The Silver Lining thread

edited April 2013 in General Chat
Nobody else has posted this, so...

It looks like The Silver Lining (formerly known as King's Quest IX: Every Cloak Has a Silver Lining) will finally be released in Summer 2009. That is, if Vivindi Games (now merged with Activision) doesn't sit on its royal ass during the approval process. Unfortunately, only the first two chapters of The Silver Lining will be released. The remaining chapters (3-9) will most likely never see the light of day. According to the team, it would take 10 or more years to complete them without proper funding, which even if they had, would put their fan license in jeopardy.

It would be interesting to see if they ultimately decide to release the remaining chapters one at a time over the next few years. I hear that episodic gaming is doing fairly well...

http://www.tsl-game.com/journal/special/

Now, I just wish that SQ7.org would receive permission from Vivindi Games to be completed.
«1345678

Comments

  • edited December 2008
    Wasn't tsl 3 chapters instead of 9? I know it was intially was goin to be around nine, but that was shorten to three once they scraped the old concept a few years ago.
  • edited December 2008
    If I have my facts straight, the original plan was to release the game in three parts. Shadows, The Two That Are One, and Eternities. Each part would have contained three chapters.
  • edited January 2009
    mhaley wrote: »
    If I have my facts straight, the original plan was to release the game in three parts. Shadows, The Two That Are One, and Eternities. Each part would have contained three chapters.
    Initially when KQ9 had a completely different storyline back in 99?, the plan was like 12 or 9 chapters.
  • edited January 2009
    doom saber wrote: »
    Initially when KQ9 had a completely different storyline back in 99?, the plan was like 12 or 9 chapters.
    From what I have read, the project was very unorganized before 2002. The team was even under different management. So, it is like comparing sour apples to ripe oranges.

    I don't know where the number twelve came from, but as I indicated above, there were in fact a total of nine chapters planned according to the three part release schedule first proposed in 2005. That is still the number of chapters that they stand by today, though most of them may never appear in-game. It sounds like Peter Spear (King's Quest Companion) is writing an unofficial novel, though.
  • edited November 2009
  • edited November 2009
    doodo! wrote: »

    Omg, that looks epic...I miss sieara online games.
  • edited November 2009
    Eleven!?
  • puzzleboxpuzzlebox Telltale Alumni
    edited November 2009
    The last one I played was VII :rolleyes:
  • edited November 2009
    StarEye wrote: »
    Eleven!?

    I thought there was only 8 official games? I guess I just meant IX
  • edited November 2009
    doodo! wrote: »
    I thought there was only 8 official games? I guess I just meant IX

    I thought there were only seven according to steam there are seven.
  • puzzleboxpuzzlebox Telltale Alumni
    edited November 2009
    The eighth one was called "King's Quest: Mask of Eternity". I think it was done in 3D, during that horrible period in the 90s when a lot of decent 2D series were bringing out visually inferior 3D sequels.
  • edited November 2009
    puzzlebox wrote: »
    The eighth one was called "King's Quest: Mask of Eternity". I think it was done in 3D, during that horrible period in the 90s when a lot of decent 2D series were bringing out visually inferior 3D sequels.

    Oh, wow...why can't anything be 2D anymore, made for such classic feel to the games.
  • edited November 2009
    puzzlebox wrote: »
    The eighth one was called "King's Quest: Mask of Eternity". I think it was done in 3D, during that horrible period in the 90s when a lot of decent 2D series were bringing out visually inferior 3D sequels.

    LOL, yeah that's about right.

    So, now that's all cleared up. This fan project looks promising though.

    I think that's the King's Quest Collection for Wins Xp, on stream, Icedhope.

    Which doesn't include 8 and includes a remake of the first game.
  • edited November 2009
    doodo! wrote: »
    LOL, yeah that's about right.

    So, now that's all cleared up. This fan project looks promising though.

    I think that's the King's Quest Collection for Wins Xp, on stream, Icedhope.

    Which doesn't include 8 and includes a remake of the first game.

    With that said, is it worth getting? Or not really..This fan game looks amazing but I don't want to be clueless to the story.
  • edited November 2009
    Icedhope wrote: »
    With that said, is it worth getting? Or not really..This fan game looks amazing but I don't want to be clueless to the story.

    The first game is remade but the sequels are all original. The second and third games have very dated graphics.The first game is pretty good but it's graphics have been slightly updated. I don't know if I can play the other first two games because the graphics aren't so great.

    Also, the Quests are a text adventure from the first game up until the fifth game.

    I've been playing the first game. I've noticed that you really have to think ahead in these games, you don't know you're screwed until later. Your choices effect what happens in the game presently and in the future. Also you can die in the game and get game overs, so saving is a good thing to keep in mind.
    Over all it seems like a good game, some times it's hard to type in the right commands.

    It's really a mixed bag, but you can DL the first game and then decide if you want to buy it.
  • edited November 2009
    doodo! wrote: »
    The first game is remade but the sequels are all original. The second and third games have very dated graphics.The first game is pretty good but it's graphics have been slightly updated. I don't know if I can play the other first two games because the graphics aren't so great.

    Also, the Quests are a text adventure from the first game up until the fifth game.

    I've been playing the first game. I've noticed that you really have to think ahead in these games, you don't know you're screwed until later. Your choices effect what happens in the game presently and in the future. Also you can die in the game and get game overs, so saving is a good thing to keep in mind.
    Over all it seems like a good game, some times it's hard to type in the right commands.

    It's really a mixed bag, but you can DL the first game and then decide if you want to buy it.

    So, I'm taking it these games are a lot like the original space quest and Sierras old adventure games, and if that is the case then I'm sold on it.
  • puzzleboxpuzzlebox Telltale Alumni
    edited November 2009
    Icedhope wrote: »
    So, I'm taking it these games are a lot like the original space quest and Sierras old adventure games, and if that is the case then I'm sold on it.

    They are, in fact, old Sierra adventure games. ;)

    The 7th game is more "modern" and holds up well against today's adventure gaming standards. Here's the opening video - the human animation is not the greatest but it reminds me of a Disney movie. The graphics, characters, music, humour and story are all very memorable. In fact the music is FANTASTIC.

    If you only get one of them, make it the 7th game!

    (I've sold myself on it, think I need to go replay it now. :p)
  • edited November 2009
    The game is actually teaching me a little about life. King's Quest 1.
  • puzzleboxpuzzlebox Telltale Alumni
    edited November 2009
    I suppose the gameplay mimics real life in a way - screw up early on and it might come back to bite you in the ass later. :p
  • edited November 2009
    puzzlebox wrote: »
    I suppose the gameplay mimics real life in a way - screw up early on and it might come back to bite you in the ass later. :p

    Stupid Cat...
  • edited November 2009
    KQ9 was supposed to be a 3-chapter series released over time. But it looks like they're only releasing the first chapter now. "KQ9" (or The Silver Lining, as it has been renamed for legal reasons) has been in development for years. Gone through a couple project leaders (I met the original, nice guy....he's now a a writer for Adventure Gamer. I think he's even been around here once or twice). From what I hear from some former members, though, I'm not too impressed with what they're doing with the story. Their intent is to make the story grittier and darker and "more mature" than the original King's Quest games which were fairly light-hearted and didn't take themselves too seriously. Their reasoning is that because old KQ gamers have "grown up" the games need to "grow up" with them. I heard some plot elements that may or may not be still involved (though I think they are) and I was appalled at what they intended to do.

    Some may like it, some may love it, but I'm sure most classic KQ fans will hate it. The original project leader said the game in its current state is nothing now like what he intended years back when he started it.

    But everyone has an opinion, maybe this is just mine and will continue to be just mine. Incidentally, Cesar Bitter here at TellTale Games is (was?) the current project leader for TSL.
  • edited November 2009
    *Sighs*

    Kings Quest I Remake, Kings Quest II Remake, Kings Quest III Remake.

    This fan game is actually supposed to be the ninth in the series - so IX, not XI as the thread title suggests. It is, however, coming out in three parts, so I suppose that could explain some confusion. Check the games FAQ.
  • edited November 2009
    So it's out already? I've been waiting for like 7 years now.... The demo was disappointing, hope the full game would be better.
  • edited November 2009
    http://www.youtube.com/watch?v=ZC9_qCeIFvM

    Anyone ever play or can comprehend this language? ^ Monkey Island fan game above
  • edited November 2009
    I wish I knew German.
  • puzzleboxpuzzlebox Telltale Alumni
    edited November 2009
    I wish a cool German-speaker would subtitle it.
  • edited November 2009
    Gah! Beaten to it. But yeah, that's German.

    Hey, I'm bored ATM. Let's see what I can come up with.
  • puzzleboxpuzzlebox Telltale Alumni
    edited November 2009
    ^ Darth Marsden is a potentially awesome wish-granting genie.
  • edited November 2009
    Woo! Granting our wishes, we should give give him a prize.
  • edited November 2009
    I got about four minutes through the first video before giving up due to boredom. Here's what I got so far:

    Outside LeChuck's fortress
    Somewhere deep in the Caribbean...
    ...hidden behind an eternal storm...
    ...lies the fortress of the Zombie-Pirate LeChuck...
    ...ruled by an iron fist.

    Inside LeChuck's throne room
    LeChuck: LARGO!
    LeChuck: LAAARGO!
    LeChuck: Where is that useless waste of space?

    Voodoo Priest: I don't know!

    LeChuck: Really?

    Doorbell!

    LeChuck: What's on Earth!
    LeChuck: By the beard of Klabautermanns! (I couldn't translate that word, so I guess it's a name)
    LeChuck: Who could that possibly be?
    LeChuck: Voodoo Priest!
    LeChuck: Go and find out who dares disturb my peace and quiet!

    Voodoo Priest: No!

    LeChuck: What?

    Voodoo Priest: No!
    Voodoo Priest: Lunchbreak!

    LeChuck: Grr!
    LeChuck: You can't get the help these days.

    Outside LeChuck's throne room
    LeChuck: Oh no!
    LeChuck: Not this guy again!


    Starts conversing with Stan

    LeChuck: So...

    Stan: Ah, the great Captain LeChuck in person!
    Stan: Just the man I was expecting.
    Stan: Now Captain LeChuck, I need you to be completely honest...
    Stan: What do you think of your deluxe version of...
    Stan: Stan's Used Fortresses for Super-Villains?
    Stan: Don't say anything.
    Stan: This is my best idea yet.
    Stan: Don't be shy. Come talk with good old Stan.

    LeChuck:Who are you?!?

    Stan: Do you not remember?
    Stan: I am Stan.
    Stan: I sold you this beautifully designed, elegant, luxurious and impregnable fortress.
    Stan: Well, that was before your, uh... untimely demise.
    Stan: I hope your sudden death has not affected your opinion on this gem!

    LeChuck: What do you want?

    Stan: Well Captain, far be it from me to disturb your eternal rest, but...
    Stan: ...I need to remind you about the outstanding payments on this stylish property.
    Stan: I have payments to make as well. I need to fufill my obligations.
    Stan: So if you would be so kind as to hand over my money...
    Stan: ...I'll not steal any more of your precious time.

    LeChuck: How much money do I owe you?

    Stan: That sounds reasonable. Now we're speaking in the same language, my dear LeChuck.
    Stan: The total amount still due is 300,000 Gold pieces.
    Stan: And I won't even charge you for any interest.

    LeChuck: How much money do you want now?

    Stan: Only 300,000 Gold Pieces. And then you're rid of good old Stan.

    God bless Google Translate. Anyway, it's not complete, but it gives you an idea of what the game's like.
  • puzzleboxpuzzlebox Telltale Alumni
    edited November 2009
    Icedhope wrote: »
    Woo! Granting our wishes, we should give give him a prize.

    Mushroom top with bugs smushed into it?
    Stan: Stan's Used Fortresses for Super-Villains?

    Bahahahahahaha...that's awesome :D

    Thanks for doing that Darth Marsden! Pretty sweet script.

    Why have I not heard of this game before? And why are Germans so cool?
  • edited November 2009
    I know of a site full of fan games like this. I stumbled onto it ages ago. Might as well share the love.
  • edited November 2009

    I cannot stress enough how mandatory these remakes (by both AGDI & IA) are for fans of the old Sierra games. They are absolutely fantastic.

    As for KQ9 (or The Silver Lining, as they're calling it now), I wasn't too impressed with the demo when that came out (several years ago, as I recall), but I'm still somewhat excited to see the finished product (if it ever comes out, that is).
  • edited December 2009
    Be ware that the first game is impossible unless you know about fairy tales and folklore, I consider this a major weakness to the game. It's not all about puzzles, alot of the puzzles are external and disconnected from the game. Make sure you know all about fairy tales before you play, I dread that about the game.

    I hope the second isn't as stupid.
  • edited December 2009
    Actually, all the King's Quest games have some form of fairy tale folklore elements to them. That was the whole thing about King's Quest. It's not as bad in the later games. And certainly not bad at all in the KQ2+ remake since it's an overhaul of the original very basic game (except for the bookshelf puzzle which requires knowledge of basic fairy tale plots). But yes, all King's Quests have something to do with fairy tales.
  • edited December 2009
    Yhea, when it's just one, it's a ripoff. When it's a lot, it's an homage.
  • edited December 2009
    Mataku wrote: »
    Yhea, when it's just one, it's a ripoff. When it's a lot, it's an homage.

    I guess you're right. :)
  • edited December 2009
    There is nothing wrong with the fairy tales in my opinion. Yeah, I can't stop playing the sci remake of Kings quest.
  • edited February 2010
    After 8 years, and a lot of hard work, the game has finally.... been canceled ;(

    http://www.tsl-game.com/forum/index.php?topic=8394.0
  • edited February 2010
    Activision. The next Lucasarts. Well, time to begin the boycott. No more Activision games for me. Jackasses.
Sign in to comment in this discussion.