Worst Levels You've Ever Encountered

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  • edited May 2011
    I keep thinking of more.

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    The Oculus in World of Warcraft. Now let me say first that I don't think the Oculus to be all that complex or difficult to master. It's really pretty simple. The basic idea is that you ride around on dragons of varying colors and abilities instead of just doing the same stuff you do normally. Each dragon only has three abilities so it's really not that tough to get a handle on... However, I'd guess a good 90% of the people that play WoW are total idiots, which means you're likely to get stuck with 4 people in your party who can't understand this freakin' place no matter how hard they try. It got to the point that Blizzard had to nerf everything in the Oculus even long after people out-geared the dungeon, and then also add in special incentives to get people to stick it out when they wound up with Oculus as their random dungeon.
  • edited May 2011
    The-J23 wrote: »
    I don't know if this count's as a level, but, it definitely pisses me off:

    Communication Tower A
    -Metal Gear Solid

    Is that the same section I mentioned earlier?
    Davies wrote: »
    ...the stair well level and the last boss on Metal Gear Solid under the 'hard' setting.
  • edited May 2011
    Just going to brag here that the Babel Fish puzzle from the Hitchhiker's Guide text game, which is frequently cited as the most insane and difficult puzzle ever, I found to be a piece of cake. I guess it's ostensibly difficult if you just look at the overall solution, but it's a very simple step-by-step logical process to actually solve it.
  • edited May 2011
    Davies wrote: »
    Is that the same section I mentioned earlier?

    Oh, I guess you did.

    I didn't see it, I guess I accidentally skipped page 3.
  • edited May 2011
    The-J23 wrote: »
    Oh, I guess you did.

    I didn't see it, I guess I accidentally skipped page 3.

    Yeah right, just like you didn't accidentally gaze at page 3 of "The Sun".
  • edited May 2011
    I didn't!

    Mind you, there was nothing on there today except a bit about the McCanns and how losing Madeline was so horrific. Oh wait, I guess that did mean I glanced it. DAMN!

    Worst level? The penultimate one in Streets of Rage 2. The second section of Stage 7, the bit with the lift. If you're playing on Hardcore (and I was), it's a freakin' nightmare. So many enemies dealing so much damage... I was save-scumming so much it was unbelievable. Lord knows how I maintained my sanity.
  • edited May 2011
    Davies wrote: »
    Yeah right, just like you didn't accidentally gaze at page 3 of "The Sun".

    What are you implying, my good sir?
  • edited May 2011
    The-J23 wrote: »
    What are you implying, my good sir?

    That you are a porn merchant good Sir. Why do you deny what is closet to your very heart?

    *Ain't I a stinker?!*
  • edited April 2013
    Sorry to bring back a dead thread but i would actually like to add some levels that i really hated into this thread so anyway....

    Sly 2 Band of Thieves Episode 3 the predator awakes. This episode had the biggest amount of annoying missions and an extremely annoying hub which made it a pain to play.

    Jak & Daxter- a tie between the third hoverbike level and spider caves.
  • edited April 2013
    Monsoon and Armstrong boss levels on Metal Gear Rising.
  • edited April 2013
    Turnabout Big Top. Not because it's difficult, but because of the writing.

    I hate all of the characters I've encountered in it thus far, including the Guy I'm defending, and it wouldn't even let me touch a glaring contradiction that absolutely needed to be said. And this is only the first part of the case.
  • edited April 2013
    coolsome wrote: »
    Monsoon and Armstrong boss levels on Metal Gear Rising.

    I agree completely. They were annoying
  • edited April 2013
    That level is nothing compared to the Peter Puppy level.
    Now that level was just EVIL!!!
  • edited April 2013
    I agree completely. They were annoying

    Jetstream Sam was the best boss on the game.
  • edited April 2013
    Several sections from Duke Nukem Forever can go suck an egg-shaped grenade.

    First, there's the two-and-a-half level intro that takes 30-45 minutes to get through before you an actually start playing the game proper. 45 minutes of boring crap in a Duke Nukem game? What the hell were they thinking?

    Next there's the driving levels. All of them. They go on for WAY too long. Shorter bursts would have been fine, but ugh. Worst of all is the full-sized car which might have been tolerable if they didn't constantly force us to stop and find fuel for the damn thing. THREE TIMES? Bullshit.

    Then there's the Underwater levels, which just plain fail all round.

    ...actually, I could bitch about DNF for quite a while. Might as well just do a full review of it.
  • edited April 2013
    Several sections from Duke Nukem Forever can go suck an egg-shaped grenade.

    First, there's the two-and-a-half level intro that takes 30-45 minutes to get through before you an actually start playing the game proper. 45 minutes of boring crap in a Duke Nukem game? What the hell were they thinking?

    Next there's the driving levels. All of them. They go on for WAY too long. Shorter bursts would have been fine, but ugh. Worst of all is the full-sized car which might have been tolerable if they didn't constantly force us to stop and find fuel for the damn thing. THREE TIMES? Bullshit.

    Then there's the Underwater levels, which just plain fail all round.

    ...actually, I could bitch about DNF for quite a while. Might as well just do a full review of it.

    I played that game for around 2 hours, quit and never came back to it. It's still sat on my shelf, gathering dust. 'DNF' feels like a cheap, low-budget title. Almost like some kind of indie game. The environments feel sterile and lifeless. It actually reminded me of that shitty 'Die Hard' game for the Gamecube; 'Die Hard: Vendetta'.

    Such a waste of money...
  • edited April 2013
    The frustrating thing is that, if you persevere, you can see how DNF COULD have been good. The pieces are there, they're just... someone mixed them up with an incredibly generic puzzle that nobody gives a toss about and the end result is a horrid picture that nobody could love.

    Best metaphor ever.
  • edited April 2013
    ... Best metaphor ever.

    If you do say so yourself. :p
  • Wing Commander 3 heart of the tiger, At one point I was just lost out in space some where. Zelda a link to the past took me months to get the damn flute, Beavis and Butt Head I didn't even bother to finish, every time the principle caught me. All of the super star wars games. Spider man and venom Maximum carnage, Donkey Kong 1,2,3. That was so long ago i can't even remember the Levels, all I know is they gave me hell.

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