LucasArts/Telltale - When dreams come true
If Telltale bought from LEC the rights to make a sequel, which one would you like most?
Maniac Mansion 3? Monkey Island 5? THE REAL Monkey Island 3? Indiana Jones and whoknowswhat (but a GRAPHIC ADVENTURE)?
This thread isn't obviously dedicated to any Telltale member, I'm not asking anything 'cause I know I won't get an answer
All of the other ones start daydreaming!!!
Maniac Mansion 3? Monkey Island 5? THE REAL Monkey Island 3? Indiana Jones and whoknowswhat (but a GRAPHIC ADVENTURE)?
This thread isn't obviously dedicated to any Telltale member, I'm not asking anything 'cause I know I won't get an answer
All of the other ones start daydreaming!!!
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Comments
My choice would be Maniac Mansion 3/Day of the Tentacle 2. It's easily the most open-ended series, and Dave Grossman is Telltale's Senior Designer to boot.
Well, the imminent release of S&M has woke up my masochist side
I'd choose MM3/DOTT2 too, also if the one I wish most is Monkey Island 3 made by Ron Gilbert... I don't even consider EMI and CMI as official sequels, even if they're made by LEC.
Anyway, DOTT is probably the one that's already got a small trace to be continued: Purple was sent to Syberia and swore for revenge.
The other games (MI4 aside) don't seem to have a potential sequel, or at least not as clear as a Maniac Mansion 3.
Matt
more... childlike, I'd say.
Ron Gilbert knows how MI3 should be, he always told MI was planned to be a trilogy (so YES, EMI shouldn't even exist). He also told there were some big mistakes in CMI.
However, it would take another thread to speak about this, so never mind
I just hope to see the real Monkey3 once.
(Source);
As the guys from mixnmojo said, it would be definitely weird to see something like DOTT2/a, DOTT2/b, DOTT2/z being released, but who cares, after all? Doc and Bernard have been dead for too long!
Anyway, if i'd had to choose i'd definetly go for the secuel to Day of the Tentacle. That one and Sam and Max remain as my favourite graphic adventure games ever.
Speaking of other games, it would be possible (Full Throttle, The Dig(?!?!?), even Zak McKracken) but I'm sure DOTT is the best one to focus on in the case of a deal!
And it looks like lots of people here think the same...
Hope you're reading this, Telltale boys!
Full Throttle on the other hand would be awesome
Full throttle wouldn't be bad but it can't have Ben in it. That character died with Roy Conrad.
Just like how Troy McClure died with Phil Hartman
Except for the actual structure of the games! In both games you play as 3 teenagers from different classic-teenager walks of life (though in DOTT they're of course more exaggerated), the puzzle solving is split between those three characters, and the game is solved by all of those puzzles interweaving to effectively become one giant epic puzzle. DOTT does it all with a lot more grace, humor, polished visual design, and tighter puzzles, but they're both pretty similar structurally.
I don't think so, remember the DOTT final and answer yourself.
It's obvious that LEC left that door open, isn't it? Sure, they smashed every door before us and every good graphic adventure, now.
Full Throttle 2? Possible to do but unlikely to choose.
Unless you choose to keep one or two characters and let a brand new story begin (a poor excuse as "Ripburger's alive because he fell down on a river" would makes us all laugh), in some other State and totally separated from the first game. Men, it would be cool!!
If we think about it well, the same thing's happening with Sam & Max (MORE OR LESS).
Since they're cops (and due to the dementially-creative nature of Sam & Max), it just takes some imagination to invent something new, fresh and never seen before, lots of other quests and stories can be told!
Your enthusiasm is encouraging, Jake!
You couldn't be more right, Jake, but besides exaggerating I wasn't talking structurally (which I should have clarified). What I was getting at was that unlike say, Full Throttle or Grim Fandango, which would be a bit more difficult to continue for obvious reasons, DOTT proved that the Maniac Mansion series just doesn't have that kind of baggage. While some characters from the original made a return, the two games are night and day. DOTT doesn't even seem to exist in the same universe as MM. It has a different brand of humor and vastly different inspirations (saturday morning cartoons as opposed to horror/scifi b-movies). Yet it was relentlessly successful and somehow still distinctly a Maniac Mansion game. Like Sam & Max, but for different reasons, it just seems to me that there's a lot more freedom than other licenses...the series somehow dodges the need to be faithful to its predecessors' style (not that I would mind seeing a "Day of the Tentacle 2").
I totally agree with everything you said about the game's core formula. You gotta have a team of characters who work together to solve effectively one giant puzzle in a confined but complex setting. But as far as what the excuse is to put those characters in that setting, where that setting is, and the general direction the game takes, there's no boundary.
The Maniac Mansion games seem to me to be an interesting choice for episodic games. Imagine it: three teenagers (preferably the ones from Day of the Tentacle but maybe occasional cameos from MM) go around and have bizarre little adventures in and around a great big weird mansion occupied by a mad scientist! It's like one of those cheesy 80's cartoon shows made into a game.
Monkey Island. Seriously, someone get Ron Gilbert and tell him to do whatever he likes, just make the final game. He can ignore the last two games if he likes (write them off as a crazy dream or something) or he can include them, but Guybrush needs just one more final definitive outing. And it's very important that it's Ron who finishes it all. What with the whole Pirates of the Caribbean craze goin' on it might even be considered financially viable!
As for Grim Fandango: NO, NO, OH GOD NO. Don't spoil the sacred name of Manuel Calavera by squeezing him out of where ever he is now and forcing him to somehow do another game. And there's no way in hell I want to play another Grim Fandango game without Manny as the main character. Except of course Glottis. But that wouldn't be a full new game. Maybe a sequence of episodic games under the GF title headed by different characters so we can see what they're doing now or what they did before and during the game time.
That too. Tell you the truth, I haven't ever gotten around to finishing Zak McKracken. Maybe when I've finished this enormous mound of other games. But seeing as I've just won an auction for Discworld Noir and my preordered copy of Resi 4 for PC will be sent tomorrow, it seems unlikely to happen anytime soon...
1) Make Maniac Mansion 3/DOTT 2;
2) Visit www.grumpygamer.com and engage mr. Ron Gilbert;
3) Let Manny R.I.P., I think he deserves it after all.
If the licence ever goes to Ron, then sure, bring it on!:)
I'd love to see the Dig revisited with its artstyle, musical approach, atmosphere and concept folded into a better realised game. It would be perfect episodically, with each episode charting a different day spent exploring the alien world.
Don't forget it would take Spielberg's support to do something really special.
Doing it without his help would be someway like doing another Monkey Island without Ron Gilbert: a big mistake, as we've already seen before.
So I do expect to see some hat tricks. At least, I wish.
Maybe, but MM does exist in DOTT's universe. Precisely, inside Wierd Ed's Computer.
Hmm I don't think I finished zak mckracken (sp?) either. I got to the part just after getting to the planet and got stuck. I didn't have the internet back in those days so I couldn't look up some hints. I wonder why I didn't go back and finish it though.... probably started playing indiana jones, loom or one of the other games instead.
I never thought about it before!
A "jump to" standard command replacing the good old "walk to" would be exhilarating if we still had the good old SCUMM.
Or you're meaning that another DOTT game would be interesting only if I was Purple and Green Tentacle.
I'll do what I can, guys!
but if YOU the player took the role of purple and green.... sure it was fun playing as the other guys but being a vallain in an adventure game would be new. It would have to be a comedy still to keep things light. I'd be a little weary of a csi game where you were the killer and you have to cover up your tracks.
Jokes aside, it's not a bad idea, you know?
But I think it'd be wiser to try these kind of experiments with new games... You must always watch your step when you're about to apply big changes like this to a series like Maniac Mansion.
http://www.imdb.com/title/tt0203441/quotes
I forgot this one, it's made me laugh out loud right now!
I said it. Uh-huh. I really, REALLY wanted to like The Dig. I played it all the way through. But somehow it seemed more like a chore than enjoyment. It was so... lifeless. I know that's what the designers were going for, but there were a few small sections where something interesting or engaging was happening, and a huge busload of boring wandering around and clicking on things in the hope that they would solve puzzles. And none of the characters were interesting or even particularily unstereotypical (Is that a word? No? Well it is now) until the last 10 or so minutes of the game.
I mean (and I'm taking this from fuzzy memories of a game I haven't even seen for 3 years) wasn't one of them a german? While this in itself isn't bad, the fact that he turned out to be an evil german scientist or something similar is pretty bad. And the main guy was a perfect All American Hero? Wait, don't go forgetting the tough as nails, sassy yet smart heroine who ends up falling in love with the lead character. And in the end the lead saves the day, stops the German from being evil (and makes him totally subservient to his mighty American ways) and gets away with the gal.
Filthy American Capitalist propaganda is what it all is! Mother Russia! Mother Russia! All hail the ghost of comrade Lenin!
*Cough*. Sorry. Don't know what just came over me.
Speaking about LucasArts' ones, of course.
I never played it again, it totally lacked of humour. Though it was a "serious" adventure, I need to smile sometimes while I play. It was boring, you're right.