Monkey Island 5 SUCKS!

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  • edited July 2009
    Was anyone else annoyed by the fact that the first time you collected the ultimate insult, it turned out you had collected a yellow man gray monkey head and a brown pirate hat. Especially after solving all 32 puzzels for every piece and then there were another 132 to get the real ones. Not to mention having to run from ghost Ozzy Mandril nearly everytime you entered a new area. I nearly quit right then, but I pulled through and the scene where guybrush almost used it on himself was halarious, but Jim-jam-jo the monkey will never be the same.
  • edited July 2009
    I have to say that I am DISAPOINTED with this new saga of Monkey Island, the game that to me, is to be catalogued as the best in history. First of all I dont like the the fact that it is divided in five episodes. At least the Sam and Max version is with different stories every episode. It is cruel having to wait for the following month. I think all of the fans that are playing this game want to finish all the chapters just because they want to know the end and because it is MI.
    But the game has lost the pirate spirit that Monkey Island had up to MI 3, or maybe 4 if you want. The graphics dont help with a different Guybrush, and the story is no good. I miss that pirate times with Monkey Island, I certainly DO NOT like this version. Actually the only MI thing in this game is the name of Guybrush Threepwood and the music.
    And it is difficult to move the character with that new systrem. I just want point and click or as if MI3 or with the instructions.
  • edited July 2009
    MI5 did kind of suck. Dominic Armato didn't even voice Guybrush! I mean, where's the fun in that? The horrible hula of hades was well done, though. Lemonhead... who would have guessed? Ha ha ah ah ha! Then the part about Murray... oh, that cracked me up. The humor was alright.
  • edited July 2009
    megaledeth wrote: »
    I have to say that I am DISAPOINTED with this new saga of Monkey Island, the game that to me, is to be catalogued as the best in history. First of all I dont like the the fact that it is divided in five episodes. At least the Sam and Max version is with different stories every episode. It is cruel having to wait for the following month. I think all of the fans that are playing this game want to finish all the chapters just because they want to know the end and because it is MI.
    But the game has lost the pirate spirit that Monkey Island had up to MI 3, or maybe 4 if you want. The graphics dont help with a different Guybrush, and the story is no good. I miss that pirate times with Monkey Island, I certainly DO NOT like this version. Actually the only MI thing in this game is the name of Guybrush Threepwood and the music.
    And it is difficult to move the character with that new systrem. I just want point and click or as if MI3 or with the instructions.

    oh wah, your needs. :) Besides, we're talking about the FICTIONAL MI5. not TMI. play it through again using wasd. THEN TELL ME HOW BAD THE CONTROL SYSTEM IS!
  • edited July 2009
    thatdude98 wrote: »
    oh wah, your needs. :) Besides, we're talking about the FICTIONAL MI5. not TMI. play it through again using wasd. THEN TELL ME HOW BAD THE CONTROL SYSTEM IS!
    Look, I compare it to the Monkey Island Saga and certainly DO NOT like this version, neither the story.
  • edited July 2009
    megaledeth wrote: »
    Look, I compare it to the Monkey Island Saga and certainly DO NOT like this version, neither the story.

    fair doo's i guess. but go post about this sumwhere else please . this thread is about monkey island 5 . not tales of monkey island
  • edited July 2009
    The part where you had to convince the newly reformed Men of Low Moral Fiber that you were no longer a pirate seemed a bit... well, non-piraty. Besides, the Men of Low Moral Fiber should not play such a crucial part in any of the Monkey Island stories, but in this one, you had to go out of your way to do nice things for them, like helping the old woman across the bridge suspended over a volcano, putting out a bar fire, and reading a bedtime story to a child. For our efforts, we get the Legendary Map to Pfft Island. Wonderful.

    Also, I smell a troll in this thread.
  • edited July 2009
    I hate the part when I use the banana with Elaine and she took the banana and put it in her… as-htray.

    I certainly hate the part where there was a monkey inside the cage and I use the banana with monkey and the monkey becomes a clone of Le chuck. Even though there was a sign telling me not to feed the monkeys.

    I also hate the part where Murray found his body back and he told me that he will STRIDE through the gates of hell and I couldn’t find anything funny to reply(anyone any ideas?).
  • edited July 2009
    what i didnt get was that monkey dragon in the background at the third chapter. i mean what was the point of that?
  • edited July 2009
    oleshikaru wrote: »
    what i didnt get was that monkey dragon in the background at the third chapter. i mean what was the point of that?

    It was a three headed monkey dragon... Don't you remember?
  • edited July 2009
    larys wrote: »
    It was a three headed monkey dragon... Don't you remember?

    Oooooh! Now I get it! I just thought it had a couple of extra ears. Sheesh, they should have made the heads all the same size :rolleyes:
  • edited July 2009
    Okay, I have take the rode from the Lusciously undulading exotic Pirate Dancer's Dressing room. and completed the Hula section,

    I have in my inventory: An 8x4 signed photo of Dezzie ARRRRnez, 17 pickled Herring, a (not so)freshly mixed Grogatini, Saftey Scissors, The Locker key, a small Mammal, The Electro Acoustic Banjo and All Thee pieces of the Cursed Tofu of TongaTonga.

    I start the Battle of the Bands Contest and I put Guybrush on Lead Banjo, Stan on Drums (I figure the wild arm waving is gonna be good for a Drummer), Elaine on Bass and Murray on Vocals.

    Why can't I win? I just can't beat the Lemonheads.
  • edited July 2009
    there was WAY to much product placement in MI5!! having the money you could be saving with gieco as an inventory item was rediculous!!

    i did however, very much enjoy lego monkey island. the Insult jump roping was my favorite part by far
  • edited July 2009
    Okay, I have take the rode from the Lusciously undulading exotic Pirate Dancer's Dressing room. and completed the Hula section,

    I have in my inventory: An 8x4 signed photo of Dezzie ARRRRnez, 17 pickled Herring, a (not so)freshly mixed Grogatini, Saftey Scissors, The Locker key, a small Mammal, The Electro Acoustic Banjo and All Thee pieces of the Cursed Tofu of TongaTonga.

    I start the Battle of the Bands Contest and I put Guybrush on Lead Banjo, Stan on Drums (I figure the wild arm waving is gonna be good for a Drummer), Elaine on Bass and Murray on Vocals.

    Why can't I win? I just can't beat the Lemonheads.

    OK, you've made a good start, but you need to psych out the competition to win...
    seen a giant juicer anywhere?
  • edited July 2009
    meander wrote: »
    OK, you've made a good start, but you need to psych out the competition to win...
    seen a giant juicer anywhere?

    YEAH! But didn't you already have to use it on Lechuck and his band?
  • edited July 2009
    Well, I liked that part where Guybrush on Mars finds a Kazoo and had to use that on Men of Low Moral Fiber to wake them up... XD
  • edited July 2009
    How about this "this whole game never existed" ending ?
    Covering your lack of ideas for a plot by using bad jokes about monkey-revisionism is NOT cool :mad:
  • edited July 2009
    Covering your lack of ideas for a plot by using bad jokes about monkey-revisionism is NOT cool :mad:
    Monkey-Revisionism? You know that this WHOLE topic is a joke, right? I don't think that anyone in here, except for that one guy (you know who you are), is ousting Telltale Games for butchering Tales of Monkey Island. I cannot speak for everyone else, but I personally loved Launch of the Screaming Narwhal. I have very few negative things to say about it.

    That is just my two cents, though. If you are going to lynch anyone, look for the topic starter... or Dave Grossman, as he is the one that started the story about Tales of Monkey Island being set after a mythical Monkey Island 5 in the first place.
  • edited July 2009
    What I really hated about Monkey Islad 5 were the endless farting contests replacing the insult contests, whoever came up with the idea of finding the ultimate fart should be smacked on the head;
    Besides that what was that with the idea of dedicating an entire chapter to the history of Murray before he became a skull.
  • edited July 2009
    werpu wrote: »
    What I really hated about Monkey Islad 5 were the endless farting contests replacing the insult contests, whoever came up with the idea of finding the ultimate fart should be smacked on the head;
    Besides that what was that with the idea of dedicating an entire chapter to the history of Murray before he became a skull.

    Admit it, it was pretty cool to play as pre-skull Murray for a bit before getting blown up by Guybrush. It got old pretty fast though. After the musical ribcage puzzle I lost interest.
  • edited July 2009
    Mike Haley wrote: »
    Monkey-Revisionism? You know that this WHOLE topic is a joke, right? I don't think that anyone in here, except for that one guy (you know who you are), is ousting Telltale Games for butchering Tales of Monkey Island. I cannot speak for everyone else, but I personally loved Launch of the Screaming Narwhal. I have very few negative things to say about it.

    That is just my two cents, though. If you are going to lynch anyone, look for the topic starter... or Dave Grossman, as he is the one that started the story about Tales of Monkey Island being set after a mythical Monkey Island 5 in the first place.

    Ouch :confused:
    I do indeed get this topic's joke, and was merely trying to add to it. This line maybe wasn't so funny, but it sure wasn't aimed at telltale's job.
    Since the ending of that fictional MI5 is basically the intro to TMI Ep 1, i just figured i'd throw some crap about the lack of ending this implies for the fake game, as if they had ended it in a "hey, guess what, this game doesn't even exist" lame joke.
  • edited July 2009
    balin2k wrote: »
    well i found this one on my hard drinve back when i was testing my print screen in a game MI5.jpg im sure you all remeber this bit. bit strange really

    I loved that bit. The puzzles were even more cryptic and illogical than Sam & Max: Hit the Road!

    I think Telltale and LucasArts kinda jumped the shark though when Guybrush (literally) jumped a shark and rode down to the bottom of the ocean to accompany Freddi Fishi in search for a new ship. I mean, I'm all for Ron Gilbert crossovers but seriously what the hell was that about.
  • edited July 2009
    Mike Haley wrote: »
    Monkey-Revisionism? You know that this WHOLE topic is a joke, right? I don't think that anyone in here, except for that one guy (you know who you are), is ousting Telltale Games for butchering Tales of Monkey Island. I cannot speak for everyone else, but I personally loved Launch of the Screaming Narwhal. I have very few negative things to say about it.

    That is just my two cents, though. If you are going to lynch anyone, look for the topic starter... or Dave Grossman, as he is the one that started the story about Tales of Monkey Island being set after a mythical Monkey Island 5 in the first place.

    yeah i loved the game too. im pretty sure this thread is just for laughs about the MI5 game and how epic and extreamly random and weird it was. i still think they where on crack when they made it
  • edited July 2009
    Remember when there was a crack in the church wall and you had to put towels combined with gasoline and matches to "smoke crack" in order to drive the demons away? That was trippin'.
  • edited July 2009
    Ouch :confused:
    I do indeed get this topic's joke, and was merely trying to add to it. This line maybe wasn't so funny, but it sure wasn't aimed at telltale's job.
    Since the ending of that fictional MI5 is basically the intro to TMI Ep 1, i just figured i'd throw some crap about the lack of ending this implies for the fake game, as if they had ended it in a "hey, guess what, this game doesn't even exist" lame joke.
    Well, sorry about that. When you said monkey-revisionism, I thought that you might be talking about us, the forum posters, trying to improve the Monkey Island wheel, so to speak. That sounds a bit odd, I know.

    FYI, you were not the guy that I was referring to about "ousting Telltale Games for butchering Tales of Monkey Island." Someone else on here did not understand that the topic was a joke, and posted his (quite) negative thoughts about the actual game.
  • edited July 2009
    balin2k wrote: »
    fair doo's i guess. but go post about this sumwhere else please . this thread is about monkey island 5 . not tales of monkey island
    So, tales of monkey island is not MI5? there is no MI5
  • edited July 2009
    megaledeth wrote: »
    So, tales of monkey island is not MI5? there is no MI5
    For all intents and purposes, Tales of Monkey Island IS Monkey Island 5, but Dave Grossman (and a few others) started a story before it came out that it was in fact set AFTER a mythical Monkey Island 5. This topic is to discuss what could have happened in that mythical adventure, not what happened in Tales of Monkey Island (good or bad).

    I can't use the monkey with that.
  • edited July 2009
    Mike Haley wrote: »
    For all intents and purposes, Tales of Monkey Island IS Monkey Island 5, but Dave Grossman (and a few others) started a story before it came out that it was in fact set AFTER a mythical Monkey Island 5. This topic is to discuss what could have happened in that mythical adventure, not what happened in Tales of Monkey Island (good or bad).
    Pretty much, though I tried to take hints from the objects you can interact with and people you can talk to in the opening scene, which is supposed to come in at the "very end" of this epic, 40-hour adventure.

    Also, wow, a tutorial puzzle at the end? That's EXTREMELY anti-climactic. :P
  • edited July 2009
    I can't use the monkey with that...

    yeah, it was crazy when you picked up Jojo and threw him at the llama.
  • edited July 2009
    So, when will the Monkey Island 5 SOCKS be available in the Telltale Store?
  • edited July 2009
    The WORST part was, whenever something cool happend, it ALWAYS TURNED OUT TO BE A DREAM SEQUENCE!!! Anybody else thought Guybrush actually was able to uproot the North Pole and bring it back to the Caribbean to save the Voodoo Lady?
  • edited July 2009
    Oh and the last chapter of the game when guybrush killed le chuck and then aliens land their ufo in the sea. They told him that he shouldn't suppose to kill le chuck and then they time travel guybrush back to the beginning of the game and we had to start over. Lame
  • edited July 2009
    I'm still p.o.'d about them letting you die in the game.
  • edited July 2009
    tuquee wrote: »
    I'm still p.o.'d about them letting you die in the game.

    agree it was really frustrating since everytime you died, the game reset and you had to start over. We couldn't even save since lucasart remove that feature because of the budget.
  • edited July 2009
    First of all, it's just a re-tread of everything that has come before. Oh, have to get near-useless crew. How original.

    It really doesn't pay to be a member of Guybrush's crew, does it? I think TMI already has a higher death count than the first four games combined.
  • edited July 2009
    Did anyone got to this part when you have to travel to the Monkey Star in order to rescue the real Herman Toothrot (not the confusing Marley-esque clone we saw replacing him in Escape from Monkey Island) from the clutches of space cannibals Emperor Red Skull and Darth Sharptooth?

    I'm stuck there, I'm unable to track that ID code I need to get into the monkey throne room. I already have the prototype of vodoo blaster, which is supposed to be required against the cannibals, but I can't get to them because of this small security door. Is this some kind of copy protection revival or what? And if that's so, then why it's placed after 29 hours of gameplay and not before?

    I know I shouldn't have gone into starting Tales of Monkey Island before finishing the fifth Monkey Island game, but I couldn't stand anymore into unsuccessfully figuring long alphanumerical codes like if this was actually a Space Quest rip-off.
  • edited July 2009
    just press the button right next to the blender that says "do not push". right after that you have to eat some gum while you blast a banana into the mouth of the monkeystatue which is hidden under the small sheet of paper. sheesh didnt know anyone would not get that!

    anyways, I got a bit confused when suddenly guybrush starter speaking japanese to this guy. that was kind of a wtf experience.
  • edited July 2009
    ROFL!

    Nice post
  • edited July 2009
    hplikelike wrote: »
    The WORST part was, whenever something cool happend, it ALWAYS TURNED OUT TO BE A DREAM SEQUENCE!!! Anybody else thought Guybrush actually was able to uproot the North Pole and bring it back to the Caribbean to save the Voodoo Lady?

    Yeah and this dog and the weird grinning sadistic rabbit, they constantly were disturbing the gameflow, they were completely out of place, heck the dog was even wearing a suite a tie, and the rabbit naked, with naked I mean completely naked...
  • edited July 2009
    yeah, those talkin and shootin dog and rabbity thing..
    Pfff... was that supposed to be funny ?
    Their pirate car looked awesome, tho, but... getting to the moon by car ? c'mon, this didn't make any sense :eek:
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