparison, the DS has been out what, nearly seven years now, 3DS not even six months.
  • edited August 2011
    Because playing DS games on a 3DS is inferior to playing DS games on a DS, and the DS is the only system between the two that actually has a library with any good titles in it?

    But you're ignoring the fact that the 3DS screen is still the same size as the DSiXL and people had 0 complaints then. Now they're complaining oversomething so retarded.
  • edited August 2011
    It can't possibly be because some people didn't have a DSiXL to complain about in the first place, could it...

    That said, I did ask someone who owns an XL DS, and they said it's still better than playing DS games on the 3DS, so clearly the problem can't be as bad on the DS.

    I'm not sure why you're making such a big deal out of this. Yeah, okay I get that the problem may not bother you, but it bothers some people. Each to their own.
  • edited August 2011
    JedExodus wrote: »
    Aye, that's a fair comparison, the DS has been out what, nearly seven years now, 3DS not even six months.
    It's not a "comparison", not in the same way you mean it, anyway. It's a reason not to take advantage of the many DS trade-in programs that could chop off a large portion of the system's price. If it played DS games perfectly, the trade-in(or trade-up) could POSSIBLY be justified. As it is, keeping a hold of the DS is a good idea if you want to actually have some satisfactory gameplay time with a dual screen Nintendo handheld made in the past decade.
  • edited August 2011
    I'm still running a DSPhat. I'd like to get a DSlite but I don't see the need to go any farther than that right now. I'll get a 3DS for OOT3D and any 3DS games that look good afterwards. I'll not be using it for DS games.

    By the way, does the 3DS play DS games in 3D? Probably not, eh?
  • edited August 2011
    I'm still running a DSPhat. I'd like to get a DSlite but I don't see the need to go any farther than that right now. I'll get a 3DS for OOT3D and any 3DS games that look good afterwards. I'll not be using it for DS games.

    By the way, does the 3DS play DS games in 3D? Probably not, eh?
    Nope, it doesn't.
  • edited August 2011
    Rawr wrote: »
    It can't possibly be because some people didn't have a DSiXL to complain about in the first place, could it...

    That said, I did ask someone who owns an XL DS, and they said it's still better than playing DS games on the 3DS, so clearly the problem can't be as bad on the DS.

    I'm not sure why you're making such a big deal out of this. Yeah, okay I get that the problem may not bother you, but it bothers some people. Each to their own.

    Actually it looks just like it does on the 3DS. My friend was bitching about the 3DS' horrible display of DS games so I put Pokemon in mine and compared it to his DSiXL one. Looked the same.

    Also, at Dashing, they do allow you to run the DS games like they natively should with the DS. Most people just bitch about it because it adds two black bars to the side of your screen. Like how the PS3 does with PS1 or PS2 games, yet no one seems to bitch then.
  • edited August 2011
    Elvenmonk wrote: »
    Actually it looks just like it does on the 3DS. My friend was bitching about the 3DS' horrible display of DS games so I put Pokemon in mine and compared it to his DSiXL one. Looked the same.

    Also, at Dashing, they do allow you to run the DS games like they natively should with the DS. Most people just bitch about it because it adds two black bars to the side of your screen. Like how the PS3 does with PS1 or PS2 games, yet no one seems to bitch then.
    If that is indeed the case, I would have complained just as much to be honest, infact I'd have taken it back to the store and just used my DS lite! The problem is, it is a significant difference in quality between the ds lite and 3ds, having lined up both consoles side by side running the same game. You either have massive black bars, or blur and washed out colours on the 3DS. Fantastic. Both of which you don't get on the DS lite. So yeah, I think I'll stick to using my DS Lite for playing Ds games, thank you very much.

    As for the PS3. You do realise there is an option to make those games fill the entire screen, and with that the game still doesn't suffer from washed out colours like the 3DS seems to have with ds games.
  • edited August 2011
    Rawr wrote: »
    As for the PS3. You do realise there is an option to make those games fill the entire screen, and with that the game still doesn't suffer from washed out colours like the 3DS seems to have with ds games.

    No, but it does stretch the entire image across the screen which looks incredibly tacky. Screw that. Aspect ratio conservation ftw.
  • edited August 2011
    Who cares about black bars? The 3DS screen has more pixels on it than the DS Lite screen. Either the image is going to be stretched out, or the image is going to be letterboxed. There are literally no other options, given the hardware.

    It would have been really nice if Nintendo had built the 3DS with a resolution that was exactly twice the resolution of the original DS, so it could have perfect pixel scaling with no blurring whatsoever, but then I'd bet dollars to donuts that people would still complain because the DS games look "blocky" or "pixelly." The only way to avoid any change whatsoever would have been to make the 3DS screens exactly the same resolution as the DS's, and that would have been a huge waste of potential.

    Aside from the scaling, there may be some merit to the complaints about the colors being duller, but I feel like that effect has been exaggerated, since I haven't really noticed it in my experience. I just loaded up Ouendan on both my DS Lite and my 3DS in the default scaling mode, with brightness on the highest setting on both devices, and the title screen picture looks pretty much identical on both systems. It does seem like the DS Lite's backlight is slightly brighter overall, so that may skew impressions. Also, the 3DS's brightness settings have a "power saver mode" that you can turn off and on, and that mode makes colors a bit duller across the board. I'd have to check more games to have any real certainty, but my current very unscientific side-by-side test is not picking up any substantial differences.

    Edit: Checking out Mario Kart DS now, since it's a more colorful game. Differences between the systems are still pretty negligible in the large screen mode, and the differences are almost completely nonexistent in letterboxed mode. The only thing I'm noticing is that colors that are already grayish on the DS Lite tend to become ever-so-slightly grayer on the 3DS, like the purplish-blue-gray BG on Mario Kart's menus are becoming a bit more of a regular-blue-gray, especially on the bottom screen. But the bright colors stay bright pretty consistently. I think it might just be the difference in the screen brightness.
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