What's With All The Hate?

edited September 2012 in The Walking Dead
Seems like every second thread here is about how much people hate this game...

Is it just that all those of us that love it don't need to raise our voices, while all those who don't like it do?

I sincerely hope so, because it's a great game and there appears to be some really insanely angry and psychopathic people getting ridiculously worked up over it.

No offence intended there, it's probably in part due to the nature of the internet and how things are interpreted there.

So, where are all the people who don't have any problems with the game at?
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Comments

  • edited September 2012
    Oscilioth wrote: »
    Seems like every second thread here is about how much people hate this game...

    Is it just that all those of us that love it don't need to raise our voices, while all those who don't like it do?

    I sincerely hope so, because it's a great game and there appears to be some really insanely angry and psychopathic people getting ridiculously worked up over it.

    No offence intended there, it's probably in part due to the nature of the internet and how things are interpreted there.

    So, where are all the people who don't have any problems with the game at?

    Angry and psychopathic is a bit of an extreme exaggeration but I also agree with you that the game is great and probably one of my favorite games that I played yet.

    I guess people aren't just used to watching their favorite characters die. It's like watching a sitcom or a show and they abruptly take out a leading character and now a lot of the fanbase don't want to watch it anymore. It's understandable I guess but this IS the Walking Dead and the creators are not scared to kill off fan favorites.

    Dale was one of my favorite characters in the show (damn it Carl!) and yeah I was bummed out when he died but I'm still gonna watch the next season.

    Of course I had a few problems with some aspects of the game but I love it all the same.
  • edited September 2012
    I do not have any problems with the game. I love it. I knew what I was getting into when I started playing it. It is the Walking Dead.
    You see people crying and whining around because they have know idea what this franchise is all about. They think it some sort of Left 4 Dead experience where they will kill thousand of zombies and they favourite characters will survive. They neglect the realism this game brings because they want their happy endings.
    I have no problem with people liking Carley and making pages that support her. However, facebook pages like "Save Carley" and threads such as "Let's force Telltale to resurrect Carley"... I mean, seriously?
    Why don't the players who saved Doug cry that much? Probably because they never expected a romance between Doug and Lee :p
    Then they started crying that there were no choices in the game, because they couldn't save Carley. I bet they wouldn't say that if they could.
    I don't think those people really appreciate the beauty of the game.

    I thought episode 3 was as good as previous ones if not better. It was a great emotional ride that beautifully portrays the inner psyche of the characters and the importance of human relationships.
    This story has always reminded me of the Tv Show Lost which was one of the best drama show ever created.
  • edited September 2012
    The answer is Carley's death. People have gone out their trees cuz Carley is no longer with us.
  • edited September 2012
    Oscilioth wrote: »
    Seems like every second thread here is about how much people hate this game...

    Is it just that all those of us that love it don't need to raise our voices, while all those who don't like it do?

    I sincerely hope so, because it's a great game and there appears to be some really insanely angry and psychopathic people getting ridiculously worked up over it.

    No offence intended there, it's probably in part due to the nature of the internet and how things are interpreted there.

    So, where are all the people who don't have any problems with the game at?

    Threads are not about hating game. Most people I seen dont have problems with game are fans of TWD comics. Mostly I hate people which still claiming this game is perfect. I think the most annoying fact is TWD "fake" advert with combination of prepaid season. Killing characters just made people notice it.

    In short It was adverted like amazing game and its just you who is enjoying so so game...
  • edited September 2012
    L e x wrote: »
    The answer is Carley's death. People have gone out their trees cuz Carley is no longer with us.

    Yeah, I think people are just emotional. They hate having to think and feel about their choices so they are begging for more choices or something to rid them of these feelings.

    I think TellTale Games is doing a great job. I'm so amazed with what they've done.

    They're getting a lot of praise and they deserve it.

    I recommend the game to all my friends, which is something I never do. But I think this game would grip even the casual or non-gamer.
  • edited September 2012
    L e x wrote: »
    The answer is Carley's death. People have gone out their trees cuz Carley is no longer with us.
    People should better get over it. Kirkman killed
    Lori (Rick's wife) and her baby
    in the Comics, he executed
    Glenn (I mean... common... GLENN!?)
    and he
    blew off half of Carl's(a ten year old) head
    without batting an eyelash. So why should Telltale behave different?

    There will be no Carley comeback... sorry guys.
  • edited September 2012
    L e x wrote: »
    The answer is Carley's death. People have gone out their trees cuz Carley is no longer with us.

    And people say decisions don't matter because she died, brilliant argument guys, you got to see her react to the events her way up until death, same with Doug. Plus from what I've seen, Carley also gives you a dialoge option for everyone to explain about your murder upfront, that doesn't happen with Doug at all, that seems to be a nice effect of your decision.
  • edited September 2012
    Red Panda wrote: »
    Yeah, I think people are just emotional. They hate having to think and feel about their choices so they are begging for more choices or something to rid them of these feelings.

    I think TellTale Games is doing a great job. I'm so amazed with what they've done.

    They're getting a lot of praise and they deserve it.

    I recommend the game to all my friends, which is something I never do. But I think this game would grip even the casual or non-gamer.

    I now know why people can get extraordinary angry after reading something like this. I can not remeber me begging or saying its because character die. In short I love main characters dying. And definitly I am not going to praise them mostly because "choice matter". I also recommended the game to all my friends after playing ep1, but now I am strongly regreting it...

    If you enjoy game like its now you should be happy how little you need...
  • edited September 2012
    So why should Telltale behave different?

    They shouldn't. The setting is what the setting is.

    Edit: But surprising situations do make for good drama and good drama does make for a good story.
  • edited September 2012
    Gman5852 wrote: »
    And people say decisions don't matter because she died, brilliant argument guys, you got to see her react to the events her way up until death, same with Doug. Plus from what I've seen, Carley also gives you a dialoge option for everyone to explain about your murder upfront, that doesn't happen with Doug at all, that seems to be a nice effect of your decision.

    1 save doug or carley - both don't appear in ep2 much at all, both do near enough the same thing.

    2 save shawn. Dies either way only difference is Ken makes a comment that has no substance in the long run.

    3. Save larry - dies either way.

    4. Kill st john brothers - doesn't matter either way, nothing is mentioned again.

    5. Be rude/silent/nice - does not change a single thing story just follows the same path.

    6. Keep lilly or don't - she leaves either way.

    7. Try to chuck duck out, say no to going to the farm et et etc all pointless

    This game went on about choice and how it would change each playthrough, that was bs this game has even less choice then heavy rain.
    If youhave had choices that branched out a different story and made this choices actually mean something please DO TELL.
  • edited September 2012
    Ja1862 wrote: »
    1 save doug or carley - both don't appear in ep2 much at all, both do near enough the same thing.

    2 save shawn. Dies either way only difference is Ken makes a comment that has no substance in the long run.

    3. Save larry - dies either way.

    4. Kill st john brothers - doesn't matter either way, nothing is mentioned again.

    5. Be rude/silent/nice - does not change a single thing story just follows the same path.

    6. Keep lilly or don't - she leaves either way.

    This game went on about choice and how it would change each playthrough, that was bs this game has even less choice then heavy rain.
    If you choices have branched out a different story please DO TELL.


    I am getting lost arguing with these people I am not sure if we all playing same game:D:D:D
  • edited September 2012
    Its funny like people who love game know exactly what are thinking people who dislike it
  • edited September 2012
    Funatick wrote: »
    I now know why people can get extraordinary angry after reading something like this. I can not remeber me begging or saying its because character die. In short I love main characters dying. And definitly I am not going to praise them mostly because "choice matter". I also recommended the game to all my friends after playing ep1, but now I am strongly regreting it...

    If you enjoy game like its now you should be happy how little you need...

    So you mean that I am an easily satisfied person just because you fail to grasp the beauty and genius behind the game?
    Hm.. okay
  • edited September 2012
    Funatick wrote: »
    Its funny like people who love game know exactly what are thinking people who dislike it

    Lol very true that's because in their heads choice does matter, they've got some magical version of the game that actually allows them to follow a non-liner story.

    Anyone who disagrees with them must just be upset because of characters deaths since these developers are such amazing writers and it has nothing to do with how liner and limited this game turned out to be.

    Lol they are def not huge telltale fanboys, that's for sure..
  • edited September 2012
    I think that Telltale is attracting a whole new demographic with this game. Whether it's your average adventure gamer used to their feel good story lines or Xbox/FPS gamers wanting to save and kill at their discretion, this game pushes all parties outside their comfort zones.

    Hopefully, by the time season 2 rolls around, they'll be used to it and can appreciate the game for what it is.
    Funatick wrote: »
    I now know why people can get extraordinary angry after reading something like this.

    You took that personally?
  • edited September 2012
    You really think that Lilly would stay after the group persecuted her for shooting Carley, when they were alright with Kenny killing Larry? In her eyes there was no difference, because she finally snapped. Killing Larry was a really important part of Kenny's character development, and Shawn dying was destined from the start, as it is canon. And the story IS different based on how you act. Does Lilly hate you, and let Andy St. John shove your head into an electric fence? Does Kenny leap to your rescue when Danny has a gun aimed straight at your head? While the end results may be similar or the same, the ride getting there was different for many players.

    Saving Carley or Doug in the pharmacy doesn't give them a "get-out-of-apocalypse-free" card and make them invulnerable for the rest of the series. The fact is that everyone has been living on borrowed time from the start, and in Kirkman's world that time will eventually dry up no matter who you are or what you do to prevent it. I love this game, and would reccomend it to my friends for it's wonderful (and depressing) story.
  • edited September 2012
    YamiRaziel wrote: »
    So you mean that I am an easily satisfied person just because you fail to grasp the beauty and genius behind the game?
    Hm.. okay


    Like you assume people who dislike this game do so because of character deaths and that its not a left4dead type game and not because it fails to have much beauty or genius behind this liner story.

    Hm... fun to assume things isn't it...
  • edited September 2012
    L e x wrote: »
    The answer is Carley's death. People have gone out their trees cuz Carley is no longer with us.

    For my part its not as much Carleys death, because we knew that was coming.
    Its more about the slaughter that should have been in episode 5 and not episode 3.
    As someone else pointed out.
    How could things get any worse than it did in this episode?

    Ill probably play ep 4 and 5, but the enthusiasm left. And the game went from good to mediocre at best. The characters in the game is what carried it. Not the fps or wide variety of options if you made this or that decisions.
    now it feels like starting over with interactions, and personally i dont like it.
  • edited September 2012
    YamiRaziel wrote: »
    So you mean that I am an easily satisfied person just because you fail to grasp the beauty and genius behind the game?
    Hm.. okay
    Meybe I found beauty and genius in real life? Not really but arguing I failed to grasp something what can see only you and I cant sounds little insane to me.. And yes I meant you are easily satisfied but again things which you are enjoying dont have to be same like mine. If they letting game out for free I cant complain anymore but they got paid and in most country when you are paying for something you are expecting some results from it. Someone is happy enough with so so work but I would love to get excellent work. Meybe you are getting money for games from parents but I have to work longer than TWD's gameplay time to just being able to afford it...
  • edited September 2012
    Rock114 wrote: »
    You really think that Lilly would stay after the group persecuted her for shooting Carley, when they were alright with Kenny killing Larry? In her eyes there was no difference, because she finally snapped. Killing Larry was a really important part of Kenny's character development, and Shawn dying was destined from the start, as it is canon. And the story IS different based on how you act. Does Lilly hate you, and let Andy St. John shove your head into an electric fence? Does Kenny leap to your rescue when Danny has a gun aimed straight at your head? While the end results may be similar or the same, the ride getting there was different for many players.

    Saving Carley or Doug in the pharmacy doesn't give them a "get-out-of-apocalypse-free" card and make them invulnerable for the rest of the series. The fact is that everyone has been living on borrowed time from the start, and in Kirkman's world that time will eventually dry up no matter who you are or what you do to prevent it. I love this game, and would reccomend it to my friends for it's wonderful (and depressing) story.


    Yees that's to do with writing they made lilly kill etc because of its liner path.

    When lilly hates you does it actually change the story no? Does it just add a tiny diferent scene that holds no substance what so ever to the main story what so ever? Yes
    does her not liking me change her exit in anyway? No
    Does the exact same thing happen in each episode even if she hates you? Yes

    Does kenny hating you change anything at all? No
    Does the story still follow the same liner path? Yees
    Does kenny not leaping to your rescue matter at all? No
    Does lilly just help you instead and do the exact same thing? Yes
    Is this ever a problem in episode 3 I mean he did leave you to die so it should be... but is it? No

    yes shawn was meant to die but everyone was saying the only reason the choice seemed pointless there was because it was like a trial moment building up to things, but everyone was wrong as that's as good as these 'choices' get.

    Are doug and carley pointless characters that do the exact same thing after episode 1? Yes
    Did the developers say more choices like save one person, let one die would happen often in this game? Yes
    Will it? No they realised that much choice takees time they can hardly get this very liner game out on time as it is.
  • edited September 2012
    Ja1862 wrote: »
    1 save doug or carley - both don't appear in ep2 much at all, both do near enough the same thing.

    2 save shawn. Dies either way only difference is Ken makes a comment that has no substance in the long run.

    3. Save larry - dies either way.

    4. Kill st john brothers - doesn't matter either way, nothing is mentioned again.

    5. Be rude/silent/nice - does not change a single thing story just follows the same path.

    6. Keep lilly or don't - she leaves either way.

    7. Try to chuck duck out, say no to going to the farm et et etc all pointless

    This game went on about choice and how it would change each playthrough, that was bs this game has even less choice then heavy rain.
    If youhave had choices that branched out a different story and made this choices actually mean something please DO TELL.

    It isn't about the final outcome, a great deal of the time in real life, things will turn out the same, no matter what you say or do. This is about Lee's choice to go along with things, or disagree with them. I mean if everyone in your family said "let's go to McDonalds" and you alone said "no I want to go to Burger King" Most likely you'd still wind up at the golden arches. You may have tried to exercise your freedom of choice, but that doesn't mean that you'll get your way. Besides do you have any idea how much time it would take for TT to write an entirely different storyline for every possible choice to have a monumental impact on the game? If you want that, then go and find a group to role play with, because computer games are scripted, and limited, and there is only so much that they can do. Just try to enjoy the experience, and stop focusing on being miserable.
  • edited September 2012
    Ja1862 wrote: »
    Does kenny not leaping to your rescue matter at all? No

    Ahh, I get it, you want choices the will make the game unwinable, or unplayable if you go down the wrong path. Such as, I backed Lilly instead of Kenny, now when Lilly leaves Kenny kills Lee, and I have to start over at chapter 1, to get on Kenny's good side, yeah I can see the appeal of that (not really, I'm being sarcastic ;) )
  • edited September 2012
    Cyreen wrote: »
    You took that personally?

    Little bit. I just hate when someone speaking out minds of others like they know what they are thinking...
  • edited September 2012
    Funatick wrote: »
    I now know why people can get extraordinary angry after reading something like this. I can not remeber me begging or saying its because character die. In short I love main characters dying. And definitly I am not going to praise them mostly because "choice matter". I also recommended the game to all my friends after playing ep1, but now I am strongly regreting it...

    If you enjoy game like its now you should be happy how little you need...

    1277653794534.jpg?1277654339?
  • edited September 2012
    It isn't about the final outcome, a great deal of the time in real life, things will turn out the same, no matter what you say or do. This is about Lee's choice to go along with things, or disagree with them. I mean if everyone in your family said "let's go to McDonalds" and you alone said "no I want to go to Burger King" Most likely you'd still wind up at the golden arches. You may have tried to exercise your freedom of choice, but that doesn't mean that you'll get your way. Besides do you have any idea how much time it would take for TT to write an entirely different storyline for every possible choice to have a monumental impact on the game? If you want that, then go and find a group to role play with, because computer games are scripted, and limited, and there is only so much that they can do. Just try to enjoy the experience, and stop focusing on being miserable.

    Again someone who just cant arguing normaly... "Besides do you have any idea how much time it would take for TT to write an entirely different storyline for every possible choice to have a monumental impact on the game?" yeah, thats what we are talking here about whole time. we wanna milions of choices with monumental impact (irony). And if you talk about how much time it would take? Its just probably more question about how much they wanna earn money because you can everytime hire more workers. Same like that fake advert. Without it they would sold half of it. Without getting prepaid they would lost anothers..
  • edited September 2012
    Y'see, People hate because telltale wants to kill off so many characters.
    They hate the new characters. I have to say that 0 posts on here comment on liking Omid and Christa.
    0.

    I myself, Like Them. But many haters don't, So they just hate. Instead of letting telltale show us what they have for us, The people decide to hate.
    HATE ALL The haters!
  • edited September 2012
    There is also that demographic that isn't truly happy unless they have something to complain about.
  • edited September 2012
    Im angry at TTG and PSN EU, they miss sold the game big time with the first episode. One episode a month? Like the first episode? all sounded too good to be true and it was. Its nearly been half a year and I'm still waiting on episode 3. The second episode was less than half the size of the first episode and the story becomes more and more linear. I have nothing against the style of the game, it reminds me of broken sword. I also have nothing against the fact none of the choices seem to make a significant impact in the game. I would love to just try and enjoy the experience but so far my experience is waiting for the game to come out instead of actually playing it.
  • edited September 2012
    Funatick wrote: »
    Little bit. I just hate when someone speaking out minds of others like they know what they are thinking...

    What do you want me to say? I just gave an opinion. You don't agree then fine.

    I'm not claiming to know it what people are thinking. I can't. It's just my guess.

    And I think there are some legitimate beefs, like with the promised schedule and some bugs, but that's for a different thread.

    I've read what you wrote and plenty of others had made the exact same arguments. Right or wrong, I don't see anything that's not bromidic so I choose not to engage.

    I'm sorry you feel how you feel but that's between you and TTG.
  • edited September 2012
    Y'see, People hate because telltale wants to kill off so many characters.
    They hate the new characters. I have to say that 0 posts on here comment on liking Omid and Christa.
    0.

    I myself, Like Them. But many haters don't, So they just hate. Instead of letting telltale show us what they have for us, The people decide to hate.
    HATE ALL The haters!

    I just hate when someone speaking out minds of others like they know what they are thinking... 1)I have problem with choice thing 2)killing of characters is ok but killing characters just to erase all choices you made with them ... lol
  • edited September 2012
    Red Panda wrote: »
    What do you want me to say? I just gave an opinion. You don't agree then fine.

    I'm claiming to know it what people are thinking. I can't. It's just my guess.

    And I think there are some legitimate beefs, like with the promised schedule and some bugs, but that's for a different thread.

    I've read what you wrote and plenty of others had made the exact same arguments. Right or wrong, I don't see anything that's not bromidic so I choose not to engage.

    I'm sorry you feel how you feel but that's between you and TTG.

    Its np I didnt feel offended. Its just annoying read how you put all "dislikers" in one bag... (and most "likers" do same) I mostly hate limited choices and its true that killing characters made me notice it fully. I would probably more enjoy the same story like tv series (it would be close to same like game). But most of my hate is probably from that one sentence which apear before every episode...
  • edited September 2012
    Cyreen wrote: »
    There is also that demographic that isn't truly happy unless they have something to complain about.

    haha True!
  • edited September 2012
    Funatick wrote: »
    I just hate when someone speaking out minds of others like they know what they are thinking... 1)I have problem with choice thing 2)killing of characters is ok but killing characters just to erase all choices you made with them ... lol

    Welcome to the walking dead. Everyone will die!
  • edited September 2012
    Welcome to the walking dead. Everyone will die!
    OMFG I dont have problem with this I hate my choices mean sh*t!
  • edited September 2012
    Cyreen wrote: »
    There is also that demographic that isn't truly happy unless they have something to complain about.

    Most stupid comment I ever read..
  • edited September 2012
    Ahh, I get it, you want choices the will make the game unwinable, or unplayable if you go down the wrong path. Such as, I backed Lilly instead of Kenny, now when Lilly leaves Kenny kills Lee, and I have to start over at chapter 1, to get on Kenny's good side, yeah I can see the appeal of that (not really, I'm being sarcastic ;) )

    Yeah... not once did I say or even hint that I wanted that, not sure if you are trolling or just a bit slow but.. yeah ill um... just be... ugh talking to other posters... so um... yeah
  • edited September 2012
    No no no. Carleys death made people realize there is literally no choice in the game besides seeing Carley or Doug live an extra 6 months, or seeing Clem wearing a hoodie or not. This game was advertised pretty much as a choice type of game, NOT an interactive movie/adventure. If it was advertised as an interactive movie/adventure I would be perfectly fine with it.

    To sum it up, No matter what you do, no matter how you treat ANY character in this game, when it comes for them to make an important decision for you or the group , they only have 1 choice.

    Odds are if you were a 100% dick to Kenny he will still let you ride on his boat if Kenny even makes it that far and if they even make it to the boat.

    Hopefully Season 2 TTG will have more of a budget, and there will be more choice to the game.

    Yes, SURE, the changed dialogue is awesome, but still, its only a little bit, and NONE of those changed dialogue parts actually changed anything in the story besides convincing Clem to take the supplies and then she wears a hoodie.

    Alright, yes, "Welcome to the Walking Dead, where people often die!" But this isn't the issue, TTG is the issue when your choices don't mean shit!
  • edited September 2012
    Funatick wrote: »
    Again someone who just cant arguing normaly... "Besides do you have any idea how much time it would take for TT to write an entirely different storyline for every possible choice to have a monumental impact on the game?" yeah, thats what we are talking here about whole time. we wanna milions of choices with monumental impact (irony). And if you talk about how much time it would take? Its just probably more question about how much they wanna earn money because you can everytime hire more workers. Same like that fake advert. Without it they would sold half of it. Without getting prepaid they would lost anothers..

    I'm having trouble following what you are writing, I'm suspecting a language barrier here. However, the comment where you seem to be writing that they can hire more employee's, based on a whim, once again shows a lack of understanding on your part, about how the real world works. Employee's cost money in wages, benefits, training, retirement progams, etc, etc, etc. Companies only hire new employee's when they A) need them, and B) can afford them, assuming that their goal is to stay in business. I'll be the first to fault TT about their slow relase of the chapters of this game, but the game itself is awesome. If you don't like it then don't play it, and before you purchase a game next time, be sure to read the reviews (more than just one) so that you can be sure to get a game that you will be happy with.
  • edited September 2012
    When you go out to a mexican restaurant you get beans, cheese, and tortillas served 99 different ways. No matter what slight variation you buy, it's still tasty.
  • edited September 2012
    Bearcules wrote: »
    When you go out to a mexican restaurant you get beans, cheese, and tortillas served 99 different ways. No matter what slight variation you buy, it's still tasty.

    not if you insult every member of staff in the restaurant, if people hate you because you have been a dick, you have a different experience to if you charm the pants of of every employee in the restaurant
This discussion has been closed.