I'm trying to be cautiously optimistic. Could be a blessing in disguise.
LucasArts gradually dug their own grave in the past decade. I just hope Disney allows people who care about their brands to do justice to them, rather than ignore them and just make tablet and Kinect party games.
I'd take that with a grain of salt, personally. We already know that Telltale is still interested in a classic adventure license, since Sam (and Max) is appearing in Poker Night 2.
I'd take that with a grain of salt, personally. We already know that Telltale is still interested in a classic adventure license, since Sam (and Max) is appearing in Poker Night 2.
True, but considering they only had one other game (as well as comics and a television series), Sam & Max is really more of a Telltale franchise now than an extension of a classic gaming franchise like Monkey Island or Kings Quest.
I'd like to know what happened to Disney between the Marvel purchase and now. When Disney bought Marvel, nothing really changed, they just kept on doing what they were doing. Suddenly, they buy LucasFilm, and now they're shutting LF departments down left, right and center.
It wasn't surprising actually. From all of the PR after the purchase, it was always clear that LucasArts was never really part of the equation when Disney purchased Lucasfilm.
So if Lucasarts is shut down does that mean there is a bigger chance of Monkey Island being sold off or does it mean we will never see Monkey Island again?
I think they said the company will remain but only to license off games and not actually make them which wouldn't necessarily have much of an effect on Monkey Island just Star Wars 1313 and other games made directly by LucasArts
While i would like to see a new Monkey Island game, i was sorta hoping for TTG getting it to keep the story going after the open ending of ToMI. Also didn't Tim Schafer said he wanted to start back at the ending of MI 2? Don't get me wrong i would like to know The Secret of Monkey Island like Tim wanted to show but say whatever you want about MI 2's ending but let's face it, the aftermath of it gave us one of the best adventure games, Curse of Monkey Island .
I'd be shocked if Double Fine went after Monkey Island. Of all the possible parties, I'd say they're the least entitled to it, now that Ron Gilbert's left. I'd say I'd expect any possible sale to be done either to Ron Gilbert (and wherever he works for a short period before leaving after making the one game he wanted to make) or to Telltale, as they're the two with the most relation with the brand. Ideally I'd like to see some sort of co-ownership deal though because I'd hate to have a Ron Gilbert Monkey Island game that makes no sense when put against Curse, Escape, or Tales.
Actually, could Tim Schafer, Ron Gilbert, and Dave Grossman just get equal shares and join together? That'd be fun.
Also didn't Tim Schafer said he wanted to start back at the ending of MI 2?
That was Ron Gilbert. And he didn't exactly say that. He said he wanted to make his "Monkey Island 3", but if I remember correctly he also said that he didn't want to lose the stories that the franchise had gained since then.
He was a part of the initial story design process of Tales of Monkey Island, and was likely the reason why Tales tended to be more in tone with the first two Monkey Island games (and especially with the evolution of The Voodoo Lady, since you can already see hints towards the revelation of her character in Tales in Monkey Island 2).
I have no idea how i mixed up Tim with Ron Anyway while what i just don't get is how he can make it a MI 3 while keeping with the canon of the other games. In my opinion one of the best things in MI is the jokes and references back to other games in the series
I have no idea how i mixed up Tim with Ron Anyway while what i just don't get is how he can make it a MI 3 while keeping with the canon of the other games. In my opinion one of the best things in MI is the jokes and references back to other games in the series
I don't think he meant that he'd literally make it Monkey Island 3. I just think he meant he'd make the game that he wanted to make had he not left LucasArts in the early 1990's. He did say that he enjoyed Curse of Monkey Island and he was directly involved in Tales of Monkey Island, so I doubt he'd ignore those games altogether.
Well as long as we get to see the secret of Monkey Island and finally get more of the story left off at ToMI, and it has some good puzzles, i think it would be good......Just if Ron or Tim does get it i hope they do not put in puzzles like the bone song puzzle and the monkey wrench puzzle
Oh dear! What will happen to the International House of Mojo?! Will its website (and all its sister websites) cease to exist altogether?!
Nope. We cover the off-spring of LucasArts like Double Fine and Telltale Games too (and there's no shortage of new games to talk about from both companies).
Nope. We cover the off-spring of LucasArts like Double Fine and Telltale Games too (and there's no shortage of new games to talk about from both companies).
You're site staff for mixnmojo.com (not being sarcastic, it's a genuine query)?
Mixnmojo isn't going anywhere. If anything, recent events give the site even more to snark about. The future of LEC adventure game IP doesn't look particularly promising, but then what else is new? I mean what, really, changes with regard to those properties compared to yesterday?
Consider also that companies like Telltale and Double Fine are thriving as never before and Bill Tiller's A Vampyre Story Kickstarter is probably weeks from launching at this point. And you can't definitively rule out something happening one day with one of those cherished licenses.
The saddest thing about this is the people losing their jobs. LucasArts as a games developer has been nothing to me for over a decade, with the best games with their name on it coming from outside developers. So from that point of view, nothing has really changed in my eyes. In fact they may be more willing to licence out older IPs but anything coming from that would just be a bonus and not really expected.
Boo, I know Lucasarts itself hasn't released any adventure games since 2000, but I always thought they were a great software company. Figures that the all powerful Disney Company makes another move I'm not crazy about....
The saddest thing about this is the people losing their jobs. LucasArts as a games developer has been nothing to me for over a decade, with the best games with their name on it coming from outside developers. So from that point of view, nothing has really changed in my eyes. In fact they may be more willing to licence out older IPs but anything coming from that would just be a bonus and not really expected.
So feelings for the people, but that's it.
The thought had crossed my mind too but I'm sure that they'll all be able to find new jobs easily enough and no doubt, at better (i.e. organised and non-chaotic) development studios.
Actually, what it indicates to me is that Disney knows LucasArts internal development team hasn't put out a decent game, especially one that isn't Star Wars, in a very very long time, and so they decided to put the old, decrepit dog out of its misery.
I may not like it, because that old dog was great fun for me in its heydey, but it really did deserve to be put down.
Actually, what it indicates to me is that Disney knows LucasArts internal development team hasn't put out a decent game, especially one that isn't Star Wars, in a very very long time, and so they decided to put the old, decrepit dog out of its misery.
I may not like it, because that old dog was great fun for me in its heydey, but it really did deserve to be put down.
Good point. The last internally developed game of theirs I played was Escape from Monkey Island. Since then it's been licensed games (and even then not many).
I don't see the point in Speilberg buying the rights. Actually I don't see the need in anyone fully buying the rights because it would probably be prohibitively expensive and I trust Disney to hold the rights just as long as they are willing to give licences for games to be made from them.
The interesting thing about that petition is that it was started by Bill Tiller, who worked on The Dig, Curse of Monkey Island, and created A Vampyre Story and Pirates of Vooju Island.
Comments
LucasArts gradually dug their own grave in the past decade. I just hope Disney allows people who care about their brands to do justice to them, rather than ignore them and just make tablet and Kinect party games.
True, but considering they only had one other game (as well as comics and a television series), Sam & Max is really more of a Telltale franchise now than an extension of a classic gaming franchise like Monkey Island or Kings Quest.
Brilliant news. It's like euthanasia; it was the kindest thing to do.
R.I.P. Lucasarts. I once loved you but your dementia became completely insufferable during the later years.
Well, at least we know that Tim Schafer and Double Fine are still interested in trying to get their hands on the Grim Fandango property.
They also shuttered the people who were making the Clone Wars cartoon.
I hope they succeed. I hope they succeed so hard that they also get Monkey Island in the process.
Actually, could Tim Schafer, Ron Gilbert, and Dave Grossman just get equal shares and join together? That'd be fun.
He was a part of the initial story design process of Tales of Monkey Island, and was likely the reason why Tales tended to be more in tone with the first two Monkey Island games (and especially with the evolution of The Voodoo Lady, since you can already see hints towards the revelation of her character in Tales in Monkey Island 2).
I completely agree.
You're site staff for mixnmojo.com (not being sarcastic, it's a genuine query)?
Consider also that companies like Telltale and Double Fine are thriving as never before and Bill Tiller's A Vampyre Story Kickstarter is probably weeks from launching at this point. And you can't definitively rule out something happening one day with one of those cherished licenses.
There's plenty to talk about.
So feelings for the people, but that's it.
That is just awesome. Did Steve Purcell make that?
The thought had crossed my mind too but I'm sure that they'll all be able to find new jobs easily enough and no doubt, at better (i.e. organised and non-chaotic) development studios.
That's really cool. I'll keep on eye on which articles are yours from now on.
I may not like it, because that old dog was great fun for me in its heydey, but it really did deserve to be put down.
Good point. The last internally developed game of theirs I played was Escape from Monkey Island. Since then it's been licensed games (and even then not many).
http://www.ipetitions.com/petition/speilberg-should-buy-classic-lucas-arts-ips/