Monkey Island 5 SUCKS!

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Comments

  • edited July 2009
    balin2k wrote: »
    MI5 was pretty hard tbh. that bit where you need to sell your soul to that guy dressed as el pollo diablo at the party for VIP tickets to the ACDC concert to go get some of brian johnson's underarm hair was really hard but stuck true to the feel of the game

    And you only got one chance to feed the monkey nuts to the grog vendor while you were inside the concert, otherwise you couldn't get past the next chapter. Hate that.
  • edited July 2009
    ivan11111 wrote: »
    And you only got one chance to feed the monkey nuts to the grog vendor while you were inside the concert, otherwise you couldn't get past the next chapter. Hate that.

    Wow didn't you notice that you could look behind the vending machine? There was an alternate solution...oh! but you'd need the unlock code that you got from pre-ordering Star wars : the wars of the stars battle 7.
  • edited July 2009
    The worst bit in MI5 was when you played as Chuck the Plant. The mashing of the mouse button to make him grow was so repetitive. It took so long too. It took half an hour and all you got to see was the plant, ever so slowly growing. When the root broke through the pot, I thought "finally, it's over" but, of course, I was way off. :mad:
  • edited July 2009
    Not to mention the use of Ted Edison, the mummy from DOTT, in a dialogue with Murray. That wasn't funny. That was... heartbreaking. They gave Ted Edison a VOICE!!

    ...it was the voice of Robert DeNiro.
  • edited July 2009
    Which was your favorite fine leather jacket that you could sell? (The pure golden one doesn't count: you couldn't sell it, and you only could have it for a 5 second trial).
  • edited July 2009
    im glad they added fatalatys to monkey kombat
  • edited July 2009
    No one else found it gross that Herman Toothrot turned out to be Guybrush's grandfather too? I couldn't believe LucasArts took that subplot from Return of the Jedi and put it in that game. And we find out AFTER the sex scene that made FOX NEWS anchors' heads explode. Ugh! I hope they retcon that in TMI.
  • edited July 2009
    Exen wrote: »
    No one else found it gross that Herman Toothrot turned out to be Guybrush's grandfather too? I couldn't believe LucasArts took that subplot from Return of the Jedi and put it in that game. And we find out AFTER the sex scene that made FOX NEWS anchors' heads explode. Ugh! I hope they retcon that in TMI.

    Oh, you haven't gotten that far. It turns out all of that was a dream sequence. The most destroying/gross scene is what he wakes up to. *Shutters*
  • edited July 2009
    I have no idea what you guys are on about. I loved Monkey Island 5. It had the best puzzles I ever seen and it was great to see Wally die in that machine gun fight with the space robots and cowboys. The only thing I would pick up on is the whole Adam West as Murray thing.

    I liked Lego Monkey Island more than this and all the others though.. But I think Lego Michael Jackson was better.
  • edited July 2009
    Dan2593 wrote: »
    I have no idea what you guys are on about. I loved Monkey Island 5. It had the best puzzles I ever seen and it was great to see Wally die in that machine gun fight with the space robots and cowboys. The only thing I would pick up on is the whole Adam West as Murray thing.

    I liked Lego Monkey Island more than this and all the others though.. But I think Lego Michael Jackson was better.

    I still don't get how they made a lego three headed monkey.
  • edited July 2009
    I'm sorry but no. Lego Jeff Goldblum is the best. Back on topic though... At least they didn't add bullet time...
  • edited July 2009
    Did anyone catch the MI5 reference in Episode 1 of Tales, by the way? The scene with the hot coals is a throwback to that one part in MI5 where Guybrush protects his ship by throwing hot coals on trespassers. I do think it's interesting that Telltale made it so lighthearted, when in MI5 it was presented as graphic and violent, with a whole slow-motion cutscene dedicated to Mr Alphones getting his face seared off by coals :(
  • edited July 2009
    What did you others think, by the way, of the drinking duel Guybrush vs. Jack Sparrow?
  • edited July 2009
    Mad Mary wrote: »
    What did you others think, by the way, of the drinking duel Guybrush vs. Jack Sparrow?

    What? I don't remember that. Was that an easter egg or something?:confused:
  • edited July 2009
    Shoelip wrote: »
    What? I don't remember that. Was that an easter egg or something?:confused:
    That wasn't even in the game! That was one of the TV ads, meant to tie in with some really weird Disney event. It played all the time and was done with the game's models, but still! Not an in-game event, so it's NOT CANON.
  • edited July 2009
    That wasn't even in the game! That was one of the TV ads, meant to tie in with some really weird Disney event. It played all the time and was done with the game's models, but still! Not an in-game event, so it's NOT CANON.

    That was some kind of anti-drinking ad, right?

    There is however that Flapjack Marrow character in Act 1 that kinda looks like Johnny Depp.
  • edited July 2009
    That wasn't even in the game! That was one of the TV ads, meant to tie in with some really weird Disney event. It played all the time and was done with the game's models, but still! Not an in-game event, so it's NOT CANON.
    So this time, they ADDED something in the German version...
  • edited July 2009
    That wasn't even in the game! That was one of the TV ads, meant to tie in with some really weird Disney event. It played all the time and was done with the game's models, but still! Not an in-game event, so it's NOT CANON.

    Actually, after you win the insult drinking contest, before you leave the Shrieking Monkey Shack, look in the second drawer from the left, third from the top in the fifth cabinet along the left wall. There's a piece of junk mail, and if you examine it, it says "Ready for some more drinking action? Mail $42.50 to LucasArts, Monkey Island Drinking Option, P.O. Box 29908, San Francisco, CA 94129" If you mail them the money, they send you a 250-line activation code. Took a while to enter (especially since they put a time limit on typing in the code), but it was definitely worth it. That drinking duel was epic.
  • edited July 2009
    What is this?? Monkey Island 5?? have never heard of it? how can i play it? find it??


    Someone????
  • edited July 2009
    er... who explains?
  • edited July 2009
    Ah.. is it a fan made game? looks like mi1 but with guybrush from mi2?
  • edited July 2009
    You guys still don't get it, do you? ;)
    Well, it's a game Lucas Arts developed in a parallel universe. Not in ours, luckily. ;)
  • edited July 2009
    ok.. ee.. Funny.... no.. I don't see any fun in it..

    but now I know

    Thanx
  • edited July 2009
    I don't get it...
  • edited July 2009
    bigdondoo wrote: »
    I don't get it...

    Well it was limited edition. If you go to the main menu of TOMI episode 1 press up, up, down, down, left, right, down, down , up . You should unlock the demo. The German guys will have to confirm if it's the same in German at a later date.
  • edited July 2009
    Shoelip wrote: »
    [...] At least they didn't add bullet time...
    ... they did! Luckily, only as a side-joke.

    How come nobody praises the trading card game? I spent at least 20 hours already only searching, trading and playing cards. Okay, it's not relevant for the plot after you win that tournament after only two hours ... but by then you have only access to 30% of all cards. That's quite an addictive extra (like Paazak in Knights of the Old Republic or Triple Triad from Final Fantasy VIII).

    But for the missing 3% of cards I now have to go on with the main story. I just can't get that final Twelfth Piece of the map of Pffft Island, though. I'm quite certain it's either in the Giant Sea Monster(R) or on top of Mount Xhsarodlly but I searched both areas and cannot find even a hint about that. However, all other major areas had their map piece already or at least an nearly endless quest line which led to the map (or an ingredient to eventually glue it together). What am I missing? I'm thankful for every hint!
  • edited July 2009
    Sideboard wrote: »
    ... they did! Luckily, only as a side-joke.

    How come nobody praises the trading card game? I spent at least 20 hours already only searching, trading and playing cards. Okay, it's not relevant for the plot after you win that tournament after only two hours ... but by then you have only access to 30% of all cards. That's quite an addictive extra (like Paazak in Knights of the Old Republic or Triple Triad from Final Fantasy VIII).

    But for the missing 3% of cards I now have to go on with the main story. I just can't get that final Twelfth Piece of the map of Pffft Island, though. I'm quite certain it's either in the Giant Sea Monster(R) or on top of Mount Xhsarodlly but I searched both areas and cannot find even a hint about that. However, all other major areas had their map piece already or at least an nearly endless quest line which led to the map (or an ingredient to eventually glue it together). What am I missing? I'm thankful for every hint!

    Do you have The Beard of LeChuck? That's the only card I need in order to resurrect LeChuck: Zombie Form tm in battle.

    I'll trade you my Man Eating Python trap, and throw in a Three Headed Monkey distraction card for it.
  • edited July 2009
    Okay Since the topic of the Trading Card game came up, I think it;s safe to post some hints on how to get certain cards that I've found:

    The Beard of LeChuck: Don't certain Molluscs have beards too? and where DID VanHelgen Leave that Straightrazor?

    The Ultimate Insult: Who knew that The Grave of Ozzie Mandril had a card reader!

    The Secret of Monkey Island: I haven't figured this one out yet

    Plunderbunny: you have to beat Elaine 42 times.
  • edited July 2009
    The Secret of Monkey Island: I haven't figured this one out yet

    I think only Ron Gilbert has that card, and I hear he's auctioning it out for charity.
  • edited July 2009
    By the way, if you throw the turtle at the brick wall at just the right angle, there's a glitch that give's you 99.9 extra lives. Anyone else find something like this?
  • edited July 2009
    I did! Only that I had to do it multiple times... I always die at the "Jump on the monkey heads" section of the game.
  • edited July 2009
    I did! Only that I had to do it multiple times... I always die at the "Jump on the monkey heads" section of the game.

    The fire breathing, or stinky banana breath breathing monkeys?
  • edited July 2009
    Nope... still don't get it.
  • edited July 2009
    bigdondoo wrote: »
    Nope... still don't get it.

    Ah yes, I remember that puzzle. I never expected the answer to the pirate sphinx's riddle to be "Nope... still don't get it." Instant classic. Other adventure game makers should take note.
  • edited July 2009
    hplikelike wrote: »
    Ah yes, I remember that puzzle. I never expected the answer to the pirate sphinx's riddle to be "Nope... still don't get it." Instant classic. Other adventure game makers should take note.

    I'm still kicking myself for not getting that. I was so sure it was "I can't use these two things together".
  • edited July 2009
    Mad Mary wrote: »
    You guys still don't get it, do you? ;)
    Well, it's a game Lucas Arts developed in a parallel universe. Not in ours, luckily. ;)

    Man, do you know the prices for importing from another universe are these days? Last I saw, Play-altuniverse tm was listing MI5 for five-hundred and ninety nine US dollars. And don't even get me started on E-baytm

    It's worth it for our Guybrush, though.
  • edited July 2009
    hplikelike wrote: »
    Man, do you know the prices for importing from another universe are these days? Last I saw, Play-altuniverse tm was listing MI5 for five-hundred and ninety nine US dollars. And don't even get me started on E-baytm
    It's worth it for our Guybrush, though.
    you should try altamazon, free shipping on orders $500 and over.
  • edited July 2009
    Hey Guys, I'm stuck. Ok, so I'm on the credit screen, but I know the game isn't over because I only have 4 of the pieces of the sword. The credits just stopped halfway through. What do I do? The only items I have are the leather jacket, the water-proof suit, the horseshoe, the third issue of Voodoo 4 Yoo, and the trophy you get for jumping the shark.
  • edited July 2009
    hplikelike wrote: »
    Hey Guys, I'm stuck. Ok, so I'm on the credit screen, but I know the game isn't over because I only have 4 of the pieces of the sword. The credits just stopped halfway through. What do I do? The only items I have are the leather jacket, the water-proof suit, the horseshoe, the third issue of Voodoo 4 Yoo, and the trophy you get for jumping the shark.

    Well, that's pretty easy.

    Examine the leather jacket. You'd find some highly magnetic dust from your battle with the robots and a button. Use the magnetic dust on the horseshoe. You now have a crude magnet. Open the Voodoo 4 Yoo. Ohh, goodie! It comes with a pair of scissors. Cut the food stamps just in case. Now cut the suit and the jacket creating a few strips of leather. Combine them to create a crude rope. Tie the rope to the shark-shaped trophy. Now you have a rope with a hook. From there it's a bit tricky. First, climb up. You would be hanging on the edge of the cliff with the robots standing directly above you. The rope won't last long so you need to take care of the robots quickly. Use the magnet and pull them over the edge. Now, climb up and use the scissors on the rope, so they can't climb up.
  • edited July 2009
    Spadge wrote: »
    Well, that's pretty easy.

    Examine the leather jacket. You'd find some highly magnetic dust from your battle with the robots and a button. Use the magnetic dust on the horseshoe. You now have a crude magnet. Open the Voodoo 4 Yoo. Ohh, goodie! It comes with a pair of scissors. Cut the food stamps just in case. Now cut the suit and the jacket creating a few strips of leather. Combine them to create a crude rope. Tie the rope to the shark-shaped trophy. Now you have a rope with a hook. From there it's a bit tricky. First, climb up. You would be hanging on the edge of the cliff with the robots standing directly above you. The rope won't last long so you need to take care of the robots quickly. Use the magnet and pull them over the edge. Now, climb up and use the scissors on the rope, so they can't climb up.

    Ok, so I was able to climb back up all the way to Production designer. Now what?
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