I did not cry during Episode 5. I cried during Episode 3.
Duck's death is for me, the saddest moment in the series. Lee's death I saw coming. I thought Duck was "safe" and if he did die, it would be in a fairly innocuous way. Instead they really ran him through the mill. Devestating. Telltale were such bastards putting the "Batman and Robin" detective sequence right before Duck's death, they did that purely to make us like Duck so we'd be gutpunched when he went
(They did a similar thing with Carly - shortly before her death you can have a conversation where she implies she'll meet up with Lee for some hanky-panky later. This is to titillate you and make you predict a romance, so you'll be gutted when she gets shot in the head minutes later.)
I cry very easily so yeah (but surprisingly, I rarely cry over movies and books). In fact, I have never cried so much over a fictional story, except The Grave of the Fireflies maybe (which was adaptated from a true story).
I already cried a little bit during the second episode, when you discover what happened to Mark (it was a big shock to see him like this, even though I expected it) and when Clementine begins to cry in the meatlocker, but nothing more than a few tears.
I bawled when it became clear Duck couldn't be saved and when he and Katjaa died. I'm a cancer survivor (it happened when I was very young and I was expected to die the following month) and I saw how devastating it is for parents to know your child is dying, so I couldn't help relating.
I didn't cry at Ben and Kenny's death, even though I like them.
I was devastated at the end of the game. I cried so much I had to gasp for air. Poor Clem lost a second father, they cared so much for eachother.
I got teary eyed when Clem was helping Lee walk and how she was telling him he could lean on her. But during Lee's final conversation with Clem I could barely see the answers. First time I've ever cried during a video game.
These two scenes burnt into my brain, so I cannot rid of them. Head shaking doesn't help. But I'm glad there is no multi endings in the game. Because, I think, it can destroy the whole story, e.g. Heavy Rain(PS3), I didn't know what I should feel in the end, knowing there are different endings in the game.
I am looking forward to Season 2, but at the same time afraid to experience again the feeling, as if I lost a friend of mine.
Telltale Games, thank you for the game, that can invoke unforgettable feelings.
I did not cry during Episode 5. I cried during Episode 3.
Duck's death is for me, the saddest moment in the series. Lee's death I saw coming. I thought Duck was "safe" and if he did die, it would be in a fairly innocuous way. Instead they really ran him through the mill. Devestating. Telltale were such bastards putting the "Batman and Robin" detective sequence right before Duck's death, they did that purely to make us like Duck so we'd be gutpunched when he went
(They did a similar thing with Carly - shortly before her death you can have a conversation where she implies she'll meet up with Lee for some hanky-panky later. This is to titillate you and make you predict a romance, so you'll be gutted when she gets shot in the head minutes later.)
Duck's death was also the saddest moment in the series for me.
Like you I saw Lee's death coming long before it happened. The moment it was revealed that he was a convicted murderer, I knew they were going to go for the redemption storyline where he ends up dying to save someone else. (Clem)
That isn't to say that I wasn't sad when Lee died of course. I admit to crying at the end, but I thought Duck's death was the saddest moment of the game.
I didn't cry in the ending of episode 5, because I was shocked. Two days later, when I watched this video http://www.youtube.com/watch?v=T-bXhI4AzNg&list=LLXgd3evnUaIzQ50nSl1evgQ I was cryed like a child, for the first time in 8 years, after my dog's died. So... I voted that I was cry during the ending.
Also, I sniffled during the end of Episode 4 when Clem turned her back on me.
I had teary eyes when Kenny sacrificed himself to save Christa.
I all out cried when Clemmy had to shoot Lee.
I didn't cry, but I was depressed. Close enough, yes?
It was a powerful ending nevertheless... very emotional.
The most powerful scenes for me were:-
1) Lee's Death
2) Duck + Kaatja's Death
3) The little boy in the attic
There are my top three as well, though for me it was Duck's death followed by Lee's, and the attic boy as third.
I didn't cry for the child in the attic, but it was a sad scene that greatly affected me. Particularly since it was also a reminder for both Lee and Kenny, of what had happened with Duck.
There is no way this ending can be considered "predictable." For that, it would have had to have the usual happy ending, and no kids allowed to die approach that every single zombie video game up until this point has avoided.
Let's compare Sherry Birkin's fate to Clementine's. Yeah, Sherry lost her parents but she still had Leon and Claire at the end of the day, and she grew up. Clem loses her sole protector in a world that isn't ever going to be saved (if we go by Kirkman's words) and is left all alone where she can and most likely will be killed, murdered or even worse.
This is The Walking Dead. There are no happy endings. So, yes I cried...especially with how realistic everything turned out. Your one hope is left ambiguous...at best. The ending just feels so uncertain.
This is a great game but it has taken a toll on me. It gave me an emotional beat down so I can't say it's one of my favorites. I'll admit to a great story and story progression but sometimes it's just too hard to endure lol. This is a video game for crying out loud so I heavily applaud them for getting me to feel this way. But this isn't for the faint of heart, and it is on the border for me.
I really loved it from the beginning to about midway through episode 3. Once chaos ensues (the deaths) I had a hard time staying invested. Don't get me wrong, I still enjoyed it. But this type of scenario really gives you the "no hope" feeling which is very realistic but sucks.
I've written this in other posts but it makes me so happy to know that you guys loved that scene so much. Everyone at Telltale pulled out the stops for episode 5 and everyone did an amazing job. I was really honored to be able to show Lee's final moments with Clem.
I've written this in other posts but it makes me so happy to know that you guys loved that scene so much. Everyone at Telltale pulled out the stops for episode 5 and everyone did an amazing job. I was really honored to be able to show Lee's final moments with Clem.
It was one of the best moments I've had in gaming in quite awhile. Thank you!
I cried like a baby the whole time after Lee told Clem he was infected, her reaction was heartbreaking, and then when he was slowly dying, and then when she shot him
Yes I cried. And that was the very first time while playing a video game...
I didn't want Lee to die : I had his infected hand cut off, but it didn't work at all... It didn't even get him some additional time
Saying goodbye to Clementine knowing that "I" was about to die was so harsh... And when Lee said "I'll miss you", god
Did you guys have the same feeling ? Like it was a little part of you that died while reading the credits ? And poor Clem. But hey, it's The Walking Dead, and I didn't want a happy end. But not like this. Not with Lee dead Tell me I'm not the only one who's been deeply moved by his death.
Regardless, I'm SO buying season 2 the day it is released
I was really wondering what they were using for the ending credits. If it was the same as usual, I'd be fine and hold my tears. But it was "Take Us Back", and that song was just so perfect, I didn't even care about what happened next. I was completely satisfied. Then they showed the ending scene...Y U NO SETTLE EVERYTHING?
I was really wondering what they were using for the ending credits. If it was the same as usual, I'd be fine and hold my tears. But it was "Take Us Back", and that song was just so perfect, I didn't even care about what happened next. I was completely satisfied. Then they showed the ending scene...Y U NO SETTLE EVERYTHING?
I actually thought the ending was perfect, which I went into a lot of detail in my "How I interpreted the story" thread I made about it. Which I point out that the after credits scene isn't even needed to feel satisfied, and that the meaning of the story is perfectly fully realized with the resolution, which is as others have pointed out as a passing of the torch moment between Lee and Clementine, which I do not disagree with.
For me though, it goes much deeper; a perfectly executed moment in which only a video game would only ever be able to tell the story in this fashion or as well in this manner. Sure, a film could have done an ending that was just as powerful emotionally, but the themes wouldn't settle in you as much. Yeah, a book could have shaken you to the core with this same message, but choose your own adventure books are seldom that rewarding when it comes to emotion, which is the genre that would be closest to Telltale's The Walking Dead.
Maybe I'm just giving this game way too much credit, but I do feel it's transcending storytelling for video games, and has found a way to push the envelope in the way one can view video games as an art form.
The only other game I can think of that came this close in terms of storytelling as only video games could was Silent Hill 2, but unlike TWD there was just something missing from the puzzle. There was too much of linearity involved, or sort of a disconnect between the player and James. I'm not exactly sure what I'm trying to express here, but I'll definitely be thinking on it so I can reword it to better my point that I'm trying to get at later on. Perhaps if Silent Hill 2's "plot twist" had been revealed much sooner, and had the game been built more around the consequences of that twist, and had the story itself reflected it more often than just right before the ending, I think the game would have been closer to whatever piece of the puzzle Telltale was able to fit in order to make The Walking Dead work so well.
I'm not saying Silent Hill 2 was a bad game or anything (it's my favorite Silent Hill), it's just the best example to compare TWD with, considering they do have a lot of similarities.
And wow, I didn't mean to make my post this long lol.
I cried in episode 3 and a bit in 4 (the attic scene) in ep 5 i cried when it finally hit me that lee was going to hit the bucket *sniff* its amazing how this and heavy rain hooks you
I haven't cried like that in close to twenty years, I'm normally satisfied with endings as close to pure black as they can go but that was actually more than I can handle. I sort of knew that Lee wasn't going to make it, if cutting off his arm could save him it wouldn't be optional. With having to guide Clem through it though? I'm actually gasping for air as a result, I can't even parse something so awful.
When did you guys get so good at writing, and be careful with it, it's like a god damn superpower.
Yep I was sobbing my eyes out. The thought of Clem being alone out there and seeing Lee die after all we had been through was just too much. I still tear up whenever I see the ending. And I've never cried over any form of entertainment before (haven't really even come close), amazing stuff telltale!
I kept crying and saying over and over "It's not okay Kenny. It's not f***** okay." The ending itself didn't make me cry. That was the really the only bitter moment that made cry
Comments
It really hurt
It was quite depressing and tore at my emotions of course, but i didn't cry(i definitely would have if i cried easily).
Duck's death is for me, the saddest moment in the series. Lee's death I saw coming. I thought Duck was "safe" and if he did die, it would be in a fairly innocuous way. Instead they really ran him through the mill. Devestating. Telltale were such bastards putting the "Batman and Robin" detective sequence right before Duck's death, they did that purely to make us like Duck so we'd be gutpunched when he went
(They did a similar thing with Carly - shortly before her death you can have a conversation where she implies she'll meet up with Lee for some hanky-panky later. This is to titillate you and make you predict a romance, so you'll be gutted when she gets shot in the head minutes later.)
Dave Fennoy, during the recording.
http://www.youtube.com/watch?v=p3kp8PxOKig&t=16m30s
I already cried a little bit during the second episode, when you discover what happened to Mark (it was a big shock to see him like this, even though I expected it) and when Clementine begins to cry in the meatlocker, but nothing more than a few tears.
I bawled when it became clear Duck couldn't be saved and when he and Katjaa died. I'm a cancer survivor (it happened when I was very young and I was expected to die the following month) and I saw how devastating it is for parents to know your child is dying, so I couldn't help relating.
I didn't cry at Ben and Kenny's death, even though I like them.
I was devastated at the end of the game. I cried so much I had to gasp for air. Poor Clem lost a second father, they cared so much for eachother.
These two scenes burnt into my brain, so I cannot rid of them. Head shaking doesn't help. But I'm glad there is no multi endings in the game. Because, I think, it can destroy the whole story, e.g. Heavy Rain(PS3), I didn't know what I should feel in the end, knowing there are different endings in the game.
I am looking forward to Season 2, but at the same time afraid to experience again the feeling, as if I lost a friend of mine.
Telltale Games, thank you for the game, that can invoke unforgettable feelings.
Duck's death was also the saddest moment in the series for me.
Like you I saw Lee's death coming long before it happened. The moment it was revealed that he was a convicted murderer, I knew they were going to go for the redemption storyline where he ends up dying to save someone else. (Clem)
That isn't to say that I wasn't sad when Lee died of course. I admit to crying at the end, but I thought Duck's death was the saddest moment of the game.
It was a powerful ending nevertheless... very emotional.
The most powerful scenes for me were:-
1) Lee's Death
2) Duck + Kaatja's Death
3) The little boy in the attic
Did you cry during Toy Story?
Yeah, that was impressive to see!
Also, I sniffled during the end of Episode 4 when Clem turned her back on me.
I had teary eyes when Kenny sacrificed himself to save Christa.
I all out cried when Clemmy had to shoot Lee.
There are my top three as well, though for me it was Duck's death followed by Lee's, and the attic boy as third.
I didn't cry for the child in the attic, but it was a sad scene that greatly affected me. Particularly since it was also a reminder for both Lee and Kenny, of what had happened with Duck.
Let's compare Sherry Birkin's fate to Clementine's. Yeah, Sherry lost her parents but she still had Leon and Claire at the end of the day, and she grew up. Clem loses her sole protector in a world that isn't ever going to be saved (if we go by Kirkman's words) and is left all alone where she can and most likely will be killed, murdered or even worse.
This is The Walking Dead. There are no happy endings. So, yes I cried...especially with how realistic everything turned out. Your one hope is left ambiguous...at best. The ending just feels so uncertain.
This is a great game but it has taken a toll on me. It gave me an emotional beat down so I can't say it's one of my favorites. I'll admit to a great story and story progression but sometimes it's just too hard to endure lol. This is a video game for crying out loud so I heavily applaud them for getting me to feel this way. But this isn't for the faint of heart, and it is on the border for me.
I really loved it from the beginning to about midway through episode 3. Once chaos ensues (the deaths) I had a hard time staying invested. Don't get me wrong, I still enjoyed it. But this type of scenario really gives you the "no hope" feeling which is very realistic but sucks.
That's an accomplishment.
It was one of the best moments I've had in gaming in quite awhile. Thank you!
Sorry, my love of the walking dead side interrupted there.
thanks dude!
I lost it during the opening montage of Up.
I didn't want Lee to die : I had his infected hand cut off, but it didn't work at all... It didn't even get him some additional time
Saying goodbye to Clementine knowing that "I" was about to die was so harsh... And when Lee said "I'll miss you", god
Did you guys have the same feeling ? Like it was a little part of you that died while reading the credits ? And poor Clem. But hey, it's The Walking Dead, and I didn't want a happy end. But not like this. Not with Lee dead Tell me I'm not the only one who's been deeply moved by his death.
Regardless, I'm SO buying season 2 the day it is released
No problem!
I actually thought the ending was perfect, which I went into a lot of detail in my "How I interpreted the story" thread I made about it. Which I point out that the after credits scene isn't even needed to feel satisfied, and that the meaning of the story is perfectly fully realized with the resolution, which is as others have pointed out as a passing of the torch moment between Lee and Clementine, which I do not disagree with.
For me though, it goes much deeper; a perfectly executed moment in which only a video game would only ever be able to tell the story in this fashion or as well in this manner. Sure, a film could have done an ending that was just as powerful emotionally, but the themes wouldn't settle in you as much. Yeah, a book could have shaken you to the core with this same message, but choose your own adventure books are seldom that rewarding when it comes to emotion, which is the genre that would be closest to Telltale's The Walking Dead.
Maybe I'm just giving this game way too much credit, but I do feel it's transcending storytelling for video games, and has found a way to push the envelope in the way one can view video games as an art form.
The only other game I can think of that came this close in terms of storytelling as only video games could was Silent Hill 2, but unlike TWD there was just something missing from the puzzle. There was too much of linearity involved, or sort of a disconnect between the player and James. I'm not exactly sure what I'm trying to express here, but I'll definitely be thinking on it so I can reword it to better my point that I'm trying to get at later on. Perhaps if Silent Hill 2's "plot twist" had been revealed much sooner, and had the game been built more around the consequences of that twist, and had the story itself reflected it more often than just right before the ending, I think the game would have been closer to whatever piece of the puzzle Telltale was able to fit in order to make The Walking Dead work so well.
I'm not saying Silent Hill 2 was a bad game or anything (it's my favorite Silent Hill), it's just the best example to compare TWD with, considering they do have a lot of similarities.
And wow, I didn't mean to make my post this long lol.
When did you guys get so good at writing, and be careful with it, it's like a god damn superpower.
I know where you're coming from and sorry for the double post but for me it was the worst moment in gaming.
Just, just.. ****!
Yep I was sobbing my eyes out. The thought of Clem being alone out there and seeing Lee die after all we had been through was just too much. I still tear up whenever I see the ending. And I've never cried over any form of entertainment before (haven't really even come close), amazing stuff telltale!
I kept crying and saying over and over "It's not okay Kenny. It's not f***** okay." The ending itself didn't make me cry. That was the really the only bitter moment that made cry
clementine did.
yeah, yeah, sorray.
i didnt cry, had a few teardrops in my eyes, but i didnt cry.