Not only that, but then he yells at the zombies AGAIN to alert them once you've taken the keys. Notice how they don't even start turning away from the TVs until after he shouts at you. Yeah, I'm glad I went with Carley. >_>
LOL. Yeah, I noticed that too. I chalk that up to a slight error on TTG's part, though. The walker turn should have been shown before Doug yells. Otherwise, if they were not already turning (as the shown scene suggests), he would not have had anything to react to with, "Oh, shit!"
I chose to save Doug as well, also for his electronics knowledge. I was surprised when I finished the episode on Xbox that only 26% of the other players saved him.
well i think on the first play through most people including me saved carly because she has a gun and is a good shot and so she initially offers more usefullness
of course in later episodes this may and probably will change, like if you save carly you'll have some tech problem you can't solve and if you saved doug you'll come across some form of combat situation that maybe harder..or another person like irene...
Same here. Thought that the secret would be safe if I let Carley die. It was a big surprise for me when Larry told me that he did also know So I saved Carley on my second playthrough
Well my first thought was Carly had a gun, so at last that's helpful. After turning the TV's on Doug makes a statement about being good at electronics can be helpful. I sort of tuned that out because I thought there wouldn't be much electronics since the power would be down.
After choosing Carly it bothered me more and more. Doug's ability was electronics, which on the surface seems less important then someone with a gun. I now think I made a huge mistake by choosing her. Someone with a gun isn't hard to find. But I've got a feeling having someone who can use electronics is going to mean more then I gave it credit for.
I'm confused as to why people think Doug can fix walkie talkies and restore power. He's an IT guy which is different from being an electrician or engineer or whatever. I doubt he has any sort of skills to fix walkie talkies just because he can memorise universal codes for a remote.
I chose to save Doug as well, also for his electronics knowledge. I was surprised when I finished the episode on Xbox that only 26% of the other players saved him.
You are surprised the average 360 users picked the girl with a gun over the guy?
BTW decision still stands on Doug being my choice.
Carley is a complete moron while Doug only lacks common sense.
I'm confused as to why people think Doug can fix walkie talkies and restore power. He's an IT guy which is different from being an electrician or engineer or whatever. I doubt he has any sort of skills to fix walkie talkies just because he can memorise universal codes for a remote.
Dunno if you mean me specifically I just wondered if he could It'd make Clementine feel better if he could and that'd be worth saving him . I chose Carley in both my playthroughs because even though Carley might just be an Sharpshooter Savant and quite incompetent at everything else theres another reason to choose her.
She knows Lee's secret. so in my head this scene plays out
Larry: You asked for this Lee! Hey everyone Lee is Lee Everett an murderer who killed a senator and got a life sentence in jail!
Kenny: Lee Saved my boy's life!
Carley: I'm a reporter I already knew that
Clementine: Lee told me that.
Larry: Seriously?! I've been trying to blackmail him with this and none of you care?
Lilly: Dad you did What?!
while my mom watched i saved doug on the one hand he's shown screwing a laptop so maybe he can fix Clems Walkie Talkie on the other hand when he offers his energy bar he calls it half eaten even if Carleys is half eaten as well she didnt mention it.
I think saving the person who knows your past can be an asset, not a hindrance. With Doug alive and Larry on your ass, there's no one to think the issue through with. "I have to take out Larry." "WTF, why Lee!?" "...". With Carly alive, Lee has someone to discuss the Larry issue with. I think those who saved her will find building a relationship with her an asset, not a threat.
deff agree with jodafire but ya the gun thing is a huge decision with the walkers around how could u even think about risking the possibility of losing that gun now we can argue to get another gun but u can not assume there is a gun shop around the corner with guns and ammo still left! and why in the hell is everyone saying doug because of his tech knowledge!! ok i understand your choice is your choice but deffend it better than that i would rather have old dead eye (carley) that is not afraid to pull the trigger still around then somone that has a endless amount of knowledge with computer,it,tech,knowledge stuff in a world that has/will have NO ELECTRICITY to run or operate the things he has advanced knowledge on that would come to use to the group!!!!! plus always repopulation female price of gold male price of tin
plus always repopulation female price of gold male price of tin
you know they used that logic in 28 days later on both female characters. Would you want Clementine to be factored into that equation? I think not. So lets take Sex off on the table and focus on the more important things. Like Technical prowess and heroics although general fear of the undead and submissive behavior and no gun vs having a gun although running low on bullets too incompetent to put batteries in a dead eye shot and a more dominant personality .
TTG actually wants you to pick carley "Carley is glad you care" "Carley will remember you trusted her" "Carley has been given an energy bar" None of these things come up with Doug. I can just imagine an TTG employee sitting back programming and someone comes up
"Have you done the Doug scenes?"
"What Doug scenes everyone will choose Carley i mean she's hot and has a gun"
"We're giving them 4 save slots someones going to save Doug"
"Ah Crap"
The Designers treat Carley like Liara but give the plot armor to Duck
I still say that electronics do exactly ziltch in a world without electricity. However, guns without ammunition can still be clubs!
I have to agree with you, Cap. I'm not sure they believed Doug would be saved by many. Hell, you could even give Glenn an energy bar! While poor Dougy goes hungry... not that he couldn't use to miss a couple meals... hehe;)
I still say that electronics do exactly ziltch in a world without electricity. However, guns without ammunition can still be clubs!
I have to agree with you, Cap. I'm not sure they believed Doug would be saved by many. Hell, you could even give Glenn an energy bar! While poor Dougy goes hungry... not that he couldn't use to miss a couple meals... hehe;)
I saved my extra energy bar for Clementine rather then give it to military brat. i might have given to doug... wait did he steal Carleys energy bar from her while she was being eaten?
Yeah I think they definitely thought you would save Carley for the most part. I'm fine with people choosing Doug, it's your choice and it's easily justifiable, I just think the justification in terms of he might be able to fix a walkie talkie is not accurate. I study IT and work in the field and I would be no more equipped to fix a walkie talkie than anyone. Again I'm fine with you picking Doug and am not targeting anyone in particular, just don't go out expecting him to be able to fix walkie talkie or turn the power back on.
Yeah I think they definitely thought you would save Carley for the most part. I'm fine with people choosing Doug, it's your choice and it's easily justifiable, I just think the justification in terms of he might be able to fix a walkie talkie is not accurate. I study IT and work in the field and I would be no more equipped to fix a walkie talkie than anyone. Again I'm fine with you picking Doug and am not targeting anyone in particular, just don't go out expecting him to be able to fix walkie talkie or turn the power back on.
There is some tiny justification in the final scene he's busy screwing a laptop or something when you go to talk to him in the parking lot
There is some tiny justification in the final scene he's busy screwing a laptop or something when you go to talk to him in the parking lot
True. I also believe it possible he may be able to fix the walkie. As I pointed out in other posts, having skills in one area does not necessarily mean skills in another, but it is not inconceivable.
True. I also believe it possible he may be able to fix the walkie. As I pointed out in other posts, having skills in one area does not necessarily mean skills in another, but it is not inconceivable.
*considers breaking out vizzini voice but decides not too*
So it comes down to Clementines Happiness vs the Groups Safety
I certainly heard it as I typed that out. lol (Anybody wanna peanut?)
Dur. As if that were ever in question.
I'd Choose Clementines happiness mostly because she reminds me of my sister.
I'd love to see a young brother and sister escapeing from zombies via air ducts and such making a little ventilation fort and living off vending machine wares Only problem is we wouldn't actually see them since only clem and duck could find the fort cause it's kid sized.
I chose Doug for a number of reasons. The first being while a gun may be good it makes a lot of noise and it is possible to find another one somewhere along the way. Also as Carley mentions Doug just saves her life without a gun and even mentions the fact that you don't know who may be a hero while her main point is she is good with a gun so take that away and will she be so heroic? Doug can also remain very calm in hetic situations and think clearly so that can come in handy. Not to mention the fact that he is good with tech so while there may be no electricity at the moment this skill could really help later on.
Also now larry is the only one that knows lee's secret in the group.
That's actually why I kept Carley alive - she seemed cool with Lee's secret, and now she owes him one. She might back him up when others find out who he is.
That's actually why I kept Carley alive - she seemed cool with Lee's secret, and now she owes him one. She might back him up when others find out who he is.
and if you stood by Kenny it becomes
Larry and Lilly {because Lilly is a daddy's girl}
Vs
Lee, Kenny, Kaatja, Carley , Duck , and Clementine.
most people choose Carly because she's a marksman. Doug can... program a universal remote. Clementine could probably do that, c'mon.*
I have a feeling that Doug will be more useful during the story as a techy nerd, but personally I'd much rather have someone who can wipe out zombies and save a life in a jam. Especially at that point when the drug store was being overrun.*
Ya I doubt an 8 year old could do that to 6 random TVs. Also the guys behind the game mentioned how at a point in the comics it becomes almost a chore killing the zombies of the fence or outer walls of encampments so I doubt that choosing Carly will help much in the zombie area. They also mentioned how the main villains are never the zombies, but the other people, so I doubt that either choice will have much baring on how well you defeat them. Yes you may go about it in different ways, but it'll most likely end in the villain dying.*
Now the main thing is if either one of them will make to all the way to the end of the series or not, and personally I think they just may if Carly remembers to keep her ammo on her and oh I don't know, not in her handbag.
Am I the only person on Earth who chose to save Doug?!
Carly is a woman, and kind of a hottie. You can tell she's sweet on Lee. And all I see is, "Carly had the gun, so I saved Carly!"
..... WHAT?!
Are you people listening to that statement? She had the gun... WHY DOES SHE NEED SAVED!? Doug had no weapons, defenseless. Carly had the freaking gun IN HER HAND. If this b**** is too stupid to even use the gun (I'm not even going to get into the battery debacle), what is she good for? She started off as a good shot, and then suddenly forgot how to use her gun.
So I'm a male player, and I chose to save Doug. Because he was defenseless and I thought homegirl could hold her own. I was wrong, and I don't even miss her.
That's my rant of the day.
I pass the honour rule - like on sinking ship, first to save kids and woman. By joke, its more easy to rebuild civilization with many wifes than later stuck with only guys.
I pass the honour rule - like on sinking ship, first to save kids and woman. By joke, its more easy to rebuild civilization with many wifes than later stuck with only guys.
I mentioned the repopulation aspect in an earlier post
Comments
well i think on the first play through most people including me saved carly because she has a gun and is a good shot and so she initially offers more usefullness
of course in later episodes this may and probably will change, like if you save carly you'll have some tech problem you can't solve and if you saved doug you'll come across some form of combat situation that maybe harder..or another person like irene...
I'll kill him in episode 2
and hopefully I'll manage to kill Duck aswell!
After choosing Carly it bothered me more and more. Doug's ability was electronics, which on the surface seems less important then someone with a gun. I now think I made a huge mistake by choosing her. Someone with a gun isn't hard to find. But I've got a feeling having someone who can use electronics is going to mean more then I gave it credit for.
You are surprised the average 360 users picked the girl with a gun over the guy?
BTW decision still stands on Doug being my choice.
Carley is a complete moron while Doug only lacks common sense.
Dunno if you mean me specifically I just wondered if he could It'd make Clementine feel better if he could and that'd be worth saving him . I chose Carley in both my playthroughs because even though Carley might just be an Sharpshooter Savant and quite incompetent at everything else theres another reason to choose her.
She knows Lee's secret. so in my head this scene plays out
Larry: You asked for this Lee! Hey everyone Lee is Lee Everett an murderer who killed a senator and got a life sentence in jail!
Kenny: Lee Saved my boy's life!
Carley: I'm a reporter I already knew that
Clementine: Lee told me that.
Larry: Seriously?! I've been trying to blackmail him with this and none of you care?
Lilly: Dad you did What?!
Last meme didn't take. Maybe this one does.
lol!
Well, we may assume that, if you chose Doug, Carley is at least half eaten by now.
you know they used that logic in 28 days later on both female characters. Would you want Clementine to be factored into that equation? I think not. So lets take Sex off on the table and focus on the more important things. Like Technical prowess and heroics although general fear of the undead and submissive behavior and no gun vs having a gun although running low on bullets too incompetent to put batteries in a dead eye shot and a more dominant personality .
TTG actually wants you to pick carley "Carley is glad you care" "Carley will remember you trusted her" "Carley has been given an energy bar" None of these things come up with Doug. I can just imagine an TTG employee sitting back programming and someone comes up
"Have you done the Doug scenes?"
"What Doug scenes everyone will choose Carley i mean she's hot and has a gun"
"We're giving them 4 save slots someones going to save Doug"
"Ah Crap"
The Designers treat Carley like Liara but give the plot armor to Duck
I have to agree with you, Cap. I'm not sure they believed Doug would be saved by many. Hell, you could even give Glenn an energy bar! While poor Dougy goes hungry... not that he couldn't use to miss a couple meals... hehe;)
I saved my extra energy bar for Clementine rather then give it to military brat. i might have given to doug... wait did he steal Carleys energy bar from her while she was being eaten?
There is some tiny justification in the final scene he's busy screwing a laptop or something when you go to talk to him in the parking lot
Maybe Doug will come up big and those that save him will be rewarded tremendously, guess we'll have to wait and see.
*considers breaking out vizzini voice but decides not too*
So it comes down to Clementines Happiness vs the Groups Safety
Dur. As if that were ever in question.
I'd Choose Clementines happiness mostly because she reminds me of my sister.
I'd love to see a young brother and sister escapeing from zombies via air ducts and such making a little ventilation fort and living off vending machine wares Only problem is we wouldn't actually see them since only clem and duck could find the fort cause it's kid sized.
and if you stood by Kenny it becomes
Larry and Lilly {because Lilly is a daddy's girl}
Vs
Lee, Kenny, Kaatja, Carley , Duck , and Clementine.
Ya I doubt an 8 year old could do that to 6 random TVs. Also the guys behind the game mentioned how at a point in the comics it becomes almost a chore killing the zombies of the fence or outer walls of encampments so I doubt that choosing Carly will help much in the zombie area. They also mentioned how the main villains are never the zombies, but the other people, so I doubt that either choice will have much baring on how well you defeat them. Yes you may go about it in different ways, but it'll most likely end in the villain dying.*
Now the main thing is if either one of them will make to all the way to the end of the series or not, and personally I think they just may if Carly remembers to keep her ammo on her and oh I don't know, not in her handbag.
I pass the honour rule - like on sinking ship, first to save kids and woman. By joke, its more easy to rebuild civilization with many wifes than later stuck with only guys.
I mentioned the repopulation aspect in an earlier post
Doug: I spent all my time....
Lee: On the computer?
Doug: No just doing my own thing
thats kind of vague