1.) Fusion Frenzy on the original Xbox (thankfully I did not purchase it. A friend brought it over at a party once, but no amount of consumed alcohol could save it)
2.) Leisure Suit Larry: Magna Cum Laude (the last LSL game I played before this was 6.)
3.) Myst III, IV, V, and Uru. Abysmal, especially after the awesomeness of Riven.
I kind of hate sims, but mostly because I can't stop playing . . .
I hate to say it on TT's site, but the Bones games-- very roughly made and not entirely engaging. (I suppose I lack the nostalgia of having read the comics).
Sierra made this preachy environmental game called ?Ecoquest? I played when I was a kid.
And I know people may not agree with this one, but the Dreamfall games. (Particurly the first one-- I couldn't get over how ginormous her butt was, I'm surprised she wasn't perpetually knocking things over as she turned around). My main problem with them was that there seemed to be more cutscene than game and it seemed very preachy. (Not to mention the controls in the second one drove me nuts).
Earthworm Jim 3D, A total shame to our favorite super-powered annelid.
Michigan: Report from Hell, which is bad for the writing, but awesome for the gameplay. Okay, so it wasn't the worst game ever, since it's as enjoyable as watching a horrible movie (which, for me, is oodles of fun).
BMX XXX. Don't judge me.
And tons of soccer games. I just don't get why they're so popular.
I hate to say it on TT's site, but the Bones games-- very roughly made and not entirely engaging. (I suppose I lack the nostalgia of having read the comics).
Yeah, I didn't really like Bone as well. I've read all the comics, and their voices are just... wrong. It's never a good idea to add voices to comic book characters. Well, Sam and Max excluded, since they're just right.
I hate it with all my soul... because it was a very good and intriguing platformer in fact, one of the very few for the PC at the time, but it was gratuitously and utterly sadistic to the player... :eek:
It charmed you in and then beated you with not a hint of mercy, one the most frustrating gaming experience ever :eek:
Vigil, as distributed by Meridian4 games. (Purchased on Steam when trying to find more adventure games to play after finishing one or another of the S&M series.)
All black and white, no shading, no textures to speak of, no smooth edges, all rendered 3D with no AA or anything else helpful. Impossible adventure game to play (or see what was going on half the time), with unbearable cut scenes.
My only regret is that I can't have it permanently removed from the account. It just sits there, being uninstalled at me... a permanent blemish.
I know people will hate me for saying this.. but world of warcraft.... i don't know how people play it! It's so boring! Its like a cult game and there are so many other good games to play like Legend of Zelda, Chrono Trigger, and Monkey Island!!!!
Least favorite game I have played recently was eternal sonata. Don't get me wrong, I thought the graphics and gameplay were really good, but the voice acting was grating and the pointless endless stream of ethical/social commentary and long winded speeches with no point only served to infuriate me and have me shouting at my x-box "Hurry it up, I don't care about your whiny hippie views about existentialism!" that and the game was really short for a jrpg. On second thought, the shortness was a boon. If I had forced myself to sit through one more tirade i think my brains might have started leaking out my ears.
For me the worst games were probably Leisure Suite Larry 5, it was solvable in 3-5 hours without hints and Sierra charged full price for it. Being a student back then and not having a lot of money, I was pretty angry.
In recent times I would add the latest Prince of Persia to the list, graphics without substance par excellence. Being a great fan of the Series the latest part could do everything wrong possible and did it to perfection.
Voice dubs from hell (aka straight from the zelda cartoons) replacing the speakers with the fine british accent, repetetive easy gameplay, having to fight the same bosses over and over again with the same strategy, uninteresting story and a sidekick which prevents you from dying and gameplay which came down to pressing the displayed button within a 5 seconds timeframe!
maybe not the worst, but most disappointing was LSL: Magna Cum Laude (played it a couple of hours), and even more the horrible LSL Box Office Bust(played it for 5 minutes). Talk about selling out...
I actually played E.T. for the atari when it came out and it's pretty much the worst game ever made and most "Worst games" lists will usually have this at #1.
How about Escape from Monkey Island. I really hated that game.
I clearly remember the single worst game I have ever played: Sword of Sodan for Genesis. This was also my first encounter with EA (what's that bigger cartridge with the yellow thing?).
I have never bought an EA game in my life.
Though my brother bought Black & White II which they published. But that's the closest.
And I know people may not agree with this one, but the Dreamfall games. (Particurly the first one-- I couldn't get over how ginormous her butt was, I'm surprised she wasn't perpetually knocking things over as she turned around). My main problem with them was that there seemed to be more cutscene than game and it seemed very preachy. (Not to mention the controls in the second one drove me nuts).
Yeah, I hated Dreamfall too mainly because it would go slow on both my computers and the beginning was boring
Lemmings 3D - not the more recent one which was kinda 2D and half-decent but the actual 3D one on.. I think the SNES? or Megadrive.. One of those old consoles anyway.
Worms 3D - See an emerging pattern here? Old 2D games like Worms and Lemmings CAN NOT successfully make it into a fully 3D environment in my opinion.
Shadow of the Beast 2 on the Amiga. It might have been good. However, I wouldn't know as I couldn't get past the 2nd "screen" from the start in either direction. Ever. Even now after oh so many years. That might just be because I sucked at games back then. And only slightly better many years later
Since the good ol' days I've been a bit more prudent with games and only played ones that I've already tried via demos or friends. Wasn't a huge fan of Assassin's Creed though, despite the fact I enjoyed it on a shop demo. Ah well, life goes on. Unless you're a lemming.
What's wrong with Myst 3 4 and Uru? I can understand the Myst 5 hate but the rest of the series was extremely good.
I agree on World of Warcraft. Horrible.
well, first of all myst 3 is the best myst game so i don't know where you thought i hated myst 3 cause i love it!!! myst iv is epic and cool, but WAY too hard. myst 5 was poorly executed, though it couldve been cool. Uru had bad controls and wasn't first person (sort of like Monkey Island 4. It was good but the controls were lousy.).
And I know people may not agree with this one, but the Dreamfall games. (Particurly the first one-- I couldn't get over how ginormous her butt was, I'm surprised she wasn't perpetually knocking things over as she turned around). My main problem with them was that there seemed to be more cutscene than game and it seemed very preachy. (Not to mention the controls in the second one drove me nuts).
I think you mean the Longest Journey games, as there's only one game with the title Dreamfall.
Both games had a very good story worthy of any novel but I can see how, especially in the second game with the ten-minute-long dialogue scenes, there's more watching and reading involved than actual gameplay.
Few game developers feel the need to make adventure games as polished as the TLJ games however. The only other adventure games I can think of that have a similar attention to detail are Grim Fandango and possibly the earlier Broken Sword games but their stories seem to be instantly forgettable.
The worst game I bought (and this was many years ago) was Jurassic Park on the Amiga. I think there's a longplay of it on youtube if you want to torture yourselves watching it.
I think you mean the Longest Journey games, as there's only one game with the title Dreamfall.
Both games had a very good story worthy of any novel but I can see how, especially in the second game with the ten-minute-long dialogue scenes, there's more watching and reading involved than actual gameplay.
Few game developers feel the need to make adventure games as polished as the TLJ games however. The only other adventure games I can think of that have a similar attention to detail are Grim Fandango and possibly the earlier Broken Sword games but their stories seem to be instantly forgettable.
Yeah, I do mean Longest Journey games. My bad. As for the cutscenes, I guess it just got to the last straw when pretty much all you do to beat the last level is walk in the house. And I'm not going to say that I thought they were the worst games ever, just that there were some aspects to them that interfered with their enjoyability to the point that I no longer think of them fondly. There were definitely aspects about them that I enjoyed while playing. Dreamfall was beautifully rendered, and someone had clearly spent a lot of time working out all the details of the plot/world. But I would never buy a sequel, nor would I ever play them again.
And for the record, its not just that there were long cutscenes, its that the long cutscenes were very dry and verged on very preachy at times. I often felt like I was being fed shallowly disguised propoganda for things that I often (though not always) disagreed with. I supposed if it were just dry cutscenes I could deal with it (somewhat), but I wasn't ready to sit there and listen to commulated hours of social commentary with a fantasy world face on it. Anyway, I'm ranting, but that's my take on it. I'm glad others were able to enjoy it more than I did, but it still ranks up there as two of my least enjoyed games.
Worst Game? "Kabuki Warriors," hands down. That was one of those games you dig out and play at a get-together with your oldest friends just so you can laugh at it. I mean, sure, it's a funny concept, mock fighting and playing to a hooting crowd, but it gets kind of... yeah, after the first three theatres.
"Search for Cetus" was disappointing-- it had so much potential in the very beginning, then there was that strange referencing bug, then it just didn't deliver. I stayed up through the night two days in a row for that one. Sadness.
And then there was "Puzz3D: Notre Dame." Would anyone who has played that one care to tell me what was with that game? It didn't work well, and then, when you did manage to put everything together, the story was either inscrutable or completely obvious, by turns. *Shudders.*
Worst game I ever played? Let's go with most disappointing. When I was a wee 12 year old I spent several weeks worth of my pocket money on ZX Spectrum game Kong by Ocean. I was so disappointed I didn't buy any games at all for at least 6 months.
Recently I've been hugely let down by Gears of War. That one falls into I don't get it category. The gameplay is good, but the characters (or should I say character- they are all the same macho cliche) are super irritating, growling their way through tepid dialogue. I expected Robert Rodriguez but got Michael Bay.
The "Super chick Sisters"". Stolen characters, no trademarks FOR THEM, PETA STUPIDITY, AND JUST PLAIN PROPAGANDA... just plain pisses me off.
THEN THERE WAS THE ALSO UN-TRADEMARKED COOKING MAMA RIPOFF. Gore gore gore, gore. Couldn't tell if it was for kids or not, as it seemed like it at first, then came the blood in unnecessary, nay, IMPOSSIBLE SITUATIONS, (de-feather a turkey, you get blood. Crack an egg, you get blood.) And then making a turkey makes Cooking Mama vegan for no darn reason. If you want o play either game, here are the links. Super Chick Sisters Cooking Mama, Thanksgiving edition
I think the worst game i've played was Lester the unlikely for SNES.
because everyone wants to play a annoying nerd who goes on a Mario esque adventure, only with much worse controls.
That and most NES-era games. you kids are spoiled with your fancy graphics and games that make sense, and are possible to make progress in! (contra, for example, which is a great game, is nearly impossible without the famous cheat) most NES games didn't have these cheats. hell the Game Genie was created because most NES games are impossible without it. they probably made a ton of cash on that.
Back in my day you were lucky if you could beat any game. now if you can't beat a game no one will buy it. It's a good thing though.
That and most NES-era games. you kids are spoiled with your fancy graphics and games that make sense, and are possible to make progress in! (contra, for example, which is a great game, is nearly impossible without the famous cheat) most NES games didn't have these cheats. hell the Game Genie was created because most NES games are impossible without it. they probably made a ton of cash on that.
Back in my day you were lucky if you could beat any game. now if you can't beat a game no one will buy it. It's a good thing though.
Hush, you. You're not allowed to talk to the spoiled kids about impossible games and fancy graphics unless you started on a TI99-4A, like me. NES and SNES games were easy things of blatantly smooth and beautiful graphics compared to some of the bears Texas Instruments and company released on the floppy floppy disks and cassette tapes.
My first games were on a 286 for computers, and an Atari for consoles. Honestly, the 286 had some games that were graphically ahead of either the NES or SNES. The original wing commander was better on a 286 (with VGA) than on a nintendo console, which was released later.
I kinda liked Dreamfall. Yes, it's gigantic (the game) which causes some problems in my computer, but I think the story's pretty solid, and the puzzle's not too frustrating to get in the way of the game flow.
The stealth and combat aspects, though, was unwanted for me, and the game could've worked without them (though they do add thrills in some parts of the game).
Comments
2.) Leisure Suit Larry: Magna Cum Laude (the last LSL game I played before this was 6.)
3.) Myst III, IV, V, and Uru. Abysmal, especially after the awesomeness of Riven.
I kind of hate sims, but mostly because I can't stop playing . . .
I hate to say it on TT's site, but the Bones games-- very roughly made and not entirely engaging. (I suppose I lack the nostalgia of having read the comics).
Sierra made this preachy environmental game called ?Ecoquest? I played when I was a kid.
And I know people may not agree with this one, but the Dreamfall games. (Particurly the first one-- I couldn't get over how ginormous her butt was, I'm surprised she wasn't perpetually knocking things over as she turned around). My main problem with them was that there seemed to be more cutscene than game and it seemed very preachy. (Not to mention the controls in the second one drove me nuts).
I had the pleasure of playing it for a review and I have to admit it was down right horrible.
http://www.myps3.com.au/FeaturedReview.aspx?id=395
Thats the link to the review on our PS3 site if anyone is interested. All I can say is STAY AWAY lol!
hey i liked the sims i mean yes its not a great game but it is entertaining there are far worse games out there
Oh, you mean worst videogame?
Earthworm Jim 3D, A total shame to our favorite super-powered annelid.
Michigan: Report from Hell, which is bad for the writing, but awesome for the gameplay. Okay, so it wasn't the worst game ever, since it's as enjoyable as watching a horrible movie (which, for me, is oodles of fun).
BMX XXX. Don't judge me.
And tons of soccer games. I just don't get why they're so popular.
Yeah, I didn't really like Bone as well. I've read all the comics, and their voices are just... wrong. It's never a good idea to add voices to comic book characters. Well, Sam and Max excluded, since they're just right.
I hate it with all my soul... because it was a very good and intriguing platformer in fact, one of the very few for the PC at the time, but it was gratuitously and utterly sadistic to the player... :eek:
It charmed you in and then beated you with not a hint of mercy, one the most frustrating gaming experience ever :eek:
The remake is great. I never played the original, though.
All black and white, no shading, no textures to speak of, no smooth edges, all rendered 3D with no AA or anything else helpful. Impossible adventure game to play (or see what was going on half the time), with unbearable cut scenes.
My only regret is that I can't have it permanently removed from the account. It just sits there, being uninstalled at me... a permanent blemish.
I agree on World of Warcraft. Horrible.
In recent times I would add the latest Prince of Persia to the list, graphics without substance par excellence. Being a great fan of the Series the latest part could do everything wrong possible and did it to perfection.
Voice dubs from hell (aka straight from the zelda cartoons) replacing the speakers with the fine british accent, repetetive easy gameplay, having to fight the same bosses over and over again with the same strategy, uninteresting story and a sidekick which prevents you from dying and gameplay which came down to pressing the displayed button within a 5 seconds timeframe!
How about Escape from Monkey Island. I really hated that game.
I have never bought an EA game in my life.
id say lately the box office was the worst game.. as its .. bland .. and pointless. and soo console ish
but you want to go back far?
descent to undermountain, was pretty bad considering
Yeah, I hated Dreamfall too mainly because it would go slow on both my computers and the beginning was boring
Worms 3D - See an emerging pattern here? Old 2D games like Worms and Lemmings CAN NOT successfully make it into a fully 3D environment in my opinion.
Shadow of the Beast 2 on the Amiga. It might have been good. However, I wouldn't know as I couldn't get past the 2nd "screen" from the start in either direction. Ever. Even now after oh so many years. That might just be because I sucked at games back then. And only slightly better many years later
Since the good ol' days I've been a bit more prudent with games and only played ones that I've already tried via demos or friends. Wasn't a huge fan of Assassin's Creed though, despite the fact I enjoyed it on a shop demo. Ah well, life goes on. Unless you're a lemming.
well, first of all myst 3 is the best myst game so i don't know where you thought i hated myst 3 cause i love it!!! myst iv is epic and cool, but WAY too hard. myst 5 was poorly executed, though it couldve been cool. Uru had bad controls and wasn't first person (sort of like Monkey Island 4. It was good but the controls were lousy.).
knew i shoulda got kid icarus...
I think you mean the Longest Journey games, as there's only one game with the title Dreamfall.
Both games had a very good story worthy of any novel but I can see how, especially in the second game with the ten-minute-long dialogue scenes, there's more watching and reading involved than actual gameplay.
Few game developers feel the need to make adventure games as polished as the TLJ games however. The only other adventure games I can think of that have a similar attention to detail are Grim Fandango and possibly the earlier Broken Sword games but their stories seem to be instantly forgettable.
The worst game I bought (and this was many years ago) was Jurassic Park on the Amiga. I think there's a longplay of it on youtube if you want to torture yourselves watching it.
Yeah, I do mean Longest Journey games. My bad. As for the cutscenes, I guess it just got to the last straw when pretty much all you do to beat the last level is walk in the house. And I'm not going to say that I thought they were the worst games ever, just that there were some aspects to them that interfered with their enjoyability to the point that I no longer think of them fondly. There were definitely aspects about them that I enjoyed while playing. Dreamfall was beautifully rendered, and someone had clearly spent a lot of time working out all the details of the plot/world. But I would never buy a sequel, nor would I ever play them again.
And for the record, its not just that there were long cutscenes, its that the long cutscenes were very dry and verged on very preachy at times. I often felt like I was being fed shallowly disguised propoganda for things that I often (though not always) disagreed with. I supposed if it were just dry cutscenes I could deal with it (somewhat), but I wasn't ready to sit there and listen to commulated hours of social commentary with a fantasy world face on it. Anyway, I'm ranting, but that's my take on it. I'm glad others were able to enjoy it more than I did, but it still ranks up there as two of my least enjoyed games.
"Search for Cetus" was disappointing-- it had so much potential in the very beginning, then there was that strange referencing bug, then it just didn't deliver. I stayed up through the night two days in a row for that one. Sadness.
And then there was "Puzz3D: Notre Dame." Would anyone who has played that one care to tell me what was with that game? It didn't work well, and then, when you did manage to put everything together, the story was either inscrutable or completely obvious, by turns. *Shudders.*
Recently I've been hugely let down by Gears of War. That one falls into I don't get it category. The gameplay is good, but the characters (or should I say character- they are all the same macho cliche) are super irritating, growling their way through tepid dialogue. I expected Robert Rodriguez but got Michael Bay.
THEN THERE WAS THE ALSO UN-TRADEMARKED COOKING MAMA RIPOFF. Gore gore gore, gore. Couldn't tell if it was for kids or not, as it seemed like it at first, then came the blood in unnecessary, nay, IMPOSSIBLE SITUATIONS, (de-feather a turkey, you get blood. Crack an egg, you get blood.) And then making a turkey makes Cooking Mama vegan for no darn reason. If you want o play either game, here are the links.
Super Chick Sisters
Cooking Mama, Thanksgiving edition
But then again, it was freeware and it's supposed to be bad. XD
because everyone wants to play a annoying nerd who goes on a Mario esque adventure, only with much worse controls.
That and most NES-era games. you kids are spoiled with your fancy graphics and games that make sense, and are possible to make progress in! (contra, for example, which is a great game, is nearly impossible without the famous cheat) most NES games didn't have these cheats. hell the Game Genie was created because most NES games are impossible without it. they probably made a ton of cash on that.
Back in my day you were lucky if you could beat any game. now if you can't beat a game no one will buy it. It's a good thing though.
Hush, you. You're not allowed to talk to the spoiled kids about impossible games and fancy graphics unless you started on a TI99-4A, like me. NES and SNES games were easy things of blatantly smooth and beautiful graphics compared to some of the bears Texas Instruments and company released on the floppy floppy disks and cassette tapes.
(Poking at you with tongue-in-cheek, only.)
The stealth and combat aspects, though, was unwanted for me, and the game could've worked without them (though they do add thrills in some parts of the game).