Explodemon and Munch's Oddysee are entirely DRM-free.
Frozen Synapse and New Star Soccer have activation codes. I know from experience that Frozen Synapse's is for registering a multiplayer account, which is reasonable because their infrastructure is heavily based on their own servers, which provides certain intrinsic benefits(stat tracking, no need to save games, stored copies of every match you've ever played, etc).
Hey, did you buy Humble Bundle 3? Did you also buy Humble Bundle 4? Good! Then you get to hurl insults at the Bundle organizers, because they've just added 5 games from Bundle #3 to Bundle #4, along with their soundtracks.
(Those five games being And Yet It Moves, Crayon Physics Deluxe, Cogs, Hammerfight and VVVVVV).
I guess the Goodwill thread will get a few more posts!
Hey, not everybody bought the third bundle. I did (or was gifted it before I could, anyway), but I wouldn't have the second or Frozenbyte bundles if they hadn't been included in later bundles.
Anyway, the addition of the third bundle includes something the original third bundle didn't have: the soundtracks to all of the third bundle games.
Edit: Wait, since when does the third bundle have all the soundtracks on it? Is this new?
To be honest, I haven't been keeping up with too many of the bundles, because I already have games that I don't play, and am not that interested in filling my Steam Library further with games which I don't care about. No offense to the indie developers, but I couldn't care less about Atom Zombie Smasher, Voxatron or Crayon Physics, for example.
To be honest, I haven't been keeping up with too many of the bundles, because I already have games that I don't play, and am not that interested in filling my Steam Library further with games which I don't care about. No offense to the indie developers, but I couldn't care less about Atom Zombie Smasher, Voxatron or Crayon Physics, for example.
If you didn't get the Voxatron bundle, I *urge* you to get Dredmor today. It is one of the best indie games released this year, easily, and its expansion(74 cents on its own, even less bundled with the core game) is HUGE content-wise and well worth the money.
Yes, but if I recall, it has been offered in 3 or 4 bundles. And having played it, I can confirm that I don't care about it and would rather it was not taking up space in my Steam Library.
Now you'll say "But you don't have to add them to Steam." No, I don't. On the one hand, If I don't add any games to Steam, I'll forget what I have. On the other hand, if I add them all beforehand I'll have games I don't care about filling up space there.
What I should really do is try a game before I add it.
EDIT: I could say similar about The Binding of Isaac. I know various people on here like it, but 2D Zelda it is not. I think IGN defined it's aesthetic as "cutesy grossness," and one might call that original, but having played the game myself, I can say that I don't particularly care for it. Now, when I say "I could say similar," what I mean is that (now that I recall), I bought the Voxatron bundle with particular interest in getting The Binding of Isaac as people on here claim to like it and I wanted to have a first-hand opinion. Unlike Crayon Physics (which I feel is a waste of time for anyone over the age of 7), I am glad I played Isaac so that I can talk about it, but again I'd rather it wasn't taking up room in my Steam Library.
...or perhaps I should just have a category called Misc., Other or Trash or something similar, and put all the Steam games I don't play in it. Maybe that would work.
EDIT AGAIN: Having my Humble keys resent to my email while writing this post, I can elaborate on having said "I haven't been keeping up with too many of the bundles" by including that the indie bundles I have bought are Humble #3 (which comes with #2), Humble Voxatron (for Isaac), Humble Frozen Synapse (as a gift, as yet unredeemed; I already have a Steam copy of FS), and the Xmas Bundle (which I got specifically for Blackwell).
Stop insulting my games of the year.
Seriously. The Binding Of Isaac is my game of the year without any doubt.
Crayon Physics was a great game. The deluxe version is a lot easier but still enjoyable if you set yourself some goals.
If you didn't get the Voxatron bundle, I *urge* you to get Dredmor today.
I looked at my Voxatron Bundle, and didn't see Dredmore on it. According to wiki, it was in the Humble Introversion Bundle and I didn't get that. So, maybe.
EDIT: Yes, okay. Dredmore Complete (ie. Dredmore w/ DLC) is currently on Steam for $1.87. So yes I'll get it, lol.
By the way, four days until the Indie Royale XMAS Bundle ends, but if there was any reason to get this bundle, I'd have to say the Blackwell series. Sure it's made in AGS, but hell, it's fun.
He means that the games weren't created from scratch, they were made using Adventure Game Studio, a tool specifically designed to make adventure games.
He means that the games weren't created from scratch, they were made using Adventure Game Studio, a tool specifically designed to make adventure games.
I don't think it's cheating either, but whatever.
I'd agree, since AGS is still pretty hard to use!
(And there's still a lot of work involved in the other areas of game design. In this case especially, since the engine is probably he least labour intensive element of making an adventure game!)
He means that the games weren't created from scratch, they were made using Adventure Game Studio, a tool specifically designed to make adventure games.
Then a lot of gamemakers are "cheating". Basically everyone that licenses an engine like Source or UT3.
I'd agree, since AGS is still pretty hard to use!
(And there's still a lot of work involved in the other areas of game design. In this case especially, since the engine is probably he least labour intensive element of making an adventure game!)
Yeah, since you still have to do all the animations, the backgrounds, the dialogue, the advanced coding, every single description and interaction... it's a lot of work.
Just because you use someone else's engine doesn't make you a cheater. It just shortens development a little bit while you focus on making everything else. Nothing wrong with that.
Actually, even though Adventure Game Studio can be very complex, and must be complex, seeing as you can't simply create something like the Blackwell series, you can create an easy adventure game without too much problems.
Also, there's a huge difference between Game Maker and the Source or Unreal Engine. The latter two require actual source code alterations.
Comments
Only Serious Sam has a Steamworks key.
Explodemon and Munch's Oddysee are entirely DRM-free.
Frozen Synapse and New Star Soccer have activation codes. I know from experience that Frozen Synapse's is for registering a multiplayer account, which is reasonable because their infrastructure is heavily based on their own servers, which provides certain intrinsic benefits(stat tracking, no need to save games, stored copies of every match you've ever played, etc).
Third time for me.:)
Direct from the artist; digital
Direct from the artist; CD
Indie Music Bundle
Humble Indie Bundle 4.
Steam
HIB4
(Those five games being And Yet It Moves, Crayon Physics Deluxe, Cogs, Hammerfight and VVVVVV).
I guess the Goodwill thread will get a few more posts!
Anyway, the addition of the third bundle includes something the original third bundle didn't have: the soundtracks to all of the third bundle games.
Edit: Wait, since when does the third bundle have all the soundtracks on it? Is this new?
Also: You OWN Crayon Physics.
And now, I'm off to get the expansion.
Both are really good games.
Yes, but if I recall, it has been offered in 3 or 4 bundles. And having played it, I can confirm that I don't care about it and would rather it was not taking up space in my Steam Library.
Now you'll say "But you don't have to add them to Steam." No, I don't. On the one hand, If I don't add any games to Steam, I'll forget what I have. On the other hand, if I add them all beforehand I'll have games I don't care about filling up space there.
What I should really do is try a game before I add it.
EDIT: I could say similar about The Binding of Isaac. I know various people on here like it, but 2D Zelda it is not. I think IGN defined it's aesthetic as "cutesy grossness," and one might call that original, but having played the game myself, I can say that I don't particularly care for it. Now, when I say "I could say similar," what I mean is that (now that I recall), I bought the Voxatron bundle with particular interest in getting The Binding of Isaac as people on here claim to like it and I wanted to have a first-hand opinion. Unlike Crayon Physics (which I feel is a waste of time for anyone over the age of 7), I am glad I played Isaac so that I can talk about it, but again I'd rather it wasn't taking up room in my Steam Library.
...or perhaps I should just have a category called Misc., Other or Trash or something similar, and put all the Steam games I don't play in it. Maybe that would work.
EDIT AGAIN: Having my Humble keys resent to my email while writing this post, I can elaborate on having said "I haven't been keeping up with too many of the bundles" by including that the indie bundles I have bought are Humble #3 (which comes with #2), Humble Voxatron (for Isaac), Humble Frozen Synapse (as a gift, as yet unredeemed; I already have a Steam copy of FS), and the Xmas Bundle (which I got specifically for Blackwell).
Seriously. The Binding Of Isaac is my game of the year without any doubt.
Crayon Physics was a great game. The deluxe version is a lot easier but still enjoyable if you set yourself some goals.
I looked at my Voxatron Bundle, and didn't see Dredmore on it. According to wiki, it was in the Humble Introversion Bundle and I didn't get that. So, maybe.
EDIT: Yes, okay. Dredmore Complete (ie. Dredmore w/ DLC) is currently on Steam for $1.87. So yes I'll get it, lol.
In essense, nothing, but it might be considered cheating.
I don't think it's cheating either, but whatever.
I'd agree, since AGS is still pretty hard to use!
(And there's still a lot of work involved in the other areas of game design. In this case especially, since the engine is probably he least labour intensive element of making an adventure game!)
Then a lot of gamemakers are "cheating". Basically everyone that licenses an engine like Source or UT3.
Just because you use someone else's engine doesn't make you a cheater. It just shortens development a little bit while you focus on making everything else. Nothing wrong with that.
Also, there's a huge difference between Game Maker and the Source or Unreal Engine. The latter two require actual source code alterations.
Nope. Thanks to checkout fees, they lose .29 to .49 with every one-cent purchase.
I was referring more to the fact that now you have to make a minimum $1 purchase to get the Steam keys.