Monkey Island 5 SUCKS!

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Comments

  • edited July 2009
    No, I think he refers to

    Monkey Island 5: We told you so
  • edited July 2009
    But, really, nothing compares to the whole Monkey Island 5: Coal-Powered Boogaloo debacle.
  • edited July 2009
    I knew Lucas was doing something new when I heard the working title "Pink Sowing: To the Caribbean and Beyond".
  • edited July 2009
    I'm rather dissapointed they didn't stick with "Monkey Islandtrix: Reloaded"
  • edited July 2009
    I unburied a partial list of names they were bandying around:

    ...
    Monkey Island 5: Meet the Fo'c's'le
    Monkey Island 5-0
    Francis Ford Coppola's Bram Stoker's Monkey Island Part V
    Showboat
    MI:5
    The Ghost and Mrs. Threepwood
    ...
  • edited July 2009
    Ahh, the one with "The ghost and Mrs. Threepwood" would've fit just right. I mean, for all the times Guybrush had to wear a dress in this game, you couldn't tell WHO was the actual Mrs. Threepwood.
  • edited July 2009
    Badwolf wrote: »
    Was the whole steampunk robot LeChuck backstory subplot chapter after the credits supposed to be a joke? Because I wasn't laughing.

    Careful... it might have been one of the 28 "fake credits" in the game. (sneaky game developers.)
  • edited July 2009
    Do you find anything by digging up the other graves? It's really tedious, and if there's an easter egg it might be worth it.

    Not only is the Easter egg not worth it... let's just say... some things are best left... "buried".

    Still, I have read online that after you beat the game you can find Grim Fandango tm walking around. (But I haven't beaten the game yet and thus cannot confirm it.)
  • edited July 2009
    I'm glad they got rid of Monkey Kombat, but Ultimate Pecking Parrots wasn't much better.
  • edited July 2009
    Why? I loved the BWAAACK-SQUAK-(flap wings) combinations!
  • jtcjtc
    edited July 2009
    The only thing I actually liked about MI5 was the first person shooter part mentioned way earlier in this thread. That was brilliant. The monkey-powered helicopter travesty on the other hand was just dumb, who actually liked pressing 10 different buttons for 2 hours straight without the possibility to save your game in between?
  • edited July 2009
    um...I did! I love a MI challenge!
  • edited July 2009
    Ugh I'm still disgusted at the scene Elaine and Captain Kate get it on. I mean full frontal nudity? REALLY?
    Jesus christ.
    I guess it was kind of beautiful how their relationship bloomed but why a half an hour animated sex scene? If anybody found that arousing what is wrong with you?
    They aren't real!

    Glad Guybrush took her back in the end. But I wish she put a damn shirt on.
    Atleast we know why she wants revenge at the end of Tales. Guybrush broke up a blooming relationship.

    First Guybrush
    Then Kate in MI5
    And in Tales she goes to Lechuck.
    I got a new word I like to call Elaine.
    I don't care how bad some parts were in that game, nothing could eve be as scarring as the sex scene between Guybrush and Elaine. And what the hell were up with those options; push harder, go softer, have a premature....well I'm sure you guys all remember because I'm still trying to forget.

    Ah I chose different options. Elaine went to Kate for me.

    Also I read a post that reminded me of how Guybrush went around shirtless. It seems they did this with every character.
  • edited August 2009
    What was (in your opinion) the worst product placement? For me it was that in order to make it to the floating island you had to drink red bull grog because "it gives you wings" Serisously, doesn't this game make enough money without selling out?
  • edited August 2009
    I hate that guybrush wouldnt leave the yonga and muntz "comedy" show
  • edited August 2009
    I just couldn't get over the fact the the LucasArts logo was placed, in a subtle way, in EACH and EVERY texture! You can spot it in Guybrush's hair, on Guybrush's coat, on the clouds and once every three meters on the ground. Sure, it was subtle...but c'moooon!
  • edited August 2009
    The worst bit for me had to be that whole Q&A mini-game - the one with the really stupid questions -

    'You're in a desert, walking along in the sand, when all of a sudden you look see a tortoise. It's crawling toward you. The tortoise lays on its back, its belly baking in the hot sun, beating its legs trying to turn itself over, but it can't. Not without your help. But you're not helping.'

    I mean whats all that about?! WTF have deserts to do with pirates?! What desert? What f-ing tortoise?! It left me with absolutely no emotional response apart from rage I tell you...
  • edited August 2009
    ^ I always answered YES to all of those...
  • edited August 2009
    ^ I always answered YES to all of those...

    Heehee - OT I know but I watched Directors Cut again last week :)

    Muchos Kudos for the vid by the way....ace!

    Back on topic:

    How about that stupid 'Thank-you Note' game where all you had to do was go through Guybrush and Elaine's guest-list and tick off the one's you'd replied to already....and that china pattern they chose was just tacky.....delft-ware monkeys are not a good look...
  • edited August 2009
    How about that stupid 'Thank-you Note' game where all you had to do was go through Guybrush and Elaine's guest-list and tick off the one's you'd replied to already....and that china pattern they chose was just tacky.....delft-ware monkeys are not a good look...

    Tell me about it... but, as annoying as the list-thingie was, it cannot be compared to the actual Caribbean Party that was a clear rip-off from Asterix and Obelix. Meh, and the "Throw the midget" game was really disturbing and offensive!
  • edited August 2009
    Tell me about it... but, as annoying as the list-thingie was, it cannot be compared to the actual Caribbean Party that was a clear rip-off from Asterix and Obelix. Meh, and the "Throw the midget" game was really disturbing and offensive!

    I can understand a little offensiveness, but the problem with this game was that it was hypocritical. On one hand, it had the offensive moments (like you described), but on the other hand there were parts where the game tried to be "politically correct"

    I mean calling pirates Economically challenged buccaneers?

    And who could forget the unintentionally funny word teammate for every crew member... ON LECHUCK'S SHIP! WHY WOULD AN UNDEAD PIRATE CALL HIS CREW HIS TEAM AND FRIENDS!!!

    And then they call him their reanimated corpsey leader. JUST CALL HIM A ZOMBIE!

    Sorry, it was just a little much.

    PS. Did you choose to chuck Wally in that game? *snicker*
  • edited August 2009
    Also, I wanted Stan in this game as much as the next guy, but the 3 HOUR SALES PITCH was JUST TOO LOOOOONNNGG!!!
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