The only good thing I liked about the game was that it brought back Largo Lagrande. But then they messed that up too by saying he pushed Grandpa Marley down a whirlpool. Another plot hole; LeChuck, Ozzie, Largo, how many times did that old man get pushed down a whirlpool?
At least it was better than Monkey Island 1.5, where all you got do do was buy a coat, grow facial hair, and find LeChuck's still-wriggling beard. Having to collect all that money just to not use it in the end was so dissatisfying. That scene where Guybrush and Elaine broke up almost made me cry, though.
At least it was better than Monkey Island 1.5, where all you got do do was buy a coat, grow facial hair, and find LeChuck's still-wriggling beard. Having to collect all that money just to not use it in the end was so dissatisfying. That scene where Guybrush and Elaine broke up almost made me cry, though.
That part where you had to tell every pirate in the Caribbean about your LeChuck-exploding story was kind of tedious though.
For me, the now obligatory vehicle section and cover mechanic ruined the game.
Anyway, the Guybrush-Elaine sex scene was nothing, now Guybrush's Man on Manatee action on the other hand.... You'd have thought Telltale would know better after the flak that Bioware got for Mass Effect's cross species intimacy.
At least it was better than Monkey Island 1.5, where all you got do do was buy a coat, grow facial hair, and find LeChuck's still-wriggling beard. Having to collect all that money just to not use it in the end was so dissatisfying. That scene where Guybrush and Elaine broke up almost made me cry, though.
Good point, but I'm surprised nobody mentioned Monkey Island 3.5 yet. I mean, a whole game based on Guybrush's and Elaine's honeymoon? And finally at the first hint of an actual storyline when the ship gets attacked and Guybrush is tied to the mast the game ended abruptly? It was really frustrating!
What about 2.5? Now that one was entirely pointless. Eating all that cursed ice cream just to grow a few inches and lose twenty or thirty pounds. I also didn't like the puzzle where Guybrush had to shave his beard over and over again until it was entirely gone (after you used the jinxed popcorn with the hexed lemonade). Some people might find it funny that Guybrush had to play a female top model after he had joined the actor's club, but I don't. There was no real story in that game, it was just confusing and - as I said before - pointless.
What about 2.5? Now that one was entirely pointless. Eating all that cursed ice cream just to grow a few inches and lose twenty or thirty pounds. I also didn't like the puzzle where Guybrush had to shave his beard over and over again until it was entirely gone (after you used the jinxed popcorn with the hexed lemonade). Some people might find it funny that Guybrush had to play a female top model after he had joined the actor's club, but I don't. There was no real story in that game, it was just confusing and - as I said before - pointless.
Granted, but at least we found out the actual secret of Monkey Island in that one and how the ending of LeChuck's revenge made perfect sense. Too bad it's out of print now...
Granted, but at least we found out the actual secret of Monkey Island in that one and how the ending of LeChuck's revenge made perfect sense. Too bad it's out of print now...
Alright, and I must admit that that search-the-magical-bottle puzzle was kinda cool. Guybrush got a beautiful voice for solving it.
I can't believe nobody has brought up Monkey Island: The Prequel where Guybrush is actually the most feared pirate on the seas and then suddenly his ship crashes and everyone assumes he's dead. Worst ending ever, even MI2's ending was better than that. But I have to admit, it was really strange that they made a kid that looked maybe 13 be "the most feared and powerful pirate ever." Just seemed kinda dumb to me.
C'mon, I know some jokes didn't work, and the part with the manatee voiced by Ted Levine wasn't everyone's cup of tea, but I think the game is pretty good at some points.
Favorite parts:
The part where Guybrush fell into that portal and wound up in a world where everyone looks like him, and they can only say "Threepwood! Threepwood! Threepwood!".
Tricking the ice-breathing accountant into marrying that werewolf drag-queen.
The all-out brawl between the Pirates of Barbary Coast and the Men of Low Moral Fiber.
Least favorite parts:
Monkey Combat II. The one with 25 moves and 200 different monkey sounds? Gets old real quick.
Deciphering that damn map to Flojo Island, which took me eight hours, even with the walkthrough.
That gratuitous sex scene, both the one with Elaine and Teddy the Talking Manatee.
The UFO alternate ending, which I got in the first playthrough, which was confusing.
Anyway, my least favorite MI games are Monkey Island Skateboarding, and Lego Monkey Island.
Was anyone else creeped out by the Voodoo Lady's attraction to Guybrush Threepwood, the Masterbating Overzealous Monkey, the Flying Doodo!, or Herman Toothrot's offerings of "things stuck in my teeth?" *shivers*
I really loved the puzzle where you had to do the Hula of Hades while riding a tricycle through a volcano, using items along the way to ensure you weren't burned to a steaming crisp.
But when you had to escape the bar filled with Angry Smelly Cursed Leper Gorilla Pirates by using the same tricycle on the clothesline to get across the rooftops, followed by having to signal for your horse by forcing a parrot in your inventory to swallow the Bullhorn of Singood? How could anyone figure THAT out? Worst puzzle in the series.
I quite liked the puzzle where you used Guybrush's bald spot caused by the singing fires from that evil juggling fire-breathing pirate clown you stole the tricycle from, plus Wally's lens, to blind the two-headed cyclops guarding the entrance of the caves where Lechuck had stashed Elaine's pirate ship. That one was fun, especially watching the cyclops fall off the cliff into the sea like Wile E. Coyote.
I'll bet someone at Telltale is sitting there crying over all these great plot ideas that have been spoiled, errr, already been used before they could put them in, like that pirate wet T-shirt contest...
Heh, no, I thought it was pretty good despite the ending. Took me a while to realise i had to use the Bubblegum Malcolm Archer Statue with the Bottle o' Spume to release the cursed monkey of Blood Island, but after that it was pretty straightforward.
The part with Guybrush getting addicted to life crystals was funny... until the story decided to make it into a serious tragic drama, in which Guybrush almost committed suicide.
Also, the Jar-Jar Binks cameos throughout the game? Not cool, Lucas.
I found it worse than Escape from Monkey Island, but it's not a completely bad game. It's just not a good Monkey Island game.
Things I disliked:
- arcade mini games:
Murray bowling, canibbals pac man. Was it necessary to include that kind of stuff?
- Monkey Kombat II - enough said
- I hate the fact that the game is really like Escape from Monkey Island 2. They really exhagerated with all the self-parodies and anachronisms. Le Chuck's mall? Largo Convenience Store? Stan previously owned Aye-Pods? C'mon! The game just feels wrong! I also don't want day time islands. Just night or late afternoon. It feels more Monkey-ish
- why do they keep changing Guybrush look? Just stick to LCR look!
- Insult swordfighting... How could they get it so wrong this time? Who wrote these insults?
- idiotic mazes! If the game is going to last so much, I don't want to spend half the time in mazes
- plotholes, unanswered questions: so, what's the secret of Monkey Island? Is Lechuck Guybrush brother?
- Why there are so many Gorillas and so few chimps in this game? It doesn't feel Monkey-ish. I liked the three headed monkey appearence though.
What I liked:
graphics: Wow! Using Euphoria engine is a great idea . Seeing Guybrush moving realistically when he is throwed by the cannon and watching him fall to the ground is so cool. I also loved when you throw Murray in Murray bowling and the purple tentacles react like a blob of goo thanks to Digital Molecular Matter engine. I love the full 3d engine and the ammount of polygons in the characters and the fact that the backgrounds are so detailed. And it's a shame the shadows are not so well used as the game is mostly in day time. But overall the game looks and feels like a Pixar movie, which is really good in my book, but you need a really powerful system to play it. Even if your PC can run Crysis in high, it will struggle to run Monkey Island 5 in medium detail.
- The music: having the ¡Muse sound system with no compressed digital sound is really fantastic. And Dominic Armato and Michael Land always help in the quality department.
- It leads up to a much better adventure: Tales of Monkey Island!
what's the secret of Monkey Island? Is Lechuck Guybrush brother?
You have to play Monkey Island 2.5 for full details on The Secret.
And did you miss the whole family reunion thing? The one with apes? It was just after Wally's mental breakdown and subsquent attempted suicide.
But you know what I really hated? When Le Chuck summons the skeletons and we have our friend Manny there. Just leave Grim Fandango alone as the classic it is! Manny fighting Murray? Oh, why? I liked the scenes with Murray and the navigator head though. Simply hylarious dialogues there.
I really hated the scenes with Guybrush hanging Tarzan style with all the monkeys! And all that stupid stuff about piratey molecules which indicate the level of pirate each one was. And the flashbacks showing how LeChuck was good and changed to a bad pirate for no apparent reason except that his mom didn't make chicken with a pulley in the middle for dinner. How stupid is that? And I can't say enough how I hate those flashbacks showing Guybrush as a boy. Whyyyyy?
You have to play Monkey Island 2.5 for full details on The Secret.
And did you miss the whole family reunion thing? The one with apes? It was just after Wally's mental breakdown and subsquent attempted suicide.
Poor Wally... But I really disliked how they treated his character... What is this? Revenge of the Nerds? That is simply not Wally's personality.
Instead I really liked how they made Stan. Carrey really made the character more funny, but more profound and psychologically tormented at the same time. I would never had figured that he didn't want to be salesman when he was a teenager against his family wishes! What a trauma!
Yes, yes, MI5 had its faults, but I think it took guts for the developers to try to knit up all the plot holes and continuity problems. Sure they also created some, but in their defense they were given infinite computers but not infinite time and you've really got to have infinite everything or it doesn't work out right. Plus they came up with the script for Cardenio so that's something, right?
Well, it's cool that Lucasarts is dedicated again to adventure games, but was it really needed to dumb down the game? Not so much in terms of gameplay, despite the awful control system, but in terms of humour and story. I understand new generations have a attention deficit disorder, but those jokes are sad... In our time we had spit gags, but the level they brought the series here is just sad.
Did anyone else find the part where Murray's jaw fell off and Guybrush had to go find it a bit tedious? Finding all those bananas and offering them to random monkeys until you found the monkey who wasn't hungry since he had already eaten Murray's jaw? Took me 4 hours, and that's before digging through the monkey poo. And the scrub-the-jaw mini-game? Completely unnecessary.
After reading all the reviews, I also decided to skip Monkey Island 5. I'm glad I did, too, 'cause it doesn't look like I missed much.
I mean, I watched some play-through videos on YouTube, and the part where
Guybrush falls asleep and wakes up in a giant pickle jar
seemed a little convoluted to me.
As for the music, I usually like the Monkey Island score, but having Dominic Armato humming the main theme at the title screen seems kind of...I don't know what.
MI5 was pretty hard tbh. that bit where you need to sell your soul to that guy dressed as el pollo diablo at the party for VIP tickets to the ACDC concert to go get some of brian johnson's underarm hair was really hard but stuck true to the feel of the game
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That part where you had to tell every pirate in the Caribbean about your LeChuck-exploding story was kind of tedious though.
Anyway, the Guybrush-Elaine sex scene was nothing, now Guybrush's Man on Manatee action on the other hand.... You'd have thought Telltale would know better after the flak that Bioware got for Mass Effect's cross species intimacy.
Good point, but I'm surprised nobody mentioned Monkey Island 3.5 yet. I mean, a whole game based on Guybrush's and Elaine's honeymoon? And finally at the first hint of an actual storyline when the ship gets attacked and Guybrush is tied to the mast the game ended abruptly? It was really frustrating!
Granted, but at least we found out the actual secret of Monkey Island in that one and how the ending of LeChuck's revenge made perfect sense. Too bad it's out of print now...
Favorite parts:
The part where Guybrush fell into that portal and wound up in a world where everyone looks like him, and they can only say "Threepwood! Threepwood! Threepwood!".
Tricking the ice-breathing accountant into marrying that werewolf drag-queen.
The all-out brawl between the Pirates of Barbary Coast and the Men of Low Moral Fiber.
Least favorite parts:
Monkey Combat II. The one with 25 moves and 200 different monkey sounds? Gets old real quick.
Deciphering that damn map to Flojo Island, which took me eight hours, even with the walkthrough.
That gratuitous sex scene, both the one with Elaine and Teddy the Talking Manatee.
The UFO alternate ending, which I got in the first playthrough, which was confusing.
Anyway, my least favorite MI games are Monkey Island Skateboarding, and Lego Monkey Island.
But when you had to escape the bar filled with Angry Smelly Cursed Leper Gorilla Pirates by using the same tricycle on the clothesline to get across the rooftops, followed by having to signal for your horse by forcing a parrot in your inventory to swallow the Bullhorn of Singood? How could anyone figure THAT out? Worst puzzle in the series.
I quite liked the puzzle where you used Guybrush's bald spot caused by the singing fires from that evil juggling fire-breathing pirate clown you stole the tricycle from, plus Wally's lens, to blind the two-headed cyclops guarding the entrance of the caves where Lechuck had stashed Elaine's pirate ship. That one was fun, especially watching the cyclops fall off the cliff into the sea like Wile E. Coyote.
I loved lego monkey island. the cannibals are adorable there
and the part where the voodoo lady blew up half the school because she practiced voodoo in the science lab
I agree. And the way you could pop Murray onto any other lego body made for amusements.
Monkey Island 5 was fine and all but did think the part where Elaine and Guybrush went to watch PotC was a little... well, weird.
It was funny, but kind of disappointing, that all Murry could actually do when you put him on a body was stroke fuzzy kittens.
Didn't you try using him with the Gates of Hell? I thought that was pretty funny, albeit VERY disturbing.
Also, the Jar-Jar Binks cameos throughout the game? Not cool, Lucas.
Things I disliked:
- arcade mini games:
Murray bowling, canibbals pac man. Was it necessary to include that kind of stuff?
- Monkey Kombat II - enough said
- I hate the fact that the game is really like Escape from Monkey Island 2. They really exhagerated with all the self-parodies and anachronisms. Le Chuck's mall? Largo Convenience Store? Stan previously owned Aye-Pods? C'mon! The game just feels wrong! I also don't want day time islands. Just night or late afternoon. It feels more Monkey-ish
- why do they keep changing Guybrush look? Just stick to LCR look!
- Insult swordfighting... How could they get it so wrong this time? Who wrote these insults?
- idiotic mazes! If the game is going to last so much, I don't want to spend half the time in mazes
- plotholes, unanswered questions: so, what's the secret of Monkey Island? Is Lechuck Guybrush brother?
- Why there are so many Gorillas and so few chimps in this game? It doesn't feel Monkey-ish. I liked the three headed monkey appearence though.
What I liked:
graphics: Wow! Using Euphoria engine is a great idea . Seeing Guybrush moving realistically when he is throwed by the cannon and watching him fall to the ground is so cool. I also loved when you throw Murray in Murray bowling and the purple tentacles react like a blob of goo thanks to Digital Molecular Matter engine. I love the full 3d engine and the ammount of polygons in the characters and the fact that the backgrounds are so detailed. And it's a shame the shadows are not so well used as the game is mostly in day time. But overall the game looks and feels like a Pixar movie, which is really good in my book, but you need a really powerful system to play it. Even if your PC can run Crysis in high, it will struggle to run Monkey Island 5 in medium detail.
- The music: having the ¡Muse sound system with no compressed digital sound is really fantastic. And Dominic Armato and Michael Land always help in the quality department.
- It leads up to a much better adventure: Tales of Monkey Island!
You have to play Monkey Island 2.5 for full details on The Secret.
And did you miss the whole family reunion thing? The one with apes? It was just after Wally's mental breakdown and subsquent attempted suicide.
I really hated the scenes with Guybrush hanging Tarzan style with all the monkeys! And all that stupid stuff about piratey molecules which indicate the level of pirate each one was. And the flashbacks showing how LeChuck was good and changed to a bad pirate for no apparent reason except that his mom didn't make chicken with a pulley in the middle for dinner. How stupid is that? And I can't say enough how I hate those flashbacks showing Guybrush as a boy. Whyyyyy?
Poor Wally... But I really disliked how they treated his character... What is this? Revenge of the Nerds? That is simply not Wally's personality.
Instead I really liked how they made Stan. Carrey really made the character more funny, but more profound and psychologically tormented at the same time. I would never had figured that he didn't want to be salesman when he was a teenager against his family wishes! What a trauma!
I mean, I watched some play-through videos on YouTube, and the part where
As for the music, I usually like the Monkey Island score, but having Dominic Armato humming the main theme at the title screen seems kind of...I don't know what.
But I loved that bit! One of the highlights of the game for me
well i found this one on my hard drinve back when i was testing my print screen in a game im sure you all remeber this bit. bit strange really