We are SO hiring!

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Comments

  • edited July 2010
    Have my interview set for tomorrow ;) Pretty excited -- hopefully it all goes well. I'd love to work with Telltale now and in the future.
  • edited July 2010
    What position did you apply for, out of curiosity?
  • edited July 2010
    Broth20 wrote: »
    What position did you apply for, out of curiosity?

    CM.

    Just finished up with the interview process. It was really solid (I think anyways). TTG sounds like a great place to work and I have a feeling a lot of great things are in store for the future. Really excited to watch it all happen from the outside or in...
  • edited August 2010
    I'm currently looking at the Tester position, hope to move up in the industry to an entry-level production position at some point. They do have an Assistant Producer position, but having no actual production experience outside of DigiPen, I doubt I'll be legitimately considered for it.

    Also, I have a pool table I can donate to the company if I end up down there, which is a much more viable option than putting it in storage until it rots.
  • edited August 2010
    Wish you guys needed a Purchaser/Finance guy...I'll keep looking :)
  • edited August 2010
    Scrawffler wrote: »
    Oh, I'm sure it'd be awesome to work for you guys! Ironically, I'm actually looking for full time employment in the animation industry at the moment!
    Hey me too :P
    too bad I don't live in calli
  • edited August 2010
    If only all my programming was gamecentric instead of engineering centric.

    Scripting is pretty useless in Engineering unless it's matlab...
  • edited August 2010
    I'm currently looking for a nice company for my Master's thesis in Software Engineering. Since Telltale's demand for crazy Germans seems to be satisfied for now, I'm going to take a shot at Daedalic. California is way too warm for me anyway :)
  • edited September 2010
    I live in the nearby state of VA and I love video games and I would love the job but I am not qualified.
  • edited September 2010
    Would now be a good time to apply for a QA position? I live in the area and am interested in working full time.
  • WillWill Telltale Alumni
    edited September 2010
    Yep! Though our HR is currently a little scattered so it might take a few days to hear back.
  • edited September 2010
    Thank you for this topic magnificence Iasthl Rating
  • edited September 2010
    Cormorant5 wrote: »
    I live in the nearby state of VA and I love video games and I would love the job but I am not qualified.
    Virginia? That's not really near San Fransisco. Did you mean WA?
  • edited September 2010
    Will wrote: »
    Yep! Though our HR is currently a little scattered so it might take a few days to hear back.
    Cool thanks will. I submitted my resume back in July and i talked to Lindsay on the phone but i see shes no longer on the our team page. :( Is my resume still on file?
  • edited September 2010
    I wonder, why Telltale isn't hiring any new support employees. Based on my own experiences with the support and the impression I got from reading some of the threads in the support forum, I believe this is definitely a necessity.
  • edited September 2010
    I wonder, why Telltale isn't hiring any new support employees. Based on my own experiences with the support and the impression I got from reading some of the threads in the support forum, I believe this is definitely a necessity.

    Well I believe it's just bonnie, and some of us Forumites try to take care of some of the stuff for her on the support Forums.
  • edited September 2010
    Icedhope wrote: »
    Well I believe it's just bonnie, and some of us Forumites try to take care of some of the stuff for her on the support Forums.

    One support employee on several hundred thousand (million?) customers seems a little bit inadequate to me. So, please hire more support staff!
  • edited September 2010
    You don't need a molecular biologist by any chance do you?
  • edited September 2010
    Psuni wrote: »
    CM.

    Just finished up with the interview process. It was really solid (I think anyways). TTG sounds like a great place to work and I have a feeling a lot of great things are in store for the future. Really excited to watch it all happen from the outside or in...


    What was the position BTW? Also, how did it all go as its been a month?
  • edited September 2010
    I'm currently a film student at Columbia College in Chicago....I'm going into my Junior year. So maybe I should finish first.
    I feel that I could really bring something to the TellTale table when working on a project.
    Oooh I know one day I'll get to work with you guys!
    You all don't mind having a film guy work on your cinematics do ya?;)
  • edited September 2010
    Maybe you can convince them to try a live-actor game. ;)
  • edited September 2010
    WarpSpeed wrote: »
    Maybe you can convince them to try a live-actor game. ;)

    Hm that's an old school twist! Maybe just maybe....
    But I wonder if my experience in cinematography could help set up shots in their animated games. That would be so cool.:D
  • edited September 2010
    Neat, too bad I'm not qualified yet because I'm earning my Bachelor's degree in GSP (Game and Simulation Programming) later this year.
  • edited September 2010
    Damn, if I wasn't where I was, I'd be applying for that tester position right now.
  • edited September 2010
    I'd love to have a job at Telltale!

    There's just two little problems....

    1. I live in PA.
    2. I'm 13

    Someday.

    I have the same problem except I'm 16
  • edited October 2010
    TellTales games? Hiring? Not suprised. They've got like 3 months to produce 2 games, of high expectations. So far, no solid news at all.
  • edited October 2010
    don't forget poker night
  • edited October 2010
    Indeed, but that doesnt spark up so much hype as a Jurassic Park and Back to the future game. Like I said, high expectations.
  • edited October 2010
    evil_rex wrote: »
    Indeed, but that doesnt spark up so much hype as a Jurassic Park and Back to the future game. Like I said, high expectations.

    To each his own(I want PNatI a bit more than the other two). Why are you so negative about TTG?
  • edited November 2010
    Hey guys,
    I'm wondering if anyone of you has heard if TTG is hiring testers. Because even though I can't seem to find the position on the website. I found several recent job postings for Tester position on several job websites such as indeed.com, jobfox.com and northbayhelpwanted.com
  • edited November 2010
    They were for a while. Don't think they still are since it's not on the site. However,I would like to ask something about it.

    I'm a gamer with 30 years of gameplay experience. I've played pretty much every kind of game there is. Table top,pen and paper,collectable card games,and I've been playing video games since there were video games to play. That's right,I was there for Pong when it first came out. And I'd be hard pressed to think of any genre I haven't played something from.

    But I don't know how to translate this knowledge into the business speak that'll get me hired as a game tester. The job seems easy enough,spot the bugs,comment on game play,maybe make some suggestions to improve the design. I can't count how many times a game would be improved a metric ton by simply making a few simple changes in the basic design.

    So,as a game company itself,I'd like to know what Telltale Games looks for in beta testers? What do other companies you know of look for? How can I get through to the human resources people that I know more about games than they do about screwing people out of their basic human,and often time legal,rights?

    Or to put it simply,how I write resume?

    Also,I look like Curly and can do a very good impression. Will that help me get a job?
  • edited November 2010
    Man I'd love to work at a company like Telltale as a student placement.

    The availability of video game related uni placements are very little here in the UK.

    Guess I'll have to suck it up and go try to get a normal, boring managment placement. (Doing a managment degree you see).

    (I mean have you SEEN my stats!!:

    RetroVortex

    Alignment: Chaotic Neutral
    HP: Average
    Strength: Average
    Intelligence: Good
    Speed: Poor
    Drawing: Doodle
    Coding: Virtually Non-existant
    Design: errrr....
    Patience: Minimal

    Special abilities:

    - Large appetite
    - Play videogames
    - Browse Internet
    - Business
    - Use Till

    )
  • edited December 2010
    As mentioned Ive gone through many channels
    even play tested (ate no pizza I was soooo into SB)
    know many many of the crew since before telltale even was a glimmer

    Still that farging felony prevents me from even looking to work at TTG

    To much exp not enough proof of purchase idk
    Dream a little dream or something. Im only 1 hour away from TTG doh!
  • edited December 2010
    seibert999 wrote: »
    don't forget poker night

    Don't forget punctuation.
  • edited December 2010
    I'm currently doing a MEng in Computer Science and I'm half way through my 3rd year out of 5. Unfortunately its at the University of Strathclyde in Glasgow, Scotland, a wee bitty too far from California. Would love to apply to work with you guys (seeing as many of the members off the team helped create some of my all time favourite games) but I don't have the finances to support such a move. :P

    Maybe when i finish my course when I'm 22, you'll hear from me. In the meanwhile I'll just watch you guys make your amazing games.

    Thats enough procrastination for now, back to programming a 3D flight simulator in Java (joy of joys :P).
  • edited December 2010
    java? hmm

    check their programming requirements (think its pearl)
    not sure..
    might want to beef that for your resume!
  • edited December 2010
    Kaldire wrote: »
    java? hmm

    check their programming requirements (think its pearl)
    not sure..
    might want to beef that for your resume!


    I know C as well, but one of my classes demands you do it in Java :rolleyes: They want Lua, Pearl, Javascript etc as well. Lua is next on my to do list for programming languages ;) Also I'll force myself to do pearl lol we did a bit of that in first year... wasn't too bad :P
  • edited December 2010
    I would apply for that designer internship if I lived anywhere near San Francisco. It sounds perfect.

    A lot of my creative writing is fanfiction though, and even if I could apply, it seems awkward to show fanfiction to a prospective employer. Ability to write other peoples' characters is most likely a good skill to have when designing licenced games, but... I don't know. Especially since a decent percentage is Sam & Max fanfiction.
  • edited December 2010
    Not trying to be an ass or anything, but the scripting language is called Perl, not Pearl. Now if you instead misspelled Python like Pony or something I wouldn't care as much.
  • edited December 2010
    Bamse wrote: »
    Not trying to be an ass or anything, but the scripting language is called Perl, not Pearl. Now if you instead misspelled Python like Pony or something I wouldn't care as much.

    I stand corrected sire :P
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